Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble

Took 12 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1544446808408 ms III - Start
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1544446808410 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
X11GLXContext [Version 4.1 (Core profile, arb, compat[ES2, ES3], FBO, hardware) - 4.1 (Core Profile) Mesa 13.
...[truncated 12276 chars]...
true]
screen #1
screen #2
screen #3
screen #4
screen #10
screen #20
screen #30
screen #40
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1544446821955 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1544446821955 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms