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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize

Took 1.5 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1425641861127 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1425641867635 ms +++ localhost/127.0.0.1:59999 - Locked within 7013 ms, 12 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
XXXX-0 true, AWT-GLCanvas[Realized true,
	jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable,
...[truncated 16712 chars]...
cr[.]]]]]]
XXXX-1 reshapeCount 1
XXXX-1 displayCount 2
XXXX-2 reshapeCount 1
XXXX-2 displayCount 2
cleaning up...
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2fa839c9: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2fa839c9 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
++++ Test Singleton.unlock()
SLOCK [T main @ 1425641870183 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms