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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751132459992 ms III - Start SLOCK [T main @ 1751132459996 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCanvas.X 0 s: 60 f / 1 ms, 600 ...[truncated 121591 chars]... ES2.dispose 0x4c309d4d: tileRendererInUse null Thread[#29,AWT-EventQueue-0,6,main] GearsES2.dispose 0x4c309d4d FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751132464557 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1751132464561 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms