Fixed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
SLOCK 1304226541767 +++ com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - Locked /tmp/UITestCase.lock ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked Detected screen size 1920x1080 jogamp.opengl.x11.glx.X11OnscreenGLXContext [OpenGL 4.1, options 0x63, 4.1 (compatibility profile, debug, any, new) - 4.1.10600 Compatibility Profile/Debug Context, handle 0x7f15f830da10, jogamp.opengl.gl4.GL4bcImpl@42472d4...[truncated 8092 chars]...hildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 1.316s: 10000f, 7598.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1304226545591 --- com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - Unlocked /tmp/UITestCase.lock