Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator_RestartOnAWTEDT
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751133211193 ms III - Start SLOCK [T main @ 1751133211204 ms +++ localhost/127.0.0.1:59999 - Locked within 28 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCanvas.X 0 s: 60 f / 7 ms, 857 ...[truncated 109201 chars]... ES2.dispose 0x790da477: tileRendererInUse null Thread[#29,AWT-EventQueue-0,6,main] GearsES2.dispose 0x790da477 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751133216377 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1751133216380 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms