The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT.test12GLCanvasOffscreenGLES2
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1425668683482 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1425668690986 ms +++ localhost/127.0.0.1:59999 - Locked within 8007 ms, 14 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true Thread[AWT-Ev ...[truncated 3530 chars]... .opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 Profile GLES2 n/a ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 ++++ Test Singleton.unlock() SLOCK [T main @ 1425668694453 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms