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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test03ShaderState_PerformanceSingleToggleEnable
Standard Error
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1387479083364 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-6 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1387479085371 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation MacOSXCGLContext [Version 3.2 (Core profile, arb, debug, FBO, hardware) - 3.2 NVIDIA-7.32. ...[truncated 15378 chars]... terGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <57ac3379, 6a6779e6>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL] screen #1 screen #2 testShaderState01PerformanceDouble: 0.982s: 600f, 610.9 fps, 1 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1387479096875 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms