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Passed
com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct
Standard Output
Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL3.hw], on-scr[.]]
Standard Error
Thread-6 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1381089174423 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct GL_VENDOR NVIDIA Corporation GL_RENDERER NVIDIA GeForce 320M OpenGL Engine GL_VERSION 2.1 NVIDIA-7.32.12 reshape .. Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05Im ...[truncated 2079 chars]... pe=FRAGMENT_SHADER, valid=true, shader: 3, source]] reshape .. Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1381089181123 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms