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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1554871099864 ms III - Start SLOCK [T main @ 1554871099865 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.x11.glx.X11OnscreenGLXDrawable, Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@ ...[truncated 16587 chars]... 1,6,main] GearsES2.dispose 0x48f5e516: tileRendererInUse null Thread[AWT-EventQueue-1,6,main] GearsES2.dispose 0x48f5e516 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1554871103855 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1554871103856 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms