Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleToggleEnable
Standard Error
SLOCK 1330108349220 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1330108351223 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation WindowsOnscreenWGLContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - 4.2.0, handle 0x20000, jogamp.opengl.gl4.GL4bcImpl@2f774...[truncated 9613 chars]...KeyListeners num 0 [], surfaceLock <7632efa7, a13f991>[count 1, qsz 0, owner <Thread-8>], windowLock <2565a3c2, 33e228bc>[count 1, qsz 0, owner <Thread-8>]]], lock <44e06940, 691e0c13>[count 1, qsz 0, owner <Thread-8>]] screen #1 screen #2 testShaderState01PerformanceDouble: 0.106s: 600f, 5660.3 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1330108353136 --- localhost/127.0.0.1:59999 - Unlock ok