Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize
Standard Error
SLOCK [T main @ 1387681868047 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1387681871053 ms +++ localhost/127.0.0.1:59999 - Locked within 3009 ms, 4 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.x11.glx.X11OnscreenGLXDrawable, Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@530d2 ...[truncated 15048 chars]... n0000-GL4___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0512x0512.png XXXX-2 reshapeCount 1 XXXX-2 displayCount 1 cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1c76b9d0: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1c76b9d0 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize SLOCK [T main @ 1387681875000 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms