Passed
com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532.testFPSAnimatorResumePause
Standard Error
Thread-1 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1332112905820 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1...[truncated 334501 chars]... 83190.1 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue 1 s: 60 f / 315 ms, 190.4 fps, 5 ms/f; total: 1080 f, 995.3 fps, 1 ms/f SLOCK 1332112913836 --- localhost/127.0.0.1:59999 - Unlock ok 1 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 1140 f, 967.7 fps, 1 ms/f 1 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 65700 f, 46137.6 fps, 0 ms/f 4 s: 60 f / 1090 ms, 55.0 fps, 18 ms/f; total: 240 f, 58.7 fps, 17 ms/f