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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01PerformanceDouble

Took 0.34 sec.

Standard Error

Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1324420249621 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
Detected screen size 1920x1080
Detected screen size 1920x1080
WindowsOnscreenWGLContext [OpenGL 4.2, options 0x63, 4.2 (compatibility profile, debug, any, new) - 4.2.0, handle 0x20000, jogamp.opengl.gl4.GL4bcImpl@203fa5ac,
	Drawable: WindowsOns...[truncated 8788 chars]... false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 1 [jogamp.newt.driver.windows.WindowsWindow$MouseTracker@5de9ac4, ], KeyListeners num 0 [] ]]] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.095s: 600f, 6315.7 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
SLOCK 1324420252000 --- localhost/127.0.0.1:59999 - Unlock ok