Fixed
com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT.winHopFrame2FrameDirectHop
Standard Error
SLOCK [T main @ 1381341487071 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1381341505127 ms +++ localhost/127.0.0.1:59999 - Locked within 18079 ms, 19 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT ...[truncated 10168 chars]... l-1-EDT-2,6,main] RedSquareES2.dispose: tileRendererInUse null Thread[main-Display-.macosx_nil-1-EDT-2,6,main] RedSquareES2.dispose FIN Thread[main-Display-.macosx_nil-1-EDT-2,6,main] GearsES2.dispose: tileRendererInUse null Thread[main-Display-.macosx_nil-1-EDT-2,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop SLOCK [T main @ 1381341513870 ms --- localhost/127.0.0.1:59999 - Unlock ok within 15 ms