Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT.test02_texUnit0_keepTex1_ES2
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1427174168152 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1427174173658 ms +++ localhost/127.0.0.1:59999 - Locked within 6010 ms, 10 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test01_texUnit0_keepTex0_ES2 Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x5c01a774: tileRendererInUse null, GearsES2[o ...[truncated 16001 chars]... ueue-0,6,main] GearsES2.dispose 0xd8e3572: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xd8e3572 FIN Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test03_texUnit1_keepTex1_ES2 ++++ Test Singleton.unlock() SLOCK [T main @ 1427174176819 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms