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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize

Took 1.8 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1425897417625 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1425897422129 ms +++ localhost/127.0.0.1:59999 - Locked within 5007 ms, 8 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
XXXX-0 true, AWT-GLCanvas[Realized true,
	jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable,

...[truncated 16647 chars]...
on-scr[.]]]]]]
XXXX-1 reshapeCount 1
XXXX-1 displayCount 1
XXXX-2 reshapeCount 1
XXXX-2 displayCount 1
cleaning up...
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6d0045: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6d0045 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
++++ Test Singleton.unlock()
SLOCK [T main @ 1425897424946 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms