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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator

Took 1.5 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751132459992 ms III - Start
SLOCK [T main @ 1751132459996 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
*** attachGLCanvas.X
0 s: 60 f / 1 ms, 600
...[truncated 121591 chars]...
ES2.dispose 0x4c309d4d: tileRendererInUse null
Thread[#29,AWT-EventQueue-0,6,main] GearsES2.dispose 0x4c309d4d FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751132464557 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1751132464561 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms