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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble

Took 0.38 sec.

Standard Error

SLOCK 1329264624779 ??? localhost/127.0.0.1:59999 - Wait for lock
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1329264629781 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
Detected screen origin 0 / 0, size 1920 x 1200
WindowsOnscreenWGLContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - ...[truncated 9172 chars]...], surfaceLock <2f242b11, 6f878144>[count 1, qsz 0, owner <Thread-6>], windowLock <2937d090, f5db314>[count 1, qsz 0, owner <Thread-6>]]], lock <5097eded, 26858bf1>[count 1, qsz 0, owner <Thread-6>]] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.124s: 600f, 4838.7 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK 1329264631967 --- localhost/127.0.0.1:59999 - Unlock ok