30package com.jogamp.opengl.fixedfunc;
32import com.jogamp.opengl.*;
44 public void glVertexPointer(
int size,
int type,
int stride, java.nio.Buffer pointer);
45 public void glVertexPointer(
int size,
int type,
int stride,
long pointer_buffer_offset);
48 public void glColorPointer(
int size,
int type,
int stride, java.nio.Buffer pointer);
49 public void glColorPointer(
int size,
int type,
int stride,
long pointer_buffer_offset);
50 public void glColor4f(
float red,
float green,
float blue,
float alpha);
The total number of bytes hold by the referenced buffer is: getComponentSize()* getComponentNumber() ...
void glNormalPointer(GLArrayData array)
void glNormalPointer(int type, int stride, long pointer_buffer_offset)
static final int GL_COLOR_ARRAY
static final int GL_TEXTURE_COORD_ARRAY
void glTexCoordPointer(GLArrayData array)
void glColorPointer(int size, int type, int stride, long pointer_buffer_offset)
void glEnableClientState(int arrayName)
void glColor4f(float red, float green, float blue, float alpha)
void glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer)
void glDisableClientState(int arrayName)
void glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer)
void glColorPointer(GLArrayData array)
static final int GL_VERTEX_ARRAY
void glVertexPointer(int size, int type, int stride, long pointer_buffer_offset)
void glColorPointer(int size, int type, int stride, java.nio.Buffer pointer)
static final int GL_NORMAL_ARRAY
void glNormalPointer(int type, int stride, java.nio.Buffer pointer)
void glTexCoordPointer(int size, int type, int stride, long pointer_buffer_offset)
void glVertexPointer(GLArrayData array)