Platform agnostic StereoDevice factory.
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Platform agnostic StereoDevice factory.
To implement a new StereoDevice, the following interfaces/classes must be implemented:
Definition at line 47 of file StereoDeviceFactory.java.
◆ createDefaultFactory()
| static StereoDeviceFactory com.jogamp.opengl.util.stereo.StereoDeviceFactory.createDefaultFactory |
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static |
◆ createDevice()
| final StereoDevice com.jogamp.opengl.util.stereo.StereoDeviceFactory.createDevice |
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final int |
deviceIndex, |
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final StereoDeviceConfig |
config, |
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final boolean |
verbose |
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) |
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◆ createDeviceImpl()
| abstract StereoDevice com.jogamp.opengl.util.stereo.StereoDeviceFactory.createDeviceImpl |
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final int |
deviceIndex, |
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final StereoDeviceConfig |
config, |
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final boolean |
verbose |
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) |
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abstractprotected |
◆ createFactory() [1/2]
| static StereoDeviceFactory com.jogamp.opengl.util.stereo.StereoDeviceFactory.createFactory |
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final ClassLoader |
cl, |
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final String |
implName |
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) |
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static |
◆ createFactory() [2/2]
◆ isValid()
| abstract boolean com.jogamp.opengl.util.stereo.StereoDeviceFactory.isValid |
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abstract |
◆ shutdown()
| abstract void com.jogamp.opengl.util.stereo.StereoDeviceFactory.shutdown |
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abstract |
The documentation for this class was generated from the following file: