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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize
Standard Error
Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1390421331330 ms +++ localhost/127.0.0.1:59999 - Locked within 1003 ms, 1 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@3c56f81a, handle 0x0, Drawable size 496x474, AWT pos 0/0, size ...[truncated 16144 chars]... w, GLProfile[GL4/GL4.hw], on-scr[.]]]]] XXXX-1 reshapeCount 1 XXXX-1 displayCount 2 XXXX-2 reshapeCount 1 XXXX-2 displayCount 2 cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xa0c665b: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xa0c665b FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize SLOCK [T main @ 1390421333739 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms