The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT.test03OffscreenPBuffer
Standard Error
SLOCK [T main @ 1381089846261 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1381089859282 ms +++ localhost/127.0.0.1:59999 - Locked within 13044 ms, 14 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen Loop # 0 / 15 Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init: tileRendererInUse null Thread[main-Display-.macosx_nil-1-EDT-1,5,main] ...[truncated 36552 chars]... e: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL3.hw], offscr[fbo]] Thread[main-Display-.macosx_nil-1-EDT-74,6,main] GearsES2.dispose: tileRendererInUse null Thread[main-Display-.macosx_nil-1-EDT-74,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer SLOCK [T main @ 1381089873035 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms