Started by upstream project "jogl" build number 995
originally caused by:
Started by upstream project "joal-demos" build number 333
originally caused by:
Started by upstream project "joal" build number 437
originally caused by:
Started by upstream project "gluegen" build number 673
originally caused by:
Started by user Sven Gothel
Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia
Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@2f05f501:macosx64-NV320M-10_6-jogamp-x64-sgothel-012
Using strategy: Default
Last Built Revision: Revision cbd7bf1d65a253381b0775d57c0c949c75aef008 (origin/master)
Fetching changes from 1 remote Git repository
Fetching upstream changes from origin
Commencing build of Revision cbd7bf1d65a253381b0775d57c0c949c75aef008 (origin/master)
Checking out Revision cbd7bf1d65a253381b0775d57c0c949c75aef008 (origin/master)
No emails were triggered.
[make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=995 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=cbd7bf1d65a253381b0775d57c0c949c75aef008 -Djogl.build.id=2013-06-08_05-45-10 -Dgluegen.basename=gluegen clean all junit.run
Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] isI386=${isI386}
[echo] isAMD64=true
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
common.init:
[echo] setup.noAWT: ${setup.noAWT}
[echo] setup.noNativeAWT: ${setup.noNativeAWT}
[echo] setup.noNativeDesktop: ${setup.noNativeDesktop}
[echo] Loaded /Users/jogamp/jogl.properties.
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar
[echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar
[echo] isSWTRuntimeAvailable=true
init:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] java.excludes.all: ${java.excludes.awt}
declare.common:
clean:
java.generate.cleantemp:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
partitioning.setup:
[echo] isX11 : ${isX11}
[echo] setup.noNativeDesktop : ${setup.noNativeDesktop}
[echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
[echo] setup.addNativeNVidiaCG: true
[echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
clean:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
init:
build.nativewindow:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] java.excludes.all: ${java.excludes.awt}
declare.common:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
common.gluegen.build:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] isI386=${isI386}
[echo] isAMD64=true
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.build.check.android-launcher:
android-launcher.build:
android-launcher.package:
gluegen.build.check.java:
gluegen.build.java:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c.impl:
base.compile:
java.generate.check:
java.generate:
java.generate.cleantemp:
[echo] Generating platform-specifics: X11
java.generate.platforms:
[echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg
java.generate.windowlib:
[echo] Generating Windowing Lib implementation class
java.generate.copy2temp:
[copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo] Generating platform-specifics: Win32
java.generate.platforms:
[echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg
java.generate.windowlib:
[echo] Generating Windowing Lib implementation class
java.generate.copy2temp:
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo] Generating platform-specifics: MacOSX
java.generate.platforms:
[echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg
java.generate.windowlib:
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] WARNING: during forced struct emission: struct "JAWT_SurfaceLayers" not found
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo]
[echo] GlueGen has successfully generated files.
java.compile.javase:
[javac] Compiling 103 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
java.compile:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.armv6:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.ia64:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.nativewindow.windowlib.x11:
c.build.nativewindow.windowlib.windows:
c.build.nativewindow.windowlib.macosx:
[echo] Output lib name = nativewindow_macosx
[echo] c.compiler.use-jawt false
[echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT}
[echo] Compiling nativewindow_macosx
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
[cc] 2 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
[cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/nativewindow/obj
c.build.nativewindow.windowlib:
c.build.nativewindow.awt:
[echo] Output lib name = nativewindow_awt
[echo] c.compiler.use-jawt true
[echo] nativewindow_awt.useLibJAWT true
[echo] Compiling nativewindow_awt
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
[cc] 4 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/nativewindow/obj
c.build.nativewindow:
c.manifest:
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow
build-jars-awt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar
build-jars-x11:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar
build-jars-windows:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar
build-jars-macosx:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar
build-jars:
generate.version.txt:
all:
build.jogl:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
partitioning.setup:
[echo] isX11 : ${isX11}
[echo] setup.noNativeDesktop : ${setup.noNativeDesktop}
[echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
[echo] setup.addNativeNVidiaCG: true
[echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}
declare.common:
declare.gl.gles1:
declare.gl.gles2:
declare.gl.gles:
declare.gl.gl2:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg
common.gluegen.build:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] isI386=${isI386}
[echo] isAMD64=true
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.build.check.android-launcher:
android-launcher.build:
android-launcher.package:
gluegen.build.check.java:
gluegen.build.java:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c.impl:
base.compile:
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl
build.gluegen-gl.jar:
[javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar
java.generate.check:
java.generate:
[echo] Generating GL interface and implementation
java.generate.gl_if:
[echo] Generating GL interface
java.generate.copy2temp:
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_es1_if:
[echo] Generating GL2_ES1 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_es2_if:
[echo] Generating GL2_ES2 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_gl3_if:
[echo] Generating GL2_GL3 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl2:
[echo] Generating GL2 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl3:
[echo] Generating GL3 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl3bc:
[echo] Generating GL3bc implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl4:
[echo] Generating GL4 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl4bc:
[echo] Generating GL4bc implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gles1:
[echo] Generating GLES1 interface and implementation
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gles2:
[echo] Generating GLES2 interface and implementation
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl.all:
java.generate.window.system.es:
[echo] Generating EGL implementation class
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
java.generate.window.system.es.ext:
[echo] Generating EGLExt implementation class
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list)
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: x11
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: x11
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements)
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: win32
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: win32
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] ANTLR Parsing Error: line 393:618286: unexpected token: RECT token name:ID
[gluegen] line 393:618286: unexpected token: RECT
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219)
[gluegen] at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131)
[gluegen] at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363)
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: macosx
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: macosx
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.base:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.GL2ES1:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.GL2:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[echo]
[echo] GlueGen and BuildStaticGLInfo have successfully generated files.
java.generate.cg.check:
java.generate.cg:
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO' (line 64 file stub_includes/cg/Cg/cgGL_profiles.h)
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext()
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0)
java.compile.firstpass:
[javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
java.generate.composable.pipeline.check.es1:
java.generate.composable.pipeline.es1:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java
java.generate.composable.pipeline.check.es2:
java.generate.composable.pipeline.es2:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java
java.generate.composable.pipeline.check.gl2:
java.generate.composable.pipeline.gl2:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java
java.generate.composable.pipeline.check.gl3:
java.generate.composable.pipeline.gl3:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java
java.generate.composable.pipeline.check.gl4:
java.generate.composable.pipeline.gl4:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java
java.generate.composable.pipeline:
java.compile.secondpass.javase:
[javac] Compiling 545 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
java.compile.secondpass.android:
[javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
java.compile.secondpass:
java.generate.composable.pipeline.custom.check.glfixfunc:
java.generate.composable.pipeline.custom.glfixfunc:
[java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java
java.generate.composable.pipeline.custom:
java.compile.thirdpass.javase:
[javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
java.compile.thirdpass:
java.compile:
[copy] Copying 44 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.armv6:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.ia64:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.jogl.prepare:
c.build.jogl.desktop:
[echo] Output lib name = jogl_desktop
[echo] Compiling jogl_desktop
[cc] 12 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl.mobile:
[echo] Output lib name = jogl_mobile
[echo] Compiling jogl_mobile
[cc] Starting dependency analysis for 3 files.
[cc] 3 files are up to date.
[cc] 0 files to be recompiled from dependency analysis.
[cc] 4 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl.cg:
[echo] Output lib name = jogl_cg
[echo] Compiling jogl_cg
[cc] 1 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl:
c.manifest:
build-jars-dependset:
build-jars-android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar
build-jars-mobile-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar
build-jars-os-desktop-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar
build-jars-desktop-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar
build-jars-awt-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar
build-jars-swt-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar
[jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar
build-jars:
generate.version.txt:
all:
build.newt:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj
java.compile.javase:
[javac] Compiling 90 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/newt/classes/com/jogamp/newt/event/NEWTEventFiFo.java uses unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt
build-jars-opengl:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar
build-jars-awt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar
build-jars-swt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar
build-jars-driver:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar
java.compile.android:
[javac] Compiling 9 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
build-jars-android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
[echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home
[echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
[echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers
[echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.armv6:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.linux.ia64:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.newt.prepare:
c.build.newt.prepare.android:
c.build.newt.windowlib:
[echo] Output lib name = newt
[echo] Compiling newt
[cc] 3 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
[cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/newt/obj
c.build.newt.natives:
c.build.newt:
c.manifest:
build-jars-native:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar
generate.version.txt:
all:
one.dir.skip.check:
one.lib.dir:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
one.jar.dir.prep:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
[copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
one.jar.dir.android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar
one.jar.dir:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar
android.package.jogl.skip.check:
android.jogl.package:
one.dir:
tag.build:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build
test.compile:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
[copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[copy] Copied 46 empty directories to 33 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
test.compile.javase:
[javac] Compiling 313 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
test.compile.android:
[javac] Compiling 28 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar
test.package.android:
developer-src-zip:
[zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip
developer-zip-archive:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal/jar
[copy] Copying 52 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal/jar
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal/lib
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal/lib
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal/jnlp-files
[copy] Copying 35 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal/jnlp-files
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal/etc
[copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal/etc
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal
[exec]
[exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15
[exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
[exec] Scanning
[exec]
[exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal.7z
[exec]
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jogl-java-src.zip
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/gluegen-gl.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/jogl-all-android.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/jogl-all-mobile.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/jogl-all-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/jogl-all-noawt.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/jogl-all.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-awt.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-cg-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-cg.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-core.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-gldesktop-dbg.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-gldesktop.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-glmobile-dbg.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-glmobile.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-glu-gldesktop.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-glu.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-omx.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-os-android.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-os-osx.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-os-win.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-os-x11.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-sdk.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-swt.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/jogl-test-android.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/jogl-test.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-util-awt.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-util-fixedfuncemu.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-util-gldesktop.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-util-graph.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/jogl-util.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/nativewindow-awt.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/nativewindow-core.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/nativewindow-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/nativewindow-os-osx.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/nativewindow-os-win.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/nativewindow-os-x11.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-awt.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-core.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-driver-android.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-driver-bcm-old.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-driver-bcm-vc.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-driver-intelgdl.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-driver-kd.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-driver-linux.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-driver-osx.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-driver-win.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-driver-x11.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-event.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-ogl.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jar/atomic/newt-swt.jar
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/etc/test.bat
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/etc/test_dbg.bat
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer-napplet.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-gl3-napplet.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-launcheronly.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet2.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special-napplet.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01-napplet.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01-napplet.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-version-lancheronly.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-version-napplet.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-version.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-test-applets.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/Userguide.html
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/etc/test.sh
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/etc/test_dbg.sh
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/CHANGELOG.txt
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/LICENSE.txt
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/README.txt
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/lib/libjogl_cg.jnilib
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/lib/libjogl_desktop.jnilib
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/lib/libjogl_mobile.jnilib
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/lib/libnativewindow_awt.jnilib
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/lib/libnativewindow_macosx.jnilib
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/lib/libnewt.jnilib
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-all-awt-cg.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-all-awt.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-all-mobile.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-all-noawt.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-runner-newt.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-applet-version.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-application-version.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/atomic/jogl-awt.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/jogl-javaws-version.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/atomic/jogl-noawt.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/atomic/nativewindow-awt.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/atomic/nativewindow-noawt.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/atomic/newt-awt-jogl.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/atomic/newt-awt.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/atomic/newt-noawt-jogl.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/jnlp-files/atomic/newt-noawt.jnlp
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/etc/profile.jogl
[exec] Compressing jogl-2.0-b995-20130608-macosx-universal/artifact.properties
[exec]
[exec] Everything is Ok
[delete] Deleting directory /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal
all:
junit.run:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
junit.run.settings:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
junit.run.if.enabled:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
junit.run.local:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.noui:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.467 sec
[junit]
[junit] Testcase: testCM_m1xm2 took 0.02 sec
[junit] Testcase: testCM_m2xm1 took 0 sec
[junit] Testcase: testRM_m1xm2 took 0.001 sec
[junit] Testcase: testRM_m2xm1 took 0 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.467 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.38 sec
[junit]
[junit] Testcase: test took 0.156 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.38 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.104 sec
[junit]
[junit] Testcase: testNaN took 0.018 sec
[junit] Testcase: test01 took 0.002 sec
[junit] Testcase: test02 took 0 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.104 sec
[junit]
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.headless:
[echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663614792 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] junit.framework.TestListener: endTest(testRegionRendererR2T01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
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[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.602 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663614792 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663620109 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRegionRendererR2T01 took 4.564 sec
[apply] Testcase: testRegionRendererMSAA01 took 0.346 sec
[apply] Testcase: testRegionRendererMSAA02 took 0.313 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00
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[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663624479 ms --- localhost/127.0.0.1:59999 - Unlock ok
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[apply] ------------- Standard Error -----------------
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663624479 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 1.936 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
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[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
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[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
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[apply] Ubuntu
[apply] Version 0.71
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[apply] Dalton Maag Ltd
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[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] Ubuntu
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[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
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[apply] Ubuntu
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[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] Caps sample buffers false, samples 0
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[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
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[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] junit.framework.TestListener: endTest(testTextRendererR2T01)
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
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[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663632415 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.398 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
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[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
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[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663626089 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
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[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663632415 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererR2T01 took 4.206 sec
[apply] Testcase: testTextRendererMSAA01 took 2.032 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663634582 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x7f724a9d, handle 0x7fe96b05de90, jogamp.opengl.gl4.GL4bcImpl@1f8166e5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b,
[apply] Handle 0x7fe96b04be30,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe96b04c200
[apply] , SurfaceHandle 0x7fe96b04be30 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <51b4a74b, 2b5356d5>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663637913 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.442 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663634582 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x7f724a9d, handle 0x7fe96b05de90, jogamp.opengl.gl4.GL4bcImpl@1f8166e5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b,
[apply] Handle 0x7fe96b04be30,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe96b04c200
[apply] , SurfaceHandle 0x7fe96b04be30 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <51b4a74b, 2b5356d5>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663637913 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 3.111 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663639516 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
[apply] Loop # 0 / 15
[apply] junit.framework.TestListener: startTest(test01Onscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8443000
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 1 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 2 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 3 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 4 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 5 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 6 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8450460
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 7 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d84506a0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 8 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8440d70
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 9 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 10 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d908fe50
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 11 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d841e820
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 12 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8450460
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 13 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8450460
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 14 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8457510
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
[apply] junit.framework.TestListener: endTest(test01Onscreen)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663663312 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 24.12 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663639516 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
[apply] Loop # 0 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8443000
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 1 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 2 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 3 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 4 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 5 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 6 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8450460
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 7 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d84506a0
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 8 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8440d70
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 9 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d9087990
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 10 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d908fe50
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 11 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d841e820
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 12 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8450460
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 13 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8450460
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[apply] Loop # 14 / 15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8d8457510
[apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663663312 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Onscreen took 22.202 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1370663679928 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
[apply] junit.framework.TestListener: startTest(test01_Plain)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
[apply] junit.framework.TestListener: addError(test01_Plain, test timed out after 5000 milliseconds)
[apply] junit.framework.TestListener: endTest(test01_Plain)
[apply] junit.framework.TestListener: startTest(test01_Anim)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b142196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9361c85ee0
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9361c85ee0
[apply] Thread[Thread-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9361c85ee0
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-11-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-11-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
[apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9361cb30e0
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
[apply] junit.framework.TestListener: endTest(test01_Anim)
[apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1370663688594 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 1, Time elapsed: 10.019 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1370663679928 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b142196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9361c85ee0
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9361c85ee0
[apply] Thread[Thread-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9361c85ee0
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-11-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-11-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
[apply] Thread[Thread-11-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-11-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9361cb30e0
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
[apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1370663688594 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Plain took 5.863 sec
[apply] Caused an ERROR
[apply] test timed out after 5000 milliseconds
[apply] java.lang.Exception: test timed out after 5000 milliseconds
[apply] at java.lang.Object.wait(Native Method)
[apply] at java.lang.Object.wait(Object.java:485)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:209)
[apply] at jogamp.newt.DefaultEDTUtil.invoke(DefaultEDTUtil.java:135)
[apply] at jogamp.newt.DisplayImpl.runOnEDTIfAvail(DisplayImpl.java:207)
[apply] at jogamp.newt.WindowImpl.runOnEDTIfAvail(WindowImpl.java:1670)
[apply] at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:834)
[apply] at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:839)
[apply] at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:410)
[apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01Impl(TestBug669RecursiveGLContext01NEWT.java:122)
[apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01_Plain(TestBug669RecursiveGLContext01NEWT.java:60)
[apply]
[apply] Testcase: test01_Anim took 2.63 sec
[apply] Result: 2
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_Plain)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663692966 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fde239391e0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fde22488300
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fde22488300
[apply] Thread[Thread-7,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fde22488300
[apply] Window1: frames 2
[apply] Window2: frames 4
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
[apply] junit.framework.TestListener: endTest(test01_Plain)
[apply] junit.framework.TestListener: startTest(test01_Anim)
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aae3364, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fde239391e0
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fde224829e0
[apply] Window1: frames 18
[apply] Window2: frames 44
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
[apply] junit.framework.TestListener: endTest(test01_Anim)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663696535 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.645 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663692966 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fde239391e0
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fde22488300
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fde22488300
[apply] Thread[Thread-7,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fde22488300
[apply] Window1: frames 2
[apply] Window2: frames 4
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aae3364, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fde239391e0
[apply] Thread[Thread-10-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-10-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@215f7107, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fde224829e0
[apply] Window1: frames 18
[apply] Window2: frames 44
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663696535 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Plain took 2.568 sec
[apply] Testcase: test01_Anim took 0.928 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663702547 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <3f9f3736, 6de1dadb>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x6e79839, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <3f9f3736, 6de1dadb>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <3f9f3736, 6de1dadb>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6e79839, handle 0x7fc99410ed60, jogamp.opengl.gl4.GL4bcImpl@7bcd107f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <3f9f3736, 6de1dadb>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc992c604f0
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc992c604f0
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGFin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@53f64158[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@67a5a19[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc994155a20,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc994155a20
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x776be68f, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc994155a20,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc994155a20
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc994155a20,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc994155a20
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x776be68f, handle 0x7fc99410ed60, jogamp.opengl.gl4.GL4bcImpl@7d5718f2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc994155a20,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc994155a20
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, nL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc994155a20
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1a0fced4]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1a0fced4]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] ull, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6126f827[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@456dfa45[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x5773ec72, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x5773ec72, handle 0x7fc992c23f00, jogamp.opengl.gl4.GL4bcImpl@654df764,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6a8046f4]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6a8046f4]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@61acfa31[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@235dd910[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4)
[apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4)
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x7d8a8ce2, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: ba, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfasic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@595eceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mo2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnde NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventLitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilisteners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.maities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.cosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBONVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swap front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x8Interval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Threa1a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, d-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTetarget GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrapstRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawa S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], ble 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] Geamsaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80rsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: come1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, ob.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDowj 0x30ff8c74],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/n: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663707668 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] 1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x7d8a8ce2, handle 0x7fc992c23f00, jogamp.opengl.gl4.GL4bcImpl@595e2ccd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@35cf7491[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46edf730[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4)
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 5.187 sec
[apply] ------------- Standard Output ---------------
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <3f9f3736, 6de1dadb>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x6e79839, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <3f9f3736, 6de1dadb>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <3f9f3736, 6de1dadb>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6e79839, handle 0x7fc99410ed60, jogamp.opengl.gl4.GL4bcImpl@7bcd107f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <3f9f3736, 6de1dadb>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1c701a27], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7c5b0668], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3c50507]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@53f64158[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@67a5a19[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc994155a20,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc994155a20
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x776be68f, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc994155a20,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc994155a20
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc994155a20,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc994155a20
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x776be68f, handle 0x7fc99410ed60, jogamp.opengl.gl4.GL4bcImpl@7d5718f2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc994155a20,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc994155a20
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <26659db7, 59556d12>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5421e554]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6126f827[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@456dfa45[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x5773ec72, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x5773ec72, handle 0x7fc992c23f00, jogamp.opengl.gl4.GL4bcImpl@654df764,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <4963f7a1, 421690ab>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6a8046f4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbb273cc]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x7f4d1d41], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x70d05c13], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7ba85d38], hasSamplesSink true, state OK, obj 0x1fbbd7b2]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@61acfa31[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@235dd910[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x7d8a8ce2, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x7d8a8ce2, handle 0x7fc992c23f00, jogamp.opengl.gl4.GL4bcImpl@595e2ccd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@48cbdb20,
[apply] Handle 0x7fc992c604f0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fc992c604f0
[apply] , size 400x300
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@35cf7491[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46edf730[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663702547 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc992c604f0
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1c701a27]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7fc994155a20
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1a0fced4]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1a0fced4]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7fc994155a20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6a8046f4]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6a8046f4]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7fc992c604f0
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7fc992c604f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663707668 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 3.285 sec
[apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.506 sec
[apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.438 sec
[apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.463 sec
[apply] Testcase: testEGLES2_Demo0Normal took 0.001 sec
[apply] Testcase: testEGLES2_Demo0MSAA4 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663715921 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x31b446d1, handle 0x7f99d9475b20, jogamp.opengl.gl4.GL4bcImpl@6659fb21,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7f99d943fe50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f99d943fa00
[apply] , SurfaceHandle 0x7f99d943fe50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48a77106, 68ed662d>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] junit.framework.TestListener: endTest(test01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.072 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663715921 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x31b446d1, handle 0x7f99d9475b20, jogamp.opengl.gl4.GL4bcImpl@6659fb21,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1d766806,
[apply] Handle 0x7f99d943fe50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f99d943fa00
[apply] , SurfaceHandle 0x7f99d943fe50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <48a77106, 68ed662d>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663720728 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 4.72 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663720728 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663725068 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_Main)
[apply] junit.framework.TestListener: endTest(test01_Main)
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] window resized: 64/64 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] window resized: 64/64 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] window resized: 64/64 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663729380 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.381 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663725068 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] window resized: 64/64 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
[apply] window resized: 64/64 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
[apply] window resized: 64/64 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7f8bbb467dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663729380 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Main took 0.003 sec
[apply] Testcase: test01 took 4.226 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663731520 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa56c0919d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fa56c0919d0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3fb6101e[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@46238a47[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c0919d0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x4c53ab04], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28ab54eb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x900bac2],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x635aed57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xee51b2c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x66941db6],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fa56c0919d0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <62acc57, 63cd66ea>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x3cc262, handle 0x7fa56b440100, jogamp.opengl.gl4.GL4bcImpl@2c979e8b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c0919d0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x4c53ab04], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28ab54eb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x900bac2],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x635aed57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xee51b2c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x66941db6],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fa56c0919d0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <62acc57, 63cd66ea>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c061c50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa56c061f60
[apply] , SurfaceHandle 0x7fa56c061c50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x4911b910, handle 0x7fa56c074440, jogamp.opengl.gl4.GL4bcImpl@7971f189,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c061c50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa56c061f60
[apply] , SurfaceHandle 0x7fa56c061c50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa56c061f60
[apply] , SurfaceHandle 0x7fa56c061c50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@4b947496[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@7f724a9d[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c0a9ca0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x4afb6354], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x16e1eea8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3e364641],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fa56c0a9ca0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <5d3e754f, 2f87c55c>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x2d7cec96, handle 0x7fa56c0a61d0, jogamp.opengl.gl4.GL4bcImpl@1f8166e5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c0a9ca0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x4afb6354], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x16e1eea8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3e364641],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fa56c0a9ca0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <5d3e754f, 2f87c55c>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa56c0919d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window resized: 64/64 512x512
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa56c0919d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window resized: 64/64 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa56c0919d0
[apply] XXX: 768x768, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window resized: 64/64 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa56c0919d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663736669 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.229 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663731520 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa56c0919d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fa56c0919d0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3fb6101e[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@46238a47[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c0919d0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x4c53ab04], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28ab54eb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x900bac2],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x635aed57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xee51b2c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x66941db6],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fa56c0919d0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <62acc57, 63cd66ea>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x3cc262, handle 0x7fa56b440100, jogamp.opengl.gl4.GL4bcImpl@2c979e8b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c0919d0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x4c53ab04], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28ab54eb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x900bac2],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x635aed57], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xee51b2c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x66941db6],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fa56c0919d0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <62acc57, 63cd66ea>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c061c50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa56c061f60
[apply] , SurfaceHandle 0x7fa56c061c50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x4911b910, handle 0x7fa56c074440, jogamp.opengl.gl4.GL4bcImpl@7971f189,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c061c50,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa56c061f60
[apply] , SurfaceHandle 0x7fa56c061c50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa56c061f60
[apply] , SurfaceHandle 0x7fa56c061c50 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@421fbfd6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@326b9c84, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@36f0b7f8, ], windowLock <75be16f5, 12d56b37>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@4b947496[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@7f724a9d[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c0a9ca0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x4afb6354], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x16e1eea8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3e364641],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fa56c0a9ca0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <5d3e754f, 2f87c55c>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x2d7cec96, handle 0x7fa56c0a61d0, jogamp.opengl.gl4.GL4bcImpl@1f8166e5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27b62aab,
[apply] Handle 0x7fa56c0a9ca0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x4afb6354], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x16e1eea8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3e364641],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fa56c0a9ca0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <5d3e754f, 2f87c55c>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa56c0919d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window resized: 64/64 512x512
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa56c0919d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window resized: 64/64 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa56c0919d0
[apply] XXX: 768x768, c 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window resized: 64/64 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa56c0919d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa56c0a9ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663736669 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 5.064 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663739408 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@49dc423f[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@49bdc9d8[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x7fe7ab0581b0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x66941db6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x635aed57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x62acc57],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fe7ab0581b0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <63cd66ea, 421fbfd6>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x14fdb00d, handle 0x7fe7ab036220, jogamp.opengl.gl4.GL4bcImpl@1629ce8c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x7fe7ab0581b0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x66941db6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x635aed57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x62acc57],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fe7ab0581b0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <63cd66ea, 421fbfd6>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x7fe7aa4184d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe7aa43cce0
[apply] , SurfaceHandle 0x7fe7aa4184d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x2a8ceeea, handle 0x7fe7ab06d8e0, jogamp.opengl.gl4.GL4bcImpl@27a897a9,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x7fe7aa4184d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe7aa43cce0
[apply] , SurfaceHandle 0x7fe7aa4184d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe7aa43cce0
[apply] , SurfaceHandle 0x7fe7aa4184d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 1
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window resized: 64/64 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window resized: 64/64 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window resized: 64/64 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.867 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663739408 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@49dc423f[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@49bdc9d8[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x7fe7ab0581b0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x66941db6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x635aed57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x62acc57],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fe7ab0581b0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <63cd66ea, 421fbfd6>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x14fdb00d, handle 0x7fe7ab036220, jogamp.opengl.gl4.GL4bcImpl@1629ce8c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x7fe7ab0581b0,
[apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x900bac2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x8542529], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xee51b2c],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x66941db6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x635aed57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x62acc57],
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x7fe7ab0581b0
[apply] , size 256x256
[apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , surfaceLock <63cd66ea, 421fbfd6>[count 0, qsz 0, owner <NULL>]
[apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
[apply] , upstreamSurface false ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x7fe7aa4184d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe7aa43cce0
[apply] , SurfaceHandle 0x7fe7aa4184d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x2a8ceeea, handle 0x7fe7ab06d8e0, jogamp.opengl.gl4.GL4bcImpl@27a897a9,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x7fe7aa4184d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe7aa43cce0
[apply] , SurfaceHandle 0x7fe7aa4184d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe7aa43cce0
[apply] , SurfaceHandle 0x7fe7aa4184d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@326b9c84, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@36f0b7f8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@75be16f5, ], windowLock <12d56b37, 7971f189>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 1
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window resized: 64/64 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window resized: 64/64 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window resized: 64/64 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fe7ab0581b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663743210 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 3.731 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663743210 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663745436 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
[apply] junit.framework.TestListener: startTest(testOnScreenDblBuf)
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@39478a43, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7f8bc513ce20
[apply] 1 s: 60 f / 1081 ms, 55.5 fps, 18 ms/f; total: 60 f, 55.5 fps, 18 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Fin start ...
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x400
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@8542529, com.jogamp.opengl.test.junit.util.QuitAdapter@4c53ab04, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x400
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@8542529, com.jogamp.opengl.test.junit.util.QuitAdapter@4c53ab04, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testOnScreenDblBuf)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663748801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.437 sec
[apply] ------------- Standard Output ---------------
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Fin start ...
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@28ab54eb,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x400
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@8542529, com.jogamp.opengl.test.junit.util.QuitAdapter@4c53ab04, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x400
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@8542529, com.jogamp.opengl.test.junit.util.QuitAdapter@4c53ab04, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663745436 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@39478a43, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7f8bc513ce20
[apply] 1 s: 60 f / 1081 ms, 55.5 fps, 18 ms/f; total: 60 f, 55.5 fps, 18 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663748801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnScreenDblBuf took 3.29 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663751415 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: tests to run: 16
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] 2013-06-08 05:55:52.054 java[21049:da0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c65216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0006-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5421e554, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d5718f2, 6126f827>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5421e554, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d5718f2, 6126f827>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ddc0e7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4d8ce14a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5c1ae90c, 6aba4211>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4d8ce14a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5c1ae90c, 6aba4211>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , surfaceLock <755c62bc, 45660d6>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@42ef83d3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ab7b3f9, 3288df60>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <dfa6d18, 341049d3>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@195ed659, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <214a7a12, 209444d1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5df4e571, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ef60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ef60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ef60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <2c78bc3b, 2a8ddc4c>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x104885670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x104885670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x104885670
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f328c7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@538d7ace
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x104875940
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x104875940
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x104875940
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@37722456, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26afa68a, 55dec1dd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@37722456, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26afa68a, 55dec1dd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@564ac216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , surfaceLock <1eb3319f, 67ecd78>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@6ee3849c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b1756a4, 193936e1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 12.24 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5421e554, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d5718f2, 6126f827>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5421e554, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d5718f2, 6126f827>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4d8ce14a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5c1ae90c, 6aba4211>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4d8ce14a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5c1ae90c, 6aba4211>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, ownerSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663763578 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , surfaceLock <755c62bc, 45660d6>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@42ef83d3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ab7b3f9, 3288df60>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <dfa6d18, 341049d3>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@195ed659, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <214a7a12, 209444d1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , surfaceLock <2c78bc3b, 2a8ddc4c>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@477a1767, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <20968fda, 7cbe41ec>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5ba8773c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@37722456, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26afa68a, 55dec1dd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@37722456, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26afa68a, 55dec1dd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@239a029e,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ displayHandle 0x0
[apply] , surfaceHandle 0x0
[apply] , size 800x600
[apply] , UOB[ WINDOW_INVISIBLE ]
[apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , surfaceLock <1eb3319f, 67ecd78>[count 0, qsz 0, owner <NULL>]
[apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
[apply] , upstreamSurface false ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@6ee3849c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b1756a4, 193936e1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663751415 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c65216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e3d5c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0006-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ddc0e7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e48ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5df4e571, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x10488ef60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x10488ef60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ef60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x10488ef60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x104885670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x104885670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x104885670
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f8009e4af40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f328c7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@538d7ace
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x104875940
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x104875940
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x104875940
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x104875940
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@564ac216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663763578 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 1.108 sec
[apply] Testcase: testGL2OnScreenSglBuf took 1.555 sec
[apply] Testcase: testGL2OnScreenDblBuf took 1.397 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 1.349 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 1.317 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 1.323 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.328 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.353 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.344 sec
[apply] Testcase: testES2OnScreenSglBuf took 0.001 sec
[apply] Testcase: testES2OnScreenDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.003 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 12
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663767504 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663769510 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencilMSAA)
[apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 3.118 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663767504 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663769510 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663770541 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.958 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBufMSAA took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferDblBufStencilMSAA took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663770541 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663773955 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 20
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5575e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] 2013-06-08 05:56:15.373 java[21061:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6c01bde4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@580eac5a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16e1eea8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2b5356d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6c69d02b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f87c55c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7aae3364[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7ab2c6a6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6f0ffb38[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50269997, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3963b3e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7c0b6548[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2c09505f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@177ba38f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50d17ec3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3313beb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@554d7745[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7402d5a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@661736e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@291946c2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3a747fa2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@197200b4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b8c3679[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d3cdaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f74219d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@714ae2c1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4cedf389[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a0fced4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA8881)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA8881)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGB555)
[apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4963f7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@421690ab[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGB555)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA5551)
[apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@654df764[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61acfa31[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA5551)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8c943d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6a47a0d4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@48ff4cf[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7d8a8ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@132789d2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@30ff8c74[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@595e2ccd[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663778990 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5b7b0998[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6ab30913[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencilMSAA)
[apply] Tests run: 20, Failures: 0, Errors: 0, Time elapsed: 5.12 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6c01bde4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@580eac5a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2b5356d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6c69d02b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f87c55c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7aae3364[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7ab2c6a6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6f0ffb38[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3963b3e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7c0b6548[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2c09505f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@177ba38f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3313beb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@554d7745[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7402d5a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@661736e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@291946c2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3a747fa2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@197200b4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b8c3679[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f74219d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@714ae2c1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4cedf389[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a0fced4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4963f7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@421690ab[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@654df764[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61acfa31[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6a47a0d4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@48ff4cf[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7d8a8ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@132789d2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@30ff8c74[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@595e2ccd[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5b7b0998[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6ab30913[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663773955 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5575e0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16e1eea8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50269997, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50d17ec3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@366782a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d3cdaa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@235dd910, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8c943d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserA
[apply] pp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663778990 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 1.157 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.605 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.17 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.173 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.174 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.226 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.182 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.185 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.17 sec
[apply] Testcase: testGL2OffScreenPbufferDblBufStencil took 0.17 sec
[apply] Testcase: testGL2OffScreenPbufferDblBufMSAA took 0.207 sec
[apply] Testcase: testGL2OffScreenPbufferDblBufStencilMSAA took 0.19 sec
[apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.155 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufRGBA8881 took 0.165 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufRGB555 took 0.164 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufRGBA5551 took 0.167 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.164 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufStencil took 0.177 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.174 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufStencilMSAA took 0.18 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663781152 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] 2013-06-08 05:56:36.355 java[21067:d20b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1370663888360 ms III - Unable to install ServerSocket: Address already in use
[apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663892743 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@28ab54eb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@63cd66ea[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ffe3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48ff4cf[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7114460[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663913895 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 132.834 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@28ab54eb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@63cd66ea[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48ff4cf[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7114460[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663781152 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1370663888360 ms III - Unable to install ServerSocket: Address already in use
[apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663892743 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e9ffe3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663913895 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 13.562 sec
[apply] Testcase: testGL2OffScreenBitmapDblBuf took 1.602 sec
[apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.341 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 28
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663928398 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663930404 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] 2013-06-08 05:58:52.479 java[21073:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@75be16f5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4b947496[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7eb1cc87, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4aeaf40c, 73c6641>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c435a3a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@49d8c528[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2e61a907, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <da0225b, c2f8b5a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@620a3d3b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e3a1ec6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@28787c16, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e1a9d1b, 540984b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c3c9c31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@a00185[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@8c3c315[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7cf01771, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <76933bcb, 3c3ac93e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c001eb0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@564ac216
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@460c5e9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ed75415[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6ad16fc1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1b1756a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <193936e1, 7b41fab6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b554d32, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3f136e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3c24c4a3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@11e9c82e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7a7cd37a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19202d69, f855562>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d2368df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fba0f36
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3caa4b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed0220c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5815338[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6d7e845a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@105691e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a383118, 6f1f23e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18987a33, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@427eb6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d18d189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58648016
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1ee29820[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2e716cb7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6a969c29, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <45e67e6a, 1f758500>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@66a23610, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238b8914
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd49247
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ecf829d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4bf54c5f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@556917ee[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1d25d06e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d96f4b5, 219ba640>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53fcc0a2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76caf6c1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e35d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ad3c65d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@75843a75[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2d7aece8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <61578aab, 3a51127a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11568fb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f4bcf7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62a2220f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a3960
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@60cf710e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53077fc9[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3219762f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <259e215b, 309ff0a8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bd33a6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68a0864f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d1e233
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215983b7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae1c744c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c744c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c744c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3ef07355[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c23f1bb[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@69b01afa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28bb494b, 1fc8efd1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae1c59f90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c59f90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c59f90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@730efd7c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3336a1a1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <47ad6b4b, 4a5f2db0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1cee1ede, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2830ae41[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14004204[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@69236cd5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <14be49e0, 58e41bc3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663951292 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 23.304 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@75be16f5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4b947496[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7eb1cc87, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4aeaf40c, 73c6641>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5c435a3a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@49d8c528[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2e61a907, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <da0225b, c2f8b5a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@620a3d3b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e3a1ec6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@28787c16, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e1a9d1b, 540984b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@a00185[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@8c3c315[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7cf01771, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <76933bcb, 3c3ac93e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ed75415[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6ad16fc1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1b1756a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <193936e1, 7b41fab6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3c24c4a3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@11e9c82e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7a7cd37a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19202d69, f855562>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5815338[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6d7e845a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@105691e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a383118, 6f1f23e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1ee29820[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2e716cb7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6a969c29, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <45e67e6a, 1f758500>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4bf54c5f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@556917ee[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1d25d06e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d96f4b5, 219ba640>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ad3c65d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@75843a75[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2d7aece8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <61578aab, 3a51127a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@60cf710e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53077fc9[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3219762f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <259e215b, 309ff0a8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3ef07355[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c23f1bb[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@69b01afa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28bb494b, 1fc8efd1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43684706[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@730efd7c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3336a1a1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <47ad6b4b, 4a5f2db0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2830ae41[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14004204[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config null
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@69236cd5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <14be49e0, 58e41bc3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663928398 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663930404 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae284e690
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ba6076, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae288c4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c3c9c31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2801dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c001eb0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@564ac216
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@460c5e9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c577e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b554d32, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3f136e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d2368df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fba0f36
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3caa4b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed0220c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18987a33, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@427eb6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d18d189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58648016
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae28668b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@66a23610, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238b8914
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd49247
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ecf829d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae1c635b0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53fcc0a2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76caf6c1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e35d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae286d130
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11568fb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f4bcf7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62a2220f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a3960
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae283c1a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bd33a6b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68a0864f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d1e233
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215983b7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae1c744c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c744c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c744c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2886480
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2412e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c8ef56
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9ae1c59f90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c59f90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9ae1c59f90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9ae2800670
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1cee1ede, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663951292 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 1.273 sec
[apply] Testcase: testGL2OnScreenSglBuf took 2.028 sec
[apply] Testcase: testGL2OnScreenDblBuf took 1.379 sec
[apply] Testcase: testGL2OnScreenDblBufStencil took 1.366 sec
[apply] Testcase: testGL2OnScreenDblBufMSAA took 1.537 sec
[apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 1.401 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 1.347 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 1.293 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 1.294 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 1.293 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 1.333 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 1.315 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.316 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.31 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.287 sec
[apply] Testcase: testES2OnScreenSglBuf took 0.008 sec
[apply] Testcase: testES2OnScreenDblBuf took 0.001 sec
[apply] Testcase: testES2OnScreenDblBufStencil took 0 sec
[apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec
[apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663953530 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 2
[apply] 2013-06-08 05:59:28.403 java[21079:d807] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663971559 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fd442c67220
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd442c67220
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
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[apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes)
[apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes)
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 136x136, swapInterval 0, drawable 0x7fd442c67220
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 136x136, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 137x137, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 137x137, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 138x138, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 138x138, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 139x139, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 139x139, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 140x140, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 140x140, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 141x141, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 141x141, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 142x142, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 142x142, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 143x143, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 143x143, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 144x144, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 144x144, swapInterval 0, drawable 0x7fd442c67220
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 110, displays 450
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fd44416c1f0
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] start anim thread 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7fd44416c1f0
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[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
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[apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
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[apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
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[apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 165, displays 648
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663978190 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 24.723 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663953530 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663971559 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fd442c67220
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd442c67220
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7fd442c67220
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fd442c67220
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 120x120, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 121x121, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 122x122, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 129x129, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 129x129, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 130x130, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 130x130, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 131x131, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 131x131, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 132x132, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 132x132, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 133x133, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 133x133, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 134x134, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 134x134, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 135x135, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 135x135, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 136x136, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 136x136, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 137x137, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 137x137, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 138x138, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 138x138, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 139x139, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 139x139, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 140x140, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 140x140, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 141x141, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 141x141, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 142x142, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 142x142, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 143x143, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 143x143, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 144x144, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7fd442c67220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 144x144, swapInterval 0, drawable 0x7fd442c67220
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 110, displays 450
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a3a9bba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7fd44416c1f0
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] start anim thread 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7fd44416c1f0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-1-MainThread,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 116x116, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 117x117, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 118x118, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 119x119, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 115x115, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 112x112, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 113x113, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 114x114, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7fd44416c1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 165, displays 648
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663978190 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_1A1RThreads_100Resizes took 3.569 sec
[apply] Testcase: test01_3A3RThreads_50Resizes took 2.993 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663981801 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01GLDebugDisabled)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663982805 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] 2013-06-08 05:59:44.122 java[21085:d903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: endTest(test01GLDebugDisabled)
[apply] junit.framework.TestListener: startTest(test01GLDebugEnabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] junit.framework.TestListener: endTest(test01GLDebugEnabled)
[apply] junit.framework.TestListener: startTest(test02GLDebugError)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] junit.framework.TestListener: endTest(test02GLDebugError)
[apply] junit.framework.TestListener: startTest(test03GLDebugInsert)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] junit.framework.TestListener: endTest(test03GLDebugInsert)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.988 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663981801 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663982805 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663988726 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebugDisabled took 2.249 sec
[apply] Testcase: test01GLDebugEnabled took 1.331 sec
[apply] Testcase: test02GLDebugError took 1.141 sec
[apply] Testcase: test03GLDebugInsert took 1.137 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663988726 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663990485 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663992491 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] 2013-06-08 05:59:53.296 java[21091:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled)
[apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled)
[apply] junit.framework.TestListener: startTest(test02GLDebug01Error)
[apply] junit.framework.TestListener: endTest(test02GLDebug01Error)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.963 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663990485 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663992491 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663997372 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebug01Disabled took 2.311 sec
[apply] Testcase: test01GLDebug01Enabled took 1.337 sec
[apply] Testcase: test02GLDebug01Error took 1.163 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663997372 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663999605 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664006618 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] junit.framework.TestListener: startTest(test01_ES1)
[apply] 2013-06-08 06:00:07.524 java[21097:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: endTest(test01_ES1)
[apply] junit.framework.TestListener: startTest(test02__ES2)
[apply] junit.framework.TestListener: endTest(test02__ES2)
[apply] junit.framework.TestListener: startTest(test03_GL2)
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] junit.framework.TestListener: endTest(test03_GL2)
[apply] junit.framework.TestListener: startTest(test04_GL3)
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] junit.framework.TestListener: endTest(test04_GL3)
[apply] junit.framework.TestListener: startTest(test05_GL4)
[apply] junit.framework.TestListener: endTest(test05_GL4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664010221 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 10.72 sec
[apply] ------------- Standard Output ---------------
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370663999605 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664006618 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664010221 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_ES1 took 1.145 sec
[apply] Testcase: test02__ES2 took 0 sec
[apply] Testcase: test03_GL2 took 1.23 sec
[apply] Testcase: test04_GL3 took 1.153 sec
[apply] Testcase: test05_GL4 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664012147 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 7
[apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664015155 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] 2013-06-08 06:00:15.947 java[21103:d903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles)
[apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure)
[apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure)
[apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails)
[apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails)
[apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails)
[apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails)
[apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails)
[apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails)
[apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 9.016 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664012147 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664015155 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664021099 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00ShowAvailProfiles took 1.185 sec
[apply] Testcase: test10GL2PolygonModeFailure took 1.234 sec
[apply] Testcase: test11GL3bcPolygonModeFailure took 0 sec
[apply] Testcase: test12GL3PolygonModeFailure took 1.151 sec
[apply] Testcase: test20GL2BindArrayAttributeFails took 1.152 sec
[apply] Testcase: test21GL3bcBindArrayAttributeFails took 0.001 sec
[apply] Testcase: test22GL3BindArrayAttributeFails took 1.15 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664021099 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664022829 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test01FFP__GL2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664025836 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] 2013-06-08 06:00:26.828 java[21109:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] junit.framework.TestListener: endTest(test01FFP__GL2)
[apply] junit.framework.TestListener: startTest(test02FFP__ES1)
[apply] junit.framework.TestListener: endTest(test02FFP__ES1)
[apply] junit.framework.TestListener: startTest(test03FFP__ES2)
[apply] junit.framework.TestListener: endTest(test03FFP__ES2)
[apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2)
[apply] junit.framework.TestListener: startTest(test11GLSL_GL2)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test11GLSL_GL2)
[apply] junit.framework.TestListener: startTest(test12GLSL_ES2)
[apply] junit.framework.TestListener: endTest(test12GLSL_ES2)
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.672 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664022829 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664025836 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664031437 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01FFP__GL2 took 2.671 sec
[apply] Testcase: test02FFP__ES1 took 0 sec
[apply] Testcase: test03FFP__ES2 took 0.001 sec
[apply] Testcase: test04FFP__GL2ES2 took 1.502 sec
[apply] Testcase: test11GLSL_GL2 took 1.356 sec
[apply] Testcase: test12GLSL_ES2 took 0.001 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664031437 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664033231 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testInitSingleton)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664037241 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] 2013-06-08 06:00:37.775 java[21115:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] junit.framework.TestListener: endTest(testInitSingleton)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664038430 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.29 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664033231 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664037241 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664038430 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testInitSingleton took 1.129 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT
[apply] junit.framework.TestListener: tests to run: 12
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664040120 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664044128 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
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[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: startTest(testVersion)
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b673-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: 959d6d83ec26152343d538287c02eeebf0dcf238
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b995-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b995-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b995-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[apply] -----------------------------------------------------------------------------------------------------
[apply] 2013-06-08 06:00:44.632 java[21121:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] junit.framework.TestListener: endTest(testVersion)
[apply] junit.framework.TestListener: startTest(testGLProfileDefault)
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] junit.framework.TestListener: endTest(testGLProfileDefault)
[apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable)
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable)
[apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1)
[apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1)
[apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2)
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2)
[apply] junit.framework.TestListener: startTest(testGL4bc)
[apply] junit.framework.TestListener: endTest(testGL4bc)
[apply] junit.framework.TestListener: startTest(testGL3bc)
[apply] junit.framework.TestListener: endTest(testGL3bc)
[apply] junit.framework.TestListener: startTest(testGL2)
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] junit.framework.TestListener: endTest(testGL2)
[apply] junit.framework.TestListener: startTest(testGL4)
[apply] junit.framework.TestListener: endTest(testGL4)
[apply] junit.framework.TestListener: startTest(testGL3)
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] junit.framework.TestListener: endTest(testGL3)
[apply] junit.framework.TestListener: startTest(testGLES1)
[apply] junit.framework.TestListener: endTest(testGLES1)
[apply] junit.framework.TestListener: startTest(testGLES2)
[apply] junit.framework.TestListener: endTest(testGLES2)
[apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 13.104 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664040120 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664044128 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b673-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: 959d6d83ec26152343d538287c02eeebf0dcf238
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b995-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b995-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b995-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664053134 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664053134 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testVersion took 1.371 sec
[apply] Testcase: testGLProfileDefault took 1.299 sec
[apply] Testcase: testGLProfileMaxProgrammable took 1.251 sec
[apply] Testcase: testGLProfileGL2ES1 took 1.255 sec
[apply] Testcase: testGLProfileGL2ES2 took 1.251 sec
[apply] Testcase: testGL4bc took 0 sec
[apply] Testcase: testGL3bc took 0 sec
[apply] Testcase: testGL2 took 1.247 sec
[apply] Testcase: testGL4 took 0 sec
[apply] Testcase: testGL3 took 1.248 sec
[apply] Testcase: testGLES1 took 0 sec
[apply] Testcase: testGLES2 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664055109 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664058117 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
[apply] Test[0]: 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3) -> 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3), valid true, define [true:true:false]
[apply] Test[1]: 2.1.0 (2.1 Mesa 7.0.3-rc2) -> 2.1.0 (2.1 Mesa 7.0.3-rc2), valid true, define [true:true:false]
[apply] Test[2]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8), valid true, define [true:true:false]
[apply] Test[3]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0), valid true, define [true:true:false]
[apply] Test[4]: 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd) -> 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd), valid true, define [true:true:false]
[apply] Test[5]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd), valid true, define [true:true:false]
[apply] Test[6]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd), valid true, define [true:true:false]
[apply] Test[7]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1), valid true, define [true:true:false]
[apply] Test[8]: 2.0.0 (OpenGL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES 2.0 14.10.1), valid true, define [true:true:false]
[apply] Test[9]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1), valid true, define [true:true:false]
[apply] Test[10]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44), valid true, define [true:true:false]
[apply] Test[11]: 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2), valid true, define [true:true:false]
[apply] Test[12]: 2.1.0 (2.1 Mesa 7.12) -> 2.1.0 (2.1 Mesa 7.12), valid true, define [true:true:false]
[apply] Test[13]: 2.1.0 (2.1 Mesa 7.12-devel) -> 2.1.0 (2.1 Mesa 7.12-devel), valid true, define [true:true:false]
[apply] Test[14]: 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)), valid true, define [true:true:false]
[apply] Test[15]: 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3), valid true, define [true:true:false]
[apply] Test[16]: 4.3.0 (4.3.0 NVIDIA 310.32) -> 4.3.0 (4.3.0 NVIDIA 310.32), valid true, define [true:true:false]
[apply] Test[17]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1), valid true, define [true:true:false]
[apply] Test[18]: 2.0.0 (OpenGL ES 2.0 14.10) -> 2.0.0 (OpenGL ES 2.0 14.10), valid true, define [true:true:false]
[apply] Test[19]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10), valid true, define [true:true:false]
[apply] Test[20]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33), valid true, define [true:true:false]
[apply] Test[21]: 2.1.0 (GL_VERSION_2_1) -> 2.1.0 (GL_VERSION_2_1), valid true, define [true:true:false]
[apply] Test[22]: 2.0.0 (OpenGL ES 2.0) -> 2.0.0 (OpenGL ES 2.0), valid true, define [true:true:false]
[apply] Test[23]: 2.0.0 (OpenGL ES GLSL ES 2.0) -> 2.0.0 (OpenGL ES GLSL ES 2.0), valid true, define [true:true:false]
[apply] Test[24]: 2.1.0 (OpenGL 2.1 LaLa) -> 2.1.0 (OpenGL 2.1 LaLa), valid true, define [true:true:false]
[apply] Test[25]: 4.2.0 (4.2.11762 Compatibility Profile Context) -> 4.2.0 (4.2.11762 Compatibility Profile Context), valid true, define [true:true:false]
[apply] Test-X1: 2.0.0 (GL_VERSION_2), valid false, define [true:false:false]
[apply] Test-X2: 2.0.0 (GL2 Buggy L3), valid false, define [true:false:false]
[apply] Test-X3: 0.0.0 (GL Nope), valid false, define [false:false:false]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
[apply] Test[true:true:true][0]: 1.2.3 (GL_VERSION_2_1 DummyTool 1.2.3) -> 1.2.3 ( DummyTool 1.2.3), define [true:true:true]
[apply] Test[true:true:true][1]: 7.0.3 (2.1 Mesa 7.0.3-rc2) -> 7.0.3 ( Mesa 7.0.3-rc2), define [true:true:true]
[apply] Test[true:true:true][2]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8) -> 9.1.8 ( Compatibility Profile Context 9.01.8), define [true:true:true]
[apply] Test[true:true:true][3]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0), define [true:true:true]
[apply] Test[true:true:true][4]: 7.0.3 (2.1 Mesa 7.0.3-rc2 post odd) -> 7.0.3 ( Mesa 7.0.3-rc2 post odd), define [true:true:true]
[apply] Test[true:true:true][5]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 9.1.8 ( Compatibility Profile Context 9.01.8 post odd), define [true:true:true]
[apply] Test[true:true:true][6]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0 post odd), define [true:true:true]
[apply] Test[true:true:true][7]: 9.1.1 (OpenGL ES 2.0 Mesa 9.1.1) -> 9.1.1 ( Mesa 9.1.1), define [true:true:true]
[apply] Test[true:true:true][8]: 14.10.1 (OpenGL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
[apply] Test[true:true:true][9]: 14.10.1 (OpenGL ES GLSL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
[apply] Test[true:true:true][10]: 11.33.44 (OpenGL ES 2.0 3Com L3 11.33.44) -> 11.33.44 ( 11.33.44), define [true:true:true]
[apply] Test[true:true:false][0]: 1.2.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 1.2.0 ( Dummy Tool 1.2), define [true:true:false]
[apply] Test[true:true:false][1]: 7.12.0 (2.1 Mesa 7.12) -> 7.12.0 ( Mesa 7.12), define [true:true:false]
[apply] Test[true:true:false][2]: 7.12.0 (2.1 Mesa 7.12-devel) -> 7.12.0 ( Mesa 7.12-devel), define [true:true:false]
[apply] Test[true:true:false][3]: 7.12.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 7.12.0 ( Mesa 7.12-devel (git-d6c318e)), define [true:true:false]
[apply] Test[true:true:false][4]: 7.12.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 7.12.0 ( Mesa 7.12-devel la1 la2 li3), define [true:true:false]
[apply] Test[true:true:false][5]: 310.32.0 (4.3.0 NVIDIA 310.32) -> 310.32.0 ( NVIDIA 310.32), define [true:true:false]
[apply] Test[true:true:false][6]: 9.1.0 (OpenGL ES 2.0 Mesa 9.1) -> 9.1.0 ( Mesa 9.1), define [true:true:false]
[apply] Test[true:true:false][7]: 14.10.0 (OpenGL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
[apply] Test[true:true:false][8]: 14.10.0 (OpenGL ES GLSL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
[apply] Test[true:true:false][9]: 11.33.0 (OpenGL ES 2.0 3Com L3 11.33) -> 11.33.0 ( 11.33), define [true:true:false]
[apply] Test[false:false:false][0]: 0.0.0 (GL_VERSION_2_1) -> 0.0.0 (n/a), define [false:false:false]
[apply] Test[false:false:false][1]: 0.0.0 (OpenGL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
[apply] Test[false:false:false][2]: 0.0.0 (OpenGL ES GLSL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
[apply] Test[false:false:false][3]: 0.0.0 (OpenGL 2.1 LaLa) -> 0.0.0 (n/a), define [false:false:false]
[apply] Test[false:false:false][4]: 0.0.0 (4.2.11762 Compatibility Profile Context) -> 0.0.0 (n/a), define [false:false:false]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
[apply] junit.framework.TestListener: startTest(test01GLVersion)
[apply] junit.framework.TestListener: endTest(test01GLVersion)
[apply] junit.framework.TestListener: startTest(test02GLVendorVersion)
[apply] junit.framework.TestListener: endTest(test02GLVendorVersion)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.145 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664055109 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664058117 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
[apply] Test[0]: 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3) -> 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3), valid true, define [true:true:false]
[apply] Test[1]: 2.1.0 (2.1 Mesa 7.0.3-rc2) -> 2.1.0 (2.1 Mesa 7.0.3-rc2), valid true, define [true:true:false]
[apply] Test[2]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8), valid true, define [true:true:false]
[apply] Test[3]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0), valid true, define [true:true:false]
[apply] Test[4]: 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd) -> 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd), valid true, define [true:true:false]
[apply] Test[5]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd), valid true, define [true:true:false]
[apply] Test[6]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd), valid true, define [true:true:false]
[apply] Test[7]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1), valid true, define [true:true:false]
[apply] Test[8]: 2.0.0 (OpenGL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES 2.0 14.10.1), valid true, define [true:true:false]
[apply] Test[9]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1), valid true, define [true:true:false]
[apply] Test[10]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44), valid true, define [true:true:false]
[apply] Test[11]: 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2), valid true, define [true:true:false]
[apply] Test[12]: 2.1.0 (2.1 Mesa 7.12) -> 2.1.0 (2.1 Mesa 7.12), valid true, define [true:true:false]
[apply] Test[13]: 2.1.0 (2.1 Mesa 7.12-devel) -> 2.1.0 (2.1 Mesa 7.12-devel), valid true, define [true:true:false]
[apply] Test[14]: 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)), valid true, define [true:true:false]
[apply] Test[15]: 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3), valid true, define [true:true:false]
[apply] Test[16]: 4.3.0 (4.3.0 NVIDIA 310.32) -> 4.3.0 (4.3.0 NVIDIA 310.32), valid true, define [true:true:false]
[apply] Test[17]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1), valid true, define [true:true:false]
[apply] Test[18]: 2.0.0 (OpenGL ES 2.0 14.10) -> 2.0.0 (OpenGL ES 2.0 14.10), valid true, define [true:true:false]
[apply] Test[19]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10), valid true, define [true:true:false]
[apply] Test[20]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33), valid true, define [true:true:false]
[apply] Test[21]: 2.1.0 (GL_VERSION_2_1) -> 2.1.0 (GL_VERSION_2_1), valid true, define [true:true:false]
[apply] Test[22]: 2.0.0 (OpenGL ES 2.0) -> 2.0.0 (OpenGL ES 2.0), valid true, define [true:true:false]
[apply] Test[23]: 2.0.0 (OpenGL ES GLSL ES 2.0) -> 2.0.0 (OpenGL ES GLSL ES 2.0), valid true, define [true:true:false]
[apply] Test[24]: 2.1.0 (OpenGL 2.1 LaLa) -> 2.1.0 (OpenGL 2.1 LaLa), valid true, define [true:true:false]
[apply] Test[25]: 4.2.0 (4.2.11762 Compatibility Profile Context) -> 4.2.0 (4.2.11762 Compatibility Profile Context), valid true, define [true:true:false]
[apply] Test-X1: 2.0.0 (GL_VERSION_2), valid false, define [true:false:false]
[apply] Test-X2: 2.0.0 (GL2 Buggy L3), valid false, define [true:false:false]
[apply] Test-X3: 0.0.0 (GL Nope), valid false, define [false:false:false]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
[apply] Test[true:true:true][0]: 1.2.3 (GL_VERSION_2_1 DummyTool 1.2.3) -> 1.2.3 ( DummyTool 1.2.3), define [true:true:true]
[apply] Test[true:true:true][1]: 7.0.3 (2.1 Mesa 7.0.3-rc2) -> 7.0.3 ( Mesa 7.0.3-rc2), define [true:true:true]
[apply] Test[true:true:true][2]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8) -> 9.1.8 ( Compatibility Profile Context 9.01.8), define [true:true:true]
[apply] Test[true:true:true][3]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0), define [true:true:true]
[apply] Test[true:true:true][4]: 7.0.3 (2.1 Mesa 7.0.3-rc2 post odd) -> 7.0.3 ( Mesa 7.0.3-rc2 post odd), define [true:true:true]
[apply] Test[true:true:true][5]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 9.1.8 ( Compatibility Profile Context 9.01.8 post odd), define [true:true:true]
[apply] Test[true:true:true][6]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0 post odd), define [true:true:true]
[apply] Test[true:true:true][7]: 9.1.1 (OpenGL ES 2.0 Mesa 9.1.1) -> 9.1.1 ( Mesa 9.1.1), define [true:true:true]
[apply] Test[true:true:true][8]: 14.10.1 (OpenGL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
[apply] Test[true:true:true][9]: 14.10.1 (OpenGL ES GLSL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
[apply] Test[true:true:true][10]: 11.33.44 (OpenGL ES 2.0 3Com L3 11.33.44) -> 11.33.44 ( 11.33.44), define [true:true:true]
[apply] Test[true:true:false][0]: 1.2.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 1.2.0 ( Dummy Tool 1.2), define [true:true:false]
[apply] Test[true:true:false][1]: 7.12.0 (2.1 Mesa 7.12) -> 7.12.0 ( Mesa 7.12), define [true:true:false]
[apply] Test[true:true:false][2]: 7.12.0 (2.1 Mesa 7.12-devel) -> 7.12.0 ( Mesa 7.12-devel), define [true:true:false]
[apply] Test[true:true:false][3]: 7.12.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 7.12.0 ( Mesa 7.12-devel (git-d6c318e)), define [true:true:false]
[apply] Test[true:true:false][4]: 7.12.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 7.12.0 ( Mesa 7.12-devel la1 la2 li3), define [true:true:false]
[apply] Test[true:true:false][5]: 310.32.0 (4.3.0 NVIDIA 310.32) -> 310.32.0 ( NVIDIA 310.32), define [true:true:false]
[apply] Test[true:true:false][6]: 9.1.0 (OpenGL ES 2.0 Mesa 9.1) -> 9.1.0 ( Mesa 9.1), define [true:true:false]
[apply] Test[true:true:false][7]: 14.10.0 (OpenGL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
[apply] Test[true:true:false][8]: 14.10.0 (OpenGL ES GLSL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
[apply] Test[true:true:false][9]: 11.33.0 (OpenGL ES 2.0 3Com L3 11.33) -> 11.33.0 ( 11.33), define [true:true:false]
[apply] Test[false:false:false][0]: 0.0.0 (GL_VERSION_2_1) -> 0.0.0 (n/a), define [false:false:false]
[apply] Test[false:false:false][1]: 0.0.0 (OpenGL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
[apply] Test[false:false:false][2]: 0.0.0 (OpenGL ES GLSL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
[apply] Test[false:false:false][3]: 0.0.0 (OpenGL 2.1 LaLa) -> 0.0.0 (n/a), define [false:false:false]
[apply] Test[false:false:false][4]: 0.0.0 (4.2.11762 Compatibility Profile Context) -> 0.0.0 (n/a), define [false:false:false]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664058181 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLVersion took 0.008 sec
[apply] Testcase: test02GLVendorVersion took 0.006 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664058181 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664060193 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664071210 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] 2013-06-08 06:01:12.617 java[21133:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.578 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664060193 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664071210 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664079708 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 2.414 sec
[apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 1.186 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 1.231 sec
[apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 1.184 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 1.226 sec
[apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 1.193 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664079708 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664081402 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 3
[apply] 2013-06-08 06:01:22.200 java[21139:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da049630
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da049630
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d947db90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d947db90
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 1.748s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d946e290
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d946e290
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d949cd30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d949cd30
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da073500
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da073500
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94bbd50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94bbd50
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.721s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@731d2572, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da030a40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da030a40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42ef83d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da05fbb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da05fbb0
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b86f247, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d948b6d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d948b6d0
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d946e290
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d946e290
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d949f160
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d949f160
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2aea3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da045bc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da045bc0
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f8622f3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da077980
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da077980
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94bf690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94bf690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48fd918a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da07a6b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da07a6b0
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8c3c315, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c3c9c31
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f328c7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94be640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94be640
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da079d30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da079d30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@564ac216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@460c5e9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94b7e80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94b7e80
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193936e1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94b7500
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94b7500
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ac5f13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1395dd5b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f78b68
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20e183e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94cbe70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2830ae41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14004204
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cee1ede
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552c8fa8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da66e1b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da66e1b0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fe2670b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28db23f1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b14b82b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d47358f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0dd070b40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0dd070b40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 2.04s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.888 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664081402 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da049630
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da049630
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d947db90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d947db90
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 1.748s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d946e290
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d946e290
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d949cd30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d949cd30
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da073500
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da073500
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94bbd50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94bbd50
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.721s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@731d2572, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da030a40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da030a40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42ef83d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da05fbb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt13,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da05fbb0
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b86f247, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d948b6d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d948b6d0
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d946e290
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d946e290
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d949f160
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d949f160
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2aea3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da045bc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da045bc0
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f8622f3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da077980
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da077980
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e3a1ec6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94bf690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94bf690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48fd918a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da07a6b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da07a6b0
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8c3c315, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c3c9c31
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f328c7a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94be640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94be640
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
[apply] gear2 created: com.jogamp.opengl.test.junSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664087224 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] it.jogl.demos.es2.GearsObjectES2@55dec1dd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da079d30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da079d30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@564ac216, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@460c5e9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94b7e80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94b7e80
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193936e1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94b7500
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0d94b7500
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9ac5f13, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1395dd5b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53f78b68
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20e183e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0d94cbe70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2830ae41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14004204
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cee1ede
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552c8fa8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0da66e1b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0da66e1b0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fe2670b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28db23f1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b14b82b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d47358f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff0dd070b40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ff0dd070b40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 2.04s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664087224 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 1.753 sec
[apply] Testcase: test02FourThreads took 0.722 sec
[apply] Testcase: test16SixteenThreads took 2.041 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664089136 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664092142 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.381 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664089136 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664092142 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664093406 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 0.003 sec
[apply] Testcase: test02FourThreads took 0.001 sec
[apply] Testcase: test16SixteenThreads took 0.001 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664093406 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] 2013-06-08 06:01:33.582 java[21146:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664095335 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664096339 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: startTest(testMain)
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b673-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: 959d6d83ec26152343d538287c02eeebf0dcf238
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b995-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[apply] -----------------------------------------------------------------------------------------------------
[apply] 2013-06-08 06:01:37.027 java[21152:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] junit.framework.TestListener: endTest(testMain)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.593 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664095335 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664096339 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b673-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: 959d6d83ec26152343d538287c02eeebf0dcf238
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0.2-rc-20130608
[apply] Implementation Build: 2.0-b995-20130608
[apply] Implementation Branch: master
[apply] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664098832 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testMain took 2.424 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664098832 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664100638 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] 2013-06-08 06:01:55.527 java[21158:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(testWriteRead01a)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664119667 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] junit.framework.TestListener: endTest(testWriteRead01a)
[apply] junit.framework.TestListener: startTest(testWriteRead01b)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664123247 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testWriteRead01b)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.673 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664100638 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664119667 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664123247 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWriteRead01a took 2.382 sec
[apply] Testcase: testWriteRead01b took 1.133 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak)
[apply] 2013-06-08 06:02:11.900 java[21164:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.054 sec
[apply]
[apply] Testcase: testX11WindowMemoryLeak took 12.666 sec
[apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.119 sec
[apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.216 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664139670 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664144679 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] 2013-06-08 06:02:25.797 java[21170:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f872144ac80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f872144ac80
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8722970030
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8722970030
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - testjunit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.257 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664139670 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664144679 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f872144ac80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f872144ac80
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@236527f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8722970030
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f8722970030
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664148848 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 3.13 sec
[apply] 01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664148848 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664150444 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664152450 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] junit.framework.TestListener: startTest(test00MatrixToString)
[apply] junit.framework.TestListener: endTest(test00MatrixToString)
[apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess)
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess)
[apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: startTest(test03MvTranslate)
[apply] junit.framework.TestListener: endTest(test03MvTranslate)
[apply] junit.framework.TestListener: startTest(test04MvTranslateRotate)
[apply] junit.framework.TestListener: endTest(test04MvTranslateRotate)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] 2013-06-08 06:02:33.902 java[21179:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 3.567 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664150444 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664152450 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664153946 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00MatrixToString took 0.039 sec
[apply] Testcase: test01MviUpdateTraditionalAccess took 0.3 sec
[apply] Testcase: test02MviUpdateShaderAccess took 0.122 sec
[apply] Testcase: test03MvTranslate took 0.005 sec
[apply] Testcase: test04MvTranslateRotate took 0.002 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664153946 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: startTest(testLookAtPosY)
[apply] junit.framework.TestListener: endTest(testLookAtPosY)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.065 sec
[apply]
[apply] Testcase: testLookAtNegZIsNoOp took 0.01 sec
[apply] Testcase: testLookAtPosY took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664157145 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664160153 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c68c26c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] 2013-06-08 06:02:41.466 java[21188:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b754b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.281 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664157145 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664160153 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c68c26c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b754b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664165359 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 4.219 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664165359 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664167013 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664172023 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:02:52.486 java[21194:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] GearsGL2 init on Thread[Thread-9-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] junit.framework.TestListener: endTest(test01)
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664179833 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.88 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664167013 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664172023 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] GearsGL2 init on Thread[Thread-9-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] GearsGL2 init on Thread[Thread-9-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664179833 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 6.638 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664181746 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664182750 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:03:03.263 java[21200:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@39cf4a2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7971f189, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6c69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4afb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.533 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664181746 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664182750 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@39cf4a2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7971f189, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2a8ceeea
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@a995a79
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5a02c35e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6c69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4afb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664188183 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 4.22 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664188183 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664189900 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664197916 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] 2013-06-08 06:03:18.984 java[21206:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb761840200
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb761840200
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb761869b70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb76048aac0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb7604a5e10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen)
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@663257b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7604862a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7604862a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb760469600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb76048f4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb7618768f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664211409 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 21.576 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664189900 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664197916 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c979e8b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb761840200
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb761840200
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb761869b70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45b34126, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb76048aac0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb7604a5e10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@663257b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb7604862a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb7604862a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb760469600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb76048f4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7fb7618768f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664211409 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCommonAnimatorSharedOnscreen took 6.885 sec
[apply] Testcase: testCommonAnimatorSharedOffscreen took 5.545 sec
[apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01OneLife)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664212960 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] 2013-06-08 06:03:33.768 java[21212:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0c8c69ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb0c8c69ed0
[apply] 0 s: 60 f / 990 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 3490.681ms
[apply] GLProfile.initSingleton(): 1173.401ms
[apply] Demo Code: 2315.356ms
[apply] GLProfile.shutdown(): 2.867ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] junit.framework.TestListener: endTest(test01OneLife)
[apply] junit.framework.TestListener: startTest(test01AnotherLife)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0c8c76d30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb0c8c76d30
[apply] 0 s: 60 f / 989 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 2740.773ms
[apply] GLProfile.initSingleton(): 554.98ms
[apply] Demo Code: 2185.792ms
[apply] GLProfile.shutdown(): 0.103ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] junit.framework.TestListener: endTest(test01AnotherLife)
[apply] junit.framework.TestListener: startTest(test01TwoLifes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0c984c950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb0c984c950
[apply] 0 s: 60 f / 981 ms, 61.1 fps, 16 ms/f; total: 60 f, 61.1 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 2734.954ms
[apply] GLProfile.initSingleton(): 556.563ms
[apply] Demo Code: 2178.39ms
[apply] GLProfile.shutdown(): 0.098ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d79953c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4934ce4a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cf01771
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0c8c76d30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb0c8c76d30
[apply] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 2768.515ms
[apply] GLProfile.initSingleton(): 579.196ms
[apply] Demo Code: 2189.319ms
[apply] GLProfile.shutdown(): 0.106ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] junit.framework.TestListener: endTest(test01TwoLifes)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.874 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664212960 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0c8c69ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb0c8c69ed0
[apply] 0 s: 60 f / 990 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 3490.681ms
[apply] GLProfile.initSingleton(): 1173.401ms
[apply] Demo Code: 2315.356ms
[apply] GLProfile.shutdown(): 2.867ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0c8c76d30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb0c8c76d30
[apply] 0 s: 60 f / 989 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 2740.773ms
[apply] GLProfile.initSingleton(): 554.98ms
[apply] Demo Code: 2185.792ms
[apply] GLProfile.shutdown(): 0.103ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0c984c950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb0c984c950
[apply] 0 s: 60 f / 981 ms, 61.1 fps, 16 ms/f; total: 60 f, 61.1 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 2734.954ms
[apply] GLProfile.initSingleton(): 556.563ms
[apply] Demo Code: 2178.39ms
[apply] GLProfile.shutdown(): 0.098ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d79953c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4934ce4a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cf01771
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb0c8c76d30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fb0c8c76d30
[apply] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 2768.515ms
[apply] GLProfile.initSingleton(): 579.196ms
[apply] Demo Code: 2189.319ms
[apply] GLProfile.shutdown(): 0.106ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664224769 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OneLife took 3.496 sec
[apply] Testcase: test01AnotherLife took 2.742 sec
[apply] Testcase: test01TwoLifes took 5.505 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664224769 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT
[apply] junit.framework.TestListener: tests to run: 8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664226455 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664234469 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:03:54.813 java[21218:dc13] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c17e760
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac5a790
[apply] junit.framework.TestListener: endTest(test01NormalPre_1Win)
[apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTjunit.framework.TestListener: endTest(test02NormalPost_1Win)
[apply] junit.framework.TestListener: startTest(test03ExclPre_1Win)
[apply] estRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac5a750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac5e2d0
[apply] junit.framework.TestListener: endTest(test03ExclPre_1Win)
[apply] junit.framework.TestListener: startTest(test04ExclPost_1Win)
[apply] junit.framework.TestListener: endTest(test04ExclPost_1Win)
[apply] junit.framework.TestListener: startTest(test05NormalPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c191340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac6d440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c190660
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac6aa90
[apply] junit.framework.TestListener: endTest(test05NormalPre_4Win)
[apply] junit.framework.TestListener: startTest(test06NormalPost_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c191340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c1b2920
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac6e080
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac68cc0
[apply] junit.framework.TestListener: endTest(test06NormalPost_4Win)
[apply] junit.framework.TestListener: startTest(test07ExclPre_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c191340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac80330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac9f8a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac88770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
[apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c191340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac6e080
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac8e140
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c1bfe60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664248030 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 21.639 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664226455 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664234469 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c17e760
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac5a790
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac5a750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac5e2d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c191340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac6d440
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c190660
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac6aa90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c191340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c1b2920
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac6e080
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac68cc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c191340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac80330
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac9f8a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac88770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c191340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac6e080
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829ac8e140
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f829c1bfe60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664248030 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01NormalPre_1Win took 2.6 sec
[apply] Testcase: test02NormalPost_1Win took 0.366 sec
[apply] Testcase: test03ExclPre_1Win took 2.984 sec
[apply] Testcase: test04ExclPost_1Win took 0.354 sec
[apply] Testcase: test05NormalPre_4Win took 1.717 sec
[apply] Testcase: test06NormalPost_4Win took 0.452 sec
[apply] Testcase: test07ExclPre_4Win took 3.297 sec
[apply] Testcase: test08ExclPost_4Win took 0.516 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT
[apply] junit.framework.TestListener: tests to run: 8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664249559 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664254568 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
[apply] 2013-06-08 06:04:15.752 java[21224:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a90c100
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animatjunit.framework.TestListener: endTest(test01NormalPre_1Win)
[apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
[apply] ing true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249475a00
[apply] junit.framework.TestListener: endTest(test02NormalPost_1Win)
[apply] junit.framework.TestListener: startTest(test03ExclPre_1Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249464f50
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test03ExclPre_1Win)
[apply] junit.framework.TestListener: startTest(test04ExclPost_1Win)
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249475a00
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249475a00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a90c100
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24946a1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249472760
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[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
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[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249487c20
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
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[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249460730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a96a8f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a9940b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a99d1a0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664268094 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 18.601 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664249559 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664254568 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a90c100
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249475a00
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249464f50
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249475a00
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249475a00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a90c100
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24946a1f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249472760
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249460510
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24946a240
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a9a1f70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249487c20
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a90c100
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249463870
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a99e5a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a9c2360
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb249460730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a96a8f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a9940b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fb24a99d1a0
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664268094 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01NormalPre_1Win took 2.653 sec
[apply] Testcase: test02NormalPost_1Win took 0.36 sec
[apply] Testcase: test03ExclPre_1Win took 2.989 sec
[apply] Testcase: test04ExclPost_1Win took 0.364 sec
[apply] Testcase: test05NormalPre_4Win took 1.78 sec
[apply] Testcase: test06NormalPost_4Win took 0.453 sec
[apply] Testcase: test07ExclPre_4Win took 3.179 sec
[apply] Testcase: test08ExclPost_4Win took 0.465 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664269712 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664270716 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:04:31.457 java[21230:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] junit.framework.TestListener: startTest(test01Normal_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653c718b0
[apply] 0 s: 60 f / 193 ms, 310.8 fps, 3 ms/f; total: 60 f, 310.8 fps, 3 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 422.5 fps, 2 ms/f
[apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 180 f, 482.5 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 240 f, 521.7 fps, 1 ms/f
[apply] 0 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 300 f, 507.6 fps, 1 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 360 f, 530.9 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 420 f, 548.3 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 562.0 fps, 1 ms/f
[apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 540 f, 572.0 fps, 1 ms/f
[apply] 1 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 600 f, 569.2 fps, 1 ms/f
[apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 660 f, 577.4 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 580.1 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 780 f, 582.5 fps, 1 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] junit.framework.TestListener: endTest(test01Normal_1Win)
[apply] junit.framework.TestListener: startTest(test03Excl_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8655029640
[apply] 0 s: 60 f / 113 ms, 530.9 fps, 1 ms/f; total: 60 f, 530.9 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 120 f, 655.7 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 180 f, 708.6 fps, 1 ms/f
[apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 240 f, 729.4 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 751.8 fps, 1 ms/f
[apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 360 f, 770.8 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 813.9 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 480 f, 849.5 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 879.4 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 904.9 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 926.9 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 946.1 fps, 1 ms/f
[apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 780 f, 961.7 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 840 f, 976.7 fps, 1 ms/f
[apply] 0 s: 60 f / 56 ms, 1071.4 fps, 0 ms/f; total: 900 f, 982.5 fps, 1 ms/f
[apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 960 f, 993.7 fps, 1 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 1004.9 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 1015.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 1024.2 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1032.7 fps, 0 ms/f
[apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1260 f, 1039.6 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1046.7 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1380 f, 1053.4 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1059.6 fps, 0 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosxjunit.framework.TestListener: endTest(test03Excl_1Win)
[apply] junit.framework.TestListener: startTest(test05Normal_4Win)
[apply] _nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653c8df60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653c8e380
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f86550583f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f865505e4d0
[apply] 0 s: 60 f / 257 ms, 233.4 fps, 4 ms/f; total: 60 f, 233.4 fps, 4 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 263.7 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 275.6 fps, 3 ms/f
[apply] 0 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 240 f, 278.7 fps, 3 ms/f
[apply] 1 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 300 f, 282.2 fps, 3 ms/f
[apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 285.2 fps, 3 ms/f
[apply] junit.framework.TestListener: endTest(test05Normal_4Win)
[apply] junit.framework.TestListener: startTest(test07Excl_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8655023520
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653c91340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653cb1550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653ca6320
[apply] 0 s: 60 f / 230 ms, 260.8 fps, 3 ms/f; total: 60 f, 260.8 fps, 3 ms/f
[apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 277.7 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 286.1 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 290.2 fps, 3 ms/f
[apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 300 f, 291.2 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 293.1 fps, 3 ms/f
[apply] junit.framework.TestListener: endTest(test07Excl_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.215 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664269712 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664270716 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653c718b0
[apply] 0 s: 60 f / 193 ms, 310.8 fps, 3 ms/f; total: 60 f, 310.8 fps, 3 ms/f
[apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 422.5 fps, 2 ms/f
[apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 180 f, 482.5 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 240 f, 521.7 fps, 1 ms/f
[apply] 0 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 300 f, 507.6 fps, 1 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 360 f, 530.9 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 420 f, 548.3 fps, 1 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 562.0 fps, 1 ms/f
[apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 540 f, 572.0 fps, 1 ms/f
[apply] 1 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 600 f, 569.2 fps, 1 ms/f
[apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 660 f, 577.4 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 580.1 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 780 f, 582.5 fps, 1 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8655029640
[apply] 0 s: 60 f / 113 ms, 530.9 fps, 1 ms/f; total: 60 f, 530.9 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 120 f, 655.7 fps, 1 ms/f
[apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 180 f, 708.6 fps, 1 ms/f
[apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 240 f, 729.4 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 751.8 fps, 1 ms/f
[apply] 0 s: 60 f / 68 ms, 882.3 fps, 1 ms/f; total: 360 f, 770.8 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 813.9 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 480 f, 849.5 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 879.4 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 904.9 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 926.9 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 946.1 fps, 1 ms/f
[apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 780 f, 961.7 fps, 1 ms/f
[apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 840 f, 976.7 fps, 1 ms/f
[apply] 0 s: 60 f / 56 ms, 1071.4 fps, 0 ms/f; total: 900 f, 982.5 fps, 1 ms/f
[apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 960 f, 993.7 fps, 1 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 1004.9 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 1015.0 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 1024.2 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 1032.7 fps, 0 ms/f
[apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1260 f, 1039.6 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 1046.7 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1380 f, 1053.4 fps, 0 ms/f
[apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1440 f, 1059.6 fps, 0 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653c8df60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653c8e380
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f86550583f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f865505e4d0
[apply] 0 s: 60 f / 257 ms, 233.4 fps, 4 ms/f; total: 60 f, 233.4 fps, 4 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 263.7 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 275.6 fps, 3 ms/f
[apply] 0 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 240 f, 278.7 fps, 3 ms/f
[apply] 1 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 300 f, 282.2 fps, 3 ms/f
[apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 285.2 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8655023520
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653c91340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653cb1550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8653ca6320
[apply] 0 s: 60 f / 230 ms, 260.8 fps, 3 ms/f; total: 60 f, 260.8 fps, 3 ms/f
[apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 277.7 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 286.1 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 290.2 fps, 3 ms/f
[apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 300 f, 291.2 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 293.1 fps, 3 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664278865 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Normal_1Win took 2.335 sec
[apply] Testcase: test03Excl_1Win took 1.452 sec
[apply] Testcase: test05Normal_4Win took 1.522 sec
[apply] Testcase: test07Excl_4Win took 1.577 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664278865 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664280729 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664282735 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:04:43.389 java[21236:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(test01Normal_1Win)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b956eb0
[apply] 0 s: 60 f / 214 ms, 280.3 fps, 3 ms/f; total: 60 f, 280.3 fps, 3 ms/f
[apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 120 f, 387.0 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 452.2 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 240 f, 494.8 fps, 2 ms/f
[apply] 0 s: 60 f / 133 ms, 451.1 fps, 2 ms/f; total: 300 f, 485.4 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 509.9 fps, 1 ms/f
[apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 420 f, 521.0 fps, 1 ms/f
[apply] 0 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 480 f, 517.2 fps, 1 ms/f
[apply] 1 s: 60 f / 129 ms, 465.1 fps, 2 ms/f; total: 540 f, 510.8 fps, 1 ms/f
[apply] 1 s: 60 f / 135 ms, 444.4 fps, 2 ms/f; total: 600 f, 503.3 fps, 1 ms/f
[apply] 1 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 660 f, 508.8 fps, 1 ms/f
[apply] 1 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 720 f, 515.3 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test01Normal_1Win)
[apply] junit.framework.TestListener: startTest(test03Excl_1Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b94b260
[apply] 0 s: 60 f / 119 ms, 504.2 fps, 1 ms/f; total: 60 f, 504.2 fps, 1 ms/f
[apply] 0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 120 f, 563.3 fps, 1 ms/f
[apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 180 f, 582.5 fps, 1 ms/f
[apply] 0 s: 60 f / 86 ms, 697.6 fps, 1 ms/f; total: 240 f, 607.5 fps, 1 ms/f
[apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 300 f, 619.8 fps, 1 ms/f
[apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 360 f, 642.8 fps, 1 ms/f
[apply] 0 s: 60 f / 81 ms, 740.7 fps, 1 ms/f; total: 420 f, 655.2 fps, 1 ms/f
[apply] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 480 f, 671.3 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 540 f, 687.8 fps, 1 ms/f
[apply] 0 s: 60 f / 85 ms, 705.8 fps, 1 ms/f; total: 600 f, 689.6 fps, 1 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 660 f, 681.8 fps, 1 ms/f
[apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 720 f, 673.5 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 780 f, 668.3 fps, 1 ms/f
[apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 840 f, 664.5 fps, 1 ms/f
[apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 900 f, 665.1 fps, 1 ms/f
[apply] junit.framework.TestListener: endTest(test03Excl_1Win)
[apply] junit.framework.TestListener: startTest(test05Normal_4Win)
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b94ae20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b94bb00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7a4936c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7a492ff0
[apply] 0 s: 60 f / 241 ms, 248.9 fps, 4 ms/f; total: 60 f, 248.9 fps, 4 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 273.3 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 283.0 fps, 3 ms/f
[apply] 0 s: 60 f / 209 ms, 287.0 fps, 3 ms/f; total: 240 f, 284.0 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 287.9 fps, 3 ms/f
[apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 360 f, 288.2 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] junit.framework.TestListener: endTest(test05Normal_4Win)
[apply] junit.framework.TestListener: startTest(test07Excl_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7a480530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b94ae20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b97ce10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7a4a8560
[apply] 0 s: 60 f / 231 ms, 259.7 fps, 3 ms/f; total: 60 f, 259.7 fps, 3 ms/f
[apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 277.7 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 286.1 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 290.2 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 292.9 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 294.5 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test07Excl_4Win)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664290985 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.328 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664280729 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664282735 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b956eb0
[apply] 0 s: 60 f / 214 ms, 280.3 fps, 3 ms/f; total: 60 f, 280.3 fps, 3 ms/f
[apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 120 f, 387.0 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 452.2 fps, 2 ms/f
[apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 240 f, 494.8 fps, 2 ms/f
[apply] 0 s: 60 f / 133 ms, 451.1 fps, 2 ms/f; total: 300 f, 485.4 fps, 2 ms/f
[apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 509.9 fps, 1 ms/f
[apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 420 f, 521.0 fps, 1 ms/f
[apply] 0 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 480 f, 517.2 fps, 1 ms/f
[apply] 1 s: 60 f / 129 ms, 465.1 fps, 2 ms/f; total: 540 f, 510.8 fps, 1 ms/f
[apply] 1 s: 60 f / 135 ms, 444.4 fps, 2 ms/f; total: 600 f, 503.3 fps, 1 ms/f
[apply] 1 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 660 f, 508.8 fps, 1 ms/f
[apply] 1 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 720 f, 515.3 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b94b260
[apply] 0 s: 60 f / 119 ms, 504.2 fps, 1 ms/f; total: 60 f, 504.2 fps, 1 ms/f
[apply] 0 s: 60 f / 94 ms, 638.2 fps, 1 ms/f; total: 120 f, 563.3 fps, 1 ms/f
[apply] 0 s: 60 f / 96 ms, 625.0 fps, 1 ms/f; total: 180 f, 582.5 fps, 1 ms/f
[apply] 0 s: 60 f / 86 ms, 697.6 fps, 1 ms/f; total: 240 f, 607.5 fps, 1 ms/f
[apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 300 f, 619.8 fps, 1 ms/f
[apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 360 f, 642.8 fps, 1 ms/f
[apply] 0 s: 60 f / 81 ms, 740.7 fps, 1 ms/f; total: 420 f, 655.2 fps, 1 ms/f
[apply] 0 s: 60 f / 74 ms, 810.8 fps, 1 ms/f; total: 480 f, 671.3 fps, 1 ms/f
[apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 540 f, 687.8 fps, 1 ms/f
[apply] 0 s: 60 f / 85 ms, 705.8 fps, 1 ms/f; total: 600 f, 689.6 fps, 1 ms/f
[apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 660 f, 681.8 fps, 1 ms/f
[apply] 1 s: 60 f / 101 ms, 594.0 fps, 1 ms/f; total: 720 f, 673.5 fps, 1 ms/f
[apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 780 f, 668.3 fps, 1 ms/f
[apply] 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 840 f, 664.5 fps, 1 ms/f
[apply] 1 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 900 f, 665.1 fps, 1 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b94ae20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b94bb00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7a4936c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7a492ff0
[apply] 0 s: 60 f / 241 ms, 248.9 fps, 4 ms/f; total: 60 f, 248.9 fps, 4 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 273.3 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 283.0 fps, 3 ms/f
[apply] 0 s: 60 f / 209 ms, 287.0 fps, 3 ms/f; total: 240 f, 284.0 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 287.9 fps, 3 ms/f
[apply] 1 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 360 f, 288.2 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7a480530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b94ae20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7b97ce10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f8f7a4a8560
[apply] 0 s: 60 f / 231 ms, 259.7 fps, 3 ms/f; total: 60 f, 259.7 fps, 3 ms/f
[apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 277.7 fps, 3 ms/f
[apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 286.1 fps, 3 ms/f
[apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 290.2 fps, 3 ms/f
[apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 292.9 fps, 3 ms/f
[apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 294.5 fps, 3 ms/f
[apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664290985 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Normal_1Win took 2.408 sec
[apply] Testcase: test03Excl_1Win took 1.438 sec
[apply] Testcase: test05Normal_4Win took 1.56 sec
[apply] Testcase: test07Excl_4Win took 1.571 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664292812 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664295820 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
[apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGL2ES2)
[apply] 2013-06-08 06:04:56.678 java[21242:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-7-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc50341bc50
[apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 1 - switch - START 1025
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc504948300
[apply] 1 - switch - END 1025
[apply] 2 - switch - START 2041
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc50341bc50
[apply] 2 - switch - END 2041
[apply] Thread[Thread-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
[apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGL2ES2)
[apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGLES2)
[apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGLES2)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGL2ES2)
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc50346db30
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 1 - switch - START 1011
[apply] 1 - A w1-h 0x7fc50346db30,-ctx 0x7fc503480c60
[apply] 1 - A w2-h 0x7fc503470000,-ctx 0x7fc503476330
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc503470000
[apply] 1 - B w1-h 0x7fc50346db30,-ctx 0x7fc503476330
[apply] 1 - B w2-h 0x7fc503470000,-ctx 0x7fc503480c60
[apply] 1 - switch - END 1011
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] 2 - switch - START 2029
[apply] 2 - A w1-h 0x7fc50346db30,-ctx 0x7fc503476330
[apply] 2 - A w2-h 0x7fc503470000,-ctx 0x7fc503480c60
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc50346db30
[apply] 2 - B w1-h 0x7fc50346db30,-ctx 0x7fc503480c60
[apply] 2 - B w2-h 0x7fc503470000,-ctx 0x7fc503476330
[apply] 2 - switch - END 2029
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0117-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGL2ES2)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGLES2)
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGLES2)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
[apply] Thread[Thread-14-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-14-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a00185, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d79953c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4934ce4a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2
[apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc503470000
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@76933bcb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc50494cfd0
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] 1 - switch - START 1011
[apply] 1 - A w1-h 0x7fc503470000,-ctx 0x7fc5034ae0c0
[apply] 1 - A w2-h 0x7fc50494cfd0,-ctx 0x7fc5034aa690
[apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc50494cfd0
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc503470000
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
[apply] 1 - B w1-h 0x7fc503470000,-ctx 0x7fc5034aa690
[apply] 1 - B w2-h 0x7fc50494cfd0,-ctx 0x7fc5034ae0c0
[apply] 1 - switch - END 1011
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 2 - switch - START 2023
[apply] 2 - A w1-h 0x7fc503470000,-ctx 0x7fc5034aa690
[apply] 2 - A w2-h 0x7fc50494cfd0,-ctx 0x7fc5034ae0c0
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc50494cfd0
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc503470000
[apply] 2 - B w1-h 0x7fc503470000,-ctx 0x7fc5034ae0c0
[apply] 2 - B w2-h 0x7fc50494cfd0,-ctx 0x7fc5034aa690
[apply] 2 - switch - END 2023
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0112-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0113-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGLES2)
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGLES2)
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 11.528 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664292812 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664295820 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
[apply] Thread[Thread-7-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc50341bc50
[apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 1 - switch - START 1025
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc504948300
[apply] 1 - switch - END 1025
[apply] 2 - switch - START 2041
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc50341bc50
[apply] 2 - switch - END 2041
[apply] Thread[Thread-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
[apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc50346db30
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 1 - switch - START 1011
[apply] 1 - A w1-h 0x7fc50346db30,-ctx 0x7fc503480c60
[apply] 1 - A w2-h 0x7fc503470000,-ctx 0x7fc503476330
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc503470000
[apply] 1 - B w1-h 0x7fc50346db30,-ctx 0x7fc503476330
[apply] 1 - B w2-h 0x7fc503470000,-ctx 0x7fc503480c60
[apply] 1 - switch - END 1011
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] 2 - switch - START 2029
[apply] 2 - A w1-h 0x7fc50346db30,-ctx 0x7fc503476330
[apply] 2 - A w2-h 0x7fc503470000,-ctx 0x7fc503480c60
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc50346db30
[apply] 2 - B w1-h 0x7fc50346db30,-ctx 0x7fc503480c60
[apply] 2 - B w2-h 0x7fc503470000,-ctx 0x7fc503476330
[apply] 2 - switch - END 2029
[apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0117-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
[apply] Thread[Thread-14-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-14-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a00185, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d79953c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4934ce4a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29d381d2
[apply] Thread[Thread-14-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-14-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc503470000
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-14-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@76933bcb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc50494cfd0
[apply] Thread[Thread-14-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] 1 - switch - START 1011
[apply] 1 - A w1-h 0x7fc503470000,-ctx 0x7fc5034ae0c0
[apply] 1 - A w2-h 0x7fc50494cfd0,-ctx 0x7fc5034aa690
[apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc50494cfd0
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc503470000
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
[apply] 1 - B w1-h 0x7fc503470000,-ctx 0x7fc5034aa690
[apply] 1 - B w2-h 0x7fc50494cfd0,-ctx 0x7fc5034ae0c0
[apply] 1 - switch - END 1011
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] 2 - switch - START 2023
[apply] 2 - A w1-h 0x7fc503470000,-ctx 0x7fc5034aa690
[apply] 2 - A w2-h 0x7fc50494cfd0,-ctx 0x7fc5034ae0c0
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc50494cfd0
[apply] Thread[Thread-14,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-14,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc503470000
[apply] 2 - B w1-h 0x7fc503470000,-ctx 0x7fc5034ae0c0
[apply] 2 - B w2-h 0x7fc50494cfd0,-ctx 0x7fc5034aa690
[apply] 2 - switch - END 2023
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0112-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[apply] Thread-14-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0113-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664304270 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSwitch2WindowSingleContextGL2ES2 took 3.632 sec
[apply] Testcase: testSwitch2WindowSingleContextGLES2 took 0.001 sec
[apply] Testcase: testSwitch2GLWindowOneDemoGL2ES2 took 2.364 sec
[apply] Testcase: testSwitch2GLWindowOneDemoGLES2 took 0.001 sec
[apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGL2ES2 took 2.367 sec
[apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGLES2 took 0.008 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664304270 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664305842 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GLADDelegateGL2ES2)
[apply] Thread[Thread-7-null,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-null,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26ae533a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] Thread[Thread-7-null,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8d74957180
[apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f8d73432970
[apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0051-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[apply] junit.framework.TestListener: endTest(test01GLADDelegateGL2ES2)
[apply] junit.framework.TestListener: startTest(test02GLADDelegateGLES2)
[apply] junit.framework.TestListener: endTest(test02GLADDelegateGLES2)
[apply] Thread[Thread-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.318 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664305842 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
[apply] Thread[Thread-7-null,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-7-null,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26ae533a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] Thread[Thread-7-null,5,main] GearsES2.init FIN
[apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8d74957180
[apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f8d73432970
[apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0051-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[apply] Thread[Thread-7,5,main] GearsES2.dispose ...
[apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664309094 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLADDelegateGL2ES2 took 3.183 sec
[apply] Testcase: test02GLADDelegateGLES2 took 0.001 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664309094 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01DefaultFBO)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664310619 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultFBO)
[apply] junit.framework.TestListener: startTest(test01StencilFBO)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01StencilFBO)
[apply] junit.framework.TestListener: startTest(test01DefaultPBuffer)
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultPBuffer)
[apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer)
[apply] Image right side up
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] 2013-06-08 06:05:11.922 java[21251:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.478 sec
[apply] ------------- Standard Output ---------------
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664310619 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664312032 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01DefaultFBO took 1.16 sec
[apply] Testcase: test01StencilFBO took 0.05 sec
[apply] Testcase: test01DefaultPBuffer took 0.04 sec
[apply] Testcase: test01AccumStencilPBuffer took 0.08 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664312032 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664313667 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT
[apply] junit.framework.TestListener: tests to run: 8
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664316674 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply] 2013-06-08 06:05:17.810 java[21257:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4)
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2)
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 14.433 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664313667 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664316674 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664328034 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 2.453 sec
[apply] Testcase: testOnscreenMultiSampleAA2 took 1.263 sec
[apply] Testcase: testOnscreenMultiSampleAA4 took 1.27 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 1.277 sec
[apply] Testcase: testOffscreenMultiSampleAA0 took 1.241 sec
[apply] Testcase: testOffscreenMultiSampleAA2 took 1.255 sec
[apply] Testcase: testOffscreenMultiSampleAA4 took 1.261 sec
[apply] Testcase: testOffsreenMultiSampleAA8 took 1.27 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664328034 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664329832 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664330837 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] 2013-06-08 06:05:32.073 java[21263:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8)
[apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8)
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.496 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664329832 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664330837 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-10-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664337251 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 2.482 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 1.299 sec
[apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 1.279 sec
[apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 1.279 sec
[apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec
[apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0.001 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664337251 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664338963 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664343970 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:05:44.643 java[21272:6907] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b754b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f92ac01dc10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f92ac01dc10
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f92ac01dc10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f92ac01dc10
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] junit.framework.TestListener: endTest(test01TransparentDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4cedf389, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f92ab4601d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f92ab4601d0
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664350528 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.643 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664338963 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664343970 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b754b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f92ac01dc10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f92ac01dc10
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f92ac01dc10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f92ac01dc10
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4cedf389, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f92ab4601d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f92ab4601d0
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664350528 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OpaqueDecorated took 1.903 sec
[apply] Testcase: test01TransparentDecorated took 1.783 sec
[apply] Testcase: test01TransparentUndecorated took 1.696 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664352266 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664359277 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] junit.framework.TestListener: startTest(test00)
[apply] 2013-06-08 06:06:00.178 java[21278:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2d7cec96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4b947496
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f724a9d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] junit.framework.TestListener: endTest(test00)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664362341 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.136 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664352266 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664359277 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2d7cec96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4b947496
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f724a9d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664362341 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.989 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664364033 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664368043 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] junit.framework.TestListener: startTest(test00)
[apply] 2013-06-08 06:06:09.088 java[21284:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] 1 s: 60 f / 1116 ms, 53.7 fps, 18 ms/f; total: 60 f, 53.7 fps, 18 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] junit.framework.TestListener: endTest(test00)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664371725 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.756 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664364033 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664368043 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] 1 s: 60 f / 1116 ms, 53.7 fps, 18 ms/f; total: 60 f, 53.7 fps, 18 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664371725 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 3.612 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664373603 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test00)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664386625 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] 2013-06-08 06:06:27.321 java[21290:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] junit.framework.TestListener: endTest(test00)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664390072 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.537 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664373603 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664386625 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664390072 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 3.378 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664391841 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664402861 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:06:43.706 java[21296:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664405178 d 182ms]]
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306830
[apply] 7 s: 60 f / 7827 ms, 7.6 fps, 130 ms/f; total: 60 f, 7.6 fps, 130 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664413306 d 0ms]]
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.835 sec
[apply] ------------- Standard Output ---------------
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306830
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664391841 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664402861 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664405178 d 182ms]]
[apply] 7 s: 60 f / 7827 ms, 7.6 fps, 130 ms/f; total: 60 f, 7.6 fps, 130 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664413306 d 0ms]]
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664413537 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664413606 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testElektronenMultiplizierer01 took 9.562 sec
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664413537 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664413606 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664415087 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664428106 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
[apply] Loop 1/1
[apply] junit.framework.TestListener: startTest(test01_GL2ES2)
[apply] 2013-06-08 06:07:09.016 java[21302:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbb5a14da50
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] junit.framework.TestListener: endTest(test01_GL2ES2)
[apply] junit.framework.TestListener: startTest(test02_GLES2)
[apply] junit.framework.TestListener: endTest(test02_GLES2)
[apply] junit.framework.TestListener: startTest(test03_GL3)
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbb58c3b670
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] junit.framework.TestListener: endTest(test03_GL3)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 17.707 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664415087 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664428106 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbb5a14da50
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e5d391d, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbb58c3b670
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664432732 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_GL2ES2 took 2.871 sec
[apply] Testcase: test02_GLES2 took 0 sec
[apply] Testcase: test03_GL3 took 1.683 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664432732 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664434232 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664447250 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] 2013-06-08 06:07:27.966 java[21308:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f928ac43060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1045 ms, 57.4 fps, 17 ms/f; total: 60 f, 57.4 fps, 17 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f928c180b80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1000 ms, 60.0 fps, 16 ms/f; total: 60 f, 60.0 fps, 16 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664452965 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.795 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664434232 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664447250 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f928ac43060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1045 ms, 57.4 fps, 17 ms/f; total: 60 f, 57.4 fps, 17 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f928c180b80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1000 ms, 60.0 fps, 16 ms/f; total: 60 f, 60.0 fps, 16 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664452965 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 3.459 sec
[apply] Testcase: test02GL3 took 2.182 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664454468 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664461479 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] 2013-06-08 06:07:42.799 java[21314:dd03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Gears: Dispose
[apply] junit.framework.TestListener: endTest(test01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664464391 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.005 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664454468 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664461479 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664464391 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.907 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664465880 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664473892 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:07:54.568 java[21320:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
[apply] junit.framework.TestListener: startTest(test01_DefCaps_Anim)
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] junit.framework.TestListener: endTest(test01_DefCaps_Anim)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
[apply] junit.framework.TestListener: startTest(test02_DefCaps_NoAnim)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
[apply] junit.framework.TestListener: endTest(test02_DefCaps_NoAnim)
[apply] junit.framework.TestListener: startTest(test12_FBOCaps_NoAnim)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
[apply] junit.framework.TestListener: endTest(test12_FBOCaps_NoAnim)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664480410 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.592 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664465880 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664473892 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664480410 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_DefCaps_Anim took 1.882 sec
[apply] Testcase: test02_DefCaps_NoAnim took 1.742 sec
[apply] Testcase: test12_FBOCaps_NoAnim took 1.743 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664482305 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test01_GL3Core_Passthrough)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664489316 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] 2013-06-08 06:08:10.608 java[21326:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Init - START - useGeomShader 0 -> passthrough01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1248 ms, 48.0 fps, 20 ms/f; total: 60 f, 48.0 fps, 20 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passtjunit.framework.TestListener: endTest(test01_GL3Core_Passthrough)
[apply] junit.framework.TestListener: startTest(test02_GL3Core_FlipXYZ)
[apply] hrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1114 ms, 53.8 fps, 18 ms/f; total: 60 f, 53.8 fps, 18 ms/f
[apply] junit.framework.TestListener: endTest(test02_GL3Core_FlipXYZ)
[apply] junit.framework.TestListener: startTest(test11_GL3Compat_Passthrough)
[apply] junit.framework.TestListener: endTest(test11_GL3Compat_Passthrough)
[apply] junit.framework.TestListener: startTest(test12_GL3Compat_FlipXYZ)
[apply] junit.framework.TestListener: endTest(test12_GL3Compat_FlipXYZ)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 13.13 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664482305 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664489316 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] Init - START - useGeomShader 0 -> passthrough01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36d1c778, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1248 ms, 48.0 fps, 20 ms/f; total: 60 f, 48.0 fps, 20 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
[apply] 1 s: 60 f / 1114 ms, 53.8 fps, 18 ms/f; total: 60 f, 53.8 fps, 18 ms/f
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664495366 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_GL3Core_Passthrough took 3.593 sec
[apply] Testcase: test02_GL3Core_FlipXYZ took 2.381 sec
[apply] Testcase: test11_GL3Compat_Passthrough took 0 sec
[apply] Testcase: test12_GL3Compat_FlipXYZ took 0.001 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664495366 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664497108 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664500113 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] 2013-06-08 06:08:20.692 java[21332:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x7c5b0668, handle 0x7f97b1a53360, jogamp.opengl.gl4.GL4bcImpl@3c50507,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
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[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
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[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
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[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test01ShaderState_Validation)
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[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
[apply] Handle 0x7f97b0463e70,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
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[apply] , ParentWindow null
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[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c349471, ffdadcd>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] junit.framework.TestListener: endTest(test01ShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x8542529, handle 0x7f97b0476600, jogamp.opengl.gl4.GL4bcImpl@ee51b2c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
[apply] Handle 0x7f97b0463e70,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
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[apply] , Visible true, focus false
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[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <635aed57, 66941db6>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.327s: 600f, 452.1 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6c69d02b, handle 0x7f97b1a54a20, jogamp.opengl.gl4.GL4bcImpl@16e1eea8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
[apply] Handle 0x7f97b1a505a0,
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[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
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[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4afb6354, 3e364641>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble)
[apply] testShaderState00PerformanceSingle toggleEnable true: 1.038s: 600f, 578.0 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6f0ffb38, handle 0x7f97b1a41c70, jogamp.opengl.gl4.GL4bcImpl@236527f,
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[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
[apply] Handle 0x7f97b0463e70,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f97b046e950
[apply] , SurfaceHandle 0x7f97b0463e70 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c6210fb, 4a48edb5>[count 1, qsz 0, owner <Thread-12>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 1.001s: 600f, 599.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664511425 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 14.426 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664497108 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664500113 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x7c5b0668, handle 0x7f97b1a53360, jogamp.opengl.gl4.GL4bcImpl@3c50507,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
[apply] Handle 0x7f97b0463e70,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f97b047ee40
[apply] , SurfaceHandle 0x7f97b0463e70 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53f64158, 4c3c2378>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x50059a34, handle 0x7f97b046ade0, jogamp.opengl.gl4.GL4bcImpl@1fcef4f7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
[apply] Handle 0x7f97b0463e70,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f97b047c8a0
[apply] , SurfaceHandle 0x7f97b0463e70 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c349471, ffdadcd>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x8542529, handle 0x7f97b0476600, jogamp.opengl.gl4.GL4bcImpl@ee51b2c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
[apply] Handle 0x7f97b0463e70,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f97b0469540
[apply] , SurfaceHandle 0x7f97b0463e70 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <635aed57, 66941db6>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.327s: 600f, 452.1 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6c69d02b, handle 0x7f97b1a54a20, jogamp.opengl.gl4.GL4bcImpl@16e1eea8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
[apply] Handle 0x7f97b1a505a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f97b1a42af0
[apply] , SurfaceHandle 0x7f97b1a505a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4afb6354, 3e364641>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable true: 1.038s: 600f, 578.0 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6f0ffb38, handle 0x7f97b1a41c70, jogamp.opengl.gl4.GL4bcImpl@236527f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f,
[apply] Handle 0x7f97b0463e70,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f97b046e950
[apply] , SurfaceHandle 0x7f97b0463e70 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c6210fb, 4a48edb5>[count 1, qsz 0, owner <Thread-12>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 1.001s: 600f, 599.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664511425 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00NoShaderState_Validation took 2.539 sec
[apply] Testcase: test01ShaderState_Validation took 1.185 sec
[apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 2.749 sec
[apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 2.401 sec
[apply] Testcase: test04ShaderState_PerformanceDouble took 2.365 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664513164 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664514169 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
[apply] 2013-06-08 06:08:34.968 java[21338:d703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x6825c828, handle 0x7f925b9661c0, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f925b957a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f925b9628a0
[apply] , SurfaceHandle 0x7f925b957a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x49dc423f, handle 0x7f925b960960, jogamp.opengl.gl4.GL4bcImpl@1b815bfb,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f925a4536f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f925a450020
[apply] , SurfaceHandle 0x7f925a4536f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49bdc9d8, 4b0ea9ba>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
[apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0xb92a848, handle 0x7f925b96cc50, jogamp.opengl.gl4.GL4bcImpl@496614e7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f925b957a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f925b9628a0
[apply] , SurfaceHandle 0x7f925b957a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4ce66f56, 2c979e8b>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
[apply] testShaderState01PerformanceDouble: 1.48s: 600f, 405.4 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.007 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664513164 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664514169 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x6825c828, handle 0x7f925b9661c0, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f925b957a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f925b9628a0
[apply] , SurfaceHandle 0x7f925b957a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x49dc423f, handle 0x7f925b960960, jogamp.opengl.gl4.GL4bcImpl@1b815bfb,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f925a4536f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f925a450020
[apply] , SurfaceHandle 0x7f925a4536f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <49bdc9d8, 4b0ea9ba>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0xb92a848, handle 0x7f925b96cc50, jogamp.opengl.gl4.GL4bcImpl@496614e7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x7f925b957a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f925b9628a0
[apply] , SurfaceHandle 0x7f925b957a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 480x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4ce66f56, 2c979e8b>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 1.48s: 600f, 405.4 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664521101 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testShaderState01ValidationSP1Linked took 2.66 sec
[apply] Testcase: testShaderState01ValidationSP1Unlinked took 1.294 sec
[apply] Testcase: testShaderState01PerformanceDouble took 2.91 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664521101 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664522672 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664532688 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] 2013-06-08 06:08:54.373 java[21344:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] junit.framework.TestListener: endTest(testGLSLCompilation01)
[apply] junit.framework.TestListener: startTest(testGLSLUse01)
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff0cc041760
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] junit.framework.TestListener: endTest(testGLSLUse01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664536342 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.731 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664522672 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664532688 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-11-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff0cc041760
[apply] Thread[Thread-11-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664536342 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGLSLCompilation01 took 2.187 sec
[apply] Testcase: testGLSLUse01 took 1.398 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664538007 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664543018 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] 2013-06-08 06:09:04.298 java[21353:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x3cc262, handle 0x7facdb112840, jogamp.opengl.gl4.GL4bcImpl@3a56860b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@67a5a19,
[apply] Handle 0x7facd9c64150,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7facd9c689e0
[apply] , SurfaceHandle 0x7facd9c64150 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4ab122a1, 33589e56>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] t1-t0: 935.377ms
[apply] t3-t0: 2541.581ms
[apply] t3-t2: 8.298ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664545639 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.693 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664538007 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664543018 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x3cc262, handle 0x7facdb112840, jogamp.opengl.gl4.GL4bcImpl@3a56860b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@67a5a19,
[apply] Handle 0x7facd9c64150,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7facd9c689e0
[apply] , SurfaceHandle 0x7facd9c64150 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4ab122a1, 33589e56>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] t1-t0: 935.377ms
[apply] t3-t0: 2541.581ms
[apply] t3-t2: 8.298ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664545639 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.546 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664547539 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664553550 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] 2013-06-08 06:09:14.620 java[21359:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664557199 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.723 sec
[apply] ------------- Standard Output ---------------
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664547539 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664553550 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664557199 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 2.432 sec
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 1.148 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664559023 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664561029 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] INFO: PBuffer supported: true
[apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] 2013-06-08 06:09:22.250 java[21365:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca945490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
[apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca92fe90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca90ce60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aae3364, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca92fe90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
[apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca943de0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca947b00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ac9462150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ac94569c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca96bb30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ac9464110
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Create Window 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@565bb966, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ac9474620
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664574821 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 15.886 sec
[apply] ------------- Standard Output ---------------
[apply] INFO: PBuffer supported: true
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 1
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664559023 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664561029 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca945490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca92fe90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63cd66ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca90ce60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aae3364, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca92fe90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d358f03, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca943de0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca947b00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@74af72d8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ac9462150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ac94569c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8aca96bb30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ac9464110
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@565bb966, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8ac9474620
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664574821 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01aOffscreenWindowPBuffer took 1.255 sec
[apply] Testcase: test01bOffscreenWindowPBufferStencil took 1.138 sec
[apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 1.143 sec
[apply] Testcase: test01cOffscreenWindowPBuffer555 took 1.144 sec
[apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 3.404 sec
[apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 3.426 sec
[apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 1.296 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664576698 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664579706 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] 2013-06-08 06:09:40.522 java[21371:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
[apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664583246 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.613 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664576698 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664579706 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ce66f56, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664583246 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test11OffscreenWindowPixmap took 2.335 sec
[apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 1.14 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664584961 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664587969 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] junit.framework.TestListener: startTest(test01GL2Normal)
[apply] 2013-06-08 06:09:48.699 java[21377:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7d8a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@132789d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] junit.framework.TestListener: endTest(test01GL2Normal)
[apply] junit.framework.TestListener: startTest(test03GL2FFPEmu)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@44cbbe ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@44cbbe
[apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@4929b0e1 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@4929b0e1
[apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@501ba94d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48082751
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f4d5bc9
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] junit.framework.TestListener: endTest(test03GL2FFPEmu)
[apply] junit.framework.TestListener: startTest(test04GL2ES1Normal)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6293df2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@342798e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13a78071
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59e184cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@64d55986
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04GL2ES1Normal)
[apply] junit.framework.TestListener: startTest(test05ES2FFPEmu)
[apply] junit.framework.TestListener: endTest(test05ES2FFPEmu)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 31.297 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664584961 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664587969 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@654df764, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39ed1b0b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7d8a8ce2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@132789d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@44cbbe ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@44cbbe
[apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-051SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664616186 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] 2x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@4929b0e1 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@4929b0e1
[apply] ], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@501ba94d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48082751
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f4d5bc9
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6293df2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@342798e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13a78071
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59e184cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@64d55986
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664616186 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2Normal took 10.3 sec
[apply] Testcase: test03GL2FFPEmu took 9.022 sec
[apply] Testcase: test04GL2ES1Normal took 8.824 sec
[apply] Testcase: test05ES2FFPEmu took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664618127 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 7
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664628140 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] 2013-06-08 06:10:29.119 java[21383:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayDatajunit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply]
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn)
[apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664638619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 20.575 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664618127 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664628140 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664638619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 2.585 sec
[apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 1.286 sec
[apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 1.301 sec
[apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 1.281 sec
[apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 1.303 sec
[apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 1.3 sec
[apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 1.348 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664640399 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664644409 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] 2013-06-08 06:10:45.650 java[21389:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] 2ES2_VBOOff_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] junit.framework.TestListener: startTest(test06ImmS++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] inkGL2ES2_VBOOn_Direct)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664650864 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.561 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664640399 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664644409 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664650864 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 2.453 sec
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 1.319 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 1.31 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 1.302 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664652706 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664657716 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM)
[apply] 2013-06-08 06:10:58.965 java[21395:de0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9fbc83f1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f9fbc83f1a0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNG)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9fbc852b90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f9fbc852b90
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNG)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.91 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664652706 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664657716 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9fbc83f1a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f9fbc83f1a0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9fbc852b90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f9fbc852b90
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664661526 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNG_TGA_PAM took 1.558 sec
[apply] Testcase: testOffscreenWritePNG took 1.25 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664661526 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664663376 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664665382 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize)
[apply] 2013-06-08 06:11:06.617 java[21401:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f9e88460d10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f9e88460d10
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9e88460d10
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f9e88460d10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9e88460d10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f9e88460d10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f9e88483d80
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f9e88483d80
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f9e8994e8c0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9e8994e8c0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9e88463ea0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f9e88463ea0
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.769 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664663376 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664665382 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f9e88460d10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f9e88460d10
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9e88460d10
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f9e88460d10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9e88460d10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f9e88460d10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f9e88483d80
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f9e88483d80
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f9e8994e8c0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9e8994e8c0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9e88463ea0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f9e88463ea0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664670066 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNGWithResize took 2.275 sec
[apply] Testcase: testOffscreenWritePNGWithResize took 1.359 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664670066 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664671975 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664677987 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
[apply] junit.framework.TestListener: startTest(testReadES2_RGB)
[apply] 2013-06-08 06:11:18.901 java[21407:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(testReadES2_RGB)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.754 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664671975 ms III localhost/127.0.0.1:59999 - Wait for lock
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664677987 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
[apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGB-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664681651 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testReadES2_RGB took 3.589 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664681651 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT
[apply] junit.framework.TestListener: tests to run: 11
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664683408 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test01YUV444Base__GL2)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664688417 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
[apply] 2013-06-08 06:11:29.537 java[21413:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(test01YUV444Base__GL2)
[apply] junit.framework.TestListener: startTest(test01YUV444Base__ES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(test01YUV444Base__ES2)
[apply] junit.framework.TestListener: startTest(test01YUV444Prog__GL2)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(test01YUV444Prog__GL2)
[apply] junit.framework.TestListener: startTest(test01YUV444Prog__ES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(test01YUV444Prog__ES2)
[apply] junit.framework.TestListener: startTest(test01YUV422hBase__ES2)
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(test01YUV422hBase__ES2)
[apply] junit.framework.TestListener: startTest(test01YUV422hProg_ES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(test01YUV422hProg_ES2)
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2
[apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2
[apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(test02YUV420Base__ES2)
[apply] junit.framework.TestListener: startTest(test02YUV420Prog_ES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2
[apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
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[apply] junit.framework.TestListener: startTest(test02YUV420BaseGray_ES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
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[apply] junit.framework.TestListener: endTest(test02YUV420BaseGray_ES2)
[apply] junit.framework.TestListener: startTest(test03CMYK_01_ES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2
[apply] junit.framework.TestListener: endTest(test03CMYK_01_ES2)
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2
[apply] junit.framework.TestListener: endTest(test03YCCK_01_ES2)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664714670 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 11, Failures: 0, Errors: 0, Time elapsed: 31.327 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664683408 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664688417 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2
[apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2
[apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
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[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664714670 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01YUV444Base__GL2 took 3.544 sec
[apply] Testcase: test01YUV444Base__ES2 took 2.273 sec
[apply] Testcase: test01YUV444Prog__GL2 took 2.228 sec
[apply] Testcase: test01YUV444Prog__ES2 took 2.205 sec
[apply] Testcase: test01YUV422hBase__ES2 took 2.198 sec
[apply] Testcase: test01YUV422hProg_ES2 took 2.184 sec
[apply] Testcase: test02YUV420Base__ES2 took 2.271 sec
[apply] Testcase: test02YUV420Prog_ES2 took 2.268 sec
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[apply] Testcase: test03CMYK_01_ES2 took 2.302 sec
[apply] Testcase: test03YCCK_01_ES2 took 2.471 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare)
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664726536 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.318 sec
[apply] ------------- Standard Error -----------------
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664726297 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664726536 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testPNGReadWriteAndCompare took 0.182 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2
[apply] 2013-06-08 06:12:16.159 java[21423:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
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[apply] Tests run: 13, Failures: 0, Errors: 0, Time elapsed: 37.035 sec
[apply] ------------- Standard Error -----------------
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664765276 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGray__GL2 took 3.424 sec
[apply] Testcase: testGray__ES2 took 2.255 sec
[apply] Testcase: testRGB3__GL2 took 2.211 sec
[apply] Testcase: testRGB3__ES2 took 2.186 sec
[apply] Testcase: testRGB4__GL2 took 2.167 sec
[apply] Testcase: testRGB4__ES2 took 2.189 sec
[apply] Testcase: testRGB4G_ES2 took 2.218 sec
[apply] Testcase: testInterl3__ES2 took 2.198 sec
[apply] Testcase: testInterl4__ES2 took 2.202 sec
[apply] Testcase: testInterl3G_ES2 took 2.185 sec
[apply] Testcase: testInterl4G_ES2 took 2.184 sec
[apply] Testcase: testPalette3__ES2 took 2.234 sec
[apply] Testcase: testPalette4__ES2 took 2.204 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664766923 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664769932 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:12:50.731 java[21431:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(test1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
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[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] junit.framework.TestListener: endTest(test1)
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664773530 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.669 sec
[apply] ------------- Standard Output ---------------
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664766923 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664769932 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[apply] Quirks [NoOffscreenBitmap]
[apply] Impl. class jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664773530 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test1 took 2.444 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664775375 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664777380 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:12:58.143 java[21437:dd03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f033a6f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664779646 d 85ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] duration: 140
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664779979 d 1ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] duration: 216
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780299 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780308 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780352 d 43ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] duration: 133
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780623 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780625 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664781760 d 37ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] duration: 128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782045 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] duration: 222
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782369 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782371 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782423 d 39ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] duration: 137
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782694 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782696 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.461 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664775375 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664777380 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f033a6f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664779646 d 85ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] duration: 140
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664779979 d 1ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] duration: 216
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780299 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780308 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780352 d 43ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e3015580
[apply] duration: 133
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780623 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664780625 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2880cac9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664781760 d 37ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] duration: 128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782045 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] duration: 222
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782369 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782371 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782423 d 39ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fc0e1c51f00
[apply] duration: 137
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782694 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664782696 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664782768 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 4.234 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664782768 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664784611 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664787618 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] junit.framework.TestListener: startTest(testDisplayCreate01)
[apply] 2013-06-08 06:13:08.673 java[21443:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664789863 d 84ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] duration: 134
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790188 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] duration: 218
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790508 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790516 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50269997, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb96347dde0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb96347dde0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790562 d 57ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb96347dde0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb96347dde0
[apply] duration: 134
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790846 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790848 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664791984 d 34ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] duration: 114
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792252 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] duration: 220
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792575 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792577 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792609 d 32ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] junit.framework.TestListener: endTest(testDisplayCreate01)
[apply] junit.framework.TestListener: startTest(testDisplayCreate02)
[apply] duration: 143
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792866 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792868 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61acfa31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963460ff0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963460ff0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792924 d 38ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963485c40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963485c40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793007 d 22ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963460ff0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963460ff0
[apply] duration: 182
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793246 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793247 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793248 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793253 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793254 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793255 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793255 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793256 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb964047240
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047240
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793286 d 46ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb96348b6c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb96348b6c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793352 d 26ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047240
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047240
[apply] duration: 168
[apply] junit.framework.TestListener: endTest(testDisplayCreate02)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.145 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664784611 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664787618 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664789863 d 84ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] duration: 134
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790188 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047730
[apply] duration: 218
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790508 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790516 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50269997, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb96347dde0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb96347dde0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790562 d 57ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb96347dde0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb96347dde0
[apply] duration: 134
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790846 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664790848 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664791984 d 34ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] duration: 114
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792252 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] duration: 220
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792575 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792577 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792609 d 32ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963478480
[apply] duration: 143
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792866 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792868 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61acfa31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963460ff0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963460ff0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664792924 d 38ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb963485c40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963485c40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793007 d 22ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963460ff0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb963460ff0
[apply] duration: 182
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793246 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793247 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793248 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793253 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793254 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793255 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793255 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793256 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb964047240
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047240
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793286 d 46ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb96348b6c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb96348b6c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793352 d 26ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047240
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb964047240
[apply] duration: 168
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793605 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793609 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793609 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793617 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793618 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793618 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793619 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793619 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664793683 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01 took 4.234 sec
[apply] Testcase: testDisplayCreate02 took 0.748 sec
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793605 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793609 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793609 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793617 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793618 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793618 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793619 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664793619 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664793683 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664795374 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664808394 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:13:29.287 java[21449:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2880cac9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1f8166e5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@688a548b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664814848 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 19.549 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664795374 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664808394 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2880cac9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1f8166e5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@688a548b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664814848 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 5.28 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664816722 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664819728 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:13:40.424 java[21455:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb6fc813f70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb6fc813f70
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664822283 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.624 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664816722 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664819728 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@208a0544, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8542529
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb6fc813f70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb6fc813f70
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664822283 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 1.392 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664824013 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] 2013-06-08 06:13:59.000 java[21461:da1b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664852056 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] Frames for initial setVisible(true): 1
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e183f5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e183f5c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664854350 d 84ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664854434 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664854450 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7402d5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664855600 d 26ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664855638 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664855640 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664856770 d 13ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@456dfa45, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e18631b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e18631b0
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664856808 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664856821 d 0ms]]
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e0c69e60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e0c69e60
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664857953 d 33ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664857998 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664858000 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6aba4211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@68de462[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f82e1878f40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e18631b0
[apply] , SurfaceHandle 0x7f82e1878f40 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@7d8a8ce2, com.jogamp.newt.event.TraceWindowAdapter@132789d2, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8c943d1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@558352d8, ], windowLock <20b40ec4, d3576a2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x5c1ae90c, handle 0x7f82e18450c0, jogamp.opengl.gl4.GL4bcImpl@6aba4211,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f82e1878f40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e18631b0
[apply] , SurfaceHandle 0x7f82e1878f40 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@7d8a8ce2, com.jogamp.newt.event.TraceWindowAdapter@132789d2, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8c943d1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@558352d8, ], windowLock <20b40ec4, d3576a2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e18631b0
[apply] , SurfaceHandle 0x7f82e1878f40 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@7d8a8ce2, com.jogamp.newt.event.TraceWindowAdapter@132789d2, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8c943d1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@558352d8, ], windowLock <20b40ec4, d3576a2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664859134 d 37ms]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664859278 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664859280 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664860407 d 15ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e0c69e60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e0c69e60
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ab30913[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f82e0c69e60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e0c6d660
[apply] , SurfaceHandle 0x7f82e0c69e60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@33682598, com.jogamp.newt.event.TraceWindowAdapter@7a7c3885, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7162e295, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1309de5b, ], windowLock <6ce53220, 3b3e0aba>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x5b7b0998, handle 0x7f82e184c060, jogamp.opengl.gl4.GL4bcImpl@1018f51f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f82e0c69e60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e0c6d660
[apply] , SurfaceHandle 0x7f82e0c69e60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@33682598, com.jogamp.newt.event.TraceWindowAdapter@7a7c3885, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7162e295, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1309de5b, ], windowLock <6ce53220, 3b3e0aba>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e0c6d660
[apply] , SurfaceHandle 0x7f82e0c69e60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@33682598, com.jogamp.newt.event.TraceWindowAdapter@7a7c3885, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7162e295, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1309de5b, ], windowLock <6ce53220, 3b3e0aba>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664860540 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664860542 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@565bb966, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664861670 d 31ms]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664861803 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664861805 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6983d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664862943 d 23ms]]
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@dfa6d18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1869110
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1869110
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864072 d 20ms]]
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864194 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864196 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864196 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864203 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@585976c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e0c6a3d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e0c6a3d0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664865337 d 30ms]]
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7174d93a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e18879c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e18879c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866496 d 23ms]]
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866621 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866623 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866624 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866629 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664866694 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 42.776 sec
[apply] ------------- Standard Output ---------------
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@68de462[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f82e1878f40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e18631b0
[apply] , SurfaceHandle 0x7f82e1878f40 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@7d8a8ce2, com.jogamp.newt.event.TraceWindowAdapter@132789d2, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8c943d1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@558352d8, ], windowLock <20b40ec4, d3576a2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x5c1ae90c, handle 0x7f82e18450c0, jogamp.opengl.gl4.GL4bcImpl@6aba4211,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f82e1878f40,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e18631b0
[apply] , SurfaceHandle 0x7f82e1878f40 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@7d8a8ce2, com.jogamp.newt.event.TraceWindowAdapter@132789d2, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8c943d1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@558352d8, ], windowLock <20b40ec4, d3576a2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e18631b0
[apply] , SurfaceHandle 0x7f82e1878f40 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@7d8a8ce2, com.jogamp.newt.event.TraceWindowAdapter@132789d2, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8c943d1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@558352d8, ], windowLock <20b40ec4, d3576a2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6ab30913[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f82e0c69e60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e0c6d660
[apply] , SurfaceHandle 0x7f82e0c69e60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@33682598, com.jogamp.newt.event.TraceWindowAdapter@7a7c3885, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7162e295, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1309de5b, ], windowLock <6ce53220, 3b3e0aba>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x5b7b0998, handle 0x7f82e184c060, jogamp.opengl.gl4.GL4bcImpl@1018f51f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39ed1b0b,
[apply] Handle 0x7f82e0c69e60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e0c6d660
[apply] , SurfaceHandle 0x7f82e0c69e60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@33682598, com.jogamp.newt.event.TraceWindowAdapter@7a7c3885, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7162e295, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1309de5b, ], windowLock <6ce53220, 3b3e0aba>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f82e0c6d660
[apply] , SurfaceHandle 0x7f82e0c69e60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 640x480
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedSurface null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@33682598, com.jogamp.newt.event.TraceWindowAdapter@7a7c3885, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@7162e295, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1309de5b, ], windowLock <6ce53220, 3b3e0aba>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664824013 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664852056 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e183f5c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e183f5c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664854350 d 84ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664854434 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664854450 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7402d5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664855600 d 26ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664855638 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664855640 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664856770 d 13ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@456dfa45, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e18631b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e18631b0
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664856808 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664856821 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e0c69e60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e0c69e60
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664857953 d 33ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664857998 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664858000 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6aba4211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664859134 d 37ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664859278 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664859280 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664860407 d 15ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e0c69e60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e0c69e60
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664860540 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664860542 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@565bb966, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664861670 d 31ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664861803 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664861805 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6983d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1878f40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664862943 d 23ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@dfa6d18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e1869110
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e1869110
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864072 d 20ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864194 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864196 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864196 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664864203 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@585976c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e0c6a3d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e0c6a3d0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664865337 d 30ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7174d93a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f82e18879c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f82e18879c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866496 d 23ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866621 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866623 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866624 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664866629 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664866694 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowNativeRecreate01aSimple took 2.467 sec
[apply] Testcase: testWindowNativeRecreate01bSimple took 2.357 sec
[apply] Testcase: testWindowDecor01aSimple took 1.279 sec
[apply] Testcase: testWindowDecor01bSimple took 1.262 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.264 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.397 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.425 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664868409 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664877434 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
[apply] 2013-06-08 06:14:38.784 java[21469:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27a897a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f7f8b8483d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f7f8b8483d0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664879617 d 83ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664879838 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664879858 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] junit.framework.TestListener: endTest(testWindowDecor01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f7f8ac5be60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f7f8ac5be60
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664880994 d 27ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664881239 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664881256 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664881258 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664881258 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b3e0aba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f7f8ac6d680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7f7f8ac6d680
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664882390 d 38ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664882430 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664882431 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7f7f8b858e50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7f7f8b858e50
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883532 d 25ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883558 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883558 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883806 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883810 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664884040 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664884059 d 0ms]]
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f7f8b858cb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7f7f8b858cb0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664885210 d 47ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664885257 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664885257 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e61a907, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7f7f8b87d5a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7f7f8b87d5a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886383 d 19ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886403 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886403 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886626 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886628 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886876 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886891 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 18.615 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664868409 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664877434 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27a897a9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f7f8b8483d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f7f8b8483d0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664879617 d 83ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664879838 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664879858 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7dc5ddc9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f7f8ac5be60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f7f8ac5be60
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664880994 d 27ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664881239 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664881256 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664881258 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664881258 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3b3e0aba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f7f8ac6d680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7f7f8ac6d680
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664882390 d 38ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664882430 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664882431 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7f7f8b858e50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7f7f8b858e50
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883532 d 25ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883558 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883558 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883806 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664883810 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664884040 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664884059 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7f7f8b858cb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7f7f8b858cb0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664885210 d 47ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664885257 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664885257 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e61a907, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7f7f8b87d5a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7f7f8b87d5a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886383 d 19ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886403 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886403 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886626 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886628 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886876 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370664886891 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664886959 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecor01Simple took 1.468 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.397 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.828 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.805 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664886959 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664888778 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664894788 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] 2013-06-08 06:14:56.050 java[21475:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@51b4a74b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5356d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6c69d02b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.808 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664888778 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664894788 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f724a9d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@51b4a74b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5356d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6c69d02b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664898521 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 3.652 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664898521 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664900416 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664903424 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] 2013-06-08 06:15:04.506 java[21481:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.964 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664900416 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664903424 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664906299 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 2.82 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664906299 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664908005 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664912013 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: endTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
[apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] All[0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] 2013-06-08 06:15:13.073 java[21487:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] All[1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
[apply] All[25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
[apply] All[26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
[apply] All[27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
[apply] All[28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
[apply] All[29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
[apply] All[30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
[apply] All[31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
[apply] All[32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
[apply] All[57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
[apply] All[58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
[apply] All[59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
[apply] All[60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
[apply] All[61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
[apply] All[62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
[apply] All[63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
[apply] All[64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
[apply] All[73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
[apply] All[74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
[apply] All[75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
[apply] All[76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
[apply] All[77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
[apply] All[78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
[apply] All[79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
[apply] All[80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
[apply] All[89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
[apply] All[90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
[apply] All[91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
[apply] All[92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
[apply] All[93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
[apply] All[94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
[apply] All[95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
[apply] All[96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
[apply] All[97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
[apply] All[98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
[apply] All[99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
[apply] All[100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
[apply] All[101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
[apply] All[102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
[apply] All[103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
[apply] All[104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 0: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] [0][0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
[apply] [0][25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
[apply] [0][26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
[apply] [0][27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
[apply] [0][28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
[apply] [0][29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
[apply] [0][30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
[apply] [0][31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
[apply] [0][32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
[apply] [0][57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
[apply] [0][58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
[apply] [0][59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
[apply] [0][60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
[apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] [0][61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
[apply] [0][62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
[apply] [0][63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
[apply] [0][64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
[apply] [0][73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
[apply] [0][74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
[apply] [0][75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
[apply] [0][76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
[apply] [0][77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
[apply] [0][78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
[apply] [0][79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
[apply] [0][80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
[apply] [0][89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
[apply] [0][90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
[apply] [0][91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
[apply] [0][92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
[apply] [0][93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
[apply] [0][94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
[apply] [0][95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
[apply] [0][96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
[apply] [0][97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
[apply] [0][98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
[apply] [0][99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
[apply] [0][100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
[apply] [0][101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
[apply] [0][102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
[apply] [0][103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
[apply] [0][104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0][260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664913321 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.379 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664908005 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664912013 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
[apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] All[0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
[apply] All[25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
[apply] All[26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
[apply] All[27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
[apply] All[28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
[apply] All[29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
[apply] All[30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
[apply] All[31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
[apply] All[32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
[apply] All[57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
[apply] All[58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
[apply] All[59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
[apply] All[60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
[apply] All[61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
[apply] All[62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
[apply] All[63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
[apply] All[64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
[apply] All[73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
[apply] All[74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
[apply] All[75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
[apply] All[76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
[apply] All[77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
[apply] All[78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
[apply] All[79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
[apply] All[80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
[apply] All[89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
[apply] All[90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
[apply] All[91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
[apply] All[92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
[apply] All[93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
[apply] All[94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
[apply] All[95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
[apply] All[96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
[apply] All[97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
[apply] All[98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
[apply] All[99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
[apply] All[100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
[apply] All[101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
[apply] All[102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
[apply] All[103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
[apply] All[104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] All[149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] All[150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] All[151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] All[152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
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[apply] All[246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
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[apply] All[251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] All[260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] All[261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] All[262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] All[263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 0: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] [0][0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0][21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] [0][22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] [0][23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] [0][24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
[apply] [0][25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
[apply] [0][26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
[apply] [0][27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
[apply] [0][28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
[apply] [0][29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
[apply] [0][30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
[apply] [0][31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
[apply] [0][32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0][33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
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[apply] [0][257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] [0][259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
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[apply] [0][261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] [0][262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
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[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664913321 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo00 took 0.009 sec
[apply] Testcase: testScreenModeInfo01 took 0.222 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664915314 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664918321 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] 2013-06-08 06:15:19.569 java[21493:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbcc484f7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbcc484f7b0
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[apply] 86: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] 87: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] 88: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
[apply] 89: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
[apply] 90: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
[apply] 91: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
[apply] 92: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
[apply] 93: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
[apply] 94: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
[apply] 95: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
[apply] 96: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
[apply] 97: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
[apply] 98: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
[apply] 99: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
[apply] 100: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
[apply] 101: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
[apply] 102: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
[apply] 103: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
[apply] 104: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 105: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 106: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 107: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 108: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 109: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 110: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 111: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 112: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 113: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 114: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 115: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 116: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 117: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 118: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 119: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 120: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 121: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 122: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 123: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 124: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 125: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 126: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 127: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 128: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 129: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 130: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 131: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 132: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 133: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 134: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 135: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 136: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 137: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 138: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 139: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 140: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 141: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 142: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 143: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 144: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] 145: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] 146: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] 147: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] 148: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] 149: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] 150: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] 151: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] 152: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 153: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 154: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 155: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 156: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 157: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 158: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 159: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 160: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 161: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 162: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 163: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 164: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 165: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 166: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 167: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 168: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 169: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 170: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 171: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 172: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 173: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 174: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 175: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 176: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 177: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 178: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 179: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 180: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 181: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 182: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 183: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 184: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 185: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 186: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 187: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 188: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 189: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 190: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 191: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 192: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 193: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 194: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 195: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 196: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 197: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 198: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 199: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 200: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 201: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 202: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 203: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 204: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 205: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 206: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 207: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 208: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 209: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 210: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 211: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 212: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 213: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 214: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 215: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 216: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 217: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 218: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 219: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 220: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 221: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 222: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 223: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 224: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 225: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 226: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 227: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 228: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 229: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 230: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 231: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 232: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 233: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 234: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 235: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 236: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 237: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 238: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 239: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 240: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 241: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 242: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 243: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 244: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 245: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 246: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 247: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 248: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 249: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 250: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 251: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 252: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 253: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 254: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 255: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 256: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 257: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 258: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 259: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 260: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 261: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 262: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 263: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] .26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664920808 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.57 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664915314 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664918321 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fbcc484f7b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fbcc484f7b0
[apply] 0: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] 1: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] 2: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] 3: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] 4: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] 5: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] 6: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] 7: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] 8: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] 9: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] 10: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] 11: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] 12: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] 13: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] 14: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
[apply] 15: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
[apply] 16: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] 17: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
[apply] 18: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
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[apply] 250: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 251: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 252: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 253: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 254: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 255: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 256: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 257: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 258: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 259: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] 260: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] 261: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
[apply] 262: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
[apply] 263: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
[apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664920808 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo01 took 2.417 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664922750 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] 2013-06-08 06:15:37.678 java[21499:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664948789 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] junit.framework.TestListener: startTest(testFullscreenChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] junit.framework.TestListener: endTest(testFullscreenChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf2c468b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fbbf2c468b0
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf2c468b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
[apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45660d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf2c597e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fbbf2c597e0
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] set FS pre 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf2c597e0
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf2c597e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
[apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post)
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53d439fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d2368df
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf41982c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fbbf41982c0
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf41982c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf41982c0
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
[apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 95.687 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664922750 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370664948789 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf4164ce0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf2c468b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fbbf2c468b0
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf2c468b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
[apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45660d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf2c597e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fbbf2c597e0
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] set FS pre 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf2c597e0
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf2c597e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
[apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53d439fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d2368df
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf41982c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fbbf41982c0
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbbf41982c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fbbf41982c0
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
[apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665018359 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testFullscreenChange01 took 7.916 sec
[apply] Testcase: testScreenModeChange01 took 14 sec
[apply] Testcase: testScreenModeChangeWithFS01Pre took 22.232 sec
[apply] Testcase: testScreenModeChangeWithFS01Post took 22.252 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665018359 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665019964 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:17:00.537 java[21511:d903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.702 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665019964 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8542529, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7f9bba434230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665032590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeChange01 took 9.421 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665032590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665034357 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] 2013-06-08 06:17:29.223 java[21519:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665063401 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
[apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ1)
[apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7feb41444550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7feb41444550
[apply] Time for visible/pos: 127 ms
[apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [1] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [1] current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7feb41444550
[apply] Test.1: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
[apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7feb41444550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
[apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
[apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ1)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ2)
[apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ2)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665081845 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 47.55 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665034357 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665063401 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
[apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7feb41444550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7feb41444550
[apply] Time for visible/pos: 127 ms
[apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [1] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] [1] current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
[apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7feb41444550
[apply] Test.1: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
[apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7feb41444550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
[apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665081845 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeChangeSingleQ1 took 15.229 sec
[apply] Testcase: testScreenModeChangeSingleQ2 took 0.025 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665083737 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665086744 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:18:07.662 java[21527:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
[apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fc03a847a00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fc03a847a00
[apply] Time for visible/pos: 122 ms
[apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.1: Window monitor: [ 0 / 0 1920 x 1200 ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fc03a847a00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fc03a847a00
[apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.2: Window monitor: [ 0 / 0 1920 x 1200 ]
[apply] junit.framework.TestListener: endTest(testScreenFullscreenSingleQ1)
[apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ2)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
[apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
[apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
[apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
[apply] junit.framework.TestListener: endTest(testScreenFullscreenSingleQ2)
[apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanQ1Q2)
[apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanQ1Q2)
[apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanALL)
[apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanALL)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 16.589 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665083737 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665086744 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
[apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fc03a847a00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fc03a847a00
[apply] Time for visible/pos: 122 ms
[apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
[apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.1: Window monitor: [ 0 / 0 1920 x 1200 ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fc03a847a00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fc03a847a00
[apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ]
[apply] Test.2: Window monitor: [ 0 / 0 1920 x 1200 ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
[apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
[apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
[apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665100249 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenFullscreenSingleQ1 took 10.252 sec
[apply] Testcase: testScreenFullscreenSingleQ2 took 0.022 sec
[apply] Testcase: testScreenFullscreenSpanQ1Q2 took 0.022 sec
[apply] Testcase: testScreenFullscreenSpanALL took 0.02 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665100249 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665102085 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665107095 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:18:27.704 java[21533:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f889202afa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f889202afa0
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] Your platform has no rotation support, sorry
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665113587 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.563 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665102085 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665107095 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f889202afa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f889202afa0
[apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
[apply] Your platform has no rotation support, sorry
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665113587 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenRotationChange01 took 3.304 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665115353 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testCloseGLWindow)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665120363 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] 2013-06-08 06:18:41.512 java[21539:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9b83456450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f9b83456450
[apply] junit.framework.TestListener: endTest(testCloseGLWindow)
[apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.835 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665115353 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665120363 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9b83456450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f9b83456450
[apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665123082 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCloseGLWindow took 2.648 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665123082 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665124923 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665130936 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
[apply] 2013-06-08 06:18:51.420 java[21545:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos)
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665136773 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 11.913 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665124923 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665130936 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665136773 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecorSimpleWMPos took 1.2 sec
[apply] Testcase: testWindowDecorSimpleUserPos took 0.042 sec
[apply] Testcase: testWindowNativeRecreate01Simple took 2.259 sec
[apply] Testcase: testWindowDecorDestroyWinTwiceA took 1.135 sec
[apply] Testcase: testWindowDecorTwoWin took 1.141 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665138828 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665140834 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2013-06-08 06:19:01.723 java[21551:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894169070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894169070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9892c4b1b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 2, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894169070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894169070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9892c4b1b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 43, B3: 43
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894148a30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894148a30
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9892c52590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 2, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9894168c80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894199280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894199280
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9892c76f10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9892c76f10
[apply] Frames(2) 0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894199dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894199dd0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 18
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9892c652f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 22
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5df4e571, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f989416bfd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f989416bfd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@43ee148b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9894168c80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9892c86140
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9892c86140
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ce669e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b33a0e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ba8773c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a00185, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9894168c80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 21.517 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665138828 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665140834 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894169070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894169070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9892c4b1b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 2, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894169070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894169070
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9892c4b1b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 43, B3: 43
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894148a30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894148a30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9892c52590
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 2, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9894168c80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894199280
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894199280
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9892c76f10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9892c76f10
[apply] Frames(2) 0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894199dd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894199dd0
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 18
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9892c652f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 22
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f989419b7e0
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5df4e571, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f989416bfd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f989416bfd0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@43ee148b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9894168c80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x2SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665160262 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] 40, swapInterval 1, drawable 0x7f9892c86140
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9892c86140
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ce669e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b33a0e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ba8773c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a00185, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9894168c80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9894172950
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665160262 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy took 2.752 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 4.349 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 4.536 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 3.221 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 3.5 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665162199 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665176222 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] 2013-06-08 06:19:37.223 java[21557:f703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8d81c78450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.226 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665162199 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665176222 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8d81c78450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f8d81c90840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665178347 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.056 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665178347 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665180131 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665188145 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] 2013-06-08 06:19:49.223 java[21563:d903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fb138c4e340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fb138c4e340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fb138c4e340
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fb138c6b4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb138c4e340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.121 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665180131 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665188145 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fb138c4e340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fb138c4e340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7fb138c4e340
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a0fced4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7fb138c6b4d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb138c4e340
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665191190 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 1.996 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370665191190 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] 2013-06-08 06:20:04.062 java[21572:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.459 sec
[junit]
[junit] Testcase: testX11WindowMemoryLeak took 9.349 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.459 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT
[junit] SLOCK [T main @ 1370665210647 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665267755 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-06-08 06:21:09.612 java[21585:d60b] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094c7100
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a94c080
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a99e000
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a923050
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094cb720
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094cca40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a99b8f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a999650
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a99bb20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a99ba00
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a999760
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9a4e90
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094e5810
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6b40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094cb5d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a98dd80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a930c80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9acb90
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a98dd80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6960
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d0210d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9a83e0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9b26b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6960
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6960
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d01c1f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6960
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094edfb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9b15f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094edfb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] 2013-06-08 06:21:18.277 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9c9150
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:18.442 java[21585:f003] invalid address
[junit] Loop # 1 / 15
[junit] 2013-06-08 06:21:18.492 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094ee0d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:18.659 java[21585:f003] invalid address
[junit] Loop # 2 / 15
[junit] 2013-06-08 06:21:18.702 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d007f80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:18.893 java[21585:f003] invalid address
[junit] Loop # 3 / 15
[junit] 2013-06-08 06:21:18.943 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094ed120
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:19.109 java[21585:f003] invalid address
[junit] Loop # 4 / 15
[junit] 2013-06-08 06:21:19.153 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9aea60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:19.326 java[21585:f003] invalid address
[junit] Loop # 5 / 15
[junit] 2013-06-08 06:21:19.377 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d007d30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:19.544 java[21585:f003] invalid address
[junit] Loop # 6 / 15
[junit] 2013-06-08 06:21:19.592 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d03b790
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:19.761 java[21585:f003] invalid address
[junit] Loop # 7 / 15
[junit] 2013-06-08 06:21:19.810 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d01e2c0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:19.976 java[21585:f003] invalid address
[junit] Loop # 8 / 15
[junit] 2013-06-08 06:21:20.026 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094ee760
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:20.193 java[21585:f003] invalid address
[junit] Loop # 9 / 15
[junit] 2013-06-08 06:21:20.237 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d0093f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:20.410 java[21585:f003] invalid address
[junit] Loop # 10 / 15
[junit] 2013-06-08 06:21:20.455 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d03bbb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:20.661 java[21585:f003] invalid address
[junit] Loop # 11 / 15
[junit] 2013-06-08 06:21:20.711 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d00c580
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:20.878 java[21585:f003] invalid address
[junit] Loop # 12 / 15
[junit] 2013-06-08 06:21:20.928 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d00e350
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:21.094 java[21585:f003] invalid address
[junit] Loop # 13 / 15
[junit] 2013-06-08 06:21:21.137 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d0315a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:21.345 java[21585:f003] invalid address
[junit] Loop # 14 / 15
[junit] 2013-06-08 06:21:21.393 java[21585:f003] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a996b50
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:21.595 java[21585:f003] invalid address
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1370665281695 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 71.135 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665210647 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665267755 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094c7100
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a94c080
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a99e000
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a923050
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094cb720
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094cca40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a99b8f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a999650
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a99bb20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a99ba00
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a999760
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9a4e90
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094e5810
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6b40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094cb5d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a98dd80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a930c80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9acb90
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a98dd80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6960
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d0210d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9a83e0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a9b26b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6960
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6960
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d01c1f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094d6960
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094edfb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094edfb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d01e2c0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094ee760
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d0093f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d03bbb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d00c580
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d00e350
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d0315a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a996b50
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1370665281695 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Onscreen took 4.365 sec
[junit] Testcase: test02OffscreenFBO took 3.283 sec
[junit] Testcase: test03OffscreenPBuffer took 3.358 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 71.135 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665210647 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665267755 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094c7100
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a94c080
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a923050
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094cb720
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2094cca40
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a99b8f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a999650
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d0093f0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d03bbb0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d00c580
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d00e350
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20d0315a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa20a996b50
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1370665281695 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT
[junit] SLOCK [T main @ 1370665283759 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665295780 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-06-08 06:21:36.981 java[21598:ec03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094a1500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094a1500
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc770
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9ccdd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9ccdd0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d2080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d2080
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b1ef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b1ef0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2d20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2d20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c7c10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c7c10
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c8d60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c8d60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d000d30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d000d30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ca0a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ca0a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:45.118 java[21598:12c8b] invalid address
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d117dc0
[junit] 2013-06-08 06:21:45.153 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ce630
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:45.277 java[21598:12c8b] invalid address
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:45.364 java[21598:1564f] invalid address
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c8980
[junit] 2013-06-08 06:21:45.395 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d1f30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:45.528 java[21598:1564f] invalid address
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:45.617 java[21598:12197] invalid address
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b3a00
[junit] 2013-06-08 06:21:45.649 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9c07d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:45.827 java[21598:12197] invalid address
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:45.914 java[21598:13d87] invalid address
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9d7530
[junit] 2013-06-08 06:21:45.945 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d024800
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:46.110 java[21598:13d87] invalid address
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:46.197 java[21598:11b9b] invalid address
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094e9650
[junit] 2013-06-08 06:21:46.233 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2700
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:46.427 java[21598:11b9b] invalid address
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:46.516 java[21598:10eab] invalid address
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d1f30
[junit] 2013-06-08 06:21:46.546 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ce650
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:46.710 java[21598:10eab] invalid address
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:46.801 java[21598:137cf] invalid address
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9f1920
[junit] 2013-06-08 06:21:46.829 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e1820
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:46.995 java[21598:137cf] invalid address
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:47.121 java[21598:1557f] invalid address
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9c8a40
[junit] 2013-06-08 06:21:47.153 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e0010
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:47.328 java[21598:1557f] invalid address
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:47.419 java[21598:15a2b] invalid address
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dc580
[junit] 2013-06-08 06:21:47.448 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9cb420
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:47.579 java[21598:15a2b] invalid address
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:47.664 java[21598:134b3] invalid address
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094cf840
[junit] 2013-06-08 06:21:47.696 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d0127d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:47.829 java[21598:134b3] invalid address
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:47.916 java[21598:14983] invalid address
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d11a2d0
[junit] 2013-06-08 06:21:47.947 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd609480940
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:48.079 java[21598:14983] invalid address
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:48.164 java[21598:139b7] invalid address
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d4550
[junit] 2013-06-08 06:21:48.196 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c5860
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:48.328 java[21598:139b7] invalid address
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:48.411 java[21598:15c4b] invalid address
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b8fe0
[junit] 2013-06-08 06:21:48.443 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9be4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:48.612 java[21598:15c4b] invalid address
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:48.699 java[21598:15e77] invalid address
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d0060
[junit] 2013-06-08 06:21:48.743 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9c3630
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:48.913 java[21598:15e77] invalid address
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] 2013-06-08 06:21:49.003 java[21598:13cbb] invalid address
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d110df0
[junit] 2013-06-08 06:21:49.032 java[21598:f50b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d029280
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:21:49.164 java[21598:13cbb] invalid address
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1370665309287 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 25.653 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665283759 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665295780 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094a1500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094a1500
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc770
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9ccdd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9ccdd0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d2080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d2080
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b1ef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b1ef0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2d20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2d20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c7c10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c7c10
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c8d60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c8d60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d000d30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d000d30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ca0a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ca0a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d117dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ce630
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c8980
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d1f30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b3a00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9c07d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9d7530
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d024800
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094e9650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2700
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d1f30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ce650
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9f1920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e1820
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9c8a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e0010
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dc580
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9cb420
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094cf840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d0127d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d11a2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd609480940
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d4550
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c5860
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b8fe0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9be4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d0060
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9c3630
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d110df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d029280
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1370665309287 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Onscreen took 3.713 sec
[junit] Testcase: test02OffscreenFBO took 3.939 sec
[junit] Testcase: test03OffscreenPBuffer took 4.141 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 25.653 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665283759 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665295780 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094a1500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094a1500
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc770
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9ccdd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9ccdd0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dec60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094bc4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d2080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d2080
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b1ef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b1ef0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2d20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2d20
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c7c10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c7c10
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c8d60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c8d60
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e4ed0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d000d30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d000d30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ca0a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ca0a0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a96de80
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2200
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d6ba0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] Loop # 0 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d117dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ce630
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 1 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c8980
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d1f30
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 2 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b3a00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9c07d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 3 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9d7530
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d024800
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 4 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094e9650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e2700
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 5 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d1f30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094ce650
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 6 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9f1920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e1820
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 7 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9c8a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9e0010
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 8 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9dc580
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9cb420
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 9 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094cf840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d0127d0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 10 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d11a2d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd609480940
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 11 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d4550
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094c5860
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 12 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094b8fe0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9be4b0
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 13 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd6094d0060
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60a9c3630
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
[junit] Loop # 14 / 15
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d110df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd60d029280
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
[junit] SLOCK [T main @ 1370665309287 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] SLOCK [T main @ 1370665310649 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665329692 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@5815338
[junit] BB.1: java.lang.Object@5815338
[junit] BB.2
[junit] AA.1
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.89 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665310649 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665329692 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@5815338
[junit] BB.1: java.lang.Object@5815338
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1370665331406 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.05 sec
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1370665331406 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.89 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665310649 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665329692 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@5815338
[junit] BB.1: java.lang.Object@5815338
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1370665331406 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] SLOCK [T main @ 1370665332886 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665344904 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] 2013-06-08 06:22:26.258 java[21615:e903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94c1780
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94c1780
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@710ca208, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e9ac0f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5759780d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] 2013-06-08 06:22:30.970 java[21615:f60b] invalid address
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] 2013-06-08 06:22:31.036 java[21615:f60b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@666c5482, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4945f939
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ed32c4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] 2013-06-08 06:22:31.166 java[21615:f60b] invalid address
[junit] 2013-06-08 06:22:31.213 java[21615:f60b] invalid address
[junit] 2013-06-08 06:22:31.229 java[21615:f60b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] 2013-06-08 06:22:31.296 java[21615:f60b] invalid address
[junit] 2013-06-08 06:22:31.339 java[21615:f60b] invalid address
[junit] 2013-06-08 06:22:31.360 java[21615:f60b] invalid address
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:22:31.535 java[21615:f60b] invalid address
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 18.86 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665332886 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665344904 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94c1780
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94c1780
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] SLOCK [T main @ 1370665351655 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@710ca208, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e9ac0f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5759780d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@666c5482, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4945f939
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ed32c4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1370665351655 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.668 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.347 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.441 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.43 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.418 sec
[junit] Testcase: testGL2OffScreenAutoDblBuf took 0.434 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.384 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.419 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.479 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.613 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 18.86 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665332886 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665344904 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94c1780
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94c1780
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94c1780
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9dfa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaa19a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaa9c240
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@710ca208, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@141dddba, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d732ed2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94df080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94df080
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e9ac0f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fbaaaa0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5759780d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94d1360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@666c5482, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4945f939
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ed32c4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f9fbaaa6170
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f9fbaab1110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f9fb94e8dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1370665351655 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] SLOCK [T main @ 1370665353245 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665359257 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] 2013-06-08 06:22:40.341 java[21622:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1ce3570c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@42aa0877[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@22e90943, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <715f1f9c, 1c1474ea>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df1bd98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@78dc9766[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5a57e787[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@126d2380, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3b35b1f3, 4235e6e3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d2a73d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61672bbb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3c6833f2[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@21bfa3d3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c9c82f4, 5759780d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c2c9103, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebc5e190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50903025[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a48f675[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5edf2d38, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e11e831, 39a2f02e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@739abd2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f98d58
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@336d8196[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5a56b93a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@b07108e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ccfe049, 338e18a3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74002515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5a92668c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@418a9fc8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@56278e83, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3efd66a5, 6e5dfaf1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44739f3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2dc0435
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a98350a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ec24193
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10cbd8dc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@370a5c21[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@23de4dd8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <57c8b24d, 39320a41>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d469658, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@758689a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3b5a3a
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4e1263db[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1959e6e8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@54a6af6e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b478a2d, 5c09624>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] 2013-06-08 06:22:46.422 java[21622:15323] invalid address
[junit] 2013-06-08 06:22:46.456 java[21622:f80b] invalid address
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@962522b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5b1773
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6760bf50
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05236
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ebccaac0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebccaac0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebccaac0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] 2013-06-08 06:22:46.617 java[21622:15323] invalid address
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] 2013-06-08 06:22:46.771 java[21622:15323] invalid address
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2180b22e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@831fb31[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@27958cc2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b4c28db, 750e687b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] 2013-06-08 06:22:46.994 java[21622:15323] invalid address
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 13.991 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] SLOCK [T main @ 1370665367111 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1ce3570c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@42aa0877[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@22e90943, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <715f1f9c, 1c1474ea>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@78dc9766[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5a57e787[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@126d2380, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3b35b1f3, 4235e6e3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61672bbb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3c6833f2[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@21bfa3d3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c9c82f4, 5759780d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50903025[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a48f675[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5edf2d38, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e11e831, 39a2f02e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@336d8196[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5a56b93a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@b07108e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ccfe049, 338e18a3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5a92668c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@418a9fc8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@56278e83, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3efd66a5, 6e5dfaf1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10cbd8dc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@370a5c21[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@23de4dd8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <57c8b24d, 39320a41>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4e1263db[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1959e6e8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@54a6af6e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b478a2d, 5c09624>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2180b22e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@831fb31[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@27958cc2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b4c28db, 750e687b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665353245 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665359257 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df1bd98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d2a73d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c2c9103, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebc5e190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@739abd2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f98d58
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74002515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44739f3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2dc0435
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a98350a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ec24193
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d469658, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@758689a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3b5a3a
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@962522b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5b1773
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6760bf50
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05236
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ebccaac0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebccaac0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebccaac0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1370665367111 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.528 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.398 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.567 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.598 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.501 sec
[junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.665 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.588 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.619 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.614 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.655 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 13.991 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1ce3570c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@42aa0877[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@22e90943, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <715f1f9c, 1c1474ea>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@78dc9766[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5a57e787[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@126d2380, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3b35b1f3, 4235e6e3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61672bbb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3c6833f2[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@21bfa3d3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c9c82f4, 5759780d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50903025[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a48f675[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5edf2d38, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e11e831, 39a2f02e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@336d8196[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5a56b93a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@b07108e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ccfe049, 338e18a3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5a92668c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@418a9fc8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@56278e83, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3efd66a5, 6e5dfaf1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@10cbd8dc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@370a5c21[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@23de4dd8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <57c8b24d, 39320a41>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4e1263db[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1959e6e8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@54a6af6e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b478a2d, 5c09624>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
[junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2180b22e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@831fb31[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedSurface null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@27958cc2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4b4c28db, 750e687b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665353245 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665359257 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df1bd98, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25071521
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d2a73d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8b6470
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c2c9103, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebc5e190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebc5e190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebc5e190
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@739abd2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f98d58
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@265a2eaa
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd1a30
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74002515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8cdae0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44739f3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2dc0435
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a98350a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ec24193
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d469658, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@758689a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3b5a3a
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ec8e5840
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@962522b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5b1773
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6760bf50
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05236
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f89ebccaac0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebccaac0
[junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f89ebccaac0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f89ec8d0360
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f89ebcd3bd0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1370665367111 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] SLOCK [T main @ 1370665368808 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665370814 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130608
[junit] Implementation Build: 2.0-b673-20130608
[junit] Implementation Branch: master
[junit] Implementation Commit: 959d6d83ec26152343d538287c02eeebf0dcf238
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130608
[junit] Implementation Build: 2.0-b995-20130608
[junit] Implementation Branch: master
[junit] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[junit] -----------------------------------------------------------------------------------------------------
[junit] 2013-06-08 06:22:51.879 java[21629:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
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[junit] GL2ES2 true
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[junit] Profiles
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[junit] GLProfile[GL3/GL3.hw]
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[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
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[junit] Swap Interval -1
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[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.471 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665368808 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665370814 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130608
[junit] Implementation Build: 2.0-b673-20130608
[junit] Implementation Branch: master
[junit] Implementation Commit: 959d6d83ec26152343d538287c02eeebf0dcf238
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130608
[junit] Implementation Build: 2.0-b995-20130608
[junit] Implementation Branch: master
[junit] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
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[junit] Profiles
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[junit]
[junit]
[junit] Desktop Capabilities:
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[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
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[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
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[junit] Profiles
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[junit]
[junit] Swap Interval -1
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[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[junit] GL_EXTENSIONS 134
[junit] SLOCK [T main @ 1370665373187 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1370665373187 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testMain took 2.287 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.471 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665368808 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665370814 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130608
[junit] Implementation Build: 2.0-b673-20130608
[junit] Implementation Branch: master
[junit] Implementation Commit: 959d6d83ec26152343d538287c02eeebf0dcf238
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0.2-rc-20130608
[junit] Implementation Build: 2.0-b995-20130608
[junit] Implementation Branch: master
[junit] Implementation Commit: cbd7bf1d65a253381b0775d57c0c949c75aef008
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
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[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1370665373187 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] SLOCK [T main @ 1370665374451 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665380462 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] 2013-06-08 06:23:01.355 java[21636:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@494eaec9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21ed5459
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffb4c8a8df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffb4c8a96e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1370665385202 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.84 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665374451 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665380462 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@494eaec9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21ed5459
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffb4c8a8df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffb4c8a96e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1370665385202 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testInfo00 took 0.306 sec
[junit] Testcase: test01_GLDefault took 3.013 sec
[junit] Testcase: test01_GL3 took 1.182 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.84 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665374451 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665380462 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@494eaec9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21ed5459
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffb4c8a8df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ffb4c8a96e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1370665385202 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] SLOCK [T main @ 1370665386743 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665405779 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] 2013-06-08 06:23:26.684 java[21642:d007] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aab7165, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] 0 s: 60 f / 991 ms, 60.5 fps, 16 ms/f; total: 60 f, 60.5 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18682406, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1370665410672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 24.086 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665386743 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665405779 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aab7165, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] 0 s: 60 f / 991 ms, 60.5 fps, 16 ms/f; total: 60 f, 60.5 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18682406, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1370665410672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_GLDefault took 3.379 sec
[junit] Testcase: test02_GL3 took 1.278 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 24.086 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665386743 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665405779 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aab7165, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff4228992e0
[junit] 0 s: 60 f / 991 ms, 60.5 fps, 16 ms/f; total: 60 f, 60.5 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18682406, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff422e0bbf0
[junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1370665410672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] SLOCK [T main @ 1370665412295 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665413299 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-06-08 06:23:34.515 java[21649:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@5df4e571
[junit] BB.1: java.lang.Object@5df4e571
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.771 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665412295 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665413299 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@5df4e571
[junit] BB.1: java.lang.Object@5df4e571
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1370665414910 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.041 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.771 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665412295 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665413299 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@5df4e571
[junit] BB.1: java.lang.Object@5df4e571
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1370665414910 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665414910 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] SLOCK [T main @ 1370665416610 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665419616 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] GearsGL2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2c5431, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f7cf6b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e152f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1370665422801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.301 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665416610 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665419616 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] GearsGL2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2c5431, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f7cf6b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e152f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1370665422801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.775 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.301 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665416610 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665419616 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] GearsGL2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d2c5431, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f7cf6b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e152f4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1370665422801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665424253 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1370665439997 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.835 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665424253 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] 2013-06-08 06:24:01.005 java[21662:e903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1370665439997 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testContextSharingCreateVisibleDestroy1 took 4.208 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.298 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.353 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.326 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.835 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665424253 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1370665439997 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] SLOCK [T main @ 1370665445263 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665451300 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902d1aa0b0
[junit] 1 s: 60 f / 1139 ms, 52.6 fps, 18 ms/f; total: 60 f, 52.6 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 3348.871ms
[junit] GLProfile.initSingleton(): 1544.93ms
[junit] Demo Code: 1800.699ms
[junit] GLProfile.shutdown(): 3.242ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1137d4a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902bcb5e60
[junit] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1630.997ms
[junit] GLProfile.initSingleton(): 558.867ms
[junit] Demo Code: 1072.019ms
[junit] GLProfile.shutdown(): 0.111ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72f864fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902d164190
[junit] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1750.405ms
[junit] GLProfile.initSingleton(): 564.596ms
[junit] Demo Code: 1185.717ms
[junit] GLProfile.shutdown(): 0.092ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5edf2d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e11e831
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902bcaffb0
[junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1683.147ms
[junit] GLProfile.initSingleton(): 599.136ms
[junit] Demo Code: 1083.917ms
[junit] GLProfile.shutdown(): 0.094ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.677 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665445263 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665451300 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902d1aa0b0
[junit] 1 s: 60 f / 1139 ms, 52.6 fps, 18 ms/f; total: 60 f, 52.6 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 3348.871ms
[junit] GLProfile.initSingleton(): 1544.93ms
[junit] Demo Code: 1800.699ms
[junit] GLProfile.shutdown(): 3.242ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1137d4a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902bcb5e60
[junit] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1630.997ms
[junit] GLProfile.initSingleton(): 558.867ms
[junit] Demo Code: 1072.019ms
[junit] GLProfile.shutdown(): 0.111ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72f864fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902d164190
[junit] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1750.405ms
[junit] GLProfile.initSingleton(): 564.596ms
[junit] Demo Code: 1185.717ms
[junit] GLProfile.shutdown(): 0.092ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5edf2d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e11e831
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902bcaffb0
[junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1683.147ms
[junit] GLProfile.initSingleton(): 599.136ms
[junit] Demo Code: 1083.917ms
[junit] GLProfile.shutdown(): 0.094ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1370665459804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01OneLife took 3.351 sec
[junit] Testcase: test01AnotherLife took 1.631 sec
[junit] Testcase: test01TwoLifes took 3.435 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.677 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665445263 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665451300 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] SLOCK [T main @ 1370665459804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902d1aa0b0
[junit] 1 s: 60 f / 1139 ms, 52.6 fps, 18 ms/f; total: 60 f, 52.6 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 3348.871ms
[junit] GLProfile.initSingleton(): 1544.93ms
[junit] Demo Code: 1800.699ms
[junit] GLProfile.shutdown(): 3.242ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1137d4a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902bcb5e60
[junit] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1630.997ms
[junit] GLProfile.initSingleton(): 558.867ms
[junit] Demo Code: 1072.019ms
[junit] GLProfile.shutdown(): 0.111ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72f864fe, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902d164190
[junit] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1750.405ms
[junit] GLProfile.initSingleton(): 564.596ms
[junit] Demo Code: 1185.717ms
[junit] GLProfile.shutdown(): 0.092ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5edf2d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e11e831
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f902bcaffb0
[junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1683.147ms
[junit] GLProfile.initSingleton(): 599.136ms
[junit] Demo Code: 1083.917ms
[junit] GLProfile.shutdown(): 0.094ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1370665459804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
[junit] SLOCK [T main @ 1370665461284 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665470300 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a29b7d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a29c9020
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14bcb90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a1474c90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14cd390
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a29cd200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14b45c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a1465a80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a2e1a900
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14d0ba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1370665478150 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.015 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665461284 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665470300 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a29b7d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a29c9020
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14bcb90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a1474c90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14cd390
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a29cd200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14b45c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a1465a80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a2e1a900
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14d0ba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1370665478150 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NormalPre_1Win took 3.197 sec
[junit] Testcase: test02NormalPost_1Win took 0.362 sec
[junit] Testcase: test03ExclPre_1Win took 0.001 sec
[junit] Testcase: test04ExclPost_1Win took 0 sec
[junit] Testcase: test05NormalPre_4Win took 1.853 sec
[junit] Testcase: test06NormalPost_4Win took 0.548 sec
[junit] Testcase: test07ExclPre_4Win took 0.001 sec
[junit] Testcase: test08ExclPost_4Win took 0 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.015 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665461284 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665470300 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a29b7d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a29c9020
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14bcb90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a1474c90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14cd390
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a29cd200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14b45c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a1465a80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a2e1a900
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fc1a14d0ba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1370665478150 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
[junit] SLOCK [T main @ 1370665479574 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665480578 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83cb9ca120
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4a2a30
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4a19c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4ba880
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83cb9e0b20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4aa990
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4b9820
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4a2be0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4e12c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4e4c00
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1370665488187 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 8.765 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665479574 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665480578 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83cb9ca120
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4a2a30
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4a19c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4ba880
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83cb9e0b20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4aa990
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4b9820
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4a2be0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4e12c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4e4c00
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1370665488187 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NormalPre_1Win took 3.046 sec
[junit] Testcase: test02NormalPost_1Win took 0.367 sec
[junit] Testcase: test03ExclPre_1Win took 0.001 sec
[junit] Testcase: test04ExclPost_1Win took 0 sec
[junit] Testcase: test05NormalPre_4Win took 1.854 sec
[junit] Testcase: test06NormalPost_4Win took 0.583 sec
[junit] Testcase: test07ExclPre_4Win took 0.001 sec
[junit] Testcase: test08ExclPost_4Win took 0 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 8.765 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665479574 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665480578 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83cb9ca120
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4a2a30
[junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4a19c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4ba880
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83cb9e0b20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4aa990
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4b9820
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4a2be0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4e12c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f83ca4e4c00
[junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] Info: Skip test: AWT + Exclusive!
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
[junit] SLOCK [T main @ 1370665488187 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT
[junit] SLOCK [T main @ 1370665489734 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665493743 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@506835fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa454960190
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 0/10.1: done
[junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549cfeb0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 0/10.2: done.
[junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d13981b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa4534c0ba0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 1/10.1: done
[junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa453485250
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 1/10.2: done.
[junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@46e06703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa453485070
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0025-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 2/10.1: done
[junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549d4500
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0035-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 2/10.2: done.
[junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@98adae2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa45498dec0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0040-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 3/10.1: done
[junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa45497cc20
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0050-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 3/10.2: done.
[junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a9300cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49198ff2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d397e5c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1996e136
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa453481f90
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 4/10.1: done
[junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa453485520
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0065-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 4/10.2: done.
[junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f79f36b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@606f8b2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b19e583
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa4549809a0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0070-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 5/10.1: done
[junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa453485a10
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0081-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 5/10.2: done.
[junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@39518cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@318efaea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa45498dec0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 6/10.1: done
[junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549841d0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0098-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 6/10.2: done.
[junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@464d41e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa454987a70
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0104-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 7/10.1: done
[junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549840a0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 7/10.2: done.
[junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6087e704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1451ef4e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f35f44e
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa453476600
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 8/10.1: done
[junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4534c1150
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0130-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 8/10.2: done.
[junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b478a2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c09624
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c1186f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b3349
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa45498dec0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 9/10.1: done
[junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4534853a0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0147-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 9/10.2: done.
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] SLOCK [T main @ 1370665511383 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.804 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665489734 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665493743 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@506835fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa454960190
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 0/10.1: done
[junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549cfeb0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 0/10.2: done.
[junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d13981b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa4534c0ba0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 1/10.1: done
[junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa453485250
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 1/10.2: done.
[junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@46e06703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa453485070
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0025-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 2/10.1: done
[junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549d4500
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0035-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 2/10.2: done.
[junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@98adae2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa45498dec0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0040-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 3/10.1: done
[junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa45497cc20
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0050-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 3/10.2: done.
[junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a9300cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49198ff2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d397e5c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1996e136
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa453481f90
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 4/10.1: done
[junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa453485520
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0065-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 4/10.2: done.
[junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f79f36b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@606f8b2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b19e583
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa4549809a0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0070-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 5/10.1: done
[junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa453485a10
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0081-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 5/10.2: done.
[junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@39518cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@318efaea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa45498dec0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 6/10.1: done
[junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549841d0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0098-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 6/10.2: done.
[junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@464d41e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa454987a70
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0104-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 7/10.1: done
[junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549840a0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 7/10.2: done.
[junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6087e704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1451ef4e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f35f44e
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa453476600
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 8/10.1: done
[junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4534c1150
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0130-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 8/10.2: done.
[junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b478a2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c09624
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c1186f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b3349
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa45498dec0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 9/10.1: done
[junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4534853a0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0147-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 9/10.2: done.
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] SLOCK [T main @ 1370665511383 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 17.542 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.804 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665489734 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665493743 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@506835fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa454960190
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 0/10.1: done
[junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549cfeb0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0002-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 0/10.2: done.
[junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d13981b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa4534c0ba0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 1/10.1: done
[junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa453485250
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 1/10.2: done.
[junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@46e06703, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa453485070
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0025-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 2/10.1: done
[junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549d4500
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0035-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 2/10.2: done.
[junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@98adae2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa45498dec0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0040-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 3/10.1: done
[junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa45497cc20
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0050-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 3/10.2: done.
[junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a9300cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49198ff2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d397e5c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1996e136
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa453481f90
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 4/10.1: done
[junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa453485520
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0065-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 4/10.2: done.
[junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f79f36b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@606f8b2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b19e583
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa4549809a0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0070-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 5/10.1: done
[junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa453485a10
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0081-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 5/10.2: done.
[junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@39518cc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@318efaea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa45498dec0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0086-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 6/10.1: done
[junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549841d0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0098-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 6/10.2: done.
[junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@464d41e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa454987a70
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0104-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 7/10.1: done
[junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4549840a0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0115-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 7/10.2: done.
[junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6087e704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1451ef4e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f35f44e
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa453476600
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 8/10.1: done
[junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4534c1150
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0130-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 8/10.2: done.
[junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b478a2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c09624
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c1186f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b3349
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa45498dec0
[junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] Test 9/10.1: done
[junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa4534853a0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0147-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] Test 9/10.2: done.
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] SLOCK [T main @ 1370665511383 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT
[junit] SLOCK [T main @ 1370665512891 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665516903 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a199939, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41ab11b0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46165b7e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65d0d124
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc669a37470
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc66848ea30
[junit] .. restoring.X
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0054-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] SLOCK [T main @ 1370665523061 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.315 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665512891 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665516903 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a199939, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41ab11b0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46165b7e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65d0d124
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc669a37470
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc66848ea30
[junit] .. restoring.X
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0054-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] SLOCK [T main @ 1370665523061 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test21GLWindowGL2ES2 took 6.064 sec
[junit] Testcase: test22GLWindowGLES2 took 0.001 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.315 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665512891 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665516903 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-3-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-3-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a199939, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41ab11b0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46165b7e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65d0d124
[junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc669a37470
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc66848ea30
[junit] .. restoring.X
[junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0054-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-3-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
[junit] SLOCK [T main @ 1370665523061 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT
[junit] SLOCK [T main @ 1370665524515 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665525520 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb98b841620
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb98b883b30
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@53dafbaf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f2e7c6a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb98aceabc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb98b835dc0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0067-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.031 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665524515 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665525520 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb98b841620
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb98b883b30
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@53dafbaf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f2e7c6a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb98aceabc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb98b835dc0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0067-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] SLOCK [T main @ 1370665532434 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLCanvasOnscreenGL2ES2 took 4.378 sec
[junit] Testcase: test02GLCanvasOnscreenGLES2 took 0.001 sec
[junit] Testcase: test11GLCanvasOffscreenGL2ES2 took 2.427 sec
[junit] Testcase: test12GLCanvasOffscreenGLES2 took 0.002 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.031 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665524515 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665525520 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb98b841620
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb98b883b30
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@53dafbaf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f2e7c6a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fb98aceabc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fb98b835dc0
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0067-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
[junit] SLOCK [T main @ 1370665532434 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665532434 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT
[junit] SLOCK [T main @ 1370665533915 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665538927 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38717323, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c3c9d7e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c3c57e30
[junit] .. restoring.X
[junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-12-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-12-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e425743, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
[junit] Thread[Thread-12-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c3ca1260
[junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c516ab00
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@318efaea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c51bc3d0
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c51f2430
[junit] .. restoring.X
[junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-16-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-16-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2afb6c5f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6087e704
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1451ef4e
[junit] Thread[Thread-16-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c51e3b70
[junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c3cc2490
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] SLOCK [T main @ 1370665554966 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 21.206 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665533915 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665538927 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38717323, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c3c9d7e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c3c57e30
[junit] .. restoring.X
[junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-12-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-12-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e425743, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
[junit] Thread[Thread-12-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c3ca1260
[junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c516ab00
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@318efaea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c51bc3d0
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c51f2430
[junit] .. restoring.X
[junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-16-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-16-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2afb6c5f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6087e704
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1451ef4e
[junit] Thread[Thread-16-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c51e3b70
[junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c3cc2490
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] SLOCK [T main @ 1370665554966 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLCanvasOnScrn2GLWindowGL2ES2 took 5.573 sec
[junit] Testcase: test02GLCanvasOnScrn2GLWindowGLES2 took 0.001 sec
[junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 3.404 sec
[junit] Testcase: test12GLWindow2GLCanvasOnScrnGLES2 took 0.001 sec
[junit] Testcase: test21GLCanvasOffScrn2GLWindowGL2ES2 took 3.493 sec
[junit] Testcase: test22GLCanvasOffScrn2GLWindowGLES2 took 0.001 sec
[junit] Testcase: test31GLWindow2GLCanvasOffScrnGL2ES2 took 3.46 sec
[junit] Testcase: test32GLWindow2GLCanvasOffScrnGLES2 took 0.002 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 21.206 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665533915 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665538927 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38717323, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c3c9d7e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c3c57e30
[junit] .. restoring.X
[junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-12-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-12-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e425743, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b5b8520
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
[junit] Thread[Thread-12-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-12-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c3ca1260
[junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c516ab00
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOnscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@318efaea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c51bc3d0
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[Thread-14,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c51f2430
[junit] .. restoring.X
[junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0064-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[Thread-14-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLWindow
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
[junit] Thread[Thread-16-null,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[Thread-16-null,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2afb6c5f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6087e704
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a4fe91e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1451ef4e
[junit] Thread[Thread-16-null,5,main] GearsES2.init FIN
[junit] Thread[Thread-16-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc7c51e3b70
[junit] Thread-16-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] .. preserving.0
[junit] .. preserving.X
[junit] GLAD Lifecycle.X GLWindow
[junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
[junit] .. restoring.0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc7c3cc2490
[junit] .. restoring.X
[junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] GLAD Lifecycle.X GLCanvasOffscreen
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] Profile GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
[junit] SLOCK [T main @ 1370665554966 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] SLOCK [T main @ 1370665556530 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665560537 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1167e3a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc07c893890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc07c893890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc07c893890
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@342f356f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc07c89ee20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc07c89ee20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] GLES2 n/a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.548 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665556530 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665560537 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1167e3a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc07c893890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc07c893890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc07c893890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@342f356f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc07c89ee20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc07c89ee20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1370665563968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 1.273 sec
[junit] Testcase: test02GL2 took 0.584 sec
[junit] Testcase: test02ES2 took 0 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.548 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665556530 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665560537 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1167e3a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc07c893890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc07c893890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc07c893890
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@342f356f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc07c89ee20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc07c89ee20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1370665563968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665563968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] SLOCK [T main @ 1370665565595 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665566600 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] windowClosing() called ..
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.954 sec
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665565595 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665566600 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1370665567442 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01WindowClosing took 0.786 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1370665567442 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.954 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665565595 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665566600 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1370665567442 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] SLOCK [T main @ 1370665569182 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665571188 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d02b2b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4c05e3c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4cb533b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4c0a0010
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fab4c0a0010
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6a510e39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4b4e84c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fab4b4e84c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4b4e8860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fab4b4e8860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.674 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665569182 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665571188 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d02b2b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4c05e3c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4cb533b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4c0a0010
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fab4c0a0010
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6a510e39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4b4e84c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fab4b4e84c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4b4e8860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fab4b4e8860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1370665574729 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove3Times took 2.1 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.674 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665569182 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665571188 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d02b2b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4c05e3c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4cb533b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4c0a0010
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fab4c0a0010
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6a510e39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4b4e84c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fab4b4e84c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab4b4e8860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fab4b4e8860
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1370665574729 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665574729 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] SLOCK [T main @ 1370665576359 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665592391 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@619646fd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56cb07ef
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b76086d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c7e4d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c7e4d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78688954, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f342545
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@387b1641
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f2225f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac7987d380
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac7987d380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49b09282, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6762ba99
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8c7d6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bb7b407
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798be1d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 29, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798be1d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cdf0256, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55127b52
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@305e7020
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8135daf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798c87d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798c87d0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798c87d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49f10a67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe2161d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@641a034d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67cee792
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 287, frames 151244, fps 526829.25], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 288, frames 151645, fps 526458.3], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19108727, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c191e4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451415c8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a220e6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c56a90
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 288, frames 151655, fps 526458.3], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 529, frames 175359, fps 331417.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 342278, fps 467540.97], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 342703, fps 468114.75], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c56a90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.509 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665576359 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665592391 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@619646fd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56cb07ef
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b76086d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c7e4d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c7e4d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78688954, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f342545
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@387b1641
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f2225f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac7987d380
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac7987d380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49b09282, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6762ba99
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8c7d6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bb7b407
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798be1d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 29, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798be1d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cdf0256, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55127b52
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@305e7020
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8135daf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798c87d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798c87d0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798c87d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49f10a67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe2161d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@641a034d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67cee792
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 287, frames 151244, fps 526829.25], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 288, frames 151645, fps 526458.3], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19108727, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c191e4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451415c8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a220e6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c56a90
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 288, frames 151655, fps 526458.3], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 529, frames 175359, fps 331417.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 342278, fps 467540.97], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 342703, fps 468114.75], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c56a90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1370665600732 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFPSAnimatorStartStop took 3.406 sec
[junit] Testcase: testFPSAnimatorResumePause took 0.999 sec
[junit] Testcase: testFPSAnimatorContinue took 0.964 sec
[junit] Testcase: testAnimatorStartStop took 0.971 sec
[junit] Testcase: testAnimatorResumePause took 0.911 sec
[junit] Testcase: testAnimatorContinue took 0.972 sec
[junit] SLOCK [T main @ 1370665600732 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.509 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665576359 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665592391 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@619646fd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56cb07ef
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b76086d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c7e4d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c7e4d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78688954, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f342545
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@387b1641
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f2225f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac7987d380
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 10, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac7987d380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49b09282, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6762ba99
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8c7d6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bb7b407
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798be1d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 29, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798be1d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cdf0256, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55127b52
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@305e7020
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8135daf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798c87d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798c87d0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798c87d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@49f10a67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe2161d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@641a034d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67cee792
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 1, frames 61, fps 60000.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fac798cfe80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 287, frames 151244, fps 526829.25], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 288, frames 151645, fps 526458.3], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19108727, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c191e4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@451415c8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a220e6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c56a90
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 288, frames 151655, fps 526458.3], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 529, frames 175359, fps 331417.78], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 342278, fps 467540.97], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 732, frames 342703, fps 468114.75], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac78c56a90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1370665600732 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.788 sec
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testIncompleteGLCanvasNPE took 1.668 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.788 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true, displayable false,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] SLOCK [T main @ 1370665605495 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665609503 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.069 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665605495 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665609503 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1370665612468 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 2.861 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.069 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665605495 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665609503 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1370665612468 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665612468 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] SLOCK [T main @ 1370665613613 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665620651 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.793 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665613613 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665620651 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1370665623320 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 2.572 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.793 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665613613 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665620651 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1370665623320 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665623320 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] SLOCK [T main @ 1370665624591 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665631625 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe05b495b00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe05b495b00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] cleaning up...
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.639 sec
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665624591 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665631625 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe05b495b00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe05b495b00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1370665635135 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test02WithCheckGraphicsEnvironment took 3.405 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.639 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665624591 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665631625 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d91f801, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe05b495b00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fe05b495b00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1370665635135 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665635135 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] SLOCK [T main @ 1370665636709 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665639716 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf704c29a0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c970c0e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcf704c29a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcf704c29a0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf71980990,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@256ef705, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcf71980990
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcf71980990
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5867df9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40b86944
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcf719458b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcf719458b0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf719458b0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 0
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c061cd2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ef7de4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3228a1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10980e7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcf71938a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcf71938a70
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf71938a70,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.885 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665636709 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665639716 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf704c29a0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c970c0e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcf704c29a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcf704c29a0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf71980990,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@256ef705, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcf71980990
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcf71980990
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5867df9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40b86944
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcf719458b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcf719458b0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf719458b0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 0
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c061cd2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ef7de4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3228a1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10980e7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcf71938a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcf71938a70
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf71938a70,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] SLOCK [T main @ 1370665643443 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01RealizeGLCanvasOnAWTEDTUseFrameSize took 2.568 sec
[junit] Testcase: test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize took 0.345 sec
[junit] Testcase: test11RealizeGLCanvasOnMainTUseFrameSize took 0.403 sec
[junit] Testcase: test12RealizeGLCanvasOnMainTUseGLCanvasSize took 0.299 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.885 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665636709 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665639716 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf704c29a0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c970c0e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcf704c29a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcf704c29a0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf71980990,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@256ef705, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcf71980990
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcf71980990
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5867df9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40b86944
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcf719458b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcf719458b0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] SLOCK [T main @ 1370665643443 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf719458b0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 0
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c061cd2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ef7de4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3228a1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10980e7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcf71938a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcf71938a70
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@58e22f2b,
[junit] handle 0x7fcf71938a70,
[junit] Drawable size 512x512,
[junit] AWT pos 0/0, size 512x512,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@669980d5[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 1
[junit] XXXX-1 displayCount 1
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
[junit] SLOCK [T main @ 1370665643443 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] SLOCK [T main @ 1370665645084 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665650094 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1370665650139 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.219 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665645084 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665650094 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1370665650139 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 0.002 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.219 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665645084 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665650094 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1370665650139 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] SLOCK [T main @ 1370665651426 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665655435 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61672bbb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4945f939
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f91490a1500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@576504fa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2244d990
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f91490aee10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@108f2ca6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f91484769d0
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.124 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665651426 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665655435 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61672bbb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4945f939
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f91490a1500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@576504fa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2244d990
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f91490aee10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] SLOCK [T main @ 1370665659398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@108f2ca6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f91484769d0
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1370665659398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.63 sec
[junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.615 sec
[junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.609 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.124 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665651426 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665655435 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61672bbb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4945f939
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f91490a1500
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@576504fa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2244d990
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f91490aee10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@108f2ca6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f91484769d0
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1370665659398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT
[junit] SLOCK [T main @ 1370665660980 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665668993 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa1a1917a0
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 61, after 62
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa18ccba50
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 64, after 64
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.958 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665660980 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665668993 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa1a1917a0
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 61, after 62
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa18ccba50
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 64, after 64
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] SLOCK [T main @ 1370665676756 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Onscreen took 3.376 sec
[junit] Testcase: test02Offscreen took 2.833 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.958 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665660980 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665668993 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa1a1917a0
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 61, after 62
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] Visible Part 1/3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffa18ccba50
[junit] Invisible Part 2/3
[junit] GLCanvas invisible frame count: Before 64, after 64
[junit] Visible Part 3/3
[junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
[junit] SLOCK [T main @ 1370665676756 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665676756 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT
[junit] SLOCK [T main @ 1370665678203 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665680210 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.508 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665678203 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665680210 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] SLOCK [T main @ 1370665682556 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.248 sec
[junit] SLOCK [T main @ 1370665682556 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.508 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665678203 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665680210 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
[junit] SLOCK [T main @ 1370665682556 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665684012 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 100000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 144000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 160000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 170000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 162857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 171428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 157500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 172500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 166666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 173333.3 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 130816.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 130985.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 131154.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 131323.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 131492.9 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e46b90a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc419bc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c569c60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cc6330
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2c79710
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2c79710
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cc5bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2cc5bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0c0f66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41c27c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41c27c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@154e45b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41c62e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41c62e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2ccf000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2ccf000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dc18a4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41b1470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41b1470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3465b738, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cbef10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2cbef10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41adc20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41adc20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c33788d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cbf4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2cbf4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56e2ecc7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41ca8f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41ca8f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1370665689821 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.975 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665684012 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 132037.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 132222.2 fps, 0 ms/f
[junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 42900 f, 124709.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 124521.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 124695.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 124869.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 125043.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 124855.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 125028.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 125202.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 125375.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 125549.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43500 f, 125722.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 125533.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 125706.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 125878.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 126051.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 126224.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 126397.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 126206.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 126379.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 126551.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 126724.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 126896.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 126704.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 126876.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 127048.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 127220.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 127392.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 127564.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44580 f, 127371.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44640 f, 127542.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44700 f, 127714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44760 f, 127885.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44820 f, 128057.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44880 f, 128228.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44940 f, 128034.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45000 f, 128205.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45060 f, 128376.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45120 f, 128547.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45180 f, 128717.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45240 f, 128888.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45300 f, 129059.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45360 f, 128863.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45420 f, 129034.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45480 f, 129204.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45540 f, 129375.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45600 f, 129545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 129715.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 129518.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 129688.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 129858.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 130028.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 130198.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46020 f, 130368.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 130169.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 130338.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 130508.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 130677.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 130847.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 131016.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 130816.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 130985.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 131154.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 131323.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 131492.9 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e46b90a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc419bc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c569c60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cc6330
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2c79710
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2c79710
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cc5bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2cc5bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0c0f66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41c27c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41c27c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@154e45b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41c62e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41c62e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2ccf000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2ccf000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dc18a4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41b1470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41b1470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3465b738, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cbef10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2cbef10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41adc20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41adc20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c33788d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cbf4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2cbf4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56e2ecc7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41ca8f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41ca8f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1370665689821 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Animator took 3.08 sec
[junit] Testcase: test02FPSAnimator took 1.104 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.528 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.975 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665684012 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 80000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 100000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 144000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 160000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 170000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 154285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 162857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 171428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 157500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 165000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 172500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 166666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 173333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 186666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 174000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 186000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 174545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 185454.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 190909.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 185000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 190000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 195000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 184615.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 189230.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 184285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 188571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 192857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 197142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 188000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 192000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 196000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 187500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 191250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 195000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 198750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 190588.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 194117.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 197647.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 190000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 193333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 196666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 189473.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 192631.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 195789.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 189000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 192000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 195000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 188571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 191428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 194285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 197142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 190909.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 193636.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 196363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 190434.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 193043.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 195652.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 190000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 192500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 195000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 189600.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 192000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 194400.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 196800.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 191538.4 fps, 0 ms/f
[junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 5040 f, 168000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 170000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 166451.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 168387.1 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 126813.8 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 126981.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 127169.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 127358.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 127547.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 127735.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 127924.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 127711.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 127899.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 128087.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 128275.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 128463.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 128652.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 128437.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 128625.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 128812.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 129000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 129187.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 129375.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 129158.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 129345.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 129532.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 129719.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 129906.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 130093.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 129875.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 130062.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 130248.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42000 f, 130434.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 130621.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 130807.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 130588.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 130773.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 130959.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 131145.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 131331.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 131517.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 131296.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 131481.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 131666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 131851.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 132037.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 132222.2 fps, 0 ms/f
[junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 42900 f, 124709.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 124521.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 124695.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 124869.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 125043.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 124855.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 125028.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 125202.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 125375.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 125549.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43500 f, 125722.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 125533.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 125706.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 125878.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 126051.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 126224.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 126397.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 126206.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 126379.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 126551.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 126724.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 126896.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 126704.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 126876.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 127048.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 127220.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 127392.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 127564.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44580 f, 127371.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44640 f, 127542.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44700 f, 127714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44760 f, 127885.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44820 f, 128057.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44880 f, 128228.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44940 f, 128034.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45000 f, 128205.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45060 f, 128376.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45120 f, 128547.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45180 f, 128717.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45240 f, 128888.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45300 f, 129059.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45360 f, 128863.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45420 f, 129034.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45480 f, 129204.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45540 f, 129375.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45600 f, 129545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45660 f, 129715.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45720 f, 129518.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45780 f, 129688.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45840 f, 129858.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45900 f, 130028.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45960 f, 130198.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46020 f, 130368.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46080 f, 130169.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46140 f, 130338.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46200 f, 130508.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46260 f, 130677.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46320 f, 130847.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46380 f, 131016.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46440 f, 130816.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46500 f, 130985.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46560 f, 131154.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46620 f, 131323.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 46680 f, 131492.9 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e46b90a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63d87b85
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc419bc60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c569c60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cc6330
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47db9852
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2c79710
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2c79710
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cc5bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2cc5bd0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b0c0f66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41c27c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41c27c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@154e45b3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41c62e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41c62e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2ccf000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2ccf000
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dc18a4c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41b1470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41b1470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3465b738, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cbef10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2cbef10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c163956, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41adc20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41adc20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c33788d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bf8bd0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc2cbf4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc2cbf4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56e2ecc7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41584807
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffbc41ca8f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ffbc41ca8f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1370665689821 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] SLOCK [T main @ 1370665691693 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665694718 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c22d166, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41d47b2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48c0b30
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 548 ms, 109.4 fps, 9 ms/f; total: 240 f, 437.1 fps, 2 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 62, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 62, fps 109.48905,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48c0b30
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@50009f0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4355d3a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3ca6d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca6d90
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca6d90
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1370665702106 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.519 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665691693 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665694718 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c22d166, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41d47b2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48c0b30
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 548 ms, 109.4 fps, 9 ms/f; total: 240 f, 437.1 fps, 2 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 62, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 62, fps 109.48905,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48c0b30
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@50009f0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4355d3a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3ca6d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca6d90
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca6d90
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1370665702106 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00NoAnimator took 3.322 sec
[junit] Testcase: test01Animator took 1.22 sec
[junit] Testcase: test02FPSAnimator took 1.126 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.616 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.519 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665691693 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665694718 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c22d166, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3c99770
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@41d47b2b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48c0b30
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 548 ms, 109.4 fps, 9 ms/f; total: 240 f, 437.1 fps, 2 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 62, fps 109.48905> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 109.48905,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 62, fps 109.48905,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48c0b30
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2719f1f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca5b10
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@50009f0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4402a6ff
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a21d23b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f48bd570
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4355d3a3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f99f3ca6d90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca6d90
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f99f3ca6d90
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1370665702106 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] SLOCK [T main @ 1370665703615 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665711629 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] 2013-06-08 06:28:32.739 java[21803:9e03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@25786286,
[junit] handle 0x7feadb097cf0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@73da669c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@25786286,
[junit] Handle 0x7feadb097cf0,
[junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x4d98defc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28c5ea2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f579a30],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x1d2c5431], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x604bfe6b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28c5ea2], hasSamplesSink true, state OK, obj 0x494b6bed],
[junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7feadb038010, surfaceHandle 0x7feadb097cf0, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@73da669c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@25786286,
[junit] handle 0x7feadb097cf0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@73da669c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <769aba32, 28366573>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] fps: 26.0
[junit] Restarting surface...
[junit] Done
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.895 sec
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@25786286,
[junit] handle 0x7feadb097cf0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@73da669c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@25786286,
[junit] Handle 0x7feadb097cf0,
[junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x4d98defc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28c5ea2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f579a30],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x1d2c5431], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x604bfe6b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28c5ea2], hasSamplesSink true, state OK, obj 0x494b6bed],
[junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7feadb038010, surfaceHandle 0x7feadb097cf0, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@73da669c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@25786286,
[junit] handle 0x7feadb097cf0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@73da669c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <769aba32, 28366573>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665703615 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665711629 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 26.0
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1370665716400 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 4.68 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.895 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@25786286,
[junit] handle 0x7feadb097cf0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@73da669c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@25786286,
[junit] Handle 0x7feadb097cf0,
[junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x4d98defc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28c5ea2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f579a30],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x1d2c5431], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x604bfe6b], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x28c5ea2], hasSamplesSink true, state OK, obj 0x494b6bed],
[junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7feadb038010, surfaceHandle 0x7feadb097cf0, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@73da669c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@25786286,
[junit] handle 0x7feadb097cf0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true, displayable true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@73da669c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <769aba32, 28366573>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665703615 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665711629 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 26.0
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1370665716400 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665716400 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] SLOCK [T main @ 1370665717750 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665720758 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd280b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbc690b2b60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a943dc4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbc690b3080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbc690b3080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.772 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665717750 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665720758 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd280b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbc690b2b60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a943dc4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbc690b3080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbc690b3080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1370665723393 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove took 2.536 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.772 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665717750 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665720758 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd280b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbc690b2b60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a943dc4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbc690b3080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbc690b3080
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1370665723393 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665723393 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] SLOCK [T main @ 1370665724927 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665726933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@256ef705, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5867df9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7ff9a3cbc2f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1370665730041 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.277 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665724927 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665726933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@256ef705, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5867df9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7ff9a3cbc2f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1370665730041 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01ScrollPane took 3.007 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.277 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665724927 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665726933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@256ef705, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5867df9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07108e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7ff9a3cbc2f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1370665730041 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] SLOCK [T main @ 1370665731353 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665734360 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa5f99be620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa5f99be620
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24e33e18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e90943
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f8499510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f8499510
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c8b058b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f99cf750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f99cf750
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a48f675, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa5f99cc3c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa5f99cc3c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f99e2e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f99e2e70
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a940f82, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4b82d2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f84ada50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f84ada50
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.016 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665731353 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665734360 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa5f99be620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa5f99be620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24e33e18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e90943
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f8499510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f8499510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c8b058b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f99cf750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f99cf750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a48f675, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] SLOCK [T main @ 1370665743258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa5f99cc3c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa5f99cc3c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f99e2e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f99e2e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a940f82, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4b82d2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f84ada50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f84ada50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1370665743258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 3.981 sec
[junit] Testcase: test02GL2 took 3.25 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.016 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665731353 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665734360 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa5f99be620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa5f99be620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24e33e18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e90943
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f8499510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f8499510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c8b058b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f99cf750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f99cf750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a48f675, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa5f99cc3c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa5f99cc3c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@168e4805, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f99e2e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f99e2e70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a940f82, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c4b82d2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa5f84ada50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa5f84ada50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1370665743258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] SLOCK [T main @ 1370665744864 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665747889 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.427 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665744864 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665747889 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1370665751136 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testTextRendererDraw2D took 1.117 sec
[junit] Testcase: testTextRendererDraw3D took 0.547 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.427 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665744864 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665747889 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1370665751136 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665751136 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665752535 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] Image right side up
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.949 sec
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665752535 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1370665754364 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01DefaultFBO took 1.589 sec
[junit] Testcase: test01StencilFBO took 0.05 sec
[junit] Testcase: test01DefaultPBuffer took 0.054 sec
[junit] Testcase: test01AccumStencilPBuffer took 0.059 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.949 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665752535 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1370665754364 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665754364 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] SLOCK [T main @ 1370665755962 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665758995 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.358 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665755962 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665758995 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1370665762203 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenMultiSampleAA0 took 2.706 sec
[junit] Testcase: testOnscreenMultiSampleAA4 took 0.228 sec
[junit] Testcase: testOnscreenMultiSampleAA8 took 0.185 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1370665762203 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.358 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665755962 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665758995 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1370665762203 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] SLOCK [T main @ 1370665763800 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665767809 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@6cf1f051[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@6cf1f051[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8438aeab0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.592 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665763800 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665767809 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@6cf1f051[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@6cf1f051[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8438aeab0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1370665770282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test took 0.968 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.592 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665763800 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665767809 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@6cf1f051[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@6cf1f051[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a4bf53e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd8438aeab0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1370665770282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665770282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] SLOCK [T main @ 1370665771897 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665772901 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] canvas pos/siz: 0/22 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775039 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775041 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775042 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe398caecd0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775310 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775514 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775514 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775547 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
[junit] GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
[junit] canvas pos/siz: 0/22 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775596 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775625 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775626 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe39a3b39c0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775715 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665776114 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665776114 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665776131 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
[junit] SLOCK [T main @ 1370665776224 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.435 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665771897 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665772901 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] canvas pos/siz: 0/22 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775039 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775041 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775042 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe398caecd0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775310 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775514 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775514 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775547 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
[junit] GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
[junit] canvas pos/siz: 0/22 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775596 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775625 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775626 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe39a3b39c0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775715 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665776114 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665776114 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665776131 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
[junit] SLOCK [T main @ 1370665776224 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.476 sec
[junit] Testcase: test02_GLES2 took 0.001 sec
[junit] Testcase: test03_GL3 took 0.582 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.435 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665771897 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665772901 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] canvas pos/siz: 0/22 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775039 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775041 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775042 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe398caecd0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775310 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775514 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775514 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775547 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
[junit] GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
[junit] canvas pos/siz: 0/22 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775596 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775625 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775626 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe39a3b39c0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665775715 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665776114 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665776114 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665776131 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
[junit] SLOCK [T main @ 1370665776224 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT
[junit] SLOCK [T main @ 1370665777717 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665781726 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc048472ac0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665783936 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665783939 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665783940 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0007-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784169 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784172 d 0ms]]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fc6e818, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@418a9fc8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74002515
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc0484619e0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784309 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784320 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784320 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784731 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784731 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d56b386, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@472462b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25cbfa42
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@729b1670
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc04846ffc0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784890 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784896 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784897 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785309 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785309 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@746a63d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6477eb97
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc0484698b0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785444 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785451 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785451 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785885 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785885 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3af7345b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8e609b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687ea9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c538974
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc04904b260
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785985 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785992 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785992 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786423 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786423 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@174aa60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc048474b80
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786584 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786595 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786596 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787010 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787011 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
[junit] GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2cc22a3b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f629e71
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23904e0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56f449b8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc048472440
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787134 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787140 d 1ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787141 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0002-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787564 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787565 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 10.084 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665777717 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665781726 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc048472ac0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665783936 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665783939 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665783940 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0007-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784169 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784172 d 0ms]]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fc6e818, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@418a9fc8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74002515
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc0484619e0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784309 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784320 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784320 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784731 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784731 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d56b386, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@472462b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25cbfa42
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@729b1670
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc04846ffc0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784890 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784896 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784897 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785309 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785309 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@746a63d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6477eb97
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc0484698b0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785444 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785451 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785451 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785885 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785885 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3af7345b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8e609b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687ea9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c538974
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc04904b260
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785985 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785992 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785992 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786423 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786423 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@174aa60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc048474b80
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786584 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786595 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786596 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787010 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787011 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
[junit] GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2cc22a3b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f629e71
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23904e0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56f449b8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc048472440
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787134 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787140 d 1ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787141 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0002-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787564 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787565 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
[junit] SLOCK [T main @ 1370665787665 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_DefaultNorm took 2.273 sec
[junit] Testcase: test02_DefaultMsaa took 0.564 sec
[junit] Testcase: test03_PbufferNorm took 0.576 sec
[junit] Testcase: test04_PbufferMsaa took 0.576 sec
[junit] Testcase: test05_BitmapNorm took 0.536 sec
[junit] Testcase: test06_BitmapMsaa took 0.587 sec
[junit] Testcase: test20_GLES2 took 0.001 sec
[junit] Testcase: test30_GL3 took 0.548 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 10.084 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665777717 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665781726 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] SLOCK [T main @ 1370665787665 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc048472ac0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665783936 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665783939 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665783940 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0007-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784169 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784172 d 0ms]]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fc6e818, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@418a9fc8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74002515
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc0484619e0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784309 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784320 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784320 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784731 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784731 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d56b386, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@472462b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25cbfa42
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@729b1670
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc04846ffc0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784890 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784896 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665784897 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785309 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785309 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@746a63d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6477eb97
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc0484698b0
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785444 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785451 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785451 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0008-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785885 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785885 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3af7345b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8e609b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687ea9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c538974
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc04904b260
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785985 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785992 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665785992 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786423 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786423 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@174aa60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc048474b80
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786584 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786595 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665786596 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787010 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787011 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
[junit] GLES2 n/a
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2cc22a3b, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f629e71
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23904e0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56f449b8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fc048472440
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787134 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787140 d 1ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787141 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0002-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787564 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665787565 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
[junit] SLOCK [T main @ 1370665787665 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT
[junit] SLOCK [T main @ 1370665789298 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665795310 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d56b386, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23de4dd8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818a3470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@27972e3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f7cd15d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b955970
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a22ce00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804e3660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b05236, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe804ebd60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@109b2a51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3af7345b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8e609b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687ea9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe804f59f0
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c63e8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c345b43
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@153b2cb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dff2e1b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804e5d50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34b0ede5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64d22462
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2052d1a4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe81e0c320
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f873eb2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2825491d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27e32382
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe81e1fa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19fac852, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758cd1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6ffd79
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a6a435f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe818d9280
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc6d11a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ca209e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4523a389
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c59ad5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe80474d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5898bbf6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135c40eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@daa0e3b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@178c4a7f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe804ddfb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@52c4c57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f47e668
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2967c5e3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0cf51
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fbe818aa4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1816daa9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d999a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@377f4fbb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b9a74
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fbe818f2040
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818a0bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804ddfb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe80474d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe81e1adb0
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a8eae04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d42c778
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b35ae7e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1531164
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818a2560
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7275f5b7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e56fc16
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c017e9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6361f39e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe81e19650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b144ba2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21719f30
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8a1977
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508de972
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe81e11d50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7badb7b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f8d077
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e3e5a91
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fac1e22
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe818b8d40
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@203727c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5140709
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65d9e279
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a3aa2c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe818e0a60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@129dd6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@388698fa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca56214
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dca1588
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe818e32b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aee260b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5903c29b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd7bc5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fe8c585
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fbe804f8c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56a75737, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44f0853
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ab835a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3cbb4b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fbe8189e940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818e0a60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818e32b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe804f8c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe8189e940
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ed19cdf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@339214b1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8c8aea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f42731
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe804e2650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@69022de4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e130998
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dae160
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1702679a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe81e054b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@50bfd66a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6295f290
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6267fe80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1975b7f9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fbe818bd0c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@340ae1cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366ef7ba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f49f041
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f3c53a8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fbe804ee140
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804e2650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe81e054b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe818bd0c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe804ee140
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
[junit] SLOCK [T main @ 1370665801185 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 12.048 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665789298 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665795310 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d56b386, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23de4dd8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818a3470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@27972e3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f7cd15d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b955970
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a22ce00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804e3660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b05236, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe804ebd60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@109b2a51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3af7345b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8e609b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687ea9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe804f59f0
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c63e8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c345b43
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@153b2cb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dff2e1b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804e5d50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34b0ede5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64d22462
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2052d1a4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe81e0c320
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f873eb2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2825491d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27e32382
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe81e1fa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19fac852, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758cd1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6ffd79
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a6a435f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe818d9280
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc6d11a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ca209e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4523a389
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c59ad5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe80474d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5898bbf6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135c40eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@daa0e3b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@178c4a7f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe804ddfb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@52c4c57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f47e668
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2967c5e3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0cf51
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fbe818aa4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1816daa9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d999a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@377f4fbb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b9a74
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fbe818f2040
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818a0bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804ddfb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe80474d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe81e1adb0
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a8eae04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d42c778
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b35ae7e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1531164
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818a2560
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7275f5b7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e56fc16
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c017e9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6361f39e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe81e19650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b144ba2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21719f30
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8a1977
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508de972
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe81e11d50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7badb7b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f8d077
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e3e5a91
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fac1e22
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe818b8d40
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@203727c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5140709
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65d9e279
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a3aa2c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe818e0a60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@129dd6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@388698fa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca56214
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dca1588
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe818e32b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aee260b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5903c29b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd7bc5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fe8c585
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fbe804f8c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56a75737, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44f0853
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ab835a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3cbb4b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fbe8189e940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818e0a60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818e32b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe804f8c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe8189e940
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ed19cdf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@339214b1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8c8aea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f42731
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe804e2650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@69022de4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e130998
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dae160
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1702679a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe81e054b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@50bfd66a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6295f290
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6267fe80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1975b7f9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fbe818bd0c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@340ae1cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366ef7ba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f49f041
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f3c53a8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fbe804ee140
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804e2650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe81e054b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe818bd0c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe804ee140
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
[junit] SLOCK [T main @ 1370665801185 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_DefaultNorm took 1.267 sec
[junit] Testcase: test02_DefaultMsaa took 0.592 sec
[junit] Testcase: test03_PbufferNorm took 0.639 sec
[junit] Testcase: test04_PbufferMsaa took 0.615 sec
[junit] Testcase: test05_BitmapNorm took 0.64 sec
[junit] Testcase: test06_BitmapMsaa took 0.63 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 12.048 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665789298 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665795310 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d56b386, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23de4dd8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818a3470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@27972e3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f7cd15d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b955970
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a22ce00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804e3660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b05236, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37e55794
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe804ebd60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@109b2a51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3af7345b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8e609b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687ea9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe804f59f0
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c63e8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c345b43
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@153b2cb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dff2e1b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804e5d50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34b0ede5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64d22462
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2052d1a4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe81e0c320
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f873eb2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2825491d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27e32382
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe81e1fa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19fac852, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f758cd1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6ffd79
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a6a435f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe818d9280
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc6d11a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ca209e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4523a389
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26c59ad5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe80474d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5898bbf6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135c40eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@daa0e3b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@178c4a7f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe804ddfb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@52c4c57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f47e668
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2967c5e3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0cf51
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fbe818aa4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1816daa9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46d999a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@377f4fbb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74b9a74
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fbe818f2040
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818a0bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804ddfb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe80474d80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe81e1adb0
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a8eae04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d42c778
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b35ae7e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1531164
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818a2560
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7275f5b7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e56fc16
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c017e9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6361f39e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe81e19650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b144ba2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21719f30
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8a1977
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508de972
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe81e11d50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7badb7b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f8d077
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e3e5a91
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fac1e22
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe818b8d40
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@203727c5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5140709
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65d9e279
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a3aa2c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe818e0a60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@129dd6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@388698fa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca56214
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dca1588
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe818e32b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aee260b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5903c29b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd7bc5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fe8c585
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fbe804f8c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56a75737, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44f0853
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ab835a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3cbb4b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fbe8189e940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818e0a60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe818e32b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe804f8c50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe8189e940
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3ed19cdf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@339214b1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8c8aea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f42731
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe804e2650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@69022de4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e130998
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dae160
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1702679a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fbe81e054b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@50bfd66a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6295f290
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6267fe80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1975b7f9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fbe818bd0c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@340ae1cf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366ef7ba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f49f041
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f3c53a8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fbe804ee140
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe804e2650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fbe81e054b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fbe818bd0c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fbe804ee140
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
[junit] SLOCK [T main @ 1370665801185 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] SLOCK [T main @ 1370665803236 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665806263 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4743bf3d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fe8894917d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.769 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665803236 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665806263 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4743bf3d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fe8894917d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1370665808818 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 0.994 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.769 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665803236 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665806263 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4743bf3d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fe8894917d0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1370665808818 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665808818 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] SLOCK [T main @ 1370665810398 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665812411 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814494 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814495 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814496 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a0029ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814548 d 0ms]]
[junit] 1 s: 60 f / 1034 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665815597 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665815598 d 0ms]]
[junit] Gears: Dispose
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.489 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665810398 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665812411 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814494 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814495 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814496 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a0029ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814548 d 0ms]]
[junit] 1 s: 60 f / 1034 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665815597 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665815598 d 0ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665815627 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1370665815710 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.725 sec
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665815627 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1370665815710 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.489 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665810398 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665812411 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814494 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814495 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814496 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a0029ac, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665814548 d 0ms]]
[junit] 1 s: 60 f / 1034 ms, 58.0 fps, 17 ms/f; total: 60 f, 58.0 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665815597 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665815598 d 0ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665815627 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1370665815710 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] SLOCK [T main @ 1370665817254 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665819261 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821283 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821285 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f26d3df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821336 d 0ms]]
[junit] 0 s: 60 f / 123 ms, 487.8 fps, 2 ms/f; total: 60 f, 487.8 fps, 2 ms/f
[junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 120 f, 789.4 fps, 1 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1022.7 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 240 f, 1182.2 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 300 f, 1304.3 fps, 0 ms/f
[junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 360 f, 1389.9 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 420 f, 1468.5 fps, 0 ms/f
[junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 480 f, 1518.9 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 540 f, 1574.3 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 600 f, 1630.4 fps, 0 ms/f
[junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 660 f, 1675.1 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 720 f, 1718.3 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1748.8 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 840 f, 1783.4 fps, 0 ms/f
[junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 900 f, 1810.8 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 960 f, 1842.6 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 1020 f, 1871.5 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 1080 f, 1898.0 fps, 0 ms/f
[junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 1140 f, 1903.1 fps, 0 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821870 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821870 d 0ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665822867 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1370665822963 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.833 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665817254 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665819261 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821283 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821285 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f26d3df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821336 d 0ms]]
[junit] 0 s: 60 f / 123 ms, 487.8 fps, 2 ms/f; total: 60 f, 487.8 fps, 2 ms/f
[junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 120 f, 789.4 fps, 1 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1022.7 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 240 f, 1182.2 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 300 f, 1304.3 fps, 0 ms/f
[junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 360 f, 1389.9 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 420 f, 1468.5 fps, 0 ms/f
[junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 480 f, 1518.9 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 540 f, 1574.3 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 600 f, 1630.4 fps, 0 ms/f
[junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 660 f, 1675.1 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 720 f, 1718.3 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1748.8 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 840 f, 1783.4 fps, 0 ms/f
[junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 900 f, 1810.8 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 960 f, 1842.6 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 1020 f, 1871.5 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 1080 f, 1898.0 fps, 0 ms/f
[junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 1140 f, 1903.1 fps, 0 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821870 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821870 d 0ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665822867 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1370665822963 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.18 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.833 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665817254 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665819261 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821283 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821285 d 0ms]]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f26d3df, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821336 d 0ms]]
[junit] 0 s: 60 f / 123 ms, 487.8 fps, 2 ms/f; total: 60 f, 487.8 fps, 2 ms/f
[junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 120 f, 789.4 fps, 1 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 1022.7 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 240 f, 1182.2 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 300 f, 1304.3 fps, 0 ms/f
[junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 360 f, 1389.9 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 420 f, 1468.5 fps, 0 ms/f
[junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 480 f, 1518.9 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 540 f, 1574.3 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 600 f, 1630.4 fps, 0 ms/f
[junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 660 f, 1675.1 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 720 f, 1718.3 fps, 0 ms/f
[junit] 0 s: 60 f / 27 ms, 2222.2 fps, 0 ms/f; total: 780 f, 1748.8 fps, 0 ms/f
[junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 840 f, 1783.4 fps, 0 ms/f
[junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 900 f, 1810.8 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 960 f, 1842.6 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 1020 f, 1871.5 fps, 0 ms/f
[junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 1080 f, 1898.0 fps, 0 ms/f
[junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 1140 f, 1903.1 fps, 0 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821870 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665821870 d 0ms]]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1370665822867 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1370665822963 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] SLOCK [T main @ 1370665824588 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665832602 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@fa7f9dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665834657 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665834665 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665834666 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835045 d 1ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835049 d 0ms]]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3a835d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835130 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835131 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835132 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835603 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835603 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10980e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835675 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835684 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835684 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836163 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836163 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2658dd2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836254 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836260 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836261 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836714 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836715 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d0c3a08, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836770 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836774 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836774 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837255 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837255 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@109b2a51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837341 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837343 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837343 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837807 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837808 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 13.469 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665824588 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665832602 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@fa7f9dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665834657 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665834665 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665834666 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835045 d 1ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835049 d 0ms]]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3a835d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835130 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835131 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835132 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835603 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835603 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10980e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835675 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835684 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835684 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836163 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836163 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2658dd2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836254 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836260 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836261 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836714 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836715 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d0c3a08, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836770 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836774 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836774 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837255 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837255 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@109b2a51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837341 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837343 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837343 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837807 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837808 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] SLOCK [T main @ 1370665837914 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_DefaultNorm took 1.095 sec
[junit] Testcase: test02_DefaultMsaa took 0.555 sec
[junit] Testcase: test03_PbufferNorm took 0.559 sec
[junit] Testcase: test04_PbufferMsaa took 0.55 sec
[junit] Testcase: test05_BitmapNorm took 0.541 sec
[junit] Testcase: test06_BitmapMsaa took 0.552 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 13.469 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665837914 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] SLOCK [T main @ 1370665824588 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665832602 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@fa7f9dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665834657 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665834665 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665834666 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835045 d 1ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835049 d 0ms]]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c3a835d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835130 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835131 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835132 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835603 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835603 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10980e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835675 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835684 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665835684 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836163 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836163 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2658dd2d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836254 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836260 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836261 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836714 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836715 d 0ms]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d0c3a08, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836770 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836774 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665836774 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837255 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837255 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@109b2a51, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837341 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837343 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837343 d 0ms]]
[junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Gears: Dispose
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837807 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1370665837808 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
[junit] SLOCK [T main @ 1370665837914 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] SLOCK [T main @ 1370665839184 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665842192 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] Shader compiled: id=1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.968 sec
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665839184 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665842192 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1370665844925 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: compileShader took 2.639 sec
[junit] SLOCK [T main @ 1370665844925 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.968 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665839184 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665842192 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1370665844925 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] SLOCK [T main @ 1370665846464 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665847467 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1370665850253 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.884 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665846464 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665847467 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1370665850253 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.686 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.884 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665846464 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665847467 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1370665850253 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT
[junit] SLOCK [T main @ 1370665851803 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665853814 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] Unpack-Alignment 0: in-size 46005
[junit] Unpack-Alignment 0: out-size 65536
[junit] Unpack-Alignment 1: in-size 45369
[junit] Unpack-Alignment 1: out-size 65536
[junit] Unpack-Alignment 4: in-size 46005
[junit] Unpack-Alignment 4: out-size 65536
[junit] Unpack-Alignment 8: in-size 46005
[junit] Unpack-Alignment 8: out-size 65536
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.685 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665851803 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665853814 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] Unpack-Alignment 0: in-size 46005
[junit] Unpack-Alignment 0: out-size 65536
[junit] Unpack-Alignment 1: in-size 45369
[junit] Unpack-Alignment 1: out-size 65536
[junit] Unpack-Alignment 4: in-size 46005
[junit] Unpack-Alignment 4: out-size 65536
[junit] Unpack-Alignment 8: in-size 46005
[junit] Unpack-Alignment 8: out-size 65536
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] SLOCK [T main @ 1370665856390 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.49 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.685 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665851803 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665853814 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] Unpack-Alignment 0: in-size 46005
[junit] Unpack-Alignment 0: out-size 65536
[junit] Unpack-Alignment 1: in-size 45369
[junit] Unpack-Alignment 1: out-size 65536
[junit] Unpack-Alignment 4: in-size 46005
[junit] Unpack-Alignment 4: out-size 65536
[junit] Unpack-Alignment 8: in-size 46005
[junit] Unpack-Alignment 8: out-size 65536
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
[junit] SLOCK [T main @ 1370665856390 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665856390 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] SLOCK [T main @ 1370665857948 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665859990 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@66bcb23e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9a20ae030
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@445e228, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9a14af350
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1370665862804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.966 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665857948 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665859990 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@66bcb23e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9a20ae030
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@445e228, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9a14af350
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1370665862804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNG took 0.974 sec
[junit] Testcase: testOffscreenWritePNG took 0.335 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.966 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665857948 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665859990 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@66bcb23e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9a20ae030
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@445e228, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c163956
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9a14af350
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1370665862804 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] SLOCK [T main @ 1370665864290 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665867302 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@614a75bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fa6448a7340
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fa6448a7340
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fa6448a7340
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fa6448a7340
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c2b349d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f2e7c6a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fa6448a7400
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fa6448a7400
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fa6448a7400
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fa6448a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.991 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665864290 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665867302 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@614a75bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fa6448a7340
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fa6448a7340
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fa6448a7340
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fa6448a7340
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c2b349d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f2e7c6a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fa6448a7400
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fa6448a7400
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fa6448a7400
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fa6448a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1370665871047 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNGWithResize took 1.466 sec
[junit] Testcase: testOffscreenWritePNGWithResize took 0.659 sec
[junit] SLOCK [T main @ 1370665871047 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.991 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665864290 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665867302 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@614a75bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fa6448a7340
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fa6448a7340
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fa6448a7340
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fa6448a7340
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c2b349d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dc1c92b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e4dee
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f2e7c6a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fa6448a7400
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fa6448a7400
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fa6448a7400
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fa6448a7400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1370665871047 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT
[junit] SLOCK [T main @ 1370665872482 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665878494 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.RGB Loops 100, dt 2207 ms, 22.07 ms/l
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.YUV Loops 100, dt 466 ms, 4.66 ms/l
[junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] AWT..... Loops 100, dt 2934 ms, 29.34 ms/l
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] SLOCK [T main @ 1370665884180 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.909 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665872482 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665878494 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.RGB Loops 100, dt 2207 ms, 22.07 ms/l
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.YUV Loops 100, dt 466 ms, 4.66 ms/l
[junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] AWT..... Loops 100, dt 2934 ms, 29.34 ms/l
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] SLOCK [T main @ 1370665884180 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: benchmark took 5.61 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.909 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665872482 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665878494 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.RGB Loops 100, dt 2207 ms, 22.07 ms/l
[junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
[junit] JOGL.YUV Loops 100, dt 466 ms, 4.66 ms/l
[junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
[junit] AWT..... Loops 100, dt 2934 ms, 29.34 ms/l
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
[junit] SLOCK [T main @ 1370665884180 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT
[junit] SLOCK [T main @ 1370665885911 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665890921 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
[junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
[junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] main-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
[junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] main-Display-.macosx_nil-3-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
[junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] main-Display-.macosx_nil-4-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
[junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261
[junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
[junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261
[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
[junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261
[junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]]
[junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0
[junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]]
[junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0
[junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 19.654 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665885911 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665890921 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
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[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
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[junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]]
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[junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]]
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[junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] SLOCK [T main @ 1370665905458 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01YUV444Base__ES2 took 3.33 sec
[junit] Testcase: test01YUV444Prog__ES2 took 1.398 sec
[junit] Testcase: test01YUV422hBase__ES2 took 1.212 sec
[junit] Testcase: test01YUV422hProg_ES2 took 1.266 sec
[junit] Testcase: test02YUV420Base__ES2 took 1.451 sec
[junit] Testcase: test02YUV420Prog_ES2 took 1.55 sec
[junit] Testcase: test02YUV420BaseGray_ES2 took 1.301 sec
[junit] Testcase: test03CMYK_01_ES2 took 1.376 sec
[junit] Testcase: test03YCCK_01_ES2 took 1.564 sec
[junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 19.654 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665885911 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665890921 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
[junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
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[junit] main-Display-.macosx_nil-5-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
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[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-6-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
[junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0
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[junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] main-Display-.macosx_nil-7-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]]
[junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0
[junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-8-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]]
[junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0
[junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type
[junit] main-Display-.macosx_nil-9-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2
[junit] SLOCK [T main @ 1370665905458 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665905458 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] SLOCK [T main @ 1370665907287 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665909292 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
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[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
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[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1370665920551 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 13.401 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665907287 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665909292 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1370665920551 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testGrayAWTILoaderGL2 took 3.359 sec
[junit] Testcase: testGrayAWTILoaderES2 took 1.182 sec
[junit] Testcase: testGrayPNGJLoaderGL2 took 1.113 sec
[junit] Testcase: testGrayPNGJLoaderES2 took 1.086 sec
[junit] Testcase: testTestAWTILoaderGL2 took 1.199 sec
[junit] Testcase: testTestAWTILoaderES2 took 1.067 sec
[junit] Testcase: testTestPNGJLoaderGL2 took 1.082 sec
[junit] Testcase: testTestPNGJLoaderES2 took 1.068 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 13.401 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665907287 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665909292 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1370665920551 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] SLOCK [T main @ 1370665922244 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665924251 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.013 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665922244 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665924251 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1370665927108 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.293 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.013 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665922244 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665924251 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1370665927108 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665927108 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT
[junit] SLOCK [T main @ 1370665928709 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665930714 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@445e228, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1096a4180
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.923 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665928709 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665930714 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@445e228, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1096a4180
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
[junit] SLOCK [T main @ 1370665933501 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.267 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.923 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665928709 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665930714 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@445e228, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1096a4180
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
[junit] SLOCK [T main @ 1370665933501 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665933501 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] SLOCK [T main @ 1370665935114 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665940126 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1370665943526 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.534 sec
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665935114 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665940126 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1370665943526 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.834 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.534 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665935114 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665940126 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
[junit] Quirks [NoOffscreenBitmap]
[junit] Impl. class jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1370665943526 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665946476 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] Loop 1/1
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79226a77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0b0cb1ee0
[junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78878c4c, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0b18bee70
[junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] SLOCK [T main @ 1370665949908 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.521 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665946476 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] Loop 1/1
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79226a77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0b0cb1ee0
[junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78878c4c, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0b18bee70
[junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] SLOCK [T main @ 1370665949908 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GL2ES2 took 2.669 sec
[junit] Testcase: test02GL3 took 0.673 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.521 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665946476 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] Loop 1/1
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79226a77, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e75a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0b0cb1ee0
[junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
[junit] window resized: 0/0 640x480
[junit] window resized: 0/0 640x480
[junit] Thread[main-Animator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Animator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78878c4c, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80
[junit] Thread[main-Animator,5,main] GearsES2.init FIN
[junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0b18bee70
[junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
[junit] SLOCK [T main @ 1370665949908 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] SLOCK [T main @ 1370665951657 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665957711 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665962525 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665962574 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29abc69
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7faa01cafce0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665963324 d 1ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7faa01cafce0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665963983 d 1ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa01cafce0
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665965113 d 0ms]]
[junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665965161 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.722 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665951657 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665957711 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665962525 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665962574 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29abc69
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7faa01cafce0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665963324 d 1ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7faa01cafce0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665963983 d 1ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa01cafce0
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665965113 d 0ms]]
[junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665965161 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1370665965258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 4.706 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.722 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665951657 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665957711 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665962525 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44023756, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665962574 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29abc69
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7faa01cafce0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665963324 d 1ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7faa01cafce0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665963983 d 1ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faa01cafce0
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665965113 d 0ms]]
[junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1370665965161 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1370665965258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370665965258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] SLOCK [T main @ 1370665966949 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665969013 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 200x98
[junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@175bc6c8,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a48f675, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d34eb84
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7faa4a424c00
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
[junit] toFront: robot pos: 200x298
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2929e5e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e4e31
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ef7de4
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7faa4a4d3d50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: 200x298
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72898540, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@228b677f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e37d490
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13647278
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7faa4b086e20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1370665983320 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.54 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665966949 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665969013 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 200x98
[junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@175bc6c8,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a48f675, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d34eb84
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7faa4a424c00
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
[junit] toFront: robot pos: 200x298
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2929e5e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e4e31
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ef7de4
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7faa4a4d3d50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: 200x298
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72898540, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@228b677f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e37d490
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13647278
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7faa4b086e20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1370665983320 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NewtCanvasAWT took 5.472 sec
[junit] Testcase: test02GLCanvas took 5.514 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.54 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665966949 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665969013 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 200x98
[junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@175bc6c8,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a48f675, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d34eb84
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7faa4a424c00
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
[junit] toFront: robot pos: 200x298
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2929e5e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e4e31
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ef7de4
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7faa4a4d3d50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: 200x298
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72898540, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@228b677f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e37d490
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13647278
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7faa4b086e20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1370665983320 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] SLOCK [T main @ 1370665984894 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665985911 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.744 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665984894 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665985911 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1370665988529 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1370665988529 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseNewtAWT took 2.519 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.744 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665984894 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665985911 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1370665988529 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] SLOCK [T main @ 1370665990335 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665992341 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1370665995275 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.092 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665990335 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665992341 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1370665995275 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testEventSourceNotNewtBug took 2.806 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.092 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665990335 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370665992341 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a313170, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7f95194baef0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1370665995275 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] SLOCK [T main @ 1370665997000 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666003076 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666005241 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e4dee, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34aca6310
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34aca6310
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666005355 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008639 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008849 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008899 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008899 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009001 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009052 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009052 d 3ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009245 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1420c906, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34accbbc0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34accbbc0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009306 d 1ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666013103 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] 2013-06-08 06:33:48.105 java[22001:e80b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 31.389 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665997000 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666003076 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666005241 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e4dee, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34aca6310
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34aca6310
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666005355 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008639 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008849 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008899 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008899 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009001 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009052 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009052 d 3ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009245 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1420c906, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34accbbc0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34accbbc0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009306 d 1ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666013103 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1370666028236 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 4.661 sec
[junit] Testcase: testFocus02RobotFocus took 18.925 sec
[junit] FAILED
[junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit]
[junit] SLOCK [T main @ 1370666028236 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 31.389 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370665997000 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666003076 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666005241 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7e4dee, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34aca6310
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34aca6310
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666005355 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008639 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008849 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008899 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666008899 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009001 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009052 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009052 d 3ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009245 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1420c906, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34accbbc0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fb34accbbc0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666009306 d 1ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 4
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666013103 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:185)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1370666028236 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot): FAILED
[junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:186)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit]
[junit]
[junit] Test com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot FAILED
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] SLOCK [T main @ 1370666030012 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666043039 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666045316 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@524c71d2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666045430 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048555 d 1ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048767 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048817 d 3ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048817 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048918 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048969 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048969 d 6ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@35a8d460/[I@5f0f0625, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049181 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@535c97e4/[I@63f8247d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049181 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3823bdd1/[I@32830122, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049181 d 2ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@54a6af6e/[I@b478a2d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049698 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5c09624/[I@26c1186f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049699 d 7ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4f2b3349/[I@1d34263a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049699 d 7ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4ab9b8d0/[I@67148603, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050102 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@746a63d3/[I@74bfed5a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050102 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6477eb97/[I@7d0c3a08, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050102 d 10ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050611 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053237 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053452 d 1ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053503 d 5ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053503 d 5ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053605 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053657 d 5ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053657 d 5ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d5b1773/[I@6760bf50, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053868 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053869 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31d8d237/[I@11d13272, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053869 d 2ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@79024994/[I@52cd19d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054385 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054385 d 2ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054385 d 2ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054788 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6545d2/[I@78cade31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054788 d 5ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054788 d 5ms]]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666055205 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666055282 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25dd9891, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b4748
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6364cbde
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e848ecc
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666055335 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666059049 d 1ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@23904e0d/[I@56f449b8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666061672 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4013fba1/[I@5fed27e4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666061673 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ad61aef/[I@2e82674b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666061673 d 11ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@734b84c7/[I@62fa5ff3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666064294 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@23b17d49/[I@599855ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666064294 d 1ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2031688f/[I@bc794cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666064294 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf9e31e/[I@72adf5be, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666066917 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7ae0c7c3/[I@3b5b123b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666066918 d 9ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5809fdee/[I@77fe4169, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666066918 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ebbfa5c/[I@731de9b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666069539 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5b0d95cd/[I@58e5f46e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666069540 d 10ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@61128f5a/[I@9818f80, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666069540 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072167 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072217 d 10ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072217 d 10ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072319 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072371 d 8ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072371 d 8ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@36eb7331/[I@1bd7b222, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072584 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6defe475/[I@207ff5b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072584 d 4ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@30dc9065/[I@608beff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072584 d 4ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3362a63/[I@5918cb3a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073100 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6ac67a88/[I@c96ad7c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073100 d 2ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7857ae58/[I@44775121, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073100 d 2ms]]]
[junit] 2013-06-08 06:34:33.200 java[22010:11f13] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@756f70a4/[I@674c5b37, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073504 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@45f8acdc/[I@491cc367, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073504 d 3ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7f60c4b0/[I@2a114025, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073504 d 4ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666074109 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666077238 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@242da5a6/[I@30d647d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666079855 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4406cef4/[I@1afd1810, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666079856 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5e36d047/[I@60a415a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666079856 d 2ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3488b1e6/[I@7a578dfb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666082476 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@a2a987d/[I@72813bc1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666082477 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@27a36a2/[I@2598c6f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666082477 d 5ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@512d8ecd/[I@5fa5e5e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666085098 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@78497062/[I@1d716fa0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666085098 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@257807a/[I@3eb3cac9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666085098 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5f78dc08/[I@77b5c22f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666087720 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3ddfd90f/[I@33238785, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666087721 d 3ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@619646fd/[I@510ebe18, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666087721 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1370666092368 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 62.463 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666030012 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666043039 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666045316 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@524c71d2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666045430 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048555 d 1ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048767 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048817 d 3ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048817 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048918 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048969 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048969 d 6ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@35a8d460/[I@5f0f0625, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049181 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@535c97e4/[I@63f8247d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049181 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3823bdd1/[I@32830122, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049181 d 2ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@54a6af6e/[I@b478a2d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049698 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5c09624/[I@26c1186f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049699 d 7ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4f2b3349/[I@1d34263a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049699 d 7ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4ab9b8d0/[I@67148603, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050102 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@746a63d3/[I@74bfed5a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050102 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6477eb97/[I@7d0c3a08, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050102 d 10ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050611 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053237 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053452 d 1ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053503 d 5ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053503 d 5ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053605 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053657 d 5ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053657 d 5ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d5b1773/[I@6760bf50, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053868 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053869 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31d8d237/[I@11d13272, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053869 d 2ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@79024994/[I@52cd19d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054385 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054385 d 2ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054385 d 2ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054788 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6545d2/[I@78cade31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054788 d 5ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054788 d 5ms]]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666055205 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666055282 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25dd9891, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b4748
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6364cbde
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e848ecc
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666055335 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666059049 d 1ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@23904e0d/[I@56f449b8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666061672 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4013fba1/[I@5fed27e4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666061673 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ad61aef/[I@2e82674b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666061673 d 11ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@734b84c7/[I@62fa5ff3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666064294 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@23b17d49/[I@599855ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666064294 d 1ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2031688f/[I@bc794cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666064294 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf9e31e/[I@72adf5be, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666066917 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7ae0c7c3/[I@3b5b123b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666066918 d 9ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5809fdee/[I@77fe4169, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666066918 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ebbfa5c/[I@731de9b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666069539 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5b0d95cd/[I@58e5f46e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666069540 d 10ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@61128f5a/[I@9818f80, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666069540 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072167 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072217 d 10ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072217 d 10ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072319 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072371 d 8ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072371 d 8ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@36eb7331/[I@1bd7b222, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072584 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6defe475/[I@207ff5b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072584 d 4ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@30dc9065/[I@608beff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072584 d 4ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3362a63/[I@5918cb3a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073100 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6ac67a88/[I@c96ad7c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073100 d 2ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7857ae58/[I@44775121, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073100 d 2ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@756f70a4/[I@674c5b37, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073504 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@45f8acdc/[I@491cc367, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073504 d 3ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7f60c4b0/[I@2a114025, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073504 d 4ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666074109 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666077238 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@242da5a6/[I@30d647d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666079855 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4406cef4/[I@1afd1810, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666079856 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5e36d047/[I@60a415a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666079856 d 2ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3488b1e6/[I@7a578dfb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666082476 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@a2a987d/[I@72813bc1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666082477 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@27a36a2/[I@2598c6f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666082477 d 5ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@512d8ecd/[I@5fa5e5e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666085098 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@78497062/[I@1d716fa0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666085098 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@257807a/[I@3eb3cac9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666085098 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5f78dc08/[I@77b5c22f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666087720 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3ddfd90f/[I@33238785, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666087721 d 3ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@619646fd/[I@510ebe18, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666087721 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1370666092368 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 10.383 sec
[junit] Testcase: testFocus02RobotFocus took 37.022 sec
[junit] FAILED
[junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit]
[junit] Tests run: 2, Failures: 1, Errors: 0, Time elapsed: 62.463 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666030012 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666043039 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666045316 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309fe84e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@524c71d2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666045430 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534bb620
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048555 d 1ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048767 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048817 d 3ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048817 d 4ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048918 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048969 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666048969 d 6ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@35a8d460/[I@5f0f0625, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049181 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@535c97e4/[I@63f8247d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049181 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3823bdd1/[I@32830122, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049181 d 2ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@54a6af6e/[I@b478a2d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049698 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5c09624/[I@26c1186f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049699 d 7ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4f2b3349/[I@1d34263a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666049699 d 7ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4ab9b8d0/[I@67148603, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050102 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@746a63d3/[I@74bfed5a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050102 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6477eb97/[I@7d0c3a08, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050102 d 10ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666050611 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053237 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053452 d 1ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053503 d 5ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053503 d 5ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053605 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053657 d 5ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053657 d 5ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@7d5b1773/[I@6760bf50, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053868 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@b05236/[I@37e55794, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053869 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31d8d237/[I@11d13272, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666053869 d 2ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@79024994/[I@52cd19d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054385 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054385 d 2ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054385 d 2ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054788 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6545d2/[I@78cade31, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054788 d 5ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ec1a0eb/[I@a2bccb2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666054788 d 5ms]]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666055205 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666055282 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25dd9891, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b4748
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6364cbde
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e848ecc
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666055335 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fdc534df8d0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 320x262
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666059049 d 1ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@23904e0d/[I@56f449b8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666061672 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4013fba1/[I@5fed27e4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666061673 d 10ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ad61aef/[I@2e82674b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666061673 d 11ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@734b84c7/[I@62fa5ff3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666064294 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@23b17d49/[I@599855ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666064294 d 1ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2031688f/[I@bc794cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666064294 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf9e31e/[I@72adf5be, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666066917 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7ae0c7c3/[I@3b5b123b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666066918 d 9ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5809fdee/[I@77fe4169, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666066918 d 9ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ebbfa5c/[I@731de9b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666069539 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5b0d95cd/[I@58e5f46e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666069540 d 10ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@61128f5a/[I@9818f80, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666069540 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:206)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072167 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072217 d 10ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072217 d 10ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072319 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072371 d 8ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072371 d 8ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@36eb7331/[I@1bd7b222, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072584 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6defe475/[I@207ff5b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072584 d 4ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@30dc9065/[I@608beff2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666072584 d 4ms]]]
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3362a63/[I@5918cb3a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073100 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6ac67a88/[I@c96ad7c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073100 d 2ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7857ae58/[I@44775121, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073100 d 2ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@756f70a4/[I@674c5b37, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073504 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@45f8acdc/[I@491cc367, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073504 d 3ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7f60c4b0/[I@2a114025, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666073504 d 4ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666074109 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666077238 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@242da5a6/[I@30d647d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666079855 d 2ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4406cef4/[I@1afd1810, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666079856 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5e36d047/[I@60a415a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666079856 d 2ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3488b1e6/[I@7a578dfb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666082476 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@a2a987d/[I@72813bc1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666082477 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@27a36a2/[I@2598c6f3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666082477 d 5ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@512d8ecd/[I@5fa5e5e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666085098 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@78497062/[I@1d716fa0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666085098 d 6ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@257807a/[I@3eb3cac9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666085098 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5f78dc08/[I@77b5c22f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666087720 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3ddfd90f/[I@33238785, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666087721 d 3ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@619646fd/[I@510ebe18, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666087721 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:392)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:238)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1370666092368 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testcase: testFocus02RobotFocus(com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot): FAILED
[junit] Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] junit.framework.AssertionFailedError: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:239)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:277)
[junit]
[junit]
[junit] Test com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot FAILED
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] SLOCK [T main @ 1370666094323 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666104343 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] durationPerTest 500
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106407 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f7779e3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce3570c
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106504 d 0ms]]
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106729 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106844 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106943 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666107071 d 1ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666107166 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.132 sec
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106407 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106504 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106729 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106844 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106943 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666107071 d 1ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666107166 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666094323 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666104343 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f7779e3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce3570c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1370666107319 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testListenerStringPassingAndOrder took 2.882 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.132 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106407 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106504 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106729 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106844 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666106943 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666107071 d 1ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666107166 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666094323 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666104343 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] SLOCK [T main @ 1370666107319 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f7779e3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce3570c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7f9ccc8b06c0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1370666107319 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] SLOCK [T main @ 1370666109065 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666111072 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf0aecc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55a7b0bf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcb21cb41c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcb21cb41c0
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcb231a9280
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcb231a9280
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1370666114574 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.702 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666109065 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666111072 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf0aecc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55a7b0bf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcb21cb41c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcb21cb41c0
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcb231a9280
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcb231a9280
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1370666114574 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseFrameGLCanvas took 2.761 sec
[junit] Testcase: testCloseJFrameGLCanvas took 0.636 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.702 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666109065 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666111072 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5bf0aecc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5a3923
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@655d616e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55a7b0bf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcb21cb41c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcb21cb41c0
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fcb231a9280
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fcb231a9280
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1370666114574 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] SLOCK [T main @ 1370666116114 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666118118 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d6089a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.31 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666116114 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666118118 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d6089a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1370666121263 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseJFrameNewtCanvasAWT took 3.038 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.31 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666116114 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666118118 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] SLOCK [T main @ 1370666121263 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d6089a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f90c1ce4980
[junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
[junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
[junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1370666121263 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666124647 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78fa39d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8dcb1a60a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@3bf8bd0d/[I@4743bf3d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125401 d 3ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e4bb3c/[I@12c063ad, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125507 d 0ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@14cffc79/[I@62c8769b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125508 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56e2ecc7/[I@4c272961, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125508 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d04e28b/[I@6bb54362, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127090 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@495b0e2c/[I@78ff9053, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127141 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@525c7734/[I@3496212a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127141 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c5b675e/[I@64df83e5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127193 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e4c6320/[I@38ffd135, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127244 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@23000bcf/[I@580754fc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127244 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fbb9696/[I@549b6220, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127295 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25474e45/[I@6c63a721, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127347 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2719f1f/[I@7185ad79, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127347 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a62610b/[I@20d12eea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129730 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55f157b/[I@257b40fe, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129781 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3ee7f6eb/[I@6f03de90, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129782 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6708f8e0/[I@7e0b6ef8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129834 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20a29c6e/[I@13cc0a7f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129885 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38c52200/[I@163b4b1e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129885 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ec0a9f9/[I@ad72200, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129937 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5253c3f5/[I@7966340c, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129990 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@24e33e18/[I@4301ac93, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129990 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b2922f6/[I@79b66b06, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132468 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@372c9557/[I@50009f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132519 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58ca3783/[I@4402a6ff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132519 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a21d23b/[I@327124af, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132571 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221f7708/[I@3fbfbfb8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132622 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3e9ba/[I@4125d61e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132622 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0c6cfc/[I@4cc72243, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132674 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259a8416/[I@4355d3a3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132725 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@37b994de/[I@78dc9766, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132725 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6328edf2/[I@141dddba, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135105 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135156 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135208 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135208 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3bc486f2/[I@63779885, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135259 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135310 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135310 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b35b1f3/[I@4235e6e3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135361 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60c9630a/[I@4585572a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135361 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135412 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135463 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135514 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135514 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34fe315d/[I@1c5aebd9, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135567 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1532021a/[I@62803d5, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135618 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d13981b/[I@61672bbb, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135618 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135670 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135670 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135722 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135773 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135823 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135823 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135875 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135925 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135926 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135977 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135977 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138250 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138302 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138353 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138404 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138404 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138455 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138455 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52205756/[I@4945f939, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138506 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10ed32c4/[I@449fea8a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138506 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] 2013-06-08 06:35:40.297 java[22036:ea2b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666140789 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6ef2ea42/[I@df1cbf6, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666140840 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7d858aa0/[I@4a504ec1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141092 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5e628704/[I@168e4805, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141144 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141396 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@239c7c21/[I@76996cca, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141447 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141700 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7b283052/[I@b7c96a9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141752 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20873723/[I@d34eb84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142003 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d522de2/[I@e425743, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142055 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142307 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@34883357/[I@59e2afb2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142359 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.336 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666124647 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78fa39d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8dcb1a60a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@3bf8bd0d/[I@4743bf3d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125401 d 3ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e4bb3c/[I@12c063ad, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125507 d 0ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@14cffc79/[I@62c8769b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125508 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56e2ecc7/[I@4c272961, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125508 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d04e28b/[I@6bb54362, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127090 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@495b0e2c/[I@78ff9053, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127141 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@525c7734/[I@3496212a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127141 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c5b675e/[I@64df83e5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127193 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e4c6320/[I@38ffd135, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127244 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@23000bcf/[I@580754fc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127244 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fbb9696/[I@549b6220, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127295 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25474e45/[I@6c63a721, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127347 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2719f1f/[I@7185ad79, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127347 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a62610b/[I@20d12eea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129730 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55f157b/[I@257b40fe, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129781 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3ee7f6eb/[I@6f03de90, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129782 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6708f8e0/[I@7e0b6ef8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129834 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20a29c6e/[I@13cc0a7f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129885 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38c52200/[I@163b4b1e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129885 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ec0a9f9/[I@ad72200, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129937 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5253c3f5/[I@7966340c, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129990 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@24e33e18/[I@4301ac93, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129990 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] SLOCK [T main @ 1370666143895 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b2922f6/[I@79b66b06, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132468 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@372c9557/[I@50009f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132519 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58ca3783/[I@4402a6ff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132519 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a21d23b/[I@327124af, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132571 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221f7708/[I@3fbfbfb8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132622 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3e9ba/[I@4125d61e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132622 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0c6cfc/[I@4cc72243, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132674 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259a8416/[I@4355d3a3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132725 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@37b994de/[I@78dc9766, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132725 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6328edf2/[I@141dddba, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135105 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135156 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135208 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135208 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3bc486f2/[I@63779885, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135259 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135310 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135310 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b35b1f3/[I@4235e6e3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135361 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60c9630a/[I@4585572a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135361 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135412 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135463 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135514 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135514 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34fe315d/[I@1c5aebd9, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135567 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1532021a/[I@62803d5, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135618 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d13981b/[I@61672bbb, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135618 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135670 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135670 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135722 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135773 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135823 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135823 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135875 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135925 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135926 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135977 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135977 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138250 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138302 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138353 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138404 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138404 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138455 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138455 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52205756/[I@4945f939, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138506 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10ed32c4/[I@449fea8a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138506 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666140789 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6ef2ea42/[I@df1cbf6, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666140840 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7d858aa0/[I@4a504ec1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141092 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5e628704/[I@168e4805, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141144 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141396 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@239c7c21/[I@76996cca, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141447 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141700 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7b283052/[I@b7c96a9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141752 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20873723/[I@d34eb84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142003 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d522de2/[I@e425743, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142055 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142307 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@34883357/[I@59e2afb2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142359 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1370666143895 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.541 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.738 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.735 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 3.146 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.536 sec
[junit] Testcase: testSingleButtonClickAndDrag took 4.051 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 19.336 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666124647 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78fa39d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8dcb1a60a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@3bf8bd0d/[I@4743bf3d, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125401 d 3ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e4bb3c/[I@12c063ad, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125507 d 0ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@14cffc79/[I@62c8769b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125508 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56e2ecc7/[I@4c272961, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666125508 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d04e28b/[I@6bb54362, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127090 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@495b0e2c/[I@78ff9053, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127141 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@525c7734/[I@3496212a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127141 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c5b675e/[I@64df83e5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127193 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e4c6320/[I@38ffd135, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127244 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@23000bcf/[I@580754fc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127244 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fbb9696/[I@549b6220, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127295 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@25474e45/[I@6c63a721, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127347 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2719f1f/[I@7185ad79, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666127347 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a62610b/[I@20d12eea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129730 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55f157b/[I@257b40fe, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129781 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3ee7f6eb/[I@6f03de90, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129782 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6708f8e0/[I@7e0b6ef8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129834 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20a29c6e/[I@13cc0a7f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129885 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38c52200/[I@163b4b1e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129885 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ec0a9f9/[I@ad72200, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129937 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5253c3f5/[I@7966340c, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129990 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@24e33e18/[I@4301ac93, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666129990 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b2922f6/[I@79b66b06, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132468 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@372c9557/[I@50009f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132519 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@58ca3783/[I@4402a6ff, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132519 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a21d23b/[I@327124af, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132571 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221f7708/[I@3fbfbfb8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132622 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3e9ba/[I@4125d61e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132622 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b0c6cfc/[I@4cc72243, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132674 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259a8416/[I@4355d3a3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132725 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@37b994de/[I@78dc9766, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666132725 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6328edf2/[I@141dddba, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135105 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135156 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135208 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135208 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3bc486f2/[I@63779885, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135259 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135310 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135310 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b35b1f3/[I@4235e6e3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135361 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60c9630a/[I@4585572a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135361 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135412 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135463 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135514 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135514 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34fe315d/[I@1c5aebd9, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135567 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1532021a/[I@62803d5, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135618 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d13981b/[I@61672bbb, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135618 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135670 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135670 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135722 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135773 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135823 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135823 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135875 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135925 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135926 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135977 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666135977 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138250 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138302 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138353 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138404 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138404 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138455 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138455 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52205756/[I@4945f939, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138506 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10ed32c4/[I@449fea8a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666138506 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666140789 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6ef2ea42/[I@df1cbf6, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666140840 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7d858aa0/[I@4a504ec1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141092 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5e628704/[I@168e4805, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141144 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141396 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@239c7c21/[I@76996cca, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141447 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141700 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7b283052/[I@b7c96a9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666141752 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20873723/[I@d34eb84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142003 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d522de2/[I@e425743, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142055 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142307 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@34883357/[I@59e2afb2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1370666142359 d 0ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1370666143895 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] SLOCK [T main @ 1370666147401 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666148405 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26aae86e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9779482bd0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53fcc0a2/[I@76caf6c1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666148906 d 7ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@70e35d5/[I@35f03691, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666148907 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d8e8541/[I@67ce85c4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666148907 d 7ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@700a4488/[I@3219762f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150283 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259e215b/[I@309ff0a8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150335 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5470be88/[I@35ecfe07, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150335 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a199939/[I@469a9b65, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150387 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50502819/[I@3e78aa80, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150438 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6401d98a/[I@35712651, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150438 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@178aab40/[I@10f102d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150490 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3ef07355/[I@1c23f1bb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150542 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7bd33a6b/[I@68a0864f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150542 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@730efd7c/[I@5d2412e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666152926 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b552b76/[I@24988707, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666152978 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19c8ef56/[I@56d90453, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666152978 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@41ab11b0/[I@46165b7e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153030 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@65d0d124/[I@7052c6b4, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153081 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a738d08/[I@68302e67, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153081 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3336a1a1/[I@47ad6b4b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153133 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@794e113b/[I@744d76b4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153186 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac5f13/[I@1395dd5b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153186 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2830ae41/[I@14004204, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155663 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cee1ede/[I@552c8fa8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155714 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@608b8a47/[I@69236cd5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155714 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14be49e0/[I@58e41bc3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155766 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@67dacccc/[I@4dbb9a58, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155817 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@57922f46/[I@3e5dc994, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155817 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f5d3388/[I@3fe2670b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155868 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155919 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155919 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6a0da90c/[I@26d58939, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158301 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d24111a/[I@3adec8b3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158351 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@784a7df6/[I@6293df2c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158403 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a20f443/[I@298488ef, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158403 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c3a1834/[I@a0b1cd0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158455 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5f90a0d6/[I@102f729e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158506 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b0deb5f/[I@2ed7b7d9, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158506 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54671f95/[I@3e4a9a7d, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158558 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13e4a47e/[I@7eb5666, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158558 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b754699/[I@606e1dec, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158610 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d6ea269/[I@a68cb6b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158661 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6602e323/[I@478e4327, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158713 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cdada24/[I@342798e7, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158713 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13a78071/[I@59e184cb, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158765 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@64d55986/[I@72e8a021, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158816 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6691177/[I@5bf99eea, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158816 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158868 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158868 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@69264eab/[I@51f6f27b, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158920 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ba99347/[I@a0430b6, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158972 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@191a01dd/[I@7a70610a, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159023 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67f31652/[I@83e96cf, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159023 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159075 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e94af2f/[I@53797795, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159126 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b9a0203/[I@6bfa39bb, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159126 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159177 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159177 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1af0b4a3/[I@30e34726, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161446 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195428dd/[I@6446d228, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161497 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@658f7386/[I@2ce99681, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161548 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b980630/[I@19be4777, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161599 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b45e2d5/[I@92f1bf0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161599 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73d32e45/[I@2d82ef6b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161650 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f347124/[I@5bf02b85, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161650 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161702 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161702 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] 2013-06-08 06:36:03.907 java[22042:6907] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@638bd7f1/[I@720e4245, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666163982 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@620fa83/[I@5f1eb199, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666164032 d 9ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@581de498/[I@128ae45a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666164032 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] WAIT-till-done: eventDispatch() #13
[junit] **** No Event. Waited 20 * 50ms, eventCount 0
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED
[junit] no event delivery
[junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1321 ms, tExec 1320 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ]
[junit] java.lang.AssertionError:
[junit] at org.junit.Assert.fail(Assert.java:91)
[junit] at org.junit.Assert.assertTrue(Assert.java:43)
[junit] at org.junit.Assert.assertTrue(Assert.java:54)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit] WAIT-till-done: DONE
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5adf48c4/[I@79226a77, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666165499 d 2ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1370666166565 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 19.28 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666147401 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666148405 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26aae86e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9779482bd0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53fcc0a2/[I@76caf6c1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666148906 d 7ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@70e35d5/[I@35f03691, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666148907 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d8e8541/[I@67ce85c4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666148907 d 7ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@700a4488/[I@3219762f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150283 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259e215b/[I@309ff0a8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150335 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5470be88/[I@35ecfe07, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150335 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a199939/[I@469a9b65, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150387 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50502819/[I@3e78aa80, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150438 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6401d98a/[I@35712651, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150438 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@178aab40/[I@10f102d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150490 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3ef07355/[I@1c23f1bb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150542 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7bd33a6b/[I@68a0864f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150542 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@730efd7c/[I@5d2412e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666152926 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b552b76/[I@24988707, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666152978 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19c8ef56/[I@56d90453, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666152978 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@41ab11b0/[I@46165b7e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153030 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@65d0d124/[I@7052c6b4, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153081 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a738d08/[I@68302e67, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153081 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3336a1a1/[I@47ad6b4b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153133 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@794e113b/[I@744d76b4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153186 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac5f13/[I@1395dd5b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153186 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2830ae41/[I@14004204, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155663 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cee1ede/[I@552c8fa8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155714 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@608b8a47/[I@69236cd5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155714 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14be49e0/[I@58e41bc3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155766 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@67dacccc/[I@4dbb9a58, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155817 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@57922f46/[I@3e5dc994, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155817 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f5d3388/[I@3fe2670b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155868 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155919 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155919 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6a0da90c/[I@26d58939, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158301 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d24111a/[I@3adec8b3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158351 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@784a7df6/[I@6293df2c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158403 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a20f443/[I@298488ef, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158403 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c3a1834/[I@a0b1cd0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158455 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5f90a0d6/[I@102f729e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158506 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b0deb5f/[I@2ed7b7d9, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158506 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54671f95/[I@3e4a9a7d, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158558 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13e4a47e/[I@7eb5666, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158558 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b754699/[I@606e1dec, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158610 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d6ea269/[I@a68cb6b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158661 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6602e323/[I@478e4327, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158713 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cdada24/[I@342798e7, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158713 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13a78071/[I@59e184cb, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158765 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@64d55986/[I@72e8a021, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158816 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6691177/[I@5bf99eea, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158816 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158868 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158868 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@69264eab/[I@51f6f27b, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158920 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ba99347/[I@a0430b6, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158972 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@191a01dd/[I@7a70610a, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159023 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67f31652/[I@83e96cf, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159023 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159075 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e94af2f/[I@53797795, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159126 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b9a0203/[I@6bfa39bb, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159126 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159177 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159177 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1af0b4a3/[I@30e34726, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161446 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195428dd/[I@6446d228, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161497 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@658f7386/[I@2ce99681, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161548 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b980630/[I@19be4777, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161599 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b45e2d5/[I@92f1bf0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161599 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73d32e45/[I@2d82ef6b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161650 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f347124/[I@5bf02b85, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161650 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161702 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161702 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@638bd7f1/[I@720e4245, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666163982 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@620fa83/[I@5f1eb199, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666164032 d 9ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@581de498/[I@128ae45a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666164032 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] WAIT-till-done: eventDispatch() #13
[junit] **** No Event. Waited 20 * 50ms, eventCount 0
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED
[junit] no event delivery
[junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1321 ms, tExec 1320 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ]
[junit] java.lang.AssertionError:
[junit] at org.junit.Assert.fail(Assert.java:91)
[junit] at org.junit.Assert.assertTrue(Assert.java:43)
[junit] at org.junit.Assert.assertTrue(Assert.java:54)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit] WAIT-till-done: DONE
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5adf48c4/[I@79226a77, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666165499 d 2ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1370666166565 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.541 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.737 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.738 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 3.144 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.537 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.549 sec
[junit] Caused an ERROR
[junit] java.lang.AssertionError:
[junit] java.lang.RuntimeException: java.lang.AssertionError:
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:358)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:483)
[junit] Caused by: java.lang.AssertionError:
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit]
[junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 19.28 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666147401 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666148405 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26aae86e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9779482bd0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53fcc0a2/[I@76caf6c1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666148906 d 7ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@70e35d5/[I@35f03691, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666148907 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d8e8541/[I@67ce85c4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666148907 d 7ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@700a4488/[I@3219762f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150283 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@259e215b/[I@309ff0a8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150335 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5470be88/[I@35ecfe07, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150335 d 5ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a199939/[I@469a9b65, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150387 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50502819/[I@3e78aa80, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150438 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6401d98a/[I@35712651, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150438 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@178aab40/[I@10f102d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150490 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3ef07355/[I@1c23f1bb, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150542 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7bd33a6b/[I@68a0864f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666150542 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@730efd7c/[I@5d2412e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666152926 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b552b76/[I@24988707, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666152978 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19c8ef56/[I@56d90453, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666152978 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@41ab11b0/[I@46165b7e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153030 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@65d0d124/[I@7052c6b4, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153081 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a738d08/[I@68302e67, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153081 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3336a1a1/[I@47ad6b4b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153133 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@794e113b/[I@744d76b4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153186 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac5f13/[I@1395dd5b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666153186 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2830ae41/[I@14004204, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155663 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cee1ede/[I@552c8fa8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155714 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@608b8a47/[I@69236cd5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155714 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14be49e0/[I@58e41bc3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155766 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@67dacccc/[I@4dbb9a58, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155817 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@57922f46/[I@3e5dc994, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155817 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f5d3388/[I@3fe2670b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155868 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155919 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666155919 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6a0da90c/[I@26d58939, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158301 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d24111a/[I@3adec8b3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158351 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@784a7df6/[I@6293df2c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158403 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5a20f443/[I@298488ef, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158403 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c3a1834/[I@a0b1cd0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158455 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5f90a0d6/[I@102f729e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158506 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b0deb5f/[I@2ed7b7d9, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158506 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54671f95/[I@3e4a9a7d, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158558 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13e4a47e/[I@7eb5666, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158558 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b754699/[I@606e1dec, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158610 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d6ea269/[I@a68cb6b, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158661 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6602e323/[I@478e4327, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158713 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4cdada24/[I@342798e7, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158713 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13a78071/[I@59e184cb, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158765 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@64d55986/[I@72e8a021, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158816 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6691177/[I@5bf99eea, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158816 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158868 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158868 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@69264eab/[I@51f6f27b, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158920 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ba99347/[I@a0430b6, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666158972 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@191a01dd/[I@7a70610a, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159023 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67f31652/[I@83e96cf, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159023 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159075 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e94af2f/[I@53797795, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159126 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b9a0203/[I@6bfa39bb, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159126 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159177 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666159177 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1af0b4a3/[I@30e34726, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161446 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195428dd/[I@6446d228, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161497 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@658f7386/[I@2ce99681, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161548 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b980630/[I@19be4777, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161599 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b45e2d5/[I@92f1bf0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161599 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73d32e45/[I@2d82ef6b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161650 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f347124/[I@5bf02b85, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161650 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161702 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666161702 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@638bd7f1/[I@720e4245, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666163982 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@620fa83/[I@5f1eb199, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666164032 d 9ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@581de498/[I@128ae45a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666164032 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] WAIT-till-done: eventDispatch() #13
[junit] **** No Event. Waited 20 * 50ms, eventCount 0
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED
[junit] no event delivery
[junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1321 ms, tExec 1320 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ]
[junit] java.lang.AssertionError:
[junit] at org.junit.Assert.fail(Assert.java:91)
[junit] at org.junit.Assert.assertTrue(Assert.java:43)
[junit] at org.junit.Assert.assertTrue(Assert.java:54)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit] WAIT-till-done: DONE
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5adf48c4/[I@79226a77, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666165499 d 2ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1370666166565 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testcase: testSingleButtonClickAndDrag(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT): Caused an ERROR
[junit] java.lang.AssertionError:
[junit] java.lang.RuntimeException: java.lang.AssertionError:
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:358)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:483)
[junit] Caused by: java.lang.AssertionError:
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:675)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:618)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:50)
[junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:486)
[junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
[junit] at java.lang.Thread.run(Thread.java:680)
[junit]
[junit]
[junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT FAILED
[junit] 2013-06-08 06:36:09.113 java[22049:6703] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] SLOCK [T main @ 1370666170116 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666174127 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58c16b18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8b051c5e10
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8b051c5e10
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176607 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176659 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176659 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18682406/[I@5d15126e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176710 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d2380/[I@3b35b1f3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176762 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176762 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176814 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176865 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176865 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179246 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179297 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179297 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179349 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179401 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179401 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179453 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179504 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179504 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666181980 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182031 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182031 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182083 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182135 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182135 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7826f9e5/[I@46e06703, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182186 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@368b1a4f/[I@666c5482, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182237 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52205756/[I@4945f939, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182237 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184618 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184669 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ef2ea42/[I@df1cbf6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184721 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7d858aa0/[I@4a504ec1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184721 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e628704/[I@168e4805, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184773 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@571a4bd4/[I@7f6877f8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184824 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@239c7c21/[I@76996cca, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184824 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184876 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184876 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20873723/[I@d34eb84, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184927 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d522de2/[I@e425743, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184979 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185031 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34883357/[I@59e2afb2, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185031 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@317cfd38/[I@4d480ea, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185082 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b5b8520/[I@158105e8, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185133 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49aacd5f/[I@6c913dc1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185133 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@336d8196/[I@5a56b93a, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185185 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@739abd2b/[I@33f98d58, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185185 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44aea710/[I@265a2eaa, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185237 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185289 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@524c71d2/[I@18c4bc34, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185340 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2006a0/[I@7a9300cc, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185340 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49198ff2/[I@2d397e5c, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185392 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1996e136/[I@9bad5a, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185443 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c91f005/[I@61250ff2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185443 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185495 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185495 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b541147/[I@5c3a835d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187761 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5867df9/[I@40b86944, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187812 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b07108e/[I@7ccfe049, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187864 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@338e18a3/[I@35f38fc6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187915 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9642bd6/[I@f79f36b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187915 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187966 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b19e583/[I@212b19c5, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187966 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14a8e586/[I@5c74cb02, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666188017 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77bc1fb9/[I@5fc6e818, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666188017 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190301 d 0ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@418a9fc8/[I@74002515, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190352 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3582c132/[I@1b59d510, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190605 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@26b31b77/[I@38d0357a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190656 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d66f9b9/[I@39518cc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190908 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@318efaea/[I@21fb3211, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190959 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@72940b84/[I@558041e0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191212 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@576504fa/[I@2929e5e9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191263 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7db5391b/[I@4b85c17, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191516 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@63a5ec6c/[I@2244d990, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191567 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56278e83/[I@3efd66a5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191819 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6e5dfaf1/[I@5c061cd2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191870 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 23.394 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666170116 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666174127 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58c16b18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8b051c5e10
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8b051c5e10
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176607 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176659 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176659 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18682406/[I@5d15126e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176710 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d2380/[I@3b35b1f3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176762 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176762 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176814 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176865 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176865 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179246 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179297 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179297 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179349 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179401 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179401 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179453 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179504 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179504 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666181980 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182031 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182031 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182083 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182135 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182135 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7826f9e5/[I@46e06703, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182186 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@368b1a4f/[I@666c5482, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182237 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52205756/[I@4945f939, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182237 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184618 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184669 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ef2ea42/[I@df1cbf6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184721 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7d858aa0/[I@4a504ec1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184721 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e628704/[I@168e4805, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184773 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@571a4bd4/[I@7f6877f8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184824 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@239c7c21/[I@76996cca, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184824 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184876 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184876 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20873723/[I@d34eb84, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184927 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d522de2/[I@e425743, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184979 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185031 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34883357/[I@59e2afb2, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185031 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@317cfd38/[I@4d480ea, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185082 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b5b8520/[I@158105e8, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185133 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49aacd5f/[I@6c913dc1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185133 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@336d8196/[I@5a56b93a, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185185 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@739abd2b/[I@33f98d58, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185185 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44aea710/[I@265a2eaa, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185237 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185289 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@524c71d2/[I@18c4bc34, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185340 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2006a0/[I@7a9300cc, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185340 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49198ff2/[I@2d397e5c, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185392 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1996e136/[I@9bad5a, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185443 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c91f005/[I@61250ff2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185443 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185495 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185495 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b541147/[I@5c3a835d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187761 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5867df9/[I@40b86944, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187812 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b07108e/[I@7ccfe049, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187864 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@338e18a3/[I@35f38fc6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187915 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9642bd6/[I@f79f36b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187915 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187966 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b19e583/[I@212b19c5, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187966 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14a8e586/[I@5c74cb02, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666188017 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77bc1fb9/[I@5fc6e818, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666188017 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190301 d 0ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@418a9fc8/[I@74002515, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190352 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3582c132/[I@1b59d510, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190605 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@26b31b77/[I@38d0357a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190656 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d66f9b9/[I@39518cc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190908 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@318efaea/[I@21fb3211, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190959 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@72940b84/[I@558041e0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191212 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@576504fa/[I@2929e5e9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191263 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7db5391b/[I@4b85c17, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191516 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@63a5ec6c/[I@2244d990, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191567 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56278e83/[I@3efd66a5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191819 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6e5dfaf1/[I@5c061cd2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191870 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1370666193410 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.539 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.733 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.738 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 3.142 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.537 sec
[junit] Testcase: testSingleButtonClickAndDrag took 4.054 sec
[junit] SLOCK [T main @ 1370666193410 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 23.394 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666170116 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666174127 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@58c16b18, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8b051c5e10
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8b051c5e10
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176607 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176659 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176659 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18682406/[I@5d15126e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176710 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d2380/[I@3b35b1f3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176762 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4235e6e3/[I@60c9630a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176762 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4585572a/[I@351daa0e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176814 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2e879860/[I@4824de7d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176865 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c8b058b/[I@1b192059, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666176865 d 11ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179246 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179297 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179297 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179349 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179401 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179401 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@275e538e/[I@21bfa3d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179453 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179504 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666179504 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] WAIT-till-done: eventDispatch() #1
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666181980 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182031 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182031 d 2ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50903025/[I@2a48f675, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182083 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c2c9103/[I@31e46a68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182135 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b05eb6f/[I@31a3ca10, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182135 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7826f9e5/[I@46e06703, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182186 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@368b1a4f/[I@666c5482, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182237 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52205756/[I@4945f939, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666182237 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184618 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5ad75c47/[I@70eb67e8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184669 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6ef2ea42/[I@df1cbf6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184721 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7d858aa0/[I@4a504ec1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184721 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5e628704/[I@168e4805, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184773 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@571a4bd4/[I@7f6877f8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184824 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@239c7c21/[I@76996cca, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184824 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184876 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184876 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@20873723/[I@d34eb84, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184927 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d522de2/[I@e425743, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666184979 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@256ef705/[I@181b7c76, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185031 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@34883357/[I@59e2afb2, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185031 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@317cfd38/[I@4d480ea, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185082 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #5
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b5b8520/[I@158105e8, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185133 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49aacd5f/[I@6c913dc1, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185133 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@336d8196/[I@5a56b93a, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185185 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@739abd2b/[I@33f98d58, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185185 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #6
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44aea710/[I@265a2eaa, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185237 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185289 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@524c71d2/[I@18c4bc34, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185340 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2006a0/[I@7a9300cc, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185340 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49198ff2/[I@2d397e5c, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185392 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #8
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1996e136/[I@9bad5a, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185443 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c91f005/[I@61250ff2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185443 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185495 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666185495 d 9ms]]]
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b541147/[I@5c3a835d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187761 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5867df9/[I@40b86944, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187812 d 1ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b07108e/[I@7ccfe049, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187864 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@338e18a3/[I@35f38fc6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187915 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9642bd6/[I@f79f36b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187915 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #2
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187966 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b19e583/[I@212b19c5, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666187966 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14a8e586/[I@5c74cb02, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666188017 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77bc1fb9/[I@5fc6e818, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666188017 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] WAIT-till-done: eventDispatch() #0
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190301 d 0ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@418a9fc8/[I@74002515, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190352 d 4ms]]]
[junit] WAIT-till-done: eventDispatch() #1
[junit] WAIT-till-done: eventDispatch() #2
[junit] WAIT-till-done: eventDispatch() #3
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3582c132/[I@1b59d510, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190605 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@26b31b77/[I@38d0357a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190656 d 8ms]]]
[junit] WAIT-till-done: eventDispatch() #4
[junit] WAIT-till-done: eventDispatch() #5
[junit] WAIT-till-done: eventDispatch() #6
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d66f9b9/[I@39518cc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190908 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@318efaea/[I@21fb3211, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666190959 d 3ms]]]
[junit] WAIT-till-done: eventDispatch() #7
[junit] WAIT-till-done: eventDispatch() #8
[junit] WAIT-till-done: eventDispatch() #9
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@72940b84/[I@558041e0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191212 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@576504fa/[I@2929e5e9, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191263 d 6ms]]]
[junit] WAIT-till-done: eventDispatch() #10
[junit] WAIT-till-done: eventDispatch() #11
[junit] WAIT-till-done: eventDispatch() #12
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7db5391b/[I@4b85c17, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191516 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@63a5ec6c/[I@2244d990, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191567 d 7ms]]]
[junit] WAIT-till-done: eventDispatch() #13
[junit] WAIT-till-done: eventDispatch() #14
[junit] WAIT-till-done: eventDispatch() #15
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56278e83/[I@3efd66a5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191819 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6e5dfaf1/[I@5c061cd2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666191870 d 10ms]]]
[junit] WAIT-till-done: eventDispatch() #16
[junit] WAIT-till-done: eventDispatch() #17
[junit] WAIT-till-done: eventDispatch() #18
[junit] WAIT-till-done: DONE
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1370666193410 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
[junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.085 sec
[junit]
[junit] Testcase: initializationError took 0.001 sec
[junit] Caused an ERROR
[junit] org/eclipse/swt/widgets/Shell
[junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell
[junit] at java.lang.Class.getDeclaredMethods0(Native Method)
[junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
[junit] at java.lang.Class.getDeclaredMethods(Class.java:1791)
[junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
[junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell
[junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
[junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
[junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
[junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
[junit]
[junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.085 sec
[junit]
[junit] Testcase: initializationError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT): Caused an ERROR
[junit] org/eclipse/swt/widgets/Shell
[junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell
[junit] at java.lang.Class.getDeclaredMethods0(Native Method)
[junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
[junit] at java.lang.Class.getDeclaredMethods(Class.java:1791)
[junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
[junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell
[junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
[junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
[junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
[junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
[junit]
[junit]
[junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT FAILED
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] SLOCK [T main @ 1370666198053 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666210071 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@359b46dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fddd34856a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddd34d1640
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@746a63d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddd40c2f80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666219672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 21.785 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666198053 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666210071 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@359b46dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fddd34856a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddd34d1640
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@746a63d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddd40c2f80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666219672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 3.392 sec
[junit] Testcase: test02NewtCanvasAWT_Onscreen took 2.48 sec
[junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.162 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 21.785 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666198053 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666210071 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@359b46dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fddd34856a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c6833f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddd34d1640
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@746a63d3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddd40c2f80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed 2
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 3, Release 3, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 3, Release 3, Typed 2, Events 6
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 3, Release 3, Typed 2, Events 6
[junit] Expec Single Press 4, Release 4, Typed -1
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 4, Release 4, Typed 1, Events 8
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 4, Release 4, Typed 1, Events 8
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666219672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] SLOCK [T main @ 1370666221199 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666222203 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44d6b059, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbe18c52e30
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe1a1c9840
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e68cd79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe1a1dd2d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666251076 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 29.992 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666221199 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666222203 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44d6b059, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbe18c52e30
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe1a1c9840
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e68cd79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe1a1dd2d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666251076 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 9.797 sec
[junit] Testcase: test02NewtCanvasAWT_Onscreen took 8.902 sec
[junit] Testcase: test03NewtCanvasAWT_Offsccreen took 8.602 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 29.992 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666221199 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666222203 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44d6b059, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbe18c52e30
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7185ad79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe1a1c9840
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3e68cd79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbe1a1dd2d0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment space, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment `, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
[junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
[junit] *** Total KeyCode Misses 0 / 69, valid true
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666251076 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] SLOCK [T main @ 1370666252678 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666254691 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@651db6bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9341945180
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f93404c3480
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1370666276124 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.554 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666252678 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666254691 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@651db6bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9341945180
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f93404c3480
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1370666276124 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 10.411 sec
[junit] Testcase: test02NewtCanvasAWT took 9.535 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.554 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666252678 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666254691 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@651db6bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9341945180
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f93404c3480
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Expec Single Press 6, Release 6, Typed 6
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 6, Release 6, Typed 6, Events 12
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 6, Release 6, Typed 6, Events 12
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1370666276124 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] SLOCK [T main @ 1370666277347 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666291366 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56d90453, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fab1c903920
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34c7e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fab1b4d7f20
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ee14d81, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fab1b4da9a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666303218 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 26.07 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666277347 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666291366 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56d90453, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fab1c903920
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34c7e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fab1b4d7f20
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ee14d81, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fab1b4da9a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666303218 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 4.129 sec
[junit] Testcase: test02NewtCanvasAWT_Onscreen took 3.262 sec
[junit] Testcase: test03NewtCanvasAWT_Offsccreen took 2.897 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 26.07 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666277347 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666291366 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@56d90453, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fab1c903920
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34c7e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fab1b4d7f20
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4ee14d81, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fab1b4da9a0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Expec Single Press 36, Release 36, Typed 36
[junit] Expec AutoRp Press 0, Release 0, Typed 0
[junit] Total Single Press 36, Release 36, Typed 36, Events 72
[junit] Total AutoRp Press 0, Release 0, Typed 0, Events 0
[junit] Total ALL Press 36, Release 36, Typed 36, Events 72
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666303218 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] SLOCK [T main @ 1370666304808 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666313836 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@65d0d124, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc81ac69db0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc81acc4100
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44739f3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc81b889250
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.629 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666304808 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666313836 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@65d0d124, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc81ac69db0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc81acc4100
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44739f3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc81b889250
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666319299 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 1.952 sec
[junit] Testcase: test02NewtCanvasAWT_Onscreen took 1.062 sec
[junit] Testcase: test03NewtCanvasAWT_Offsccreen took 0.761 sec
[junit] SLOCK [T main @ 1370666319299 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.629 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666304808 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666313836 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@65d0d124, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc81ac69db0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc81acc4100
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44739f3f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc81b889250
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
[junit] SLOCK [T main @ 1370666319299 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] SLOCK [T main @ 1370666320822 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666322847 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f347124, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa6924ce4e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa6924ce4e0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa6924ce4e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924eeac0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924eeac0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fa6a1a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924ee950
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924ee950
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1370666342994 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 22.284 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666320822 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666322847 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f347124, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa6924ce4e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa6924ce4e0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa6924ce4e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924eeac0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924eeac0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fa6a1a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924ee950
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924ee950
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1370666342994 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.673 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.061 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 0.968 sec
[junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.266 sec
[junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.254 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.372 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 22.284 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666320822 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666322847 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f347124, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa6924ce4e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa6924ce4e0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa6924ce4e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924eeac0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924eeac0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2fa6a1a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924ee950
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6924ee950
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@495c998a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa6938ad510
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a0d20
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa6938a1970
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1370666342994 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] SLOCK [T main @ 1370666344696 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666346701 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d98defc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1370666354702 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.109 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666344696 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666346701 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d98defc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1370666354702 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.599 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.877 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.109 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666344696 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666346701 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4d98defc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
[junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc604e4480
[junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
[junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbc61aa8ff0
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1370666354702 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] SLOCK [T main @ 1370666356284 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666358291 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-06-08 06:39:19.308 java[22110:b813] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74b957ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa57a0d91e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa57a0d91e0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa57a0d91e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72e5355f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.369 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666356284 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666358291 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74b957ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa57a0d91e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa57a0d91e0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa57a0d91e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72e5355f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1370666364513 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.666 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.738 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.369 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666356284 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666358291 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] SLOCK [T main @ 1370666364513 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74b957ea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa57a0d91e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa57a0d91e0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fa57a0d91e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@72e5355f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fa57948fd40
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1370666364513 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] SLOCK [T main @ 1370666365931 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666383960 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] 2013-06-08 06:39:45.328 java[22117:d503] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe5851a5e80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe5851a5e80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16edbe39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe583cc2700
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fe583cc2700
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe583cc2700
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1370666393402 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 27.56 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666365931 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666383960 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe5851a5e80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe5851a5e80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16edbe39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe583cc2700
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fe583cc2700
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe583cc2700
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1370666393402 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 2.415 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.312 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 27.56 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666365931 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666383960 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe5851a5e80
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe5851a5e80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16edbe39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe583cc2700
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fe583cc2700
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe583cc2700
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1370666393402 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] SLOCK [T main @ 1370666394709 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666412740 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] 2013-06-08 06:40:14.119 java[22124:f307] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415085 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@359ecd80, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30b3f9b8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77cfb802
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415085 d 103ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415205 d 5ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415235 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415327 d 5ms]]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415958 d 8ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415966 d 24ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417193 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417203 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417290 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@23000bcf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417290 d 53ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417343 d 12ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666418058 d 12ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666418070 d 21ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419276 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419281 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419343 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419342 d 52ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419394 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419415 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419465 d 2ms]]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419467 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420606 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420608 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420692 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420692 d 26ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420718 d 19ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420738 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420743 d 20ms]]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666421905 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666421907 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 27.399 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666394709 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666412740 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415085 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@359ecd80, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30b3f9b8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77cfb802
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415085 d 103ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415205 d 5ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415235 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415327 d 5ms]]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415958 d 8ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415966 d 24ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417193 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417203 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417290 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@23000bcf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417290 d 53ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417343 d 12ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666418058 d 12ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666418070 d 21ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419276 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419281 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419343 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419342 d 52ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419394 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419415 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419465 d 2ms]]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419467 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420606 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420608 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420692 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420692 d 26ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420718 d 19ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420738 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420743 d 20ms]]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666421905 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666421907 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1370666422018 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 4.481 sec
[junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.078 sec
[junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.324 sec
[junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.295 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 27.399 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666394709 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666412740 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415085 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@359ecd80, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30b3f9b8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77cfb802
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415085 d 103ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415205 d 5ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415235 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415327 d 5ms]]]
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415958 d 8ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666415966 d 24ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb104002930
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417193 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417203 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417290 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@23000bcf, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417290 d 53ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666417343 d 12ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666418058 d 12ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666418070 d 21ms]]
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fb10400c730
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419276 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419281 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419343 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fa80aea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419342 d 52ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419394 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419415 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419465 d 2ms]]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666419467 d 0ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] SLOCK [T main @ 1370666422018 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104019610
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420606 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420608 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420692 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420692 d 26ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420718 d 19ms]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420738 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666420743 d 20ms]]]
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb104004b10
[junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666421905 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666421907 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1370666422018 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] SLOCK [T main @ 1370666423319 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666441347 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] 2013-06-08 06:40:43.126 java[22131:d303] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7ff77c0b2370
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73fc3c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7ff77c0b2370
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7ff77c0dfe90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1370666447590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 24.361 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666423319 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666441347 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7ff77c0b2370
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73fc3c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7ff77c0b2370
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7ff77c0dfe90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1370666447590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 2.568 sec
[junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.82 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 24.361 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666423319 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666441347 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae0e515
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7ff77c0b2370
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73fc3c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7ff77c0b2370
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49a5af9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cad157f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@275e538e
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7ff77c0dfe90
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1370666447590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] SLOCK [T main @ 1370666449047 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666455058 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64a7c45e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@382f8116, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18682406, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@275e538e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c9c82f4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1370666463451 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.501 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666449047 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666455058 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64a7c45e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@382f8116, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18682406, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@275e538e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c9c82f4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1370666463451 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: winHopFrame2FrameDirectHop took 3.8 sec
[junit] Testcase: winHopFrame2FrameDetachFirst took 3.025 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.501 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666449047 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666455058 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64a7c45e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@382f8116, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@288b567c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53dafbaf
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8710cdd270
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f87123acb30
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@18682406, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@275e538e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21bfa3d3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c9c82f4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5759780d
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f8714800000
[junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
[junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7f871480d4d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1370666463451 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] SLOCK [T main @ 1370666465202 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666484238 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666486265 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19381960, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666486288 d 1ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] ******** clearAWTFocus.0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862b4b4d40
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666487488 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666487529 d 1ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666487837 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666488188 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666488549 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666488894 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489197 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489502 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489808 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489887 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862caad030
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862caad030
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862caad030
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666490042 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666491156 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666491508 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666491864 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666492217 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666492570 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666492772 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666493075 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 28.363 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666465202 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666484238 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666486265 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19381960, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666486288 d 1ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] ******** clearAWTFocus.0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862b4b4d40
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666487488 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666487529 d 1ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666487837 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666488188 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666488549 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666488894 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489197 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489502 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489808 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489887 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862caad030
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862caad030
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862caad030
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666490042 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666491156 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666491508 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666491864 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666492217 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666492570 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666492772 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666493075 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1370666493421 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 4.164 sec
[junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.495 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 28.363 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666465202 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666484238 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666486265 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19381960, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666486288 d 1ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
[junit] ******** clearAWTFocus.0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862b4b4d40
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666487488 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666487529 d 1ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666487837 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666488188 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666488549 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666488894 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489197 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489502 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489808 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666489887 d 0ms]]
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@126d2380, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862caad030
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862caad030
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f862caad030
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666490042 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: 150x172
[junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666491156 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666491508 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666491864 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666492217 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666492570 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666492772 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666493075 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1370666493421 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1370666493421 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] SLOCK [T main @ 1370666494952 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666515986 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7aa89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7aa89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb0ac0b5f30
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1370666518542 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 23.703 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666494952 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666515986 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7aa89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7aa89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb0ac0b5f30
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1370666518542 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 1.092 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 23.703 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1370666494952 ms III localhost/127.0.0.1:59999 - Wait for lock
[junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1370666515986 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7aa89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7aa89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
[junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb0ac0b5f30
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1370666518542 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.headless:
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT.xml
[apply] SLOCK [T Thread-1 @ 1370666521626 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666527636 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 0/0 640x458
[apply] window resized: 0/0 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8f43871250
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 0/0 640x458
[apply] window resized: 0/0 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@583a5794, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c3e9e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8f42cce180
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.739 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1370666521626 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666527636 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 0/0 640x458
[apply] window resized: 0/0 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8f43871250
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 0/0 640x458
[apply] window resized: 0/0 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@583a5794, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c3e9e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8f42cce180
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] QUIT Window Thread[Thread-1,5,main]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
[apply] SLOCK [T Thread-1 @ 1370666533289 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 4.358 sec
[apply] Testcase: test02GL3 took 1.214 sec
[apply] SLOCK [T Thread-1 @ 1370666533289 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-1 @ 1370666534840 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666537855 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: Point {0, 0} 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7402d5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8f3422270
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: Point {0, 0} 640x458
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8f407a650
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
[apply] SLOCK [T Thread-1 @ 1370666541987 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.249 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1370666534840 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666537855 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: Point {0, 0} 640x458
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7402d5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8f3422270
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
[apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: Point {0, 0} 640x458
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
[apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff8f407a650
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
[apply] SLOCK [T Thread-1 @ 1370666541987 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.928 sec
[apply] Testcase: test02GL3 took 1.128 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn
[apply] junit.framework.TestListener: tests to run: 4
[apply] SLOCK [T Thread-1 @ 1370666543558 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666563589 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(preAttach_WithAnimator)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2eda2cef, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c3c9c31
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(preAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(preAttach_NoAnimator)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67c7980c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f4bcf7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62a2220f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] junit.framework.TestListener: endTest(preAttach_NoAnimator)
[apply] junit.framework.TestListener: startTest(postAttach_WithAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bd6747b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508aeb74
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1d179ae0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1d179ae0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1d179ae0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1d179ae0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(postAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1370666567811 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 24.345 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1370666543558 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666563589 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2eda2cef, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c3c9c31
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bcb00a0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67c7980c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11568fb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f4bcf7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62a2220f
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1bc853e0
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bd6747b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508aeb74
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1d179ae0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1d179ae0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d1d179ae0
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f8d1d179ae0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1370666567811 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: preAttach_WithAnimator took 1.315 sec
[apply] Testcase: preAttach_NoAnimator took 0.578 sec
[apply] Testcase: postAttach_WithAnimator took 0.534 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.513 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec
[apply] SLOCK [T Thread-1 @ 1370666569378 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666577392 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c1467a00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c1467a00
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple)
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4929b0e1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e81a197, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5097d026
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee29820
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e716cb7
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fb1c3168d20
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible)
[apply] SLOCK [T Thread-1 @ 1370666582674 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.382 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1370666569378 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666577392 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c1467a00
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c1467a00
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4929b0e1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c1480f40
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e81a197, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5097d026
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee29820
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e716cb7
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fb1c3168d20
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fb1c3168d20
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] SLOCK [T Thread-1 @ 1370666582674 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01JOGLGLCanvas took 2.436 sec
[apply] Testcase: test02NewtCanvasSWTSimple took 0.732 sec
[apply] Testcase: test02NewtCanvasSWTPreVisible took 2.038 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-1 @ 1370666584228 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666590246 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] junit.framework.TestListener: endTest(test)
[apply] SLOCK [T Thread-1 @ 1370666592682 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.538 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1370666584228 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666590246 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SLOCK [T Thread-1 @ 1370666592682 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.189 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-1 @ 1370666594322 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666601356 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd5c3066c40
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fd5c3066c40
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] SLOCK [T Thread-1 @ 1370666604338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.136 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1370666594322 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666601356 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd5c3066c40
[apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fd5c3066c40
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1370666604338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.017 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.459 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-1 @ 1370666605884 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666614903 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc5351a83d0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc5351a83d0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1)
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.679 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1370666605884 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666614903 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc5351a83d0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc5351a83d0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SLOCK [T Thread-1 @ 1370666617473 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.223 sec
[apply] SLOCK [T Thread-1 @ 1370666617473 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-1 @ 1370666619057 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666624076 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop)
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc058ab0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc058ab0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c435a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc058ab0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc058ab0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop)
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst)
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2814a18d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc082430
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc082430
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fc4f0f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19202d69
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc082430
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc082430
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst)
[apply] SLOCK [T Thread-1 @ 1370666629931 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.003 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T Thread-1 @ 1370666619057 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1370666624076 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc058ab0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc058ab0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c435a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc058ab0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc058ab0
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ad490
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2814a18d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc082430
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc082430
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fc4f0f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19202d69
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc082430
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cc082430
[apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb8cb4ca220
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] SLOCK [T Thread-1 @ 1370666629931 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: winHopFrame2FrameDirectHop took 2.563 sec
[apply] Testcase: winHopFrame2FrameDetachFirst took 2.043 sec
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.awt:
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T main @ 1370666632651 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: startTest(test)
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1370666639663 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-06-08 06:44:00.710 java[22218:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-06-08 06:44:00.798 java[22218:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libawt.jnilib 0x0000000108d4444e -[NSApplicationAWT finishLaunching] + 641
[apply] 8 libswt-pi-cocoa-4312.jnilib 0x000000010bf5f9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 9 ??? 0x0000000101932eee 0x0 + 4321390318
[apply] )
[apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-1]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-2]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-3]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-4]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-5]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .[K-6]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .[K-7]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .[K-8]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .[K-9]
[apply] *R-Exit* shallStop true, disposed false
[apply] .*K-Exit*
[apply] junit.framework.TestListener: endTest(test)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
[apply] SLOCK [T main @ 1370666643388 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.83 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T main @ 1370666632651 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1370666639663 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-1]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-2]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-3]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-4]
[apply] .[R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-5]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .[K-6]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .[K-7]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .[K-8]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] .[K-9]
[apply] *R-Exit* shallStop true, disposed false
[apply] .*K-Exit*
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
[apply] SLOCK [T main @ 1370666643388 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 3.634 sec
[apply] 2013-06-08 06:44:03.405 java[22218:c07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn
[apply] SLOCK [T main @ 1370666645062 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1370666653076 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test)
[apply] junit.framework.TestListener: endTest(test)
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.432 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T main @ 1370666645062 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1370666653076 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] SLOCK [T main @ 1370666653365 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 0.025 sec
[apply] SLOCK [T main @ 1370666653365 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT.xml
[apply] 2013-06-08 06:44:16.008 java[22228:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] SLOCK [T main @ 1370666656328 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1370666658334 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2013-06-08 06:44:19.023 java[22228:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2013-06-08 06:44:19.024 java[22228:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libawt.jnilib 0x00000001153ed44e -[NSApplicationAWT finishLaunching] + 641
[apply] 8 libswt-pi-cocoa-4312.jnilib 0x0000000118b8f9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 9 ??? 0x000000010ddb9eee 0x0 + 4527464174
[apply] )
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[AWT-AppKit,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@54671f95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdb1846fee0
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdb1846fee0
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndjunit.framework.TestListener: startTest(testSingleButtonPressAndRelease)
[apply] Release
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf02b85/[I@74b957ea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661068 d 10ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@343aff84/[I@d5d4de6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661120 d 3ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68a53de4/[I@38827968, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661120 d 3ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df0b7d3/[I@46b4be3d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661171 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661223 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661223 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661274 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@128ae45a/[I@5c95da38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661326 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7229c204/[I@1380cf2a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661326 d 1ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressjunit.framework.TestListener: endTest(testSingleButtonPressAndRelease)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift)
[apply] AndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] WAIT-till-done: eventDispatch() #1
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@edc86eb/[I@301db5ec, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664000 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e92b1a1/[I@60cbf9bd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664051 d 10ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f7918f0/[I@77546dbc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664051 d 10ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@47f08ed8/[I@2322bce, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664102 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bd9e282/[I@6da5db4b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664154 d 9ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@23e0512a/[I@5bf0aecc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664154 d 9ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1664023c/[I@7fcebc9f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664205 d 3ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5dc1ac46/[I@561557c0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664256 d 9ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13342a67/[I@45cbda0a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664256 d 9ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressjunit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] AndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] WAIT-till-done: eventDispatch() #1
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6273305c/[I@786c1a82, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666752 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1408a92/[I@344977e2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666803 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@435db13f/[I@3c1fc1a6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666803 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48e29820/[I@14718242, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666854 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@281ec58a/[I@7c3afb99, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666906 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3987/[I@42c4d04d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666906 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@747917a/[I@6b9fe451, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666957 d 5ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e46b90a/[I@51e67ac, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666667009 d 10ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f284fd4/[I@1f90ef12, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666667009 d 10ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: DONE
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3dc286e2/[I@2e257f1b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666669942 d 7ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fbbdd48/[I@66bcb23e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666669994 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e5a3923/[I@655d616e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670045 d 4ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55a7b0bf/[I@7444f787, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670045 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bd6fbb3/[I@7f26d3df, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670097 d 8ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2016b0/[I@1cb1a4e2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670148 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52c00025/[I@3b49a794, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670148 d 2ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@609903f4/[I@5dd2b9b7, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670199 d 7ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@359ecd80/[I@4cc5aa00, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670199 d 8ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451c0d60/[I@34b23d12, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670251 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21c783c5/[I@319c0bd6, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670302 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bcd280b/[I@5a0029ac, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670353 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40b0095d/[I@6536d9d8, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670353 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@741827d1/[I@5dde45e2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670405 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #5
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670456 d 8ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670456 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2918958e/[I@d02b2b6, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670507 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c22d166/[I@21e1962d, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670507 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #6
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@614a75bb/[I@5f7779e3, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670558 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1ce3570c/[I@1167e3a5, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670609 d 6ms]]]
[apply] WAIT-till-done: eventDispatch() #7
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b926e90/[I@a98ce7e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670660 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@361cb7a1/[I@175bc6c8, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670660 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a578073/[I@76b20352, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670711 d 6ms]]]
[apply] WAIT-till-done: eventDispatch() #8
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670761 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670761 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30b3f9b8/[I@77cfb802, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670812 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6639c8c1/[I@5bab2b55, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670812 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #9
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] WAIT-till-done: DONE
[apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother)
[apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673092 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256eb6bc/[I@79f03d7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673143 d 9ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58b51c29/[I@5a4bf53e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673195 d 2ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d1e7c2/[I@24c68a98, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673246 d 7ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66b51404/[I@7a354749, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673246 d 7ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fdb484d/[I@5567d7fb, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673298 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1494cb8b/[I@34bf1d3b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673298 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f18278a/[I@1acc0e01, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673349 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4aab7165/[I@3da1c42f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673349 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] WAIT-till-done: DONE
[apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence)
[apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19381960/[I@3209fa8f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666675902 d 6ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d20dbf3/[I@484845aa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666675953 d 10ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] WAIT-till-done: eventDispatch() #3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d5c0f9/[I@51701bdc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676205 d 7ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@17353249/[I@25786286, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676256 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] WAIT-till-done: eventDispatch() #5
[apply] *** pressing button 2
[apply] WAIT-till-done: eventDispatch() #6
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28c5ea2/[I@4d98defc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676507 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6f579a30/[I@604bfe6b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676559 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #7
[apply] WAIT-till-done: eventDispatch() #8
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] WAIT-till-done: eventDispatch() #9
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@494b6bed/[I@769aba32, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676811 d 35ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@28366573/[I@b3e75a5, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676863 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #10
[apply] WAIT-till-done: eventDispatch() #11
[apply] *** pressing button 3
[apply] WAIT-till-done: eventDispatch() #12
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@319da967/[I@65dcc2a3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666677115 d 25ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6e8f94/[I@5a943dc4, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666677166 d 6ms]]]
[apply] WAIT-till-done: eventDispatch() #13
[apply] WAIT-till-done: eventDispatch() #14
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] WAIT-till-done: eventDispatch() #15
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@494eaec9/[I@4cb533b8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666677419 d 16ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@c569c60/[I@a3468f4, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666677469 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #16
[apply] WAIT-till-done: eventDispatch() #17
[apply] WAIT-till-done: DONE
[apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ...
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 22.696 sec
[apply] ------------- Standard Error -----------------
[apply] SLOCK [T main @ 1370666656328 ms III localhost/127.0.0.1:59999 - Wait for lock
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T main @ 1370666658334 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[AWT-AppKit,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler-func: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@54671f95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdb1846fee0
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fdb1846fee0
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf02b85/[I@74b957ea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661068 d 10ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@343aff84/[I@d5d4de6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661120 d 3ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68a53de4/[I@38827968, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661120 d 3ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df0b7d3/[I@46b4be3d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661171 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661223 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661223 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661274 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@128ae45a/[I@5c95da38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661326 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7229c204/[I@1380cf2a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666661326 d 1ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] WAIT-till-done: eventDispatch() #1
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@edc86eb/[I@301db5ec, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664000 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e92b1a1/[I@60cbf9bd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664051 d 10ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f7918f0/[I@77546dbc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664051 d 10ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@47f08ed8/[I@2322bce, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664102 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bd9e282/[I@6da5db4b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664154 d 9ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@23e0512a/[I@5bf0aecc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664154 d 9ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1664023c/[I@7fcebc9f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664205 d 3ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5dc1ac46/[I@561557c0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664256 d 9ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@13342a67/[I@45cbda0a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666664256 d 9ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] WAIT-till-done: eventDispatch() #1
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6273305c/[I@786c1a82, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666752 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1408a92/[I@344977e2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666803 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@435db13f/[I@3c1fc1a6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666803 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48e29820/[I@14718242, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666854 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@281ec58a/[I@7c3afb99, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666906 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45c3987/[I@42c4d04d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666906 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@747917a/[I@6b9fe451, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666666957 d 5ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e46b90a/[I@51e67ac, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666667009 d 10ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f284fd4/[I@1f90ef12, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666667009 d 10ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] WAIT-till-done: eventDispatch() #5
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3dc286e2/[I@2e257f1b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666669942 d 7ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fbbdd48/[I@66bcb23e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666669994 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e5a3923/[I@655d616e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670045 d 4ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55a7b0bf/[I@7444f787, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670045 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bd6fbb3/[I@7f26d3df, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670097 d 8ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2016b0/[I@1cb1a4e2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670148 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52c00025/[I@3b49a794, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670148 d 2ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@609903f4/[I@5dd2b9b7, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670199 d 7ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@359ecd80/[I@4cc5aa00, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670199 d 8ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@451c0d60/[I@34b23d12, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670251 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21c783c5/[I@319c0bd6, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670302 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bcd280b/[I@5a0029ac, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670353 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40b0095d/[I@6536d9d8, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670353 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@741827d1/[I@5dde45e2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670405 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #5
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670456 d 8ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670456 d 8ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2918958e/[I@d02b2b6, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670507 d 2ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c22d166/[I@21e1962d, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670507 d 2ms]]]
[apply] WAIT-till-done: eventDispatch() #6
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@614a75bb/[I@5f7779e3, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670558 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1ce3570c/[I@1167e3a5, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670609 d 6ms]]]
[apply] WAIT-till-done: eventDispatch() #7
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3b926e90/[I@a98ce7e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670660 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@361cb7a1/[I@175bc6c8, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670660 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a578073/[I@76b20352, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670711 d 6ms]]]
[apply] WAIT-till-done: eventDispatch() #8
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670761 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670761 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30b3f9b8/[I@77cfb802, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670812 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6639c8c1/[I@5bab2b55, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666670812 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #9
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673092 d 4ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256eb6bc/[I@79f03d7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673143 d 9ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58b51c29/[I@5a4bf53e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673195 d 2ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d1e7c2/[I@24c68a98, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673246 d 7ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66b51404/[I@7a354749, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673246 d 7ms]]]
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3fdb484d/[I@5567d7fb, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673298 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1494cb8b/[I@34bf1d3b, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673298 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f18278a/[I@1acc0e01, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673349 d 5ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4aab7165/[I@3da1c42f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666673349 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #3
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
[apply] WAIT-till-done: eventDispatch() #0
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19381960/[I@3209fa8f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666675902 d 6ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d20dbf3/[I@484845aa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666675953 d 10ms]]]
[apply] WAIT-till-done: eventDispatch() #1
[apply] WAIT-till-done: eventDispatch() #2
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] WAIT-till-done: eventDispatch() #3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d5c0f9/[I@51701bdc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676205 d 7ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@17353249/[I@25786286, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676256 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #4
[apply] WAIT-till-done: eventDispatch() #5
[apply] *** pressing button 2
[apply] WAIT-till-done: eventDispatch() #6
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28c5ea2/[I@4d98defc, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676507 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6f579a30/[I@604bfe6b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676559 d 4ms]]]
[apply] WAIT-till-done: eventDispatch() #7
[apply] WAIT-till-done: eventDispatch() #8
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] WAIT-till-done: eventDispatch() #9
[apply] MouseReleased 1: MouseEvent[SLOCK [T main @ 1370666678939 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] EVENT_MOUSE_RELEASED, [I@494b6bed/[I@769aba32, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676811 d 35ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@28366573/[I@b3e75a5, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666676863 d 5ms]]]
[apply] WAIT-till-done: eventDispatch() #10
[apply] WAIT-till-done: eventDispatch() #11
[apply] *** pressing button 3
[apply] WAIT-till-done: eventDispatch() #12
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@319da967/[I@65dcc2a3, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666677115 d 25ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@6e8f94/[I@5a943dc4, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666677166 d 6ms]]]
[apply] WAIT-till-done: eventDispatch() #13
[apply] WAIT-till-done: eventDispatch() #14
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] WAIT-till-done: eventDispatch() #15
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@494eaec9/[I@4cb533b8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666677419 d 16ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@c569c60/[I@a3468f4, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1370666677469 d 11ms]]]
[apply] WAIT-till-done: eventDispatch() #16
[apply] WAIT-till-done: eventDispatch() #17
[apply] WAIT-till-done: DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ...
[apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN
[apply] SLOCK [T main @ 1370666678939 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSingleButtonPressAndRelease took 2.826 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithShift took 2.744 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 3.03 sec
[apply] Testcase: testHoldOneButtonAndPressAnother took 3.422 sec
[apply] Testcase: testPressAllButtonsInSequence took 2.539 sec
[apply] Testcase: testSingleButtonClickAndDrag took 4.227 sec
junit.run.local.java7:
junit.run.remote.ssh.all:
junit.run.remote.adb:
junit.run.tests:
junit.run.if.disabled:
junit.run:
[move] Moving 498 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
[echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
[echo] jvmJava7.exe ${jvmJava7.exe}
jogamp.env.init:
[echo] jogamp.version 2.0.2-rc-20130608
[echo] jogamp.version.int 0914012
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test-zip-archive:
[exec]
[exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15
[exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
[exec] Scanning
[exec]
[exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b995-20130608-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z
[exec]
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0050-T1000-GPURegionNewtDemo02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0150-T0800-GPURegionNewtDemo02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0300-T0400-GPURegionNewtDemo02.png
[exec] Compressing build/test/results/TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[exec] Compressing build/test/results/TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
[exec] Compressing build/test/results/TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestBug605FlippedImageAWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
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[exec] Compressing build/test/results/TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
[exec] Compressing build/test/results/TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0006-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
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[exec]
[exec] Everything is Ok
BUILD SUCCESSFUL
Total time: 59 minutes 33 seconds
[WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc)
[WARNINGS] Parsing warnings in console log with parser Java Compiler (javac)
Archiving artifacts
Recording test results
Build step 'Publish JUnit test result report' changed build result to UNSTABLE
[CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b995-2013-06-08_05-45-10'.
[CopyArchiverPublisher] '3' artifacts have been copied.
[CopyArchiverPublisher] Stop copying archived artifacts in the shared directory.
No emails were triggered.
Notifying upstream projects of job completion
Finished: UNSTABLE