The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasResize01AWT.test02
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751132476095 ms III - Start SLOCK [T main @ 1751132476099 ms +++ localhost/127.0.0.1:59999 - Locked within 14 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasResize01AWT - test01 Frame size: cols x rows 4x1 Thread[#29,AWT-EventQueue-0,6,main] GearsES2.init.0 0x4f69ab22: tileRendererInUse null, GearsES2[obj 0x4f69ab22 isInit false, usesShared fal ...[truncated 11302 chars]... ead[#29,AWT-EventQueue-0,6,main] GearsES2.dispose 0x5a6a6fa7: tileRendererInUse null Thread[#29,AWT-EventQueue-0,6,main] GearsES2.dispose 0x5a6a6fa7 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasResize01AWT - test02 ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751132478034 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1751132478036 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms