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Passed

com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.test01GLDebug01Enabled

Took 0.32 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1423150683487 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1423150688986 ms +++ localhost/127.0.0.1:59999 - Locked within 6003 ms, 10 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
glDebug extension: null
glDebug enabled: false
glDe
...[truncated 1111 chars]...
urce GL API
	msg GL_INVALID_OPERATION error generated. Framebuffer name must be generated before being bound.
	when 1423150690877
	source 4.4 (Compat profile, arb, debug, ES2 compat, ES3 compat, FBO, hardware) - 4.4.0 NVIDIA 344.11 - hash 0x356fdfde]
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
++++ Test Singleton.unlock()
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1423150690922 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms