JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java™ (public API).
com.jogamp.opengl.util.GLArrayDataClient Member List

This is the complete list of members for com.jogamp.opengl.util.GLArrayDataClient, including all inherited members.

alivecom.jogamp.opengl.util.GLArrayDataWrapperprotected
associate(final Object obj, final boolean enable)com.jogamp.opengl.util.GLArrayDataClient
bindBuffer(final GL gl, final boolean bind)com.jogamp.opengl.util.GLArrayDataClient
buffercom.jogamp.opengl.util.GLArrayDataWrapperprotected
bufferEnabledcom.jogamp.opengl.util.GLArrayDataClientprotected
bufferWrittencom.jogamp.opengl.util.GLArrayDataClientprotected
bytePosition()com.jogamp.opengl.util.GLArrayDataWrapper
bytesPerCompcom.jogamp.opengl.util.GLArrayDataWrapperprotected
checkSeal(final boolean test)com.jogamp.opengl.util.GLArrayDataClientprotected
clear(final GL gl)com.jogamp.opengl.util.GLArrayDataClient
clear()com.jogamp.opengl.util.GLArrayDataClient
compClazzcom.jogamp.opengl.util.GLArrayDataWrapperprotected
compsPerElementcom.jogamp.opengl.util.GLArrayDataWrapperprotected
compsToElemCount(final int componentCount)com.jogamp.opengl.util.GLArrayDataClient
compTypecom.jogamp.opengl.util.GLArrayDataWrapperprotected
createFixed(final int index, final int comps, final int dataType, final boolean normalized, final int initialElementCount)com.jogamp.opengl.util.GLArrayDataClientstatic
createFixed(final int index, final int comps, final int dataType, final boolean normalized, final int stride, final Buffer buffer)com.jogamp.opengl.util.GLArrayDataClientstatic
com::jogamp::opengl::util::GLArrayDataWrapper.createFixed(final int index, final int comps, final int dataType, final boolean normalized, final int stride, final Buffer buffer, final int vboName, final long vboOffset, final int vboUsage, final int vboTarget)com.jogamp.opengl.util.GLArrayDataWrapperstatic
com::jogamp::opengl::util::GLArrayDataWrapper.createFixed(final int index, final int comps, final int dataType, final boolean normalized, final int stride, final int mappedElementCount, final int vboName, final long vboOffset, final int vboUsage, final int vboTarget)com.jogamp.opengl.util.GLArrayDataWrapperstatic
createGLSL(final String name, final int comps, final int dataType, final boolean normalized, final int initialElementCount)com.jogamp.opengl.util.GLArrayDataClientstatic
createGLSL(final String name, final int comps, final int dataType, final boolean normalized, final int stride, final Buffer buffer)com.jogamp.opengl.util.GLArrayDataClientstatic
com::jogamp::opengl::util::GLArrayDataWrapper.createGLSL(final String name, final int comps, final int dataType, final boolean normalized, final int stride, final Buffer buffer, final int vboName, final long vboOffset, final int vboUsage, final int vboTarget)com.jogamp.opengl.util.GLArrayDataWrapperstatic
com::jogamp::opengl::util::GLArrayDataWrapper.createGLSL(final String name, final int comps, final int dataType, final boolean normalized, final int stride, final int mappedElementCount, final int vboName, final long vboOffset, final int vboUsage, final int vboTarget)com.jogamp.opengl.util.GLArrayDataWrapperstatic
DEBUGcom.jogamp.opengl.util.GLArrayDataWrapperstatic
DEFAULT_GROWTH_FACTORcom.jogamp.opengl.util.GLArrayDataClientstatic
destroy(final GL gl)com.jogamp.opengl.util.GLArrayDataClient
elemPosition()com.jogamp.opengl.util.GLArrayDataWrapper
elemStatsToString()com.jogamp.opengl.util.GLArrayDataWrapper
enableBuffer(final GL gl, final boolean enable)com.jogamp.opengl.util.GLArrayDataClient
enableBufferAlwayscom.jogamp.opengl.util.GLArrayDataClientprotected
enabled()com.jogamp.opengl.util.GLArrayDataClient
fillStatsToString()com.jogamp.opengl.util.GLArrayDataWrapper
getBuffer()com.jogamp.opengl.util.GLArrayDataWrapper
getBufferClass()com.jogamp.opengl.util.GLArrayDataWrapper
getBufferClass(final int dataType)com.jogamp.opengl.util.GLArrayDataWrapperstatic
getByteCapacity()com.jogamp.opengl.util.GLArrayDataWrapper
getByteCount()com.jogamp.opengl.util.GLArrayDataWrapper
getBytesPerComp()com.jogamp.opengl.util.GLArrayDataWrapper
getCompsPerElem()com.jogamp.opengl.util.GLArrayDataWrapper
getCompType()com.jogamp.opengl.util.GLArrayDataWrapper
getElemCapacity()com.jogamp.opengl.util.GLArrayDataWrapper
getElemCount()com.jogamp.opengl.util.GLArrayDataWrapper
getGrowthFactor()com.jogamp.opengl.util.GLArrayDataClient
getIndex()com.jogamp.opengl.util.GLArrayDataWrapper
getLocation()com.jogamp.opengl.util.GLArrayDataWrapper
getName()com.jogamp.opengl.util.GLArrayDataWrapper
getNormalized()com.jogamp.opengl.util.GLArrayDataWrapper
getStride()com.jogamp.opengl.util.GLArrayDataWrapper
getVBOName()com.jogamp.opengl.util.GLArrayDataWrapper
getVBOOffset()com.jogamp.opengl.util.GLArrayDataWrapper
getVBOTarget()com.jogamp.opengl.util.GLArrayDataWrapper
getVBOUsage()com.jogamp.opengl.util.GLArrayDataWrapper
GLArrayDataClient(final String name, final int index, final int comps, final int dataType, final boolean normalized, final int stride, final Buffer data, final int initialElementCount, final float growthFactor, final int mappedElementCount, final boolean isVertexAttribute, final Class<? extends GLArrayHandler > handlerClass, final int vboName, final long vboOffset, final int vboUsage, final int vboTarget, final boolean usesGLSL)com.jogamp.opengl.util.GLArrayDataClientprotected
GLArrayDataClient(final GLArrayDataClient src)com.jogamp.opengl.util.GLArrayDataClient
GLArrayDataWrapper(final String name, final int index, final int componentsPerElement, final int componentType, final boolean normalized, final int stride, final Buffer data, final int mappedElementCount, final boolean isVertexAttribute, final int vboName, final long vboOffset, final int vboUsage, final int vboTarget)com.jogamp.opengl.util.GLArrayDataWrapperprotected
GLArrayDataWrapper(final GLArrayDataWrapper src)com.jogamp.opengl.util.GLArrayDataWrapper
glArrayHandlercom.jogamp.opengl.util.GLArrayDataClientprotected
growIfNeeded(final int spareComponents)com.jogamp.opengl.util.GLArrayDataClient
growthFactorcom.jogamp.opengl.util.GLArrayDataClientprotected
indexcom.jogamp.opengl.util.GLArrayDataWrapperprotected
init_vbo(final GL gl)com.jogamp.opengl.util.GLArrayDataClientprotected
initElemCountcom.jogamp.opengl.util.GLArrayDataClientprotected
isVBO()com.jogamp.opengl.util.GLArrayDataWrapper
isVBOWritten()com.jogamp.opengl.util.GLArrayDataClient
isVertexAttrcom.jogamp.opengl.util.GLArrayDataWrapperprotected
isVertexAttribute()com.jogamp.opengl.util.GLArrayDataWrapper
locationcom.jogamp.opengl.util.GLArrayDataWrapperprotected
mappedElemCountcom.jogamp.opengl.util.GLArrayDataWrapperprotected
namecom.jogamp.opengl.util.GLArrayDataWrapperprotected
normalizedcom.jogamp.opengl.util.GLArrayDataWrapperprotected
padding(int doneInByteSize)com.jogamp.opengl.util.GLArrayDataClient
put(final Buffer v)com.jogamp.opengl.util.GLArrayDataClient
put3b(final byte v1, final byte v2, final byte v3)com.jogamp.opengl.util.GLArrayDataClient
put3f(final float v1, final float v2, final float v3)com.jogamp.opengl.util.GLArrayDataClient
put3i(final int v1, final int v2, final int v3)com.jogamp.opengl.util.GLArrayDataClient
put3s(final short v1, final short v2, final short v3)com.jogamp.opengl.util.GLArrayDataClient
put4b(final byte v1, final byte v2, final byte v3, final byte v4)com.jogamp.opengl.util.GLArrayDataClient
put4f(final float v1, final float v2, final float v3, final float v4)com.jogamp.opengl.util.GLArrayDataClient
put4i(final int v1, final int v2, final int v3, final int v4)com.jogamp.opengl.util.GLArrayDataClient
put4s(final short v1, final short v2, final short v3, final short v4)com.jogamp.opengl.util.GLArrayDataClient
putb(final byte v)com.jogamp.opengl.util.GLArrayDataClient
putb(final byte[] src, final int offset, final int length)com.jogamp.opengl.util.GLArrayDataClient
putf(final float v)com.jogamp.opengl.util.GLArrayDataClient
putf(final float[] src, final int offset, final int length)com.jogamp.opengl.util.GLArrayDataClient
puti(final int v)com.jogamp.opengl.util.GLArrayDataClient
puti(final int[] src, final int offset, final int length)com.jogamp.opengl.util.GLArrayDataClient
puts(final short v)com.jogamp.opengl.util.GLArrayDataClient
puts(final short[] src, final int offset, final int length)com.jogamp.opengl.util.GLArrayDataClient
putx(final int v)com.jogamp.opengl.util.GLArrayDataClient
remainingBytes()com.jogamp.opengl.util.GLArrayDataWrapper
remainingElems()com.jogamp.opengl.util.GLArrayDataWrapper
reserve(int elementCount)com.jogamp.opengl.util.GLArrayDataClient
rewind()com.jogamp.opengl.util.GLArrayDataClient
seal(final GL gl, final boolean seal)com.jogamp.opengl.util.GLArrayDataClient
seal(final boolean seal)com.jogamp.opengl.util.GLArrayDataClient
sealedcom.jogamp.opengl.util.GLArrayDataWrapperprotected
sealed()com.jogamp.opengl.util.GLArrayDataWrapper
setEnableAlways(final boolean always)com.jogamp.opengl.util.GLArrayDataClient
setGrowthFactor(final float v)com.jogamp.opengl.util.GLArrayDataClient
setLocation(final int v)com.jogamp.opengl.util.GLArrayDataWrapper
setLocation(final GL2ES2 gl, final int program)com.jogamp.opengl.util.GLArrayDataWrapper
setLocation(final GL2ES2 gl, final int program, final int location)com.jogamp.opengl.util.GLArrayDataWrapper
setName(final String newName)com.jogamp.opengl.util.GLArrayDataWrapper
setVBOEnabled(final boolean vboEnabled)com.jogamp.opengl.util.GLArrayDataWrapper
setVBOName(final int vboName)com.jogamp.opengl.util.GLArrayDataWrapper
setVBOTarget(final int vboTarget)com.jogamp.opengl.util.GLArrayDataWrapper
setVBOUsage(final int vboUsage)com.jogamp.opengl.util.GLArrayDataWrapper
setVBOWritten(final boolean written)com.jogamp.opengl.util.GLArrayDataClient
shaderStatecom.jogamp.opengl.util.GLArrayDataClientprotected
strideBcom.jogamp.opengl.util.GLArrayDataWrapperprotected
strideLcom.jogamp.opengl.util.GLArrayDataWrapperprotected
toString()com.jogamp.opengl.util.GLArrayDataClient
usesGLSLcom.jogamp.opengl.util.GLArrayDataClientprotected
validate(final GLProfile glp, final boolean throwException)com.jogamp.opengl.util.GLArrayDataWrapper
vboEnabledcom.jogamp.opengl.util.GLArrayDataWrapperprotected
vboNamecom.jogamp.opengl.util.GLArrayDataWrapperprotected
vboOffsetcom.jogamp.opengl.util.GLArrayDataWrapperprotected
vboTargetcom.jogamp.opengl.util.GLArrayDataWrapperprotected
vboUsagecom.jogamp.opengl.util.GLArrayDataWrapperprotected