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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator_RestartOnAWTEDT

Took 1.3 sec.

Standard Error

SLOCK [T main @ 1400066079217 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1400066085221 ms +++ localhost/127.0.0.1:59999 - Locked within 6508 ms, 6 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6
...[truncated 37700 chars]...
l 1, drawable 0x720109ad
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x74ca239f 496x474, swapInterval 1, drawable 0x34010922
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x74ca239f: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x74ca239f FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1400066089895 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms