The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1692365155604 ms III - Start SLOCK [T main @ 1692365155605 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize offscreen layer n/a ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureI ...[truncated 4834 chars]... pose 0x4c583ecf: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4c583ecf FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1692365156373 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1692365156374 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms