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Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675149141938 ms III - Start SLOCK [T main @ 1675149141940 ms +++ localhost/127.0.0.1:59999 - Locked within 17 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x6e20b53a: tileRendererInUse null, GearsES2[obj 0x6e20b53a isInit false, usesSh ...[truncated 4052 chars]... gl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG onscreen layer n/a ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1675149143550 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1675149143550 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms