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JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java (public API).
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Go to the source code of this file.
Classes | |
| class | com.jogamp.opengl.util.awt.TextRenderer |
| Renders bitmapped Java 2D text into an OpenGL window with high performance, full Unicode support, and a simple API. More... | |
| interface | com.jogamp.opengl.util.awt.TextRenderer.RenderDelegate |
| Class supporting more full control over the process of rendering the bitmapped text. More... | |
| class | com.jogamp.opengl.util.awt.TextRenderer.TextData |
| class | com.jogamp.opengl.util.awt.TextRenderer.Manager |
| class | com.jogamp.opengl.util.awt.TextRenderer.DefaultRenderDelegate |
| class | com.jogamp.opengl.util.awt.TextRenderer.Glyph |
| A Glyph represents either a single unicode glyph or a substring of characters to be drawn. | |
| class | com.jogamp.opengl.util.awt.TextRenderer.GlyphProducer |
| class | com.jogamp.opengl.util.awt.TextRenderer.Pipelined_QuadRenderer |
| class | com.jogamp.opengl.util.awt.TextRenderer.DebugListener |
Packages | |
| package | com.jogamp.opengl.util.awt |
| Copyright 2013 JogAmp Community. | |