JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java™ (public API).
com.jogamp.graph.ui.shapes.Label Member List

This is the complete list of members for com.jogamp.graph.ui.shapes.Label, including all inherited members.

activeRGBAModulatecom.jogamp.graph.ui.Shapeprotected
activeRGBAModulateOncom.jogamp.graph.ui.Shapeprotected
addActivationListener(final Listener l)com.jogamp.graph.ui.Shape
addKeyListener(final KeyListener l)com.jogamp.graph.ui.Shape
addMouseListener(final MouseGestureListener l)com.jogamp.graph.ui.Shape
addRectangle(final Region region, final float sharpness, final AABBox box, final Padding padding, final float borderThickness, final Vec4f color)com.jogamp.graph.ui.GraphShapeprotectedstatic
addShapeToRegion(final GLProfile glp, final GL2ES2 gl)com.jogamp.graph.ui.shapes.Labelprotected
applyMatToMv(final PMVMatrix4f pmv)com.jogamp.graph.ui.Shape
boxcom.jogamp.graph.ui.Shapeprotected
clear(final GL2ES2 gl, final RegionRenderer renderer)com.jogamp.graph.ui.Shape
clearImpl(final GL2ES2 gl, final RegionRenderer renderer)com.jogamp.graph.ui.GraphShapeprotected
clearImpl0(final GL2ES2 gl, final RegionRenderer renderer)com.jogamp.graph.ui.GraphShapeprotected
DEBUG_DRAWcom.jogamp.graph.ui.Shapeprotectedstatic
destroy(final GL2ES2 gl, final RegionRenderer renderer)com.jogamp.graph.ui.Shape
destroyImpl(final GL2ES2 gl, final RegionRenderer renderer)com.jogamp.graph.ui.GraphShapeprotected
destroyImpl0(final GL2ES2 gl, final RegionRenderer renderer)com.jogamp.graph.ui.GraphShapeprotected
dispatchActivationEvent(final Shape s)com.jogamp.graph.ui.Shapeprotected
draw(final GL2ES2 gl, final RegionRenderer renderer)com.jogamp.graph.ui.Shape
drawImpl0(final GL2ES2 gl, final RegionRenderer renderer, final Vec4f rgba)com.jogamp.graph.ui.GraphShapeprotected
drawToSelect(final GL2ES2 gl, final RegionRenderer renderer)com.jogamp.graph.ui.Shape
drawToSelectImpl0(final GL2ES2 gl, final RegionRenderer renderer)com.jogamp.graph.ui.GraphShapeprotected
getActiveColorMod()com.jogamp.graph.ui.Shape
getAdjustedZ()com.jogamp.graph.ui.Shape
getBorderColor()com.jogamp.graph.ui.Shape
getBorderThickness()com.jogamp.graph.ui.Shape
getBounds()com.jogamp.graph.ui.Shape
getBounds(final GLProfile glp)com.jogamp.graph.ui.Shape
getColor()com.jogamp.graph.ui.Shape
getDirtyString()com.jogamp.graph.ui.Shapeprotected
getFont()com.jogamp.graph.ui.shapes.Label
getFontScale()com.jogamp.graph.ui.shapes.Label
getID()com.jogamp.graph.ui.Shape
getLineHeight()com.jogamp.graph.ui.shapes.Label
getMat()com.jogamp.graph.ui.Shape
getMat(final Matrix4f out)com.jogamp.graph.ui.Shape
getName()com.jogamp.graph.ui.Shape
getPadding()com.jogamp.graph.ui.Shape
getParent()com.jogamp.graph.ui.Shape
getPixelPerShapeUnit(final int[] shapeSizePx, final float[] pixPerShape)com.jogamp.graph.ui.Shape
getPixelPerShapeUnit(final PMVMatrix4f pmv, final Recti viewport, final float[] pixPerShape)com.jogamp.graph.ui.Shape
getPixelPerShapeUnit(final Scene scene, final PMVMatrix4f pmv, final float[] pixPerShape)com.jogamp.graph.ui.Shape
getPosition()com.jogamp.graph.ui.Shape
getPressedColorMod()com.jogamp.graph.ui.Shape
getRegion()com.jogamp.graph.ui.GraphShape
getRenderModes()com.jogamp.graph.ui.GraphShape
getRenderModesReq()com.jogamp.graph.ui.GraphShape
getRotation()com.jogamp.graph.ui.Shape
getRotationPivot()com.jogamp.graph.ui.Shape
getScale()com.jogamp.graph.ui.Shape
getScaledDepth()com.jogamp.graph.ui.Shape
getScaledHeight()com.jogamp.graph.ui.Shape
getScaledLineHeight()com.jogamp.graph.ui.shapes.Label
getScaledWidth()com.jogamp.graph.ui.Shape
getSharpness()com.jogamp.graph.ui.GraphShape
getSubString()com.jogamp.graph.ui.shapes.Label
getSurfacePort(final PMVMatrix4f pmv, final Recti viewport, final Recti surfacePort)com.jogamp.graph.ui.Shape
getSurfaceSize(final PMVMatrix4f pmv, final Recti viewport, final int[] surfaceSize)com.jogamp.graph.ui.Shape
getSurfaceSize(final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final PMVMatrix4f pmv, final int[] surfaceSize)com.jogamp.graph.ui.Shape
getSurfaceSize(final Scene scene, final PMVMatrix4f pmv, final int[] surfaceSize)com.jogamp.graph.ui.Shape
getText()com.jogamp.graph.ui.shapes.Label
getToggleOffColorMod()com.jogamp.graph.ui.Shape
getToggleOnColorMod()com.jogamp.graph.ui.Shape
getTooltip()com.jogamp.graph.ui.Shape
getUnscaledGlyphBounds(final Font font, final CharSequence text)com.jogamp.graph.ui.shapes.Labelstatic
getUnscaledGlyphBounds()com.jogamp.graph.ui.shapes.Label
GraphShape(final int renderModes)com.jogamp.graph.ui.GraphShapeprotected
hasBorder()com.jogamp.graph.ui.Shape
hasColorChannel()com.jogamp.graph.ui.GraphShape
hasPadding()com.jogamp.graph.ui.Shape
isActivable()com.jogamp.graph.ui.Shape
isActive()com.jogamp.graph.ui.Shape
isDiscarded()com.jogamp.graph.ui.Shape
isDraggable()com.jogamp.graph.ui.Shape
isFixedARatioResize()com.jogamp.graph.ui.Shape
isGroup()com.jogamp.graph.ui.Shape
isInteractive()com.jogamp.graph.ui.Shape
isMatIdentity()com.jogamp.graph.ui.Shape
isPressed()com.jogamp.graph.ui.Shape
isResizable()com.jogamp.graph.ui.Shape
isShapeDirty()com.jogamp.graph.ui.Shapeprotected
isStateDirty()com.jogamp.graph.ui.Shapeprotected
isToggleable()com.jogamp.graph.ui.Shape
isToggleOn()com.jogamp.graph.ui.Shape
isVisible()com.jogamp.graph.ui.Shape
Label(final int renderModes, final Font font, final float fontScale, final CharSequence text)com.jogamp.graph.ui.shapes.Label
Label(final int renderModes, final Font font, final CharSequence text)com.jogamp.graph.ui.shapes.Label
markShapeDirty()com.jogamp.graph.ui.Shape
markStateDirty()com.jogamp.graph.ui.Shape
move(final float dtx, final float dty, final float dtz)com.jogamp.graph.ui.Shape
move(final Vec3f dt)com.jogamp.graph.ui.Shape
moveTo(final float tx, final float ty, final float tz)com.jogamp.graph.ui.Shape
moveTo(final Vec3f t)com.jogamp.graph.ui.Shape
onClicked(final PointerListener l)com.jogamp.graph.ui.Shape
onDraw(final DrawListener l)com.jogamp.graph.ui.Shape
onHover(final PointerListener l)com.jogamp.graph.ui.Shape
onMove(final MoveListener l)com.jogamp.graph.ui.Shape
onToggle(final Listener l)com.jogamp.graph.ui.Shape
oshapeSharpnesscom.jogamp.graph.ui.GraphShapeprotected
pass2TexUnitcom.jogamp.graph.ui.GraphShapeprotected
pressedRGBAModulatecom.jogamp.graph.ui.Shapeprotected
receiveKeyEvents(final Shape source)com.jogamp.graph.ui.Shape
receiveMouseEvents(final Shape source)com.jogamp.graph.ui.Shape
regioncom.jogamp.graph.ui.GraphShapeprotected
removeActivationListener(final Listener l)com.jogamp.graph.ui.Shape
removeKeyListener(final KeyListener l)com.jogamp.graph.ui.Shape
removeMouseListener(final MouseGestureListener l)com.jogamp.graph.ui.Shape
removeToolTip()com.jogamp.graph.ui.Shape
renderModescom.jogamp.graph.ui.GraphShapeprotected
renderModesReqcom.jogamp.graph.ui.GraphShapeprotected
resetGLRegion(final GLProfile glp, final GL2ES2 gl, final TextureSequence colorTexSeq, int vertexCount, int indexCount)com.jogamp.graph.ui.GraphShapeprotected
resetGLRegion(final GLProfile glp, final GL2ES2 gl, final TextureSequence colorTexSeq, final OutlineShape shape)com.jogamp.graph.ui.GraphShapeprotected
rgbaColorcom.jogamp.graph.ui.Shapeprotected
runSynced(final Runnable action)com.jogamp.graph.ui.Shape
scale(final Vec3f s)com.jogamp.graph.ui.Shape
scale(final float sx, final float sy, final float sz)com.jogamp.graph.ui.Shape
setActivable(final boolean v)com.jogamp.graph.ui.Shape
setActive(final boolean v, final float zOffset)com.jogamp.graph.ui.Shapeprotected
setActiveColorMod(final Vec4f c)com.jogamp.graph.ui.Shape
setBorder(final float thickness)com.jogamp.graph.ui.Shape
setBorderColor(final float r, final float g, final float b, final float a)com.jogamp.graph.ui.Shape
setBorderColor(final Vec4f c)com.jogamp.graph.ui.Shape
setColor(final float r, final float g, final float b, final float a)com.jogamp.graph.ui.Shape
setColor(final Vec4f c)com.jogamp.graph.ui.Shape
setDiscarded(final boolean v)com.jogamp.graph.ui.Shape
setDragAndResizable(final boolean v)com.jogamp.graph.ui.Shape
setDraggable(final boolean draggable)com.jogamp.graph.ui.Shape
setFixedARatioResize(final boolean v)com.jogamp.graph.ui.Shape
setFont(final Font font)com.jogamp.graph.ui.shapes.Label
setFontScale(final float fontScale)com.jogamp.graph.ui.shapes.Label
setID(final int id)com.jogamp.graph.ui.Shape
setInteractive(final boolean v)com.jogamp.graph.ui.Shape
setName(final String name)com.jogamp.graph.ui.Shape
setPaddding(final Padding padding)com.jogamp.graph.ui.Shape
setParent(final Group c)com.jogamp.graph.ui.Shapeprotected
setPMVMatrix(final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final PMVMatrix4f pmv)com.jogamp.graph.ui.Shape
setPMVMatrix(final Scene scene, final PMVMatrix4f pmv)com.jogamp.graph.ui.Shape
setPressed(final boolean b)com.jogamp.graph.ui.Shape
setPressedColorMod(final float r, final float g, final float b, final float a)com.jogamp.graph.ui.Shape
setResizable(final boolean resizable)com.jogamp.graph.ui.Shape
setRotation(final Quaternion q)com.jogamp.graph.ui.Shape
setRotationPivot(final float px, final float py, final float pz)com.jogamp.graph.ui.Shape
setRotationPivot(final Vec3f pivot)com.jogamp.graph.ui.Shape
setScale(final Vec3f s)com.jogamp.graph.ui.Shape
setScale(final float sx, final float sy, final float sz)com.jogamp.graph.ui.Shape
setSharpness(final float sharpness)com.jogamp.graph.ui.GraphShape
setText(final CharSequence text)com.jogamp.graph.ui.shapes.Label
setText(final GL2ES2 gl, final CharSequence text)com.jogamp.graph.ui.shapes.Label
setText(final GLProfile glp, final CharSequence text)com.jogamp.graph.ui.shapes.Label
setTextureUnit(final int pass2TexUnit)com.jogamp.graph.ui.GraphShape
setToggle(final boolean v)com.jogamp.graph.ui.Shape
setToggleable(final boolean toggleable)com.jogamp.graph.ui.Shape
setToggleOffColorMod(final float r, final float g, final float b, final float a)com.jogamp.graph.ui.Shape
setToggleOnColorMod(final float r, final float g, final float b, final float a)com.jogamp.graph.ui.Shape
setToolTip(final Tooltip newTooltip)com.jogamp.graph.ui.Shape
setVisible(final boolean v)com.jogamp.graph.ui.Shape
Shape()com.jogamp.graph.ui.Shapeprotected
shapeToWinCoord(final PMVMatrix4f pmv, final Recti viewport, final Vec3f objPos, final int[] glWinPos)com.jogamp.graph.ui.Shape
shapeToWinCoord(final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final Vec3f objPos, final PMVMatrix4f pmv, final int[] glWinPos)com.jogamp.graph.ui.Shape
shapeToWinCoord(final Scene scene, final Vec3f objPos, final PMVMatrix4f pmv, final int[] glWinPos)com.jogamp.graph.ui.Shape
toggle()com.jogamp.graph.ui.Shape
toggleNotify(final boolean on)com.jogamp.graph.ui.Shapeprotected
toggleOffRGBAModulatecom.jogamp.graph.ui.Shapeprotected
toggleOnRGBAModulatecom.jogamp.graph.ui.Shapeprotected
toString()com.jogamp.graph.ui.Shape
updateMat()com.jogamp.graph.ui.Shape
validate(final GL2ES2 gl)com.jogamp.graph.ui.Shape
validate(final GLProfile glp)com.jogamp.graph.ui.Shape
validate(final GL2ES2 gl, final GLProfile glp)com.jogamp.graph.ui.Shape
validateImpl(final GL2ES2 gl, final GLProfile glp)com.jogamp.graph.ui.GraphShapeprotected
winToShapeCoord(final PMVMatrix4f pmv, final Recti viewport, final int glWinX, final int glWinY, final Vec3f objPos)com.jogamp.graph.ui.Shape
winToShapeCoord(final Scene.PMVMatrixSetup pmvMatrixSetup, final Recti viewport, final int glWinX, final int glWinY, final PMVMatrix4f pmv, final Vec3f objPos)com.jogamp.graph.ui.Shape
winToShapeCoord(final Scene scene, final int glWinX, final int glWinY, final PMVMatrix4f pmv, final Vec3f objPos)com.jogamp.graph.ui.Shape
ZAscendingComparatorcom.jogamp.graph.ui.Shapestatic
ZDescendingComparatorcom.jogamp.graph.ui.Shapestatic