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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT.test18_Frame_Split_Two
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675275866846 ms III - Start SLOCK [T main @ 1675275866847 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test00_Compo_None_One canvas1 pos/siz: 0/0 320x480 WindowEvent[WINDOW_RESIZED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1675275867324 d 0ms]] ...[truncated 79192 chars]... FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test18_Frame_Split_Two WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1675275914762 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675275914774 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1675275914774 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms