Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize
Standard Error
Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1402591419671 ms +++ localhost/127.0.0.1:59999 - Locked within 1007 ms, 1 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@32e6fc3a, handle 0x0, Drawable size 496x474 surface[496x474], ...[truncated 16262 chars]... GLProfile[GL4/GL4.hw], on-scr[.]]]]]] XXXX-1 reshapeCount 1 XXXX-1 displayCount 2 XXXX-2 reshapeCount 1 XXXX-2 displayCount 2 cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x39d2abf5: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x39d2abf5 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize SLOCK [T main @ 1402591422223 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms