Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT.test01_texUnit0_keepTex0_ES2
Standard Error
SLOCK [T main @ 1386050931104 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1386050933105 ms +++ localhost/127.0.0.1:59999 - Locked within 3005 ms, 2 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test01_texUnit0_keepTex0_ES2 Thread[AWT-EventQueue-0,6,main] GearsES2.init 0x342cc581: tileRendererInUse null GearsES2 init 0x342cc581 on Thread[AWT-EventQueue-0,6,main] Chosen ...[truncated 11157 chars]... 400.png Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x531856ad: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x531856ad FIN Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test03_texUnit1_keepTex1_ES2 SLOCK [T main @ 1386050935591 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms