Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT.test00NoAnimator
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751133218097 ms III - Start SLOCK [T main @ 1751133218107 ms +++ localhost/127.0.0.1:59999 - Locked within 26 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator OSX CALayer AWT-Mod Bug false OSType MACOS Java Version 21.0.7 *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread fal ...[truncated 50103 chars]... ES2.dispose 0x7139992f: tileRendererInUse null Thread[#30,AWT-EventQueue-0,6,main] GearsES2.dispose 0x7139992f FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1751133224504 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1751133224507 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms