Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleKeepEnabled
Standard Error
SLOCK 1324261554107 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1324261571116 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen size 1920x1080 WindowsOnscreenWGLContext [OpenGL 4.2, options 0x63, 4.2 (compatibility profile, debug, any, new) - 4.2.0, handle 0x20000, jogamp.opengl.gl4.GL4bcI...[truncated 8680 chars]...false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 1 [jogamp.newt.driver.windows.WindowsWindow$MouseTracker@2b8bbc5a, ], KeyListeners num 0 [] ]]] screen #1 screen #2 testShaderState01PerformanceDouble: 0.097s: 600f, 6185.5 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1324261573506 --- localhost/127.0.0.1:59999 - Unlock ok