Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01Validation
Standard Error
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1324256805964 EEE localhost/127.0.0.1:59999 - Unable to install ServerSocket: Address already in use: JVM_Bind SLOCK 1324256805964 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1324256809960 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderS...[truncated 8888 chars]...n false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 1 [jogamp.newt.driver.windows.WindowsWindow$MouseTracker@5097eded, ], KeyListeners num 0 [] ]]] screen #1 screen #2 testShaderState01PerformanceDouble: 0.1s: 600f, 6000.0 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1324256812367 --- localhost/127.0.0.1:59999 - Unlock ok