29package com.jogamp.opengl;
31import com.jogamp.nativewindow.CapabilitiesImmutable;
Specifies the the OpenGL profile.
Specifies an immutable set of capabilities that a window's rendering context must support,...
Specifies an immutable set of OpenGL capabilities.
boolean getSampleBuffers()
Returns whether sample buffers for full-scene antialiasing (FSAA) should be allocated for this drawab...
int getAccumGreenBits()
Returns the number of bits for the accumulation buffer's green component.
String getSampleExtension()
Returns the extension for full-scene antialiasing (FSAA).
int getNumSamples()
Returns the number of sample buffers to be allocated if sample buffers are enabled,...
boolean getHardwareAccelerated()
Returns whether hardware acceleration is requested, available or chosen.
int getDepthBits()
Returns the number of depth buffer bits.
String toString()
Returns a textual representation of this object.
boolean isPBuffer()
Returns whether pbuffer offscreen mode is requested, available or chosen.
GLProfile getGLProfile()
Returns the GL profile you desire or used by the drawable.
int getAccumRedBits()
Returns the number of bits for the accumulation buffer's red component.
int getAccumAlphaBits()
Returns the number of bits for the accumulation buffer's alpha component.
boolean equals(Object obj)
Equality over the immutable attributes of both objects.
boolean getDoubleBuffered()
Returns whether double-buffering is requested, available or chosen.
int getAccumBlueBits()
Returns the number of bits for the accumulation buffer's blue component.
boolean isFBO()
Returns whether FBO offscreen mode is requested, available or chosen.
int getStencilBits()
Returns the number of stencil buffer bits.
int hashCode()
Hash code over the immutable attributes.
static final String DEFAULT_SAMPLE_EXTENSION
One of the platform's default sample extension EGL.EGL_SAMPLES, GLX.GLX_SAMPLES, WGLExt....
boolean getStereo()
Returns whether stereo is requested, available or chosen.