Passed
com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532.testFPSAnimatorResumePause
Standard Error
Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1331219197561 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1...[truncated 308210 chars]... fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue 1 s: 60 f / 92 ms, 652.1 fps, 1 ms/f; total: 62520 f, 62147.1 fps, 0 ms/f 2 s: 60 f / 92 ms, 652.1 fps, 1 ms/f; total: 170880 f, 78241.7 fps, 0 ms/f 0 s: 60 f / 160 ms, 375.0 fps, 2 ms/f; total: 1680 f, 1703.8 fps, 0 ms/f SLOCK 1331219205090 --- localhost/127.0.0.1:59999 - Unlock ok 1 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 62580 f, 61960.3 fps, 0 ms/f