| allowRowStride | com.jogamp.opengl.util.GLPixelBuffer | |
| AWTGLPixelBuffer(final PixelFormat.Composition hostPixelComp, final GLPixelAttributes pixelAttributes, final boolean pack, final int awtFormat, final int width, final int height, final int depth, final BufferedImage image, final Buffer buffer, final boolean allowRowStride) | com.jogamp.opengl.util.awt.AWTGLPixelBuffer | |
| buffer | com.jogamp.opengl.util.GLPixelBuffer | |
| bufferElemSize | com.jogamp.opengl.util.GLPixelBuffer | |
| byteSize | com.jogamp.opengl.util.GLPixelBuffer | |
| capacity() | com.jogamp.opengl.util.GLPixelBuffer | |
| clear() | com.jogamp.opengl.util.GLPixelBuffer | |
| defaultProviderNoRowStride | com.jogamp.opengl.util.GLPixelBuffer | static |
| defaultProviderWithRowStride | com.jogamp.opengl.util.GLPixelBuffer | static |
| depth | com.jogamp.opengl.util.GLPixelBuffer | |
| dispose() | com.jogamp.opengl.util.awt.AWTGLPixelBuffer | |
| flip() | com.jogamp.opengl.util.GLPixelBuffer | |
| getAlignedImage(final int width, final int height) | com.jogamp.opengl.util.awt.AWTGLPixelBuffer | |
| getAllowRowStride() | com.jogamp.opengl.util.GLPixelBuffer | |
| getAWTFormat() | com.jogamp.opengl.util.awt.AWTGLPixelBuffer | |
| getHostPixelComp() | com.jogamp.opengl.util.awt.AWTGLPixelBuffer | |
| GLPixelBuffer(final GLPixelAttributes pixelAttributes, final boolean pack, final int width, final int height, final int depth, final Buffer buffer, final boolean allowRowStride) | com.jogamp.opengl.util.GLPixelBuffer | |
| height | com.jogamp.opengl.util.GLPixelBuffer | |
| image | com.jogamp.opengl.util.awt.AWTGLPixelBuffer | |
| isDataBufferSource(final BufferedImage imageU) | com.jogamp.opengl.util.awt.AWTGLPixelBuffer | |
| isValid() | com.jogamp.opengl.util.GLPixelBuffer | |
| limit() | com.jogamp.opengl.util.GLPixelBuffer | |
| pack | com.jogamp.opengl.util.GLPixelBuffer | |
| pixelAttributes | com.jogamp.opengl.util.GLPixelBuffer | |
| position() | com.jogamp.opengl.util.GLPixelBuffer | |
| position(final int bytePos) | com.jogamp.opengl.util.GLPixelBuffer | |
| requiresNewBuffer(final GL gl, final int newWidth, final int newHeight, int newByteSize) | com.jogamp.opengl.util.GLPixelBuffer | |
| rewind() | com.jogamp.opengl.util.GLPixelBuffer | |
| toString(StringBuilder sb) | com.jogamp.opengl.util.awt.AWTGLPixelBuffer | |
| toString() | com.jogamp.opengl.util.awt.AWTGLPixelBuffer | |
| width | com.jogamp.opengl.util.GLPixelBuffer | |