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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT.test15_Frame_Flow_Two

Took 2.7 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1444050562575 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444050564089 ms III - Start
SLOCK [T main @ 1444050564091 ms +++ localhost/127.0.0.1:59999 - Locked within 1524 ms, 4 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test00_Compo_None_One
canvas1 pos/siz: 0/0 320x480
WindowEvent[WINDOW_MOVED, NEWTEvent[so
...[truncated 80063 chars]...
FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT - test18_Frame_Split_Two
WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1444050615859 d 0ms]]
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444050615916 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1444050615916 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms