JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java™ (public API).
GLES2.java
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1/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Sat Jul 12 19:18:20 CEST 2025 ----! */
2/* !---- Java-Unit: [pkg com.jogamp.opengl, cls GLES2], ../build/jogl/gensrc/classes/com/jogamp/opengl/GLES2.java ----! */
3
4package com.jogamp.opengl;
5
6import java.util.*;
7import com.jogamp.opengl.*;
8import com.jogamp.opengl.fixedfunc.*;
9import jogamp.opengl.*;
10import com.jogamp.gluegen.runtime.*;
11import com.jogamp.common.os.*;
12import com.jogamp.common.nio.*;
13import java.nio.*;
14import com.jogamp.common.util.*;
15import java.util.Set;
16import java.util.Map;
17import java.util.HashMap;
18import java.nio.charset.Charset;
19import java.nio.charset.StandardCharsets;
20
21 /**
22 * <p>This interface contains all OpenGL ES 2.0 methods,
23 * as well as most of it's extensions defined at the time of this specification.</p>
24 */
25public interface GLES2 extends GL2ES2{
26
27 /** <code>GL_ANGLE_program_binary</code><br>Define "GL_PROGRAM_BINARY_ANGLE" with expression '<code>0x93A6</code>', CType: int */
28 public static final int GL_PROGRAM_BINARY_ANGLE = 0x93a6;
29 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_RASTER_MULTISAMPLE_EXT" with expression '<code>0x9327</code>', CType: int */
30 public static final int GL_RASTER_MULTISAMPLE_EXT = 0x9327;
31 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT" with expression '<code>0x9124</code>', CType: int */
32 public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124;
33 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR" with expression '<code>0x93D2</code>', CType: int */
34 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93d2;
35 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_TRIANGLE_STRIP_ADJACENCY_EXT" with expression '<code>0x000D</code>', CType: int */
36 public static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0xd;
37 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT" with expression '<code>0x919A</code>', CType: int */
38 public static final int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919a;
39 /** <code>GL_NV_framebuffer_blit</code><br>Define "GL_READ_FRAMEBUFFER_NV" with expression '<code>0x8CA8</code>', CType: int */
40 public static final int GL_READ_FRAMEBUFFER_NV = 0x8ca8;
41 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_LINE_STRIP_ADJACENCY_EXT" with expression '<code>0x000B</code>', CType: int */
42 public static final int GL_LINE_STRIP_ADJACENCY_EXT = 0xb;
43 /** <code>GL_OES_geometry_shader</code><br>Define "GL_FIRST_VERTEX_CONVENTION_OES" with expression '<code>0x8E4D</code>', CType: int */
44 public static final int GL_FIRST_VERTEX_CONVENTION_OES = 0x8e4d;
45 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES" with expression '<code>0x92CE</code>', CType: int */
46 public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92ce;
47 /** <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>GL_QUERY_WAIT_NV</code><br>
48Define "GL_QUERY_WAIT" with expression '<code>0x8E13</code>', CType: int */
49 public static final int GL_QUERY_WAIT = 0x8e13;
50 /** <code>GL_NV_fill_rectangle</code><br>Define "GL_FILL_RECTANGLE_NV" with expression '<code>0x933C</code>', CType: int */
51 public static final int GL_FILL_RECTANGLE_NV = 0x933c;
52 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT" with expression '<code>0x90D8</code>', CType: int */
53 public static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90d8;
54 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_AUTOMATIC_NV" with expression '<code>0x8ED7</code>', CType: int */
55 public static final int GL_COVERAGE_AUTOMATIC_NV = 0x8ed7;
56 /** <code>GL_OES_EGL_image_external</code><br>Define "GL_TEXTURE_EXTERNAL_OES" with expression '<code>0x8D65</code>', CType: int */
57 public static final int GL_TEXTURE_EXTERNAL_OES = 0x8d65;
58 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_VERTICES_OUT_EXT" with expression '<code>0x8916</code>', CType: int */
59 public static final int GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916;
60 /** <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8DDF</code>', CType: int */
61 public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8ddf;
62 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES" with expression '<code>0x8E81</code>', CType: int */
63 public static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8e81;
64 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_SRC_ALPHA_SATURATE_EXT" with expression '<code>0x0308</code>', CType: int */
65 public static final int GL_SRC_ALPHA_SATURATE_EXT = 0x308;
66 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES" with expression '<code>0x93E5</code>', CType: int */
67 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93e5;
68 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_PATCH_VERTICES_EXT" with expression '<code>0x8E7D</code>', CType: int */
69 public static final int GL_MAX_PATCH_VERTICES_EXT = 0x8e7d;
70 /** <code>GL_OES_stencil8</code>, <code>GL_OES_texture_stencil8</code><br>Define "GL_STENCIL_INDEX8_OES" with expression '<code>0x8D48</code>', CType: int */
71 public static final int GL_STENCIL_INDEX8_OES = 0x8d48;
72 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT2_QCOM" with expression '<code>0x00040000</code>', CType: int */
73 public static final int GL_STENCIL_BUFFER_BIT2_QCOM = 0x40000;
74 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_VIRTUAL_PAGE_SIZE_Y_EXT" with expression '<code>0x9196</code>', CType: int */
75 public static final int GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196;
76 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT7_QCOM" with expression '<code>0x80000000</code>', CType: long */
77 public static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000L;
78 /** <code>GL_AMD_program_binary_Z400</code><br>Define "GL_Z400_BINARY_AMD" with expression '<code>0x8740</code>', CType: int */
79 public static final int GL_Z400_BINARY_AMD = 0x8740;
80 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT7_QCOM" with expression '<code>0x00000080</code>', CType: int */
81 public static final int GL_COLOR_BUFFER_BIT7_QCOM = 0x80;
82 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_SRC1_COLOR_EXT" with expression '<code>0x88F9</code>', CType: int */
83 public static final int GL_SRC1_COLOR_EXT = 0x88f9;
84 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_ISOLINES_OES" with expression '<code>0x8E7A</code>', CType: int */
85 public static final int GL_ISOLINES_OES = 0x8e7a;
86 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_INT_IMAGE_CUBE_MAP_ARRAY_OES" with expression '<code>0x905F</code>', CType: int */
87 public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905f;
88 /** <code>GL_NV_path_rendering_shared_edge</code><br>Define "GL_SHARED_EDGE_NV" with expression '<code>0xC0</code>', CType: int */
89 public static final int GL_SHARED_EDGE_NV = 0xc0;
90 /** <code>GL_NV_framebuffer_multisample</code><br>Define "GL_RENDERBUFFER_SAMPLES_NV" with expression '<code>0x8CAB</code>', CType: int */
91 public static final int GL_RENDERBUFFER_SAMPLES_NV = 0x8cab;
92 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SLUMINANCE8_NV" with expression '<code>0x8C47</code>', CType: int */
93 public static final int GL_SLUMINANCE8_NV = 0x8c47;
94 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES" with expression '<code>0x8E83</code>', CType: int */
95 public static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8e83;
96 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT0_QCOM" with expression '<code>0x00000001</code>', CType: int */
97 public static final int GL_COLOR_BUFFER_BIT0_QCOM = 0x1;
98 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_blend_equation_advanced</code>, <code>GL_NV_blend_equation_advanced</code><br>Alias for: <code>GL_HSL_SATURATION_KHR</code>, <code>GL_HSL_SATURATION_NV</code><br>
99Define "GL_HSL_SATURATION" with expression '<code>0x92AE</code>', CType: int */
100 public static final int GL_HSL_SATURATION = 0x92ae;
101 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES" with expression '<code>0x8E1F</code>', CType: int */
103 /** <code>GL_EXT_YUV_target</code><br>Define "GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT" with expression '<code>0x8BE7</code>', CType: int */
104 public static final int GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8be7;
105 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_LINES_ADJACENCY_EXT" with expression '<code>0x000A</code>', CType: int */
106 public static final int GL_LINES_ADJACENCY_EXT = 0xa;
107 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES" with expression '<code>0x919F</code>', CType: int */
108 public static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919f;
109 /** <code>GL_VIV_shader_binary</code><br>Define "GL_SHADER_BINARY_VIV" with expression '<code>0x8FC4</code>', CType: int */
110 public static final int GL_SHADER_BINARY_VIV = 0x8fc4;
111 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_PATCH_COMPONENTS_OES" with expression '<code>0x8E84</code>', CType: int */
112 public static final int GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8e84;
113 /** <code>GL_OES_geometry_shader</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES" with expression '<code>0x8DA7</code>', CType: int */
114 public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8da7;
115 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES" with expression '<code>0x92D5</code>', CType: int */
116 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92d5;
117 /** <code>GL_EXT_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_SIZE_EXT" with expression '<code>0x919E</code>', CType: int */
118 public static final int GL_TEXTURE_BUFFER_SIZE_EXT = 0x919e;
119 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES" with expression '<code>0x93E3</code>', CType: int */
120 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93e3;
121 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_IMAGE_CUBE_MAP_ARRAY_OES" with expression '<code>0x9054</code>', CType: int */
122 public static final int GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054;
123 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_COVERAGE_MODULATION_TABLE_NV" with expression '<code>0x9331</code>', CType: int */
124 public static final int GL_COVERAGE_MODULATION_TABLE_NV = 0x9331;
125 /** <code>GL_OES_geometry_shader</code><br>Define "GL_REFERENCED_BY_GEOMETRY_SHADER_OES" with expression '<code>0x9309</code>', CType: int */
126 public static final int GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309;
127 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '<code>0x900C</code>', CType: int */
128 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900c;
129 /** <code>GL_NV_conservative_raster</code><br>Define "GL_CONSERVATIVE_RASTERIZATION_NV" with expression '<code>0x9346</code>', CType: int */
130 public static final int GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346;
131 /** <code>GL_APPLE_texture_max_level</code><br>Define "GL_TEXTURE_MAX_LEVEL_APPLE" with expression '<code>0x813D</code>', CType: int */
132 public static final int GL_TEXTURE_MAX_LEVEL_APPLE = 0x813d;
133 /** <code>GL_NV_polygon_mode</code><br>Define "GL_FILL_NV" with expression '<code>0x1B02</code>', CType: int */
134 public static final int GL_FILL_NV = 0x1b02;
135 /** <code>GL_NV_framebuffer_blit</code><br>Define "GL_DRAW_FRAMEBUFFER_NV" with expression '<code>0x8CA9</code>', CType: int */
136 public static final int GL_DRAW_FRAMEBUFFER_NV = 0x8ca9;
137 /** <code>GL_OES_texture_buffer</code><br>Define "GL_INT_SAMPLER_BUFFER_OES" with expression '<code>0x8DD0</code>', CType: int */
138 public static final int GL_INT_SAMPLER_BUFFER_OES = 0x8dd0;
139 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8A32</code>', CType: int */
140 public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8a32;
141 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_8x5_KHR" with expression '<code>0x93B5</code>', CType: int */
142 public static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93b5;
143 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES" with expression '<code>0x93C3</code>', CType: int */
144 public static final int GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93c3;
145 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT2x4_NV" with expression '<code>0x8B66</code>', CType: int */
146 public static final int GL_FLOAT_MAT2x4_NV = 0x8b66;
147 /** <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_OES_texture_view</code>, <code>GL_EXT_texture_view</code><br>Alias for: <code>GL_TEXTURE_VIEW_MIN_LAYER_OES</code>, <code>GL_TEXTURE_VIEW_MIN_LAYER_EXT</code><br>
148Define "GL_TEXTURE_VIEW_MIN_LAYER" with expression '<code>0x82DD</code>', CType: int */
149 public static final int GL_TEXTURE_VIEW_MIN_LAYER = 0x82dd;
150 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_ETC1_SRGB8_NV" with expression '<code>0x88EE</code>', CType: int */
151 public static final int GL_ETC1_SRGB8_NV = 0x88ee;
152 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES" with expression '<code>0x8E7F</code>', CType: int */
153 public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8e7f;
154 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_NV_blend_equation_advanced</code>, <code>GL_KHR_blend_equation_advanced</code><br>Alias for: <code>GL_COLORBURN_NV</code>, <code>GL_COLORBURN_KHR</code><br>
155Define "GL_COLORBURN" with expression '<code>0x929A</code>', CType: int */
156 public static final int GL_COLORBURN = 0x929a;
157 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_4x4_KHR" with expression '<code>0x93B0</code>', CType: int */
158 public static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93b0;
159 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR" with expression '<code>0x93DB</code>', CType: int */
160 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93db;
161 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES" with expression '<code>0x93E1</code>', CType: int */
162 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93e1;
163 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_GEN_LEVEL_OES" with expression '<code>0x8E7E</code>', CType: int */
164 public static final int GL_MAX_TESS_GEN_LEVEL_OES = 0x8e7e;
165 /** <code>GL_OES_EGL_image_external</code><br>Define "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES" with expression '<code>0x8D68</code>', CType: int */
166 public static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8d68;
167 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT3x2_NV" with expression '<code>0x8B67</code>', CType: int */
168 public static final int GL_FLOAT_MAT3x2_NV = 0x8b67;
169 /** <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>GL_QUERY_BY_REGION_NO_WAIT_NV</code><br>
170Define "GL_QUERY_BY_REGION_NO_WAIT" with expression '<code>0x8E16</code>', CType: int */
171 public static final int GL_QUERY_BY_REGION_NO_WAIT = 0x8e16;
172 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES" with expression '<code>0x906A</code>', CType: int */
173 public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906a;
174 /** <code>GL_NV_conservative_raster</code><br>Define "GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV" with expression '<code>0x9349</code>', CType: int */
175 public static final int GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349;
176 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT" with expression '<code>0x8A56</code>', CType: int */
177 public static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8a56;
178 /** <code>GL_EXT_texture_sRGB_R8</code><br>Define "GL_SR8_EXT" with expression '<code>0x8FBD</code>', CType: int */
179 public static final int GL_SR8_EXT = 0x8fbd;
180 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT" with expression '<code>0x8E75</code>', CType: int */
181 public static final int GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8e75;
182 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_PATCH_COMPONENTS_EXT" with expression '<code>0x8E84</code>', CType: int */
183 public static final int GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8e84;
184 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT" with expression '<code>0x8DA7</code>', CType: int */
185 public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8da7;
186 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT0_QCOM" with expression '<code>0x00000100</code>', CType: int */
187 public static final int GL_DEPTH_BUFFER_BIT0_QCOM = 0x100;
188 /** <code>GL_EXT_discard_framebuffer</code><br>Define "GL_STENCIL_EXT" with expression '<code>0x1802</code>', CType: int */
189 public static final int GL_STENCIL_EXT = 0x1802;
190 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT4_QCOM" with expression '<code>0x00001000</code>', CType: int */
191 public static final int GL_DEPTH_BUFFER_BIT4_QCOM = 0x1000;
192 /** <code>GL_IMG_texture_compression_pvrtc</code><br>Define "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG" with expression '<code>0x8C00</code>', CType: int */
193 public static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8c00;
194 /** <code>GL_ANGLE_texture_compression_dxt3</code><br>Define "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE" with expression '<code>0x83F2</code>', CType: int */
195 public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83f2;
196 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_REFERENCED_BY_GEOMETRY_SHADER_EXT" with expression '<code>0x9309</code>', CType: int */
197 public static final int GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309;
198 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_COMPRESSED_SRGB_S3TC_DXT1_NV" with expression '<code>0x8C4C</code>', CType: int */
199 public static final int GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8c4c;
200 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_CONTROL_SHADER_BIT_EXT" with expression '<code>0x00000008</code>', CType: int */
201 public static final int GL_TESS_CONTROL_SHADER_BIT_EXT = 0x8;
202 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR" with expression '<code>0x93D4</code>', CType: int */
203 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93d4;
204 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT" with expression '<code>0x92D3</code>', CType: int */
205 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92d3;
206 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT4_QCOM" with expression '<code>0x00100000</code>', CType: int */
207 public static final int GL_STENCIL_BUFFER_BIT4_QCOM = 0x100000;
208 /** <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br>Define "GL_TEXTURE_BINDING_BUFFER_EXT" with expression '<code>0x8C2C</code>', CType: int */
209 public static final int GL_TEXTURE_BINDING_BUFFER_EXT = 0x8c2c;
210 /** <code>GL_NV_viewport_array</code><br>Define "GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV" with expression '<code>0x825F</code>', CType: int */
211 public static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825f;
212 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_GEN_LEVEL_EXT" with expression '<code>0x8E7E</code>', CType: int */
213 public static final int GL_MAX_TESS_GEN_LEVEL_EXT = 0x8e7e;
214 /** <code>GL_AMD_compressed_3DC_texture</code><br>Define "GL_3DC_XY_AMD" with expression '<code>0x87FA</code>', CType: int */
215 public static final int GL_3DC_XY_AMD = 0x87fa;
216 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_blend_equation_advanced</code>, <code>GL_NV_blend_equation_advanced</code><br>Alias for: <code>GL_SOFTLIGHT_KHR</code>, <code>GL_SOFTLIGHT_NV</code><br>
217Define "GL_SOFTLIGHT" with expression '<code>0x929C</code>', CType: int */
218 public static final int GL_SOFTLIGHT = 0x929c;
219 /** <code>GL_OES_geometry_shader</code><br>Define "GL_UNDEFINED_VERTEX_OES" with expression '<code>0x8260</code>', CType: int */
220 public static final int GL_UNDEFINED_VERTEX_OES = 0x8260;
221 /** <code>GL_ANGLE_translated_shader_source</code><br>Define "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE" with expression '<code>0x93A0</code>', CType: int */
222 public static final int GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93a0;
223 /** <code>GL_OVR_multiview</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR" with expression '<code>0x9630</code>', CType: int */
224 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630;
225 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_EXT_vertex_array</code>, <code>GL_KHR_debug</code><br>Alias for: <code>GL_VERTEX_ARRAY_EXT</code>, <code>GL_VERTEX_ARRAY_KHR</code><br>
226Define "GL_VERTEX_ARRAY" with expression '<code>0x8074</code>', CType: int */
227 public static final int GL_VERTEX_ARRAY = 0x8074;
228 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT" with expression '<code>0x92CE</code>', CType: int */
230 /** <code>GL_OES_geometry_shader</code><br>Define "GL_LAYER_PROVOKING_VERTEX_OES" with expression '<code>0x825E</code>', CType: int */
231 public static final int GL_LAYER_PROVOKING_VERTEX_OES = 0x825e;
232 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_IS_PER_PATCH_OES" with expression '<code>0x92E7</code>', CType: int */
233 public static final int GL_IS_PER_PATCH_OES = 0x92e7;
234 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES" with expression '<code>0x8E86</code>', CType: int */
235 public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8e86;
236 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_12x10_KHR" with expression '<code>0x93BC</code>', CType: int */
237 public static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93bc;
238 /** <code>GL_EXT_texture_sRGB_decode</code><br>Define "GL_DECODE_EXT" with expression '<code>0x8A49</code>', CType: int */
239 public static final int GL_DECODE_EXT = 0x8a49;
240 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV" with expression '<code>0x932F</code>', CType: int */
241 public static final int GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932f;
242 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_GEN_MODE_OES" with expression '<code>0x8E76</code>', CType: int */
243 public static final int GL_TESS_GEN_MODE_OES = 0x8e76;
244 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR" with expression '<code>0x93D5</code>', CType: int */
245 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93d5;
246 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT0_QCOM" with expression '<code>0x01000000</code>', CType: int */
247 public static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x1000000;
248 /** <code>GL_OES_texture_3D</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES</code>, <code>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT</code><br>
249Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET" with expression '<code>0x8CD4</code>', CType: int */
250 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET = 0x8cd4;
251 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES" with expression '<code>0x9124</code>', CType: int */
252 public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124;
253 /** <code>GL_QCOM_binning_control</code><br>Define "GL_GPU_OPTIMIZED_QCOM" with expression '<code>0x8FB2</code>', CType: int */
254 public static final int GL_GPU_OPTIMIZED_QCOM = 0x8fb2;
255 /** <code>GL_ANGLE_framebuffer_blit</code><br>Define "GL_READ_FRAMEBUFFER_ANGLE" with expression '<code>0x8CA8</code>', CType: int */
256 public static final int GL_READ_FRAMEBUFFER_ANGLE = 0x8ca8;
257 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '<code>0x900E</code>', CType: int */
258 public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900e;
259 /** <code>GL_NV_polygon_mode</code><br>Define "GL_POLYGON_MODE_NV" with expression '<code>0x0B40</code>', CType: int */
260 public static final int GL_POLYGON_MODE_NV = 0xb40;
261 /** <code>GL_NV_fragment_coverage_to_color</code><br>Define "GL_FRAGMENT_COVERAGE_TO_COLOR_NV" with expression '<code>0x92DD</code>', CType: int */
262 public static final int GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92dd;
263 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT" with expression '<code>0x932A</code>', CType: int */
264 public static final int GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932a;
265 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES" with expression '<code>0x93E9</code>', CType: int */
266 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93e9;
267 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_RASTER_SAMPLES_EXT" with expression '<code>0x9328</code>', CType: int */
268 public static final int GL_RASTER_SAMPLES_EXT = 0x9328;
269 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT7_QCOM" with expression '<code>0x00008000</code>', CType: int */
270 public static final int GL_DEPTH_BUFFER_BIT7_QCOM = 0x8000;
271 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_MAP_PERSISTENT_BIT_EXT" with expression '<code>0x0040</code>', CType: int */
272 public static final int GL_MAP_PERSISTENT_BIT_EXT = 0x40;
273 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG" with expression '<code>0x93F1</code>', CType: int */
274 public static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93f1;
275 /** <code>GL_ANGLE_texture_compression_dxt5</code><br>Define "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE" with expression '<code>0x83F3</code>', CType: int */
276 public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83f3;
277 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES" with expression '<code>0x8DDF</code>', CType: int */
278 public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8ddf;
279 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_NUM_SPARSE_LEVELS_EXT" with expression '<code>0x91AA</code>', CType: int */
280 public static final int GL_NUM_SPARSE_LEVELS_EXT = 0x91aa;
281 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR" with expression '<code>0x93D0</code>', CType: int */
282 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93d0;
283 /** <code>GL_ANGLE_framebuffer_blit</code><br>Define "GL_READ_FRAMEBUFFER_BINDING_ANGLE" with expression '<code>0x8CAA</code>', CType: int */
284 public static final int GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8caa;
285 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES" with expression '<code>0x93E7</code>', CType: int */
286 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93e7;
287 /** <code>GL_NV_polygon_mode</code><br>Define "GL_POLYGON_OFFSET_LINE_NV" with expression '<code>0x2A02</code>', CType: int */
288 public static final int GL_POLYGON_OFFSET_LINE_NV = 0x2a02;
289 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_NV_blend_equation_advanced</code>, <code>GL_KHR_blend_equation_advanced</code><br>Alias for: <code>GL_HARDLIGHT_NV</code>, <code>GL_HARDLIGHT_KHR</code><br>
290Define "GL_HARDLIGHT" with expression '<code>0x929B</code>', CType: int */
291 public static final int GL_HARDLIGHT = 0x929b;
292 /** <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_OES_texture_view</code>, <code>GL_EXT_texture_view</code><br>Alias for: <code>GL_TEXTURE_VIEW_MIN_LEVEL_OES</code>, <code>GL_TEXTURE_VIEW_MIN_LEVEL_EXT</code><br>
293Define "GL_TEXTURE_VIEW_MIN_LEVEL" with expression '<code>0x82DB</code>', CType: int */
294 public static final int GL_TEXTURE_VIEW_MIN_LEVEL = 0x82db;
295 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES" with expression '<code>0x8918</code>', CType: int */
296 public static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918;
297 /** <code>GL_EXT_shader_pixel_local_storage</code><br>Define "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT" with expression '<code>0x8F63</code>', CType: int */
298 public static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8f63;
299 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES" with expression '<code>0x93C1</code>', CType: int */
300 public static final int GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93c1;
301 /** <code>GL_EXT_texture_sRGB_RG8</code><br>Define "GL_SRG8_EXT" with expression '<code>0x8FBE</code>', CType: int */
302 public static final int GL_SRG8_EXT = 0x8fbe;
303 /** <code>GL_NV_polygon_mode</code><br>Define "GL_POINT_NV" with expression '<code>0x1B00</code>', CType: int */
304 public static final int GL_POINT_NV = 0x1b00;
305 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_GEN_VERTEX_ORDER_OES" with expression '<code>0x8E78</code>', CType: int */
306 public static final int GL_TESS_GEN_VERTEX_ORDER_OES = 0x8e78;
307 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_FORMAT_QCOM" with expression '<code>0x8BD6</code>', CType: int */
308 public static final int GL_TEXTURE_FORMAT_QCOM = 0x8bd6;
309 /** <code>GL_OES_sample_shading</code><br>Define "GL_MIN_SAMPLE_SHADING_VALUE_OES" with expression '<code>0x8C37</code>', CType: int */
310 public static final int GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8c37;
311 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_DYNAMIC_STORAGE_BIT_EXT" with expression '<code>0x0100</code>', CType: int */
312 public static final int GL_DYNAMIC_STORAGE_BIT_EXT = 0x100;
313 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES" with expression '<code>0x8E1E</code>', CType: int */
315 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT3_QCOM" with expression '<code>0x08000000</code>', CType: int */
316 public static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x8000000;
317 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT" with expression '<code>0x8A57</code>', CType: int */
318 public static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8a57;
319 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SRGB8_NV" with expression '<code>0x8C41</code>', CType: int */
320 public static final int GL_SRGB8_NV = 0x8c41;
321 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR" with expression '<code>0x93D9</code>', CType: int */
322 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93d9;
323 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES" with expression '<code>0x93C4</code>', CType: int */
324 public static final int GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93c4;
325 /** <code>GL_ARM_mali_program_binary</code><br>Define "GL_MALI_PROGRAM_BINARY_ARM" with expression '<code>0x8F61</code>', CType: int */
326 public static final int GL_MALI_PROGRAM_BINARY_ARM = 0x8f61;
327 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_10x6_KHR" with expression '<code>0x93B9</code>', CType: int */
328 public static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93b9;
329 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_MAX_MULTIVIEW_BUFFERS_EXT" with expression '<code>0x90F2</code>', CType: int */
330 public static final int GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90f2;
331 /** <code>GL_VERSION_3_3</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_NV_instanced_arrays</code>, <code>GL_EXT_instanced_arrays</code>, <code>GL_ARB_instanced_arrays</code>, <code>GL_ANGLE_instanced_arrays</code><br>Alias for: <code>GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV</code>, <code>GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT</code>, <code>GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB</code>, <code>GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE</code><br>
332Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR" with expression '<code>0x88FE</code>', CType: int */
333 public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88fe;
334 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_BIT_EXT" with expression '<code>0x00000004</code>', CType: int */
335 public static final int GL_GEOMETRY_SHADER_BIT_EXT = 0x4;
336 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_TYPE_QCOM" with expression '<code>0x8BD7</code>', CType: int */
337 public static final int GL_TEXTURE_TYPE_QCOM = 0x8bd7;
338 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT5_QCOM" with expression '<code>0x00002000</code>', CType: int */
339 public static final int GL_DEPTH_BUFFER_BIT5_QCOM = 0x2000;
340 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_TRIANGLES_ADJACENCY_EXT" with expression '<code>0x000C</code>', CType: int */
341 public static final int GL_TRIANGLES_ADJACENCY_EXT = 0xc;
342 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_12x12_KHR" with expression '<code>0x93BD</code>', CType: int */
343 public static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93bd;
344 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_IS_PER_PATCH_EXT" with expression '<code>0x92E7</code>', CType: int */
345 public static final int GL_IS_PER_PATCH_EXT = 0x92e7;
346 /** <code>GL_OES_geometry_shader</code><br>Define "GL_LINE_STRIP_ADJACENCY_OES" with expression '<code>0x000B</code>', CType: int */
347 public static final int GL_LINE_STRIP_ADJACENCY_OES = 0xb;
348 /** <code>GL_OES_sample_shading</code><br>Define "GL_SAMPLE_SHADING_OES" with expression '<code>0x8C36</code>', CType: int */
349 public static final int GL_SAMPLE_SHADING_OES = 0x8c36;
350 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_NUM_VIRTUAL_PAGE_SIZES_EXT" with expression '<code>0x91A8</code>', CType: int */
351 public static final int GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91a8;
352 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_FRAMEBUFFER_LAYERS_EXT" with expression '<code>0x9317</code>', CType: int */
353 public static final int GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317;
354 /** <code>GL_IMG_shader_binary</code><br>Define "GL_SGX_BINARY_IMG" with expression '<code>0x8C0A</code>', CType: int */
355 public static final int GL_SGX_BINARY_IMG = 0x8c0a;
356 /** <code>GL_OES_texture_buffer</code><br>Define "GL_SAMPLER_BUFFER_OES" with expression '<code>0x8DC2</code>', CType: int */
357 public static final int GL_SAMPLER_BUFFER_OES = 0x8dc2;
358 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x6_KHR" with expression '<code>0x93B4</code>', CType: int */
359 public static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93b4;
360 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_EVALUATION_SHADER_EXT" with expression '<code>0x8E87</code>', CType: int */
361 public static final int GL_TESS_EVALUATION_SHADER_EXT = 0x8e87;
362 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES" with expression '<code>0x93C5</code>', CType: int */
363 public static final int GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93c5;
364 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT2_QCOM" with expression '<code>0x00000004</code>', CType: int */
365 public static final int GL_COLOR_BUFFER_BIT2_QCOM = 0x4;
366 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_blend_equation_advanced</code>, <code>GL_NV_blend_equation_advanced</code><br>Alias for: <code>GL_LIGHTEN_KHR</code>, <code>GL_LIGHTEN_NV</code><br>
367Define "GL_LIGHTEN" with expression '<code>0x9298</code>', CType: int */
368 public static final int GL_LIGHTEN = 0x9298;
369 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_FRACTIONAL_EVEN_EXT" with expression '<code>0x8E7C</code>', CType: int */
370 public static final int GL_FRACTIONAL_EVEN_EXT = 0x8e7c;
371 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT4_QCOM" with expression '<code>0x10000000</code>', CType: int */
372 public static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000;
373 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES" with expression '<code>0x90D8</code>', CType: int */
374 public static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90d8;
375 /** <code>GL_AMD_compressed_ATC_texture</code><br>Define "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" with expression '<code>0x87EE</code>', CType: int */
376 public static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87ee;
377 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT4x2_NV" with expression '<code>0x8B69</code>', CType: int */
378 public static final int GL_FLOAT_MAT4x2_NV = 0x8b69;
379 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_UNDEFINED_VERTEX_EXT" with expression '<code>0x8260</code>', CType: int */
380 public static final int GL_UNDEFINED_VERTEX_EXT = 0x8260;
381 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT" with expression '<code>0x91A9</code>', CType: int */
382 public static final int GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91a9;
383 /** <code>GL_EXT_discard_framebuffer</code><br>Define "GL_DEPTH_EXT" with expression '<code>0x1801</code>', CType: int */
384 public static final int GL_DEPTH_EXT = 0x1801;
385 /** <code>GL_EXT_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OFFSET_EXT" with expression '<code>0x919D</code>', CType: int */
386 public static final int GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919d;
387 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_CONTROL_SHADER_EXT" with expression '<code>0x8E88</code>', CType: int */
388 public static final int GL_TESS_CONTROL_SHADER_EXT = 0x8e88;
389 /** <code>GL_EXT_transform_feedback</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_PRIMITIVES_GENERATED_EXT" with expression '<code>0x8C87</code>', CType: int */
390 public static final int GL_PRIMITIVES_GENERATED_EXT = 0x8c87;
391 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_HEIGHT_QCOM" with expression '<code>0x8BD3</code>', CType: int */
392 public static final int GL_TEXTURE_HEIGHT_QCOM = 0x8bd3;
393 /** <code>GL_NV_sample_locations</code><br>Define "GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV" with expression '<code>0x933D</code>', CType: int */
394 public static final int GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933d;
395 /** <code>GL_NV_viewport_array</code><br>Define "GL_VIEWPORT_BOUNDS_RANGE_NV" with expression '<code>0x825D</code>', CType: int */
396 public static final int GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825d;
397 /** <code>GL_OES_primitive_bounding_box</code><br>Define "GL_PRIMITIVE_BOUNDING_BOX_OES" with expression '<code>0x92BE</code>', CType: int */
398 public static final int GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92be;
399 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES" with expression '<code>0x8DE0</code>', CType: int */
400 public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8de0;
401 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT2x3_NV" with expression '<code>0x8B65</code>', CType: int */
402 public static final int GL_FLOAT_MAT2x3_NV = 0x8b65;
403 /** <code>GL_EXT_provoking_vertex</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_FIRST_VERTEX_CONVENTION_EXT" with expression '<code>0x8E4D</code>', CType: int */
404 public static final int GL_FIRST_VERTEX_CONVENTION_EXT = 0x8e4d;
405 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR" with expression '<code>0x93DA</code>', CType: int */
406 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93da;
407 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_STENCIL_SAMPLES_NV" with expression '<code>0x932E</code>', CType: int */
408 public static final int GL_STENCIL_SAMPLES_NV = 0x932e;
409 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT" with expression '<code>0x8E83</code>', CType: int */
410 public static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8e83;
411 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES" with expression '<code>0x8E89</code>', CType: int */
412 public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8e89;
413 /** <code>GL_EXT_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT" with expression '<code>0x919F</code>', CType: int */
414 public static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919f;
415 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES" with expression '<code>0x93C2</code>', CType: int */
416 public static final int GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93c2;
417 /** <code>GL_QCOM_alpha_test</code><br>Define "GL_ALPHA_TEST_QCOM" with expression '<code>0x0BC0</code>', CType: int */
418 public static final int GL_ALPHA_TEST_QCOM = 0xbc0;
419 /** <code>GL_OES_compressed_ETC1_RGB8_texture</code><br>Define "GL_ETC1_RGB8_OES" with expression '<code>0x8D64</code>', CType: int */
420 public static final int GL_ETC1_RGB8_OES = 0x8d64;
421 /** <code>GL_IMG_read_format</code><br>Define "GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG" with expression '<code>0x8365</code>', CType: int */
422 public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365;
423 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_PATCH_VERTICES_OES" with expression '<code>0x8E72</code>', CType: int */
424 public static final int GL_PATCH_VERTICES_OES = 0x8e72;
425 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES" with expression '<code>0x90CC</code>', CType: int */
426 public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90cc;
427 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_NV_blend_equation_advanced</code>, <code>GL_KHR_blend_equation_advanced</code><br>Alias for: <code>GL_MULTIPLY_NV</code>, <code>GL_MULTIPLY_KHR</code><br>
428Define "GL_MULTIPLY" with expression '<code>0x9294</code>', CType: int */
429 public static final int GL_MULTIPLY = 0x9294;
430 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT0_QCOM" with expression '<code>0x00010000</code>', CType: int */
431 public static final int GL_STENCIL_BUFFER_BIT0_QCOM = 0x10000;
432 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x4_KHR" with expression '<code>0x93B1</code>', CType: int */
433 public static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93b1;
434 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT" with expression '<code>0x932B</code>', CType: int */
435 public static final int GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932b;
436 /** <code>GL_EXT_texture_sRGB_decode</code><br>Define "GL_TEXTURE_SRGB_DECODE_EXT" with expression '<code>0x8A48</code>', CType: int */
437 public static final int GL_TEXTURE_SRGB_DECODE_EXT = 0x8a48;
438 /** <code>GL_QCOM_perfmon_global_mode</code><br>Define "GL_PERFMON_GLOBAL_MODE_QCOM" with expression '<code>0x8FA0</code>', CType: int */
439 public static final int GL_PERFMON_GLOBAL_MODE_QCOM = 0x8fa0;
440 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_INTERNAL_FORMAT_QCOM" with expression '<code>0x8BD5</code>', CType: int */
441 public static final int GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8bd5;
442 /** <code>GL_NV_framebuffer_multisample</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV" with expression '<code>0x8D56</code>', CType: int */
443 public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8d56;
444 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT" with expression '<code>0x9308</code>', CType: int */
445 public static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308;
446 /** <code>GL_OES_texture_buffer</code><br>Define "GL_UNSIGNED_INT_SAMPLER_BUFFER_OES" with expression '<code>0x8DD8</code>', CType: int */
447 public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8dd8;
448 /** <code>GL_APPLE_texture_packed_float</code><br>Define "GL_R11F_G11F_B10F_APPLE" with expression '<code>0x8C3A</code>', CType: int */
449 public static final int GL_R11F_G11F_B10F_APPLE = 0x8c3a;
450 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SLUMINANCE_NV" with expression '<code>0x8C46</code>', CType: int */
451 public static final int GL_SLUMINANCE_NV = 0x8c46;
452 /** <code>GL_EXT_render_snorm</code><br>Define "GL_RGBA16_SNORM_EXT" with expression '<code>0x8F9B</code>', CType: int */
453 public static final int GL_RGBA16_SNORM_EXT = 0x8f9b;
454 /** <code>GL_NV_read_buffer</code><br>Define "GL_READ_BUFFER_NV" with expression '<code>0x0C02</code>', CType: int */
455 public static final int GL_READ_BUFFER_NV = 0xc02;
456 /** <code>GL_OES_geometry_shader</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES" with expression '<code>0x8DA8</code>', CType: int */
457 public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8da8;
458 /** <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_EXT_texture_view</code>, <code>GL_OES_texture_view</code><br>Alias for: <code>GL_TEXTURE_VIEW_NUM_LEVELS_EXT</code>, <code>GL_TEXTURE_VIEW_NUM_LEVELS_OES</code><br>
459Define "GL_TEXTURE_VIEW_NUM_LEVELS" with expression '<code>0x82DC</code>', CType: int */
460 public static final int GL_TEXTURE_VIEW_NUM_LEVELS = 0x82dc;
461 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT5_QCOM" with expression '<code>0x00000020</code>', CType: int */
462 public static final int GL_COLOR_BUFFER_BIT5_QCOM = 0x20;
463 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '<code>0x900C</code>', CType: int */
464 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900c;
465 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OFFSET_OES" with expression '<code>0x919D</code>', CType: int */
466 public static final int GL_TEXTURE_BUFFER_OFFSET_OES = 0x919d;
467 /** <code>GL_EXT_multisampled_render_to_texture</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT" with expression '<code>0x8D6C</code>', CType: int */
468 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8d6c;
469 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV" with expression '<code>0x8C4E</code>', CType: int */
470 public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8c4e;
471 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_8x8_KHR" with expression '<code>0x93B7</code>', CType: int */
472 public static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93b7;
473 /** <code>GL_APPLE_texture_packed_float</code><br>Define "GL_RGB9_E5_APPLE" with expression '<code>0x8C3D</code>', CType: int */
474 public static final int GL_RGB9_E5_APPLE = 0x8c3d;
475 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV" with expression '<code>0x9330</code>', CType: int */
476 public static final int GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330;
477 /** <code>GL_IMG_program_binary</code><br>Define "GL_SGX_PROGRAM_BINARY_IMG" with expression '<code>0x9130</code>', CType: int */
478 public static final int GL_SGX_PROGRAM_BINARY_IMG = 0x9130;
479 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES" with expression '<code>0x93C0</code>', CType: int */
480 public static final int GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93c0;
481 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT" with expression '<code>0x8C29</code>', CType: int */
482 public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8c29;
483 /** <code>GL_APPLE_texture_packed_float</code><br>Define "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE" with expression '<code>0x8C3B</code>', CType: int */
484 public static final int GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8c3b;
485 /** <code>GL_NV_sample_locations</code><br>Define "GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV" with expression '<code>0x9340</code>', CType: int */
486 public static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340;
487 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES" with expression '<code>0x93E4</code>', CType: int */
488 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93e4;
489 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT1_QCOM" with expression '<code>0x02000000</code>', CType: int */
490 public static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x2000000;
491 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_ALL_FRAGMENTS_NV" with expression '<code>0x8ED5</code>', CType: int */
492 public static final int GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ed5;
493 /** <code>GL_NV_conservative_raster</code><br>Define "GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV" with expression '<code>0x9348</code>', CType: int */
494 public static final int GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348;
495 /** <code>GL_NV_shadow_samplers_cube</code><br>Define "GL_SAMPLER_CUBE_SHADOW_NV" with expression '<code>0x8DC5</code>', CType: int */
496 public static final int GL_SAMPLER_CUBE_SHADOW_NV = 0x8dc5;
497 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT" with expression '<code>0x8E89</code>', CType: int */
498 public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8e89;
499 /** <code>GL_EXT_provoking_vertex</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_LAST_VERTEX_CONVENTION_EXT" with expression '<code>0x8E4E</code>', CType: int */
500 public static final int GL_LAST_VERTEX_CONVENTION_EXT = 0x8e4e;
501 /** <code>GL_VERSION_4_5</code>, <code>GL_KHR_context_flush_control</code><br>Alias for: <code>GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR</code><br>
502Define "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH" with expression '<code>0x82FC</code>', CType: int */
503 public static final int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82fc;
504 /** <code>GL_ANGLE_texture_usage</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_ANGLE" with expression '<code>0x93A3</code>', CType: int */
505 public static final int GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93a3;
506 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_TEXTURE_CUBE_MAP_ARRAY_OES" with expression '<code>0x9009</code>', CType: int */
507 public static final int GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009;
508 /** <code>GL_KHR_no_error</code><br>Define "GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" with expression '<code>0x00000008</code>', CType: int */
509 public static final int GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x8;
510 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_IMAGE_BUFFER_EXT" with expression '<code>0x9051</code>', CType: int */
511 public static final int GL_IMAGE_BUFFER_EXT = 0x9051;
512 /** <code>GL_NV_instanced_arrays</code><br>Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV" with expression '<code>0x88FE</code>', CType: int */
513 public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88fe;
514 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT" with expression '<code>0x8918</code>', CType: int */
515 public static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918;
516 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES" with expression '<code>0x93C9</code>', CType: int */
517 public static final int GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93c9;
518 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE6_APPLE" with expression '<code>0x3006</code>', CType: int */
519 public static final int GL_CLIP_DISTANCE6_APPLE = 0x3006;
520 /** <code>GL_IMG_texture_compression_pvrtc2</code><br>Define "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG" with expression '<code>0x9137</code>', CType: int */
521 public static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137;
522 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_CONTROL_SHADER_BIT_OES" with expression '<code>0x00000008</code>', CType: int */
523 public static final int GL_TESS_CONTROL_SHADER_BIT_OES = 0x8;
524 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_NV_blend_equation_advanced</code>, <code>GL_KHR_blend_equation_advanced</code><br>Alias for: <code>GL_DIFFERENCE_NV</code>, <code>GL_DIFFERENCE_KHR</code><br>
525Define "GL_DIFFERENCE" with expression '<code>0x929E</code>', CType: int */
526 public static final int GL_DIFFERENCE = 0x929e;
527 /** <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>GL_QUERY_NO_WAIT_NV</code><br>
528Define "GL_QUERY_NO_WAIT" with expression '<code>0x8E14</code>', CType: int */
529 public static final int GL_QUERY_NO_WAIT = 0x8e14;
530 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT" with expression '<code>0x00004000</code>', CType: int */
531 public static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x4000;
532 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x9102</code>', CType: int */
533 public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102;
534 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE0_APPLE" with expression '<code>0x3000</code>', CType: int */
535 public static final int GL_CLIP_DISTANCE0_APPLE = 0x3000;
536 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE7_APPLE" with expression '<code>0x3007</code>', CType: int */
537 public static final int GL_CLIP_DISTANCE7_APPLE = 0x3007;
538 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES" with expression '<code>0x8E80</code>', CType: int */
539 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8e80;
540 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE1_APPLE" with expression '<code>0x3001</code>', CType: int */
541 public static final int GL_CLIP_DISTANCE1_APPLE = 0x3001;
542 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_DRAW_BUFFER_EXT" with expression '<code>0x0C01</code>', CType: int */
543 public static final int GL_DRAW_BUFFER_EXT = 0xc01;
544 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES" with expression '<code>0x9123</code>', CType: int */
545 public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123;
546 /** <code>GL_NV_sample_locations</code><br>Define "GL_PROGRAMMABLE_SAMPLE_LOCATION_NV" with expression '<code>0x9341</code>', CType: int */
547 public static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341;
548 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT" with expression '<code>0x9067</code>', CType: int */
549 public static final int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067;
550 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE5_APPLE" with expression '<code>0x3005</code>', CType: int */
551 public static final int GL_CLIP_DISTANCE5_APPLE = 0x3005;
552 /** <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code><br>Alias for: <code>GL_CONTEXT_LOST_KHR</code><br>
553Define "GL_CONTEXT_LOST" with expression '<code>0x0507</code>', CType: int */
554 public static final int GL_CONTEXT_LOST = 0x507;
555 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE2_APPLE" with expression '<code>0x3002</code>', CType: int */
556 public static final int GL_CLIP_DISTANCE2_APPLE = 0x3002;
557 /** <code>GL_EXT_texture_norm16</code><br>Define "GL_R16_EXT" with expression '<code>0x822A</code>', CType: int */
558 public static final int GL_R16_EXT = 0x822a;
559 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT" with expression '<code>0x88FC</code>', CType: int */
560 public static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88fc;
561 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_EVALUATION_SHADER_BIT_EXT" with expression '<code>0x00000010</code>', CType: int */
562 public static final int GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x10;
563 /** <code>GL_ANGLE_pack_reverse_row_order</code><br>Define "GL_PACK_REVERSE_ROW_ORDER_ANGLE" with expression '<code>0x93A4</code>', CType: int */
564 public static final int GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93a4;
565 /** <code>GL_ANGLE_instanced_arrays</code><br>Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE" with expression '<code>0x88FE</code>', CType: int */
566 public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88fe;
567 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE3_APPLE" with expression '<code>0x3003</code>', CType: int */
568 public static final int GL_CLIP_DISTANCE3_APPLE = 0x3003;
569 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT6_QCOM" with expression '<code>0x00400000</code>', CType: int */
570 public static final int GL_STENCIL_BUFFER_BIT6_QCOM = 0x400000;
571 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_blend_equation_advanced</code>, <code>GL_NV_blend_equation_advanced</code><br>Alias for: <code>GL_OVERLAY_KHR</code>, <code>GL_OVERLAY_NV</code><br>
572Define "GL_OVERLAY" with expression '<code>0x9296</code>', CType: int */
573 public static final int GL_OVERLAY = 0x9296;
574 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_OBJECT_VALID_QCOM" with expression '<code>0x8BDB</code>', CType: int */
575 public static final int GL_TEXTURE_OBJECT_VALID_QCOM = 0x8bdb;
576 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT" with expression '<code>0x8E86</code>', CType: int */
577 public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8e86;
578 /** <code>GL_NV_sample_locations</code><br>Define "GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV" with expression '<code>0x933F</code>', CType: int */
579 public static final int GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933f;
580 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES" with expression '<code>0x8DE1</code>', CType: int */
581 public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8de1;
582 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_CLIP_DISTANCE4_APPLE" with expression '<code>0x3004</code>', CType: int */
583 public static final int GL_CLIP_DISTANCE4_APPLE = 0x3004;
584 /** <code>GL_EXT_shader_pixel_local_storage</code><br>Define "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT" with expression '<code>0x8F67</code>', CType: int */
585 public static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8f67;
586 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT2_QCOM" with expression '<code>0x00000400</code>', CType: int */
587 public static final int GL_DEPTH_BUFFER_BIT2_QCOM = 0x400;
588 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT" with expression '<code>0x886C</code>', CType: int */
589 public static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886c;
590 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_BUFFER_BIT_NV" with expression '<code>0x00008000</code>', CType: int */
591 public static final int GL_COVERAGE_BUFFER_BIT_NV = 0x8000;
592 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_blend_equation_advanced</code>, <code>GL_NV_blend_equation_advanced</code><br>Alias for: <code>GL_DARKEN_KHR</code>, <code>GL_DARKEN_NV</code><br>
593Define "GL_DARKEN" with expression '<code>0x9297</code>', CType: int */
594 public static final int GL_DARKEN = 0x9297;
595 /** <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT" with expression '<code>0x8DE0</code>', CType: int */
596 public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8de0;
597 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8E80</code>', CType: int */
598 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8e80;
599 /** <code>GL_NV_copy_buffer</code><br>Define "GL_COPY_WRITE_BUFFER_NV" with expression '<code>0x8F37</code>', CType: int */
600 public static final int GL_COPY_WRITE_BUFFER_NV = 0x8f37;
601 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_VIRTUAL_PAGE_SIZE_X_EXT" with expression '<code>0x9195</code>', CType: int */
602 public static final int GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195;
603 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_8x6_KHR" with expression '<code>0x93B6</code>', CType: int */
604 public static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93b6;
605 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_TEXTURE_CUBE_MAP_ARRAY_EXT" with expression '<code>0x9009</code>', CType: int */
606 public static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009;
607 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES" with expression '<code>0x900D</code>', CType: int */
608 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900d;
609 /** <code>GL_NV_framebuffer_blit</code><br>Define "GL_DRAW_FRAMEBUFFER_BINDING_NV" with expression '<code>0x8CA6</code>', CType: int */
610 public static final int GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8ca6;
611 /** <code>GL_IMG_texture_compression_pvrtc</code><br>Define "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG" with expression '<code>0x8C01</code>', CType: int */
612 public static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8c01;
613 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT" with expression '<code>0x90CC</code>', CType: int */
614 public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90cc;
615 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT3_QCOM" with expression '<code>0x00080000</code>', CType: int */
616 public static final int GL_STENCIL_BUFFER_BIT3_QCOM = 0x80000;
617 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT" with expression '<code>0x92D4</code>', CType: int */
618 public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92d4;
619 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR" with expression '<code>0x93DD</code>', CType: int */
620 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93dd;
621 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES" with expression '<code>0x8E85</code>', CType: int */
622 public static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8e85;
623 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_INVOCATIONS_EXT" with expression '<code>0x887F</code>', CType: int */
624 public static final int GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887f;
625 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT" with expression '<code>0x9199</code>', CType: int */
626 public static final int GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199;
627 /** <code>GL_NV_sample_locations</code><br>Define "GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV" with expression '<code>0x933E</code>', CType: int */
628 public static final int GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933e;
629 /** <code>GL_OES_texture_buffer</code><br>Define "GL_UNSIGNED_INT_IMAGE_BUFFER_OES" with expression '<code>0x9067</code>', CType: int */
630 public static final int GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067;
631 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT6_QCOM" with expression '<code>0x00000040</code>', CType: int */
632 public static final int GL_COLOR_BUFFER_BIT6_QCOM = 0x40;
633 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT" with expression '<code>0x8E8A</code>', CType: int */
634 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8e8a;
635 /** <code>GL_QCOM_extended_get</code><br>Define "GL_STATE_RESTORE" with expression '<code>0x8BDC</code>', CType: int */
636 public static final int GL_STATE_RESTORE = 0x8bdc;
637 /** <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>GL_QUERY_BY_REGION_WAIT_NV</code><br>
638Define "GL_QUERY_BY_REGION_WAIT" with expression '<code>0x8E15</code>', CType: int */
639 public static final int GL_QUERY_BY_REGION_WAIT = 0x8e15;
640 /** <code>GL_OES_vertex_array_object</code><br>Define "GL_VERTEX_ARRAY_BINDING_OES" with expression '<code>0x85B5</code>', CType: int */
641 public static final int GL_VERTEX_ARRAY_BINDING_OES = 0x85b5;
642 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT" with expression '<code>0x90CD</code>', CType: int */
643 public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90cd;
644 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES" with expression '<code>0x900A</code>', CType: int */
645 public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900a;
646 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_GEN_VERTEX_ORDER_EXT" with expression '<code>0x8E78</code>', CType: int */
647 public static final int GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8e78;
648 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_FRACTIONAL_EVEN_OES" with expression '<code>0x8E7C</code>', CType: int */
649 public static final int GL_FRACTIONAL_EVEN_OES = 0x8e7c;
650 /** <code>GL_EXT_multisample</code>, <code>GL_EXT_multisampled_compatibility</code><br>Define "GL_SAMPLE_ALPHA_TO_ONE_EXT" with expression '<code>0x809F</code>', CType: int */
651 public static final int GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809f;
652 /** <code>GL_NV_sample_locations</code><br>Define "GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV" with expression '<code>0x9343</code>', CType: int */
653 public static final int GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343;
654 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_PATCH_VERTICES_EXT" with expression '<code>0x8E72</code>', CType: int */
655 public static final int GL_PATCH_VERTICES_EXT = 0x8e72;
656 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES" with expression '<code>0x93E2</code>', CType: int */
657 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93e2;
658 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT3_QCOM" with expression '<code>0x00000800</code>', CType: int */
659 public static final int GL_DEPTH_BUFFER_BIT3_QCOM = 0x800;
660 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_blend_equation_advanced</code>, <code>GL_NV_blend_equation_advanced</code><br>Alias for: <code>GL_HSL_LUMINOSITY_KHR</code>, <code>GL_HSL_LUMINOSITY_NV</code><br>
661Define "GL_HSL_LUMINOSITY" with expression '<code>0x92B0</code>', CType: int */
662 public static final int GL_HSL_LUMINOSITY = 0x92b0;
663 /** <code>GL_ARM_shader_framebuffer_fetch</code><br>Define "GL_FETCH_PER_SAMPLE_ARM" with expression '<code>0x8F65</code>', CType: int */
664 public static final int GL_FETCH_PER_SAMPLE_ARM = 0x8f65;
665 /** <code>GL_OES_texture_half_float</code><br>Define "GL_HALF_FLOAT_OES" with expression '<code>0x8D61</code>', CType: int */
666 public static final int GL_HALF_FLOAT_OES = 0x8d61;
667 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT1_QCOM" with expression '<code>0x00000200</code>', CType: int */
668 public static final int GL_DEPTH_BUFFER_BIT1_QCOM = 0x200;
669 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8E1E</code>', CType: int */
671 /** <code>GL_AMD_compressed_ATC_texture</code><br>Define "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" with expression '<code>0x8C93</code>', CType: int */
672 public static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8c93;
673 /** <code>GL_ANGLE_framebuffer_blit</code><br>Define "GL_DRAW_FRAMEBUFFER_BINDING_ANGLE" with expression '<code>0x8CA6</code>', CType: int */
674 public static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8ca6;
675 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT6_QCOM" with expression '<code>0x40000000</code>', CType: int */
676 public static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000;
677 /** <code>GL_EXT_texture_sRGB_decode</code><br>Define "GL_SKIP_DECODE_EXT" with expression '<code>0x8A4A</code>', CType: int */
678 public static final int GL_SKIP_DECODE_EXT = 0x8a4a;
679 /** <code>GL_OES_EGL_image_external</code><br>Define "GL_SAMPLER_EXTERNAL_OES" with expression '<code>0x8D66</code>', CType: int */
680 public static final int GL_SAMPLER_EXTERNAL_OES = 0x8d66;
681 /** <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_EXT_texture_view</code>, <code>GL_OES_texture_view</code><br>Alias for: <code>GL_TEXTURE_VIEW_NUM_LAYERS_EXT</code>, <code>GL_TEXTURE_VIEW_NUM_LAYERS_OES</code><br>
682Define "GL_TEXTURE_VIEW_NUM_LAYERS" with expression '<code>0x82DE</code>', CType: int */
683 public static final int GL_TEXTURE_VIEW_NUM_LAYERS = 0x82de;
684 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_BUFFER_IMMUTABLE_STORAGE_EXT" with expression '<code>0x821F</code>', CType: int */
685 public static final int GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821f;
686 /** <code>GL_EXT_render_snorm</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_1</code><br>Define "GL_RGBA8_SNORM" with expression '<code>0x8F97</code>', CType: int */
687 public static final int GL_RGBA8_SNORM = 0x8f97;
688 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES" with expression '<code>0x9308</code>', CType: int */
689 public static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308;
690 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_INT_IMAGE_BUFFER_EXT" with expression '<code>0x905C</code>', CType: int */
691 public static final int GL_INT_IMAGE_BUFFER_EXT = 0x905c;
692 /** <code>GL_ARM_shader_framebuffer_fetch</code><br>Define "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM" with expression '<code>0x8F66</code>', CType: int */
693 public static final int GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8f66;
694 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT" with expression '<code>0x8A2C</code>', CType: int */
695 public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8a2c;
696 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT" with expression '<code>0x9312</code>', CType: int */
697 public static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312;
698 /** <code>GL_IMG_multisampled_render_to_texture</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG" with expression '<code>0x9134</code>', CType: int */
699 public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134;
700 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_BIT_OES" with expression '<code>0x00000004</code>', CType: int */
701 public static final int GL_GEOMETRY_SHADER_BIT_OES = 0x4;
702 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG" with expression '<code>0x93F0</code>', CType: int */
703 public static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93f0;
704 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_CONTROL_SHADER_OES" with expression '<code>0x8E88</code>', CType: int */
705 public static final int GL_TESS_CONTROL_SHADER_OES = 0x8e88;
706 /** <code>GL_OES_geometry_shader</code><br>Define "GL_TRIANGLES_ADJACENCY_OES" with expression '<code>0x000C</code>', CType: int */
707 public static final int GL_TRIANGLES_ADJACENCY_OES = 0xc;
708 /** <code>GL_EXT_primitive_bounding_box</code><br>Define "GL_PRIMITIVE_BOUNDING_BOX_EXT" with expression '<code>0x92BE</code>', CType: int */
709 public static final int GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92be;
710 /** <code>GL_EXT_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_BINDING_EXT" with expression '<code>0x8C2A</code>', CType: int */
711 public static final int GL_TEXTURE_BUFFER_BINDING_EXT = 0x8c2a;
712 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES" with expression '<code>0x90CB</code>', CType: int */
713 public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90cb;
714 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_COLOR_ATTACHMENT_EXT" with expression '<code>0x90F0</code>', CType: int */
715 public static final int GL_COLOR_ATTACHMENT_EXT = 0x90f0;
716 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES" with expression '<code>0x8221</code>', CType: int */
717 public static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221;
718 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT" with expression '<code>0x90D9</code>', CType: int */
719 public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90d9;
720 /** <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_SAMPLER_BUFFER_EXT" with expression '<code>0x8DC2</code>', CType: int */
721 public static final int GL_SAMPLER_BUFFER_EXT = 0x8dc2;
722 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT4x3_NV" with expression '<code>0x8B6A</code>', CType: int */
723 public static final int GL_FLOAT_MAT4x3_NV = 0x8b6a;
724 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_GEN_POINT_MODE_OES" with expression '<code>0x8E79</code>', CType: int */
725 public static final int GL_TESS_GEN_POINT_MODE_OES = 0x8e79;
726 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_EXT_sparse_texture</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_texture_array</code><br>Alias for: <code>GL_TEXTURE_2D_ARRAY_EXT</code><br>
727Define "GL_TEXTURE_2D_ARRAY" with expression '<code>0x8C1A</code>', CType: int */
728 public static final int GL_TEXTURE_2D_ARRAY = 0x8c1a;
729 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_EVALUATION_SHADER_OES" with expression '<code>0x8E87</code>', CType: int */
730 public static final int GL_TESS_EVALUATION_SHADER_OES = 0x8e87;
731 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x9105</code>', CType: int */
732 public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105;
733 /** <code>GL_AMD_compressed_3DC_texture</code><br>Define "GL_3DC_X_AMD" with expression '<code>0x87F9</code>', CType: int */
734 public static final int GL_3DC_X_AMD = 0x87f9;
735 /** <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_EXT" with expression '<code>0x8DD9</code>', CType: int */
736 public static final int GL_GEOMETRY_SHADER_EXT = 0x8dd9;
737 /** <code>GL_EXT_multisample</code>, <code>GL_EXT_multisampled_compatibility</code><br>Define "GL_MULTISAMPLE_EXT" with expression '<code>0x809D</code>', CType: int */
738 public static final int GL_MULTISAMPLE_EXT = 0x809d;
739 /** <code>GL_IMG_read_format</code><br>Define "GL_BGRA_IMG" with expression '<code>0x80E1</code>', CType: int */
740 public static final int GL_BGRA_IMG = 0x80e1;
741 /** <code>GL_OES_texture_buffer</code><br>Define "GL_INT_IMAGE_BUFFER_OES" with expression '<code>0x905C</code>', CType: int */
742 public static final int GL_INT_IMAGE_BUFFER_OES = 0x905c;
743 /** <code>GL_NV_polygon_mode</code><br>Define "GL_LINE_NV" with expression '<code>0x1B01</code>', CType: int */
744 public static final int GL_LINE_NV = 0x1b01;
745 /** <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT" with expression '<code>0x8DE1</code>', CType: int */
746 public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8de1;
747 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_COVERAGE_MODULATION_NV" with expression '<code>0x9332</code>', CType: int */
748 public static final int GL_COVERAGE_MODULATION_NV = 0x9332;
749 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '<code>0x900F</code>', CType: int */
750 public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900f;
751 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_DEPTH_QCOM" with expression '<code>0x8BD4</code>', CType: int */
752 public static final int GL_TEXTURE_DEPTH_QCOM = 0x8bd4;
753 /** <code>GL_OES_geometry_shader</code><br>Define "GL_PRIMITIVES_GENERATED_OES" with expression '<code>0x8C87</code>', CType: int */
754 public static final int GL_PRIMITIVES_GENERATED_OES = 0x8c87;
755 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES" with expression '<code>0x93E0</code>', CType: int */
756 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93e0;
757 /** <code>GL_OES_geometry_shader</code><br>Define "GL_LAST_VERTEX_CONVENTION_OES" with expression '<code>0x8E4E</code>', CType: int */
758 public static final int GL_LAST_VERTEX_CONVENTION_OES = 0x8e4e;
759 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT" with expression '<code>0x9123</code>', CType: int */
760 public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123;
761 /** <code>GL_DMP_program_binary</code><br>Define "GL_SMAPHS_PROGRAM_BINARY_DMP" with expression '<code>0x9252</code>', CType: int */
762 public static final int GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252;
763 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT1_QCOM" with expression '<code>0x00020000</code>', CType: int */
764 public static final int GL_STENCIL_BUFFER_BIT1_QCOM = 0x20000;
765 /** <code>GL_OES_draw_buffers_indexed</code>, <code>GL_ARB_imaging</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_EXT_blend_minmax</code><br>Alias for: <code>GL_MIN_EXT</code><br>
766Define "GL_MIN" with expression '<code>0x8007</code>', CType: int */
767 public static final int GL_MIN = 0x8007;
768 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_FRAMEBUFFER_LAYERS_OES" with expression '<code>0x9317</code>', CType: int */
769 public static final int GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317;
770 /** <code>GL_OES_texture_buffer</code><br>Define "GL_IMAGE_BUFFER_OES" with expression '<code>0x9051</code>', CType: int */
771 public static final int GL_IMAGE_BUFFER_OES = 0x9051;
772 /** <code>GL_AMD_compressed_ATC_texture</code><br>Define "GL_ATC_RGB_AMD" with expression '<code>0x8C92</code>', CType: int */
773 public static final int GL_ATC_RGB_AMD = 0x8c92;
774 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES" with expression '<code>0x9307</code>', CType: int */
775 public static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307;
776 /** <code>GL_NV_framebuffer_mixed_samples</code>, <code>GL_NV_multisample_coverage</code><br>Define "GL_COLOR_SAMPLES_NV" with expression '<code>0x8E20</code>', CType: int */
777 public static final int GL_COLOR_SAMPLES_NV = 0x8e20;
778 /** <code>GL_NV_multisample_coverage</code>, <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_SAMPLES_NV" with expression '<code>0x8ED4</code>', CType: int */
779 public static final int GL_COVERAGE_SAMPLES_NV = 0x8ed4;
780 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_FRACTIONAL_ODD_OES" with expression '<code>0x8E7B</code>', CType: int */
781 public static final int GL_FRACTIONAL_ODD_OES = 0x8e7b;
782 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR" with expression '<code>0x93D7</code>', CType: int */
783 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93d7;
784 /** <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT" with expression '<code>0x8D56</code>', CType: int */
785 public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8d56;
786 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES" with expression '<code>0x8A2C</code>', CType: int */
787 public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8a2c;
788 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_NUM_LEVELS_QCOM" with expression '<code>0x8BD9</code>', CType: int */
789 public static final int GL_TEXTURE_NUM_LEVELS_QCOM = 0x8bd9;
790 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES" with expression '<code>0x93C6</code>', CType: int */
791 public static final int GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93c6;
792 /** <code>GL_EXT_render_snorm</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_1</code><br>Define "GL_RG8_SNORM" with expression '<code>0x8F95</code>', CType: int */
793 public static final int GL_RG8_SNORM = 0x8f95;
794 /** <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT" with expression '<code>0x8DD8</code>', CType: int */
795 public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8dd8;
796 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_EVALUATION_SHADER_BIT_OES" with expression '<code>0x00000010</code>', CType: int */
797 public static final int GL_TESS_EVALUATION_SHADER_BIT_OES = 0x10;
798 /** <code>GL_NV_sample_locations</code><br>Define "GL_SAMPLE_LOCATION_NV" with expression '<code>0x8E50</code>', CType: int */
799 public static final int GL_SAMPLE_LOCATION_NV = 0x8e50;
800 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT" with expression '<code>0x8A54</code>', CType: int */
801 public static final int GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8a54;
802 /** <code>GL_OES_surfaceless_context</code><br>Define "GL_FRAMEBUFFER_UNDEFINED_OES" with expression '<code>0x8219</code>', CType: int */
803 public static final int GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219;
804 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT" with expression '<code>0x90D7</code>', CType: int */
805 public static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90d7;
806 /** <code>GL_EXT_shader_pixel_local_storage</code><br>Define "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT" with expression '<code>0x8F64</code>', CType: int */
807 public static final int GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8f64;
808 /** <code>GL_NV_viewport_array</code><br>Define "GL_MAX_VIEWPORTS_NV" with expression '<code>0x825B</code>', CType: int */
809 public static final int GL_MAX_VIEWPORTS_NV = 0x825b;
810 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT" with expression '<code>0x900D</code>', CType: int */
811 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900d;
812 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_NV_blend_equation_advanced</code>, <code>GL_KHR_blend_equation_advanced</code><br>Alias for: <code>GL_HSL_COLOR_NV</code>, <code>GL_HSL_COLOR_KHR</code><br>
813Define "GL_HSL_COLOR" with expression '<code>0x92AF</code>', CType: int */
814 public static final int GL_HSL_COLOR = 0x92af;
815 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES" with expression '<code>0x8E5A</code>', CType: int */
816 public static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8e5a;
817 /** <code>GL_NV_framebuffer_blit</code><br>Define "GL_READ_FRAMEBUFFER_BINDING_NV" with expression '<code>0x8CAA</code>', CType: int */
818 public static final int GL_READ_FRAMEBUFFER_BINDING_NV = 0x8caa;
819 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_TEXTURE_SPARSE_EXT" with expression '<code>0x91A6</code>', CType: int */
820 public static final int GL_TEXTURE_SPARSE_EXT = 0x91a6;
821 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_OES" with expression '<code>0x8C2A</code>', CType: int */
822 public static final int GL_TEXTURE_BUFFER_OES = 0x8c2a;
823 /** <code>GL_OES_draw_buffers_indexed</code>, <code>GL_ARB_imaging</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_EXT_blend_minmax</code><br>Alias for: <code>GL_MAX_EXT</code><br>
824Define "GL_MAX" with expression '<code>0x8008</code>', CType: int */
825 public static final int GL_MAX = 0x8008;
826 /** <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader4</code>, <code>GL_EXT_geometry_shader</code><br>Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT" with expression '<code>0x8DA8</code>', CType: int */
827 public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8da8;
828 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_READ_BUFFER_EXT" with expression '<code>0x0C02</code>', CType: int */
829 public static final int GL_READ_BUFFER_EXT = 0xc02;
830 /** <code>GL_IMG_texture_compression_pvrtc</code><br>Define "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG" with expression '<code>0x8C02</code>', CType: int */
831 public static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8c02;
832 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES" with expression '<code>0x8C29</code>', CType: int */
833 public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8c29;
834 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_ONE_MINUS_SRC1_ALPHA_EXT" with expression '<code>0x88FB</code>', CType: int */
835 public static final int GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88fb;
836 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES" with expression '<code>0x90CD</code>', CType: int */
837 public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90cd;
838 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT" with expression '<code>0x900A</code>', CType: int */
839 public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900a;
840 /** <code>GL_NV_conservative_raster</code><br>Define "GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV" with expression '<code>0x9347</code>', CType: int */
841 public static final int GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347;
842 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_INPUT_TYPE_EXT" with expression '<code>0x8917</code>', CType: int */
843 public static final int GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917;
844 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR" with expression '<code>0x93D6</code>', CType: int */
845 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93d6;
846 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR" with expression '<code>0x93D1</code>', CType: int */
847 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93d1;
848 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_LOCATION_INDEX_EXT" with expression '<code>0x930F</code>', CType: int */
849 public static final int GL_LOCATION_INDEX_EXT = 0x930f;
850 /** <code>GL_NV_non_square_matrices</code><br>Define "GL_FLOAT_MAT3x4_NV" with expression '<code>0x8B68</code>', CType: int */
851 public static final int GL_FLOAT_MAT3x4_NV = 0x8b68;
852 /** <code>GL_EXT_texture_norm16</code><br>Define "GL_RGB16_SNORM_EXT" with expression '<code>0x8F9A</code>', CType: int */
853 public static final int GL_RGB16_SNORM_EXT = 0x8f9a;
854 /** <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code><br>Define "GL_RENDERBUFFER_SAMPLES_EXT" with expression '<code>0x8CAB</code>', CType: int */
855 public static final int GL_RENDERBUFFER_SAMPLES_EXT = 0x8cab;
856 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES" with expression '<code>0x93E8</code>', CType: int */
857 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93e8;
858 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_INVOCATIONS_OES" with expression '<code>0x887F</code>', CType: int */
859 public static final int GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887f;
860 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR" with expression '<code>0x93D3</code>', CType: int */
861 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93d3;
862 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES" with expression '<code>0x92CF</code>', CType: int */
863 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92cf;
864 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_10x8_KHR" with expression '<code>0x93BA</code>', CType: int */
865 public static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93ba;
866 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT" with expression '<code>0x8E82</code>', CType: int */
867 public static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8e82;
868 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT3_QCOM" with expression '<code>0x00000008</code>', CType: int */
869 public static final int GL_COLOR_BUFFER_BIT3_QCOM = 0x8;
870 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES" with expression '<code>0x90D9</code>', CType: int */
871 public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90d9;
872 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_BUFFERS_NV" with expression '<code>0x8ED3</code>', CType: int */
873 public static final int GL_COVERAGE_BUFFERS_NV = 0x8ed3;
874 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_ISOLINES_EXT" with expression '<code>0x8E7A</code>', CType: int */
875 public static final int GL_ISOLINES_EXT = 0x8e7a;
876 /** <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code><br>Define "GL_MAX_SAMPLES_EXT" with expression '<code>0x8D57</code>', CType: int */
877 public static final int GL_MAX_SAMPLES_EXT = 0x8d57;
878 /** <code>GL_APPLE_texture_packed_float</code><br>Define "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE" with expression '<code>0x8C3E</code>', CType: int */
879 public static final int GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8c3e;
880 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_GEN_POINT_MODE_EXT" with expression '<code>0x8E79</code>', CType: int */
881 public static final int GL_TESS_GEN_POINT_MODE_EXT = 0x8e79;
882 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT" with expression '<code>0x8E5A</code>', CType: int */
883 public static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8e5a;
884 /** <code>GL_EXT_texture</code>, <code>GL_EXT_texture_norm16</code><br>Define "GL_RGB16_EXT" with expression '<code>0x8054</code>', CType: int */
885 public static final int GL_RGB16_EXT = 0x8054;
886 /** <code>GL_OES_shader_multisample_interpolation</code><br>Define "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES" with expression '<code>0x8E5D</code>', CType: int */
887 public static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8e5d;
888 /** <code>GL_EXT_shader_framebuffer_fetch</code><br>Define "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT" with expression '<code>0x8A52</code>', CType: int */
889 public static final int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8a52;
890 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_VIRTUAL_PAGE_SIZE_INDEX_EXT" with expression '<code>0x91A7</code>', CType: int */
891 public static final int GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91a7;
892 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SLUMINANCE_ALPHA_NV" with expression '<code>0x8C44</code>', CType: int */
893 public static final int GL_SLUMINANCE_ALPHA_NV = 0x8c44;
894 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES" with expression '<code>0x90D7</code>', CType: int */
895 public static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90d7;
896 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_QUADS_EXT" with expression '<code>0x0007</code>', CType: int */
897 public static final int GL_QUADS_EXT = 0x7;
898 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_SIZE_OES" with expression '<code>0x919E</code>', CType: int */
899 public static final int GL_TEXTURE_BUFFER_SIZE_OES = 0x919e;
900 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_PATCH_VERTICES_OES" with expression '<code>0x8E7D</code>', CType: int */
901 public static final int GL_MAX_PATCH_VERTICES_OES = 0x8e7d;
902 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR" with expression '<code>0x93D8</code>', CType: int */
903 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93d8;
904 /** <code>GL_OVR_multiview</code><br>Define "GL_MAX_VIEWS_OVR" with expression '<code>0x9631</code>', CType: int */
905 public static final int GL_MAX_VIEWS_OVR = 0x9631;
906 /** <code>GL_IMG_multisampled_render_to_texture</code><br>Define "GL_RENDERBUFFER_SAMPLES_IMG" with expression '<code>0x9133</code>', CType: int */
907 public static final int GL_RENDERBUFFER_SAMPLES_IMG = 0x9133;
908 /** <code>GL_IMG_texture_compression_pvrtc</code><br>Define "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG" with expression '<code>0x8C03</code>', CType: int */
909 public static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8c03;
910 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_ATTACHMENT_NV" with expression '<code>0x8ED2</code>', CType: int */
911 public static final int GL_COVERAGE_ATTACHMENT_NV = 0x8ed2;
912 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_MAX_SPARSE_TEXTURE_SIZE_EXT" with expression '<code>0x9198</code>', CType: int */
913 public static final int GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198;
914 /** <code>GL_EXT_render_snorm</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_1</code><br>Define "GL_R8_SNORM" with expression '<code>0x8F94</code>', CType: int */
915 public static final int GL_R8_SNORM = 0x8f94;
916 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8E7F</code>', CType: int */
917 public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8e7f;
918 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_DEPTH_BUFFER_BIT6_QCOM" with expression '<code>0x00004000</code>', CType: int */
919 public static final int GL_DEPTH_BUFFER_BIT6_QCOM = 0x4000;
920 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_VERTICES_OUT_OES" with expression '<code>0x8916</code>', CType: int */
921 public static final int GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916;
922 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_EDGE_FRAGMENTS_NV" with expression '<code>0x8ED6</code>', CType: int */
923 public static final int GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ed6;
924 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_GEN_SPACING_EXT" with expression '<code>0x8E77</code>', CType: int */
925 public static final int GL_TESS_GEN_SPACING_EXT = 0x8e77;
926 /** <code>GL_ANGLE_framebuffer_blit</code><br>Define "GL_DRAW_FRAMEBUFFER_ANGLE" with expression '<code>0x8CA9</code>', CType: int */
927 public static final int GL_DRAW_FRAMEBUFFER_ANGLE = 0x8ca9;
928 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_ONE_MINUS_SRC1_COLOR_EXT" with expression '<code>0x88FA</code>', CType: int */
929 public static final int GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88fa;
930 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_IMAGE_VALID_QCOM" with expression '<code>0x8BD8</code>', CType: int */
931 public static final int GL_TEXTURE_IMAGE_VALID_QCOM = 0x8bd8;
932 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT" with expression '<code>0x92D5</code>', CType: int */
933 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92d5;
934 /** <code>GL_QCOM_alpha_test</code><br>Define "GL_ALPHA_TEST_FUNC_QCOM" with expression '<code>0x0BC1</code>', CType: int */
935 public static final int GL_ALPHA_TEST_FUNC_QCOM = 0xbc1;
936 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_NV_blend_equation_advanced</code>, <code>GL_KHR_blend_equation_advanced</code><br>Alias for: <code>GL_COLORDODGE_NV</code>, <code>GL_COLORDODGE_KHR</code><br>
937Define "GL_COLORDODGE" with expression '<code>0x9299</code>', CType: int */
938 public static final int GL_COLORDODGE = 0x9299;
939 /** <code>GL_IMG_texture_compression_pvrtc2</code><br>Define "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG" with expression '<code>0x9138</code>', CType: int */
940 public static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138;
941 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_BINDING_OES" with expression '<code>0x8C2A</code>', CType: int */
942 public static final int GL_TEXTURE_BUFFER_BINDING_OES = 0x8c2a;
943 /** <code>GL_OES_geometry_shader</code><br>Define "GL_TRIANGLE_STRIP_ADJACENCY_OES" with expression '<code>0x000D</code>', CType: int */
944 public static final int GL_TRIANGLE_STRIP_ADJACENCY_OES = 0xd;
945 /** <code>GL_NV_shadow_samplers_array</code><br>Define "GL_SAMPLER_2D_ARRAY_SHADOW_NV" with expression '<code>0x8DC4</code>', CType: int */
946 public static final int GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8dc4;
947 /** <code>GL_NV_texture_border_clamp</code><br>Define "GL_CLAMP_TO_BORDER_NV" with expression '<code>0x812D</code>', CType: int */
948 public static final int GL_CLAMP_TO_BORDER_NV = 0x812d;
949 /** <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_texture_buffer</code><br>Define "GL_INT_SAMPLER_BUFFER_EXT" with expression '<code>0x8DD0</code>', CType: int */
950 public static final int GL_INT_SAMPLER_BUFFER_EXT = 0x8dd0;
951 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_10x5_KHR" with expression '<code>0x93B8</code>', CType: int */
952 public static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93b8;
953 /** <code>GL_OES_texture_buffer</code><br>Define "GL_MAX_TEXTURE_BUFFER_SIZE_OES" with expression '<code>0x8C2B</code>', CType: int */
954 public static final int GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8c2b;
955 /** <code>GL_NV_viewport_array</code><br>Define "GL_VIEWPORT_SUBPIXEL_BITS_NV" with expression '<code>0x825C</code>', CType: int */
956 public static final int GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825c;
957 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_DEPTH_SAMPLES_NV" with expression '<code>0x932D</code>', CType: int */
958 public static final int GL_DEPTH_SAMPLES_NV = 0x932d;
959 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES" with expression '<code>0x8E8A</code>', CType: int */
960 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8e8a;
961 /** <code>GL_EXT_texture</code>, <code>GL_EXT_texture_norm16</code><br>Define "GL_RGBA16_EXT" with expression '<code>0x805B</code>', CType: int */
962 public static final int GL_RGBA16_EXT = 0x805b;
963 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES" with expression '<code>0x886D</code>', CType: int */
964 public static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886d;
965 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_10x10_KHR" with expression '<code>0x93BB</code>', CType: int */
966 public static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93bb;
967 /** <code>GL_EXT_tessellation_shader</code>, <code>GL_VERSION_4_4</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_OES_tessellation_shader</code><br>Alias for: <code>GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES</code><br>
968Define "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" with expression '<code>0x8221</code>', CType: int */
969 public static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221;
970 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT2_QCOM" with expression '<code>0x04000000</code>', CType: int */
971 public static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x4000000;
972 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_WIDTH_QCOM" with expression '<code>0x8BD2</code>', CType: int */
973 public static final int GL_TEXTURE_WIDTH_QCOM = 0x8bd2;
974 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT4_QCOM" with expression '<code>0x00000010</code>', CType: int */
975 public static final int GL_COLOR_BUFFER_BIT4_QCOM = 0x10;
976 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES" with expression '<code>0x92CD</code>', CType: int */
977 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92cd;
978 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_NV_blend_equation_advanced</code>, <code>GL_KHR_blend_equation_advanced</code><br>Alias for: <code>GL_EXCLUSION_NV</code>, <code>GL_EXCLUSION_KHR</code><br>
979Define "GL_EXCLUSION" with expression '<code>0x92A0</code>', CType: int */
980 public static final int GL_EXCLUSION = 0x92a0;
981 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_5x5_KHR" with expression '<code>0x93B2</code>', CType: int */
982 public static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93b2;
983 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_CONTROL_OUTPUT_VERTICES_OES" with expression '<code>0x8E75</code>', CType: int */
984 public static final int GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8e75;
985 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES" with expression '<code>0x886C</code>', CType: int */
986 public static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886c;
987 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_IMAGE_CUBE_MAP_ARRAY_EXT" with expression '<code>0x9054</code>', CType: int */
988 public static final int GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054;
989 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT7_QCOM" with expression '<code>0x00800000</code>', CType: int */
990 public static final int GL_STENCIL_BUFFER_BIT7_QCOM = 0x800000;
991 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT" with expression '<code>0x90CB</code>', CType: int */
992 public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90cb;
993 /** <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '<code>0x900F</code>', CType: int */
994 public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900f;
995 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_COMPONENT4_NV" with expression '<code>0x8ED1</code>', CType: int */
996 public static final int GL_COVERAGE_COMPONENT4_NV = 0x8ed1;
997 /** <code>GL_EXT_multiview_draw_buffers</code><br>Define "GL_MULTIVIEW_EXT" with expression '<code>0x90F1</code>', CType: int */
998 public static final int GL_MULTIVIEW_EXT = 0x90f1;
999 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_SLUMINANCE8_ALPHA8_NV" with expression '<code>0x8C45</code>', CType: int */
1000 public static final int GL_SLUMINANCE8_ALPHA8_NV = 0x8c45;
1001 /** <code>GL_EXT_discard_framebuffer</code><br>Define "GL_COLOR_EXT" with expression '<code>0x1800</code>', CType: int */
1002 public static final int GL_COLOR_EXT = 0x1800;
1003 /** <code>GL_NV_polygon_mode</code><br>Define "GL_POLYGON_OFFSET_POINT_NV" with expression '<code>0x2A01</code>', CType: int */
1004 public static final int GL_POLYGON_OFFSET_POINT_NV = 0x2a01;
1005 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_CLIENT_STORAGE_BIT_EXT" with expression '<code>0x0200</code>', CType: int */
1006 public static final int GL_CLIENT_STORAGE_BIT_EXT = 0x200;
1007 /** <code>GL_OES_geometry_shader</code><br>Define "GL_LINES_ADJACENCY_OES" with expression '<code>0x000A</code>', CType: int */
1008 public static final int GL_LINES_ADJACENCY_OES = 0xa;
1009 /** <code>GL_EXT_pvrtc_sRGB</code><br>Define "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT" with expression '<code>0x8A55</code>', CType: int */
1010 public static final int GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8a55;
1011 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x5_KHR" with expression '<code>0x93B3</code>', CType: int */
1012 public static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93b3;
1013 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_STENCIL_BUFFER_BIT5_QCOM" with expression '<code>0x00200000</code>', CType: int */
1014 public static final int GL_STENCIL_BUFFER_BIT5_QCOM = 0x200000;
1015 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_NV_blend_equation_advanced</code>, <code>GL_KHR_blend_equation_advanced</code><br>Alias for: <code>GL_HSL_HUE_NV</code>, <code>GL_HSL_HUE_KHR</code><br>
1016Define "GL_HSL_HUE" with expression '<code>0x92AD</code>', CType: int */
1017 public static final int GL_HSL_HUE = 0x92ad;
1018 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES" with expression '<code>0x8C2D</code>', CType: int */
1019 public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8c2d;
1020 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT" with expression '<code>0x8E81</code>', CType: int */
1021 public static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8e81;
1022 /** <code>GL_QCOM_extended_get</code><br>Define "GL_TEXTURE_TARGET_QCOM" with expression '<code>0x8BDA</code>', CType: int */
1023 public static final int GL_TEXTURE_TARGET_QCOM = 0x8bda;
1024 /** <code>GL_DMP_program_binary</code><br>Define "GL_DMP_PROGRAM_BINARY_DMP" with expression '<code>0x9253</code>', CType: int */
1025 public static final int GL_DMP_PROGRAM_BINARY_DMP = 0x9253;
1026 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT" with expression '<code>0x906A</code>', CType: int */
1027 public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906a;
1028 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_MAX_RASTER_SAMPLES_EXT" with expression '<code>0x9329</code>', CType: int */
1029 public static final int GL_MAX_RASTER_SAMPLES_EXT = 0x9329;
1030 /** <code>GL_NV_coverage_sample</code><br>Define "GL_COVERAGE_COMPONENT_NV" with expression '<code>0x8ED0</code>', CType: int */
1031 public static final int GL_COVERAGE_COMPONENT_NV = 0x8ed0;
1032 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_PATCHES_OES" with expression '<code>0x000E</code>', CType: int */
1033 public static final int GL_PATCHES_OES = 0xe;
1034 /** <code>GL_NV_copy_buffer</code><br>Define "GL_COPY_READ_BUFFER_NV" with expression '<code>0x8F36</code>', CType: int */
1035 public static final int GL_COPY_READ_BUFFER_NV = 0x8f36;
1036 /** <code>GL_OES_shader_multisample_interpolation</code><br>Define "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES" with expression '<code>0x8E5C</code>', CType: int */
1037 public static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8e5c;
1038 /** <code>GL_OES_geometry_shader</code><br>Define "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES" with expression '<code>0x8A32</code>', CType: int */
1039 public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8a32;
1040 /** <code>GL_NV_texture_border_clamp</code><br>Define "GL_TEXTURE_BORDER_COLOR_NV" with expression '<code>0x1004</code>', CType: int */
1041 public static final int GL_TEXTURE_BORDER_COLOR_NV = 0x1004;
1042 /** <code>GL_OES_texture_stencil8</code><br>Define "GL_STENCIL_INDEX_OES" with expression '<code>0x1901</code>', CType: int */
1043 public static final int GL_STENCIL_INDEX_OES = 0x1901;
1044 /** <code>GL_OES_geometry_shader</code><br>Define "GL_FRAMEBUFFER_DEFAULT_LAYERS_OES" with expression '<code>0x9312</code>', CType: int */
1045 public static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312;
1046 /** <code>GL_EXT_texture_norm16</code><br>Define "GL_RG16_EXT" with expression '<code>0x822C</code>', CType: int */
1047 public static final int GL_RG16_EXT = 0x822c;
1048 /** <code>GL_NV_depth_nonlinear</code><br>Define "GL_DEPTH_COMPONENT16_NONLINEAR_NV" with expression '<code>0x8E2C</code>', CType: int */
1049 public static final int GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8e2c;
1050 /** <code>GL_NV_framebuffer_mixed_samples</code><br>Define "GL_COVERAGE_MODULATION_TABLE_SIZE_NV" with expression '<code>0x9333</code>', CType: int */
1051 public static final int GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333;
1052 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_FRACTIONAL_ODD_EXT" with expression '<code>0x8E7B</code>', CType: int */
1053 public static final int GL_FRACTIONAL_ODD_EXT = 0x8e7b;
1054 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_LAYER_PROVOKING_VERTEX_EXT" with expression '<code>0x825E</code>', CType: int */
1055 public static final int GL_LAYER_PROVOKING_VERTEX_EXT = 0x825e;
1056 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_MAP_COHERENT_BIT_EXT" with expression '<code>0x0080</code>', CType: int */
1057 public static final int GL_MAP_COHERENT_BIT_EXT = 0x80;
1058 /** <code>GL_EXT_blend_func_extended</code><br>Define "GL_SRC1_ALPHA_EXT" with expression '<code>0x8589</code>', CType: int */
1059 public static final int GL_SRC1_ALPHA_EXT = 0x8589;
1060 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_COLOR_BUFFER_BIT1_QCOM" with expression '<code>0x00000002</code>', CType: int */
1061 public static final int GL_COLOR_BUFFER_BIT1_QCOM = 0x2;
1062 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_TESS_GEN_MODE_EXT" with expression '<code>0x8E76</code>', CType: int */
1063 public static final int GL_TESS_GEN_MODE_EXT = 0x8e76;
1064 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT" with expression '<code>0x886D</code>', CType: int */
1065 public static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886d;
1066 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" with expression '<code>0x8E1F</code>', CType: int */
1068 /** <code>GL_OES_texture_buffer</code><br>Define "GL_TEXTURE_BINDING_BUFFER_OES" with expression '<code>0x8C2C</code>', CType: int */
1069 public static final int GL_TEXTURE_BINDING_BUFFER_OES = 0x8c2c;
1070 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV" with expression '<code>0x8C4F</code>', CType: int */
1071 public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8c4f;
1072 /** <code>GL_IMG_multisampled_render_to_texture</code><br>Define "GL_TEXTURE_SAMPLES_IMG" with expression '<code>0x9136</code>', CType: int */
1073 public static final int GL_TEXTURE_SAMPLES_IMG = 0x9136;
1074 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT" with expression '<code>0x92CD</code>', CType: int */
1075 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92cd;
1076 /** <code>GL_ANGLE_texture_usage</code><br>Define "GL_TEXTURE_USAGE_ANGLE" with expression '<code>0x93A2</code>', CType: int */
1077 public static final int GL_TEXTURE_USAGE_ANGLE = 0x93a2;
1078 /** <code>GL_FJ_shader_binary_GCCSO</code><br>Define "GL_GCCSO_SHADER_BINARY_FJ" with expression '<code>0x9260</code>', CType: int */
1079 public static final int GL_GCCSO_SHADER_BINARY_FJ = 0x9260;
1080 /** <code>GL_EXT_render_snorm</code><br>Define "GL_R16_SNORM_EXT" with expression '<code>0x8F98</code>', CType: int */
1081 public static final int GL_R16_SNORM_EXT = 0x8f98;
1082 /** <code>GL_IMG_multisampled_render_to_texture</code><br>Define "GL_MAX_SAMPLES_IMG" with expression '<code>0x9135</code>', CType: int */
1083 public static final int GL_MAX_SAMPLES_IMG = 0x9135;
1084 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x910B</code>', CType: int */
1085 public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910b;
1086 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_PATCHES_EXT" with expression '<code>0x000E</code>', CType: int */
1087 public static final int GL_PATCHES_EXT = 0xe;
1088 /** <code>GL_EXT_buffer_storage</code><br>Define "GL_BUFFER_STORAGE_FLAGS_EXT" with expression '<code>0x8220</code>', CType: int */
1089 public static final int GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220;
1090 /** <code>GL_APPLE_clip_distance</code><br>Define "GL_MAX_CLIP_DISTANCES_APPLE" with expression '<code>0x0D32</code>', CType: int */
1091 public static final int GL_MAX_CLIP_DISTANCES_APPLE = 0xd32;
1092 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_SHADER_OES" with expression '<code>0x8DD9</code>', CType: int */
1093 public static final int GL_GEOMETRY_SHADER_OES = 0x8dd9;
1094 /** <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br>Define "GL_MAX_TEXTURE_BUFFER_SIZE_EXT" with expression '<code>0x8C2B</code>', CType: int */
1095 public static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8c2b;
1096 /** <code>GL_OES_shader_multisample_interpolation</code><br>Define "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES" with expression '<code>0x8E5B</code>', CType: int */
1097 public static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8e5b;
1098 /** <code>GL_NV_fragment_coverage_to_color</code><br>Define "GL_FRAGMENT_COVERAGE_COLOR_NV" with expression '<code>0x92DE</code>', CType: int */
1099 public static final int GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92de;
1100 /** <code>GL_EXT_render_snorm</code><br>Define "GL_RG16_SNORM_EXT" with expression '<code>0x8F99</code>', CType: int */
1101 public static final int GL_RG16_SNORM_EXT = 0x8f99;
1102 /** <code>GL_EXT_sparse_texture</code><br>Define "GL_VIRTUAL_PAGE_SIZE_Z_EXT" with expression '<code>0x9197</code>', CType: int */
1103 public static final int GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197;
1104 /** <code>GL_QCOM_writeonly_rendering</code><br>Define "GL_WRITEONLY_RENDERING_QCOM" with expression '<code>0x8823</code>', CType: int */
1105 public static final int GL_WRITEONLY_RENDERING_QCOM = 0x8823;
1106 /** <code>GL_QCOM_alpha_test</code><br>Define "GL_ALPHA_TEST_REF_QCOM" with expression '<code>0x0BC2</code>', CType: int */
1107 public static final int GL_ALPHA_TEST_REF_QCOM = 0xbc2;
1108 /** <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br>Define "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT" with expression '<code>0x8C2D</code>', CType: int */
1109 public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8c2d;
1110 /** <code>GL_OES_EGL_image_external</code><br>Define "GL_TEXTURE_BINDING_EXTERNAL_OES" with expression '<code>0x8D67</code>', CType: int */
1111 public static final int GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8d67;
1112 /** <code>GL_NV_framebuffer_multisample</code><br>Define "GL_MAX_SAMPLES_NV" with expression '<code>0x8D57</code>', CType: int */
1113 public static final int GL_MAX_SAMPLES_NV = 0x8d57;
1114 /** <code>GL_OES_texture_view</code>, <code>GL_VERSION_4_3</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_texture_view</code><br>Define "GL_TEXTURE_IMMUTABLE_LEVELS" with expression '<code>0x82DF</code>', CType: int */
1115 public static final int GL_TEXTURE_IMMUTABLE_LEVELS = 0x82df;
1116 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES" with expression '<code>0x93E6</code>', CType: int */
1117 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93e6;
1118 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES" with expression '<code>0x93C7</code>', CType: int */
1119 public static final int GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93c7;
1120 /** <code>GL_QCOM_binning_control</code><br>Define "GL_CPU_OPTIMIZED_QCOM" with expression '<code>0x8FB1</code>', CType: int */
1121 public static final int GL_CPU_OPTIMIZED_QCOM = 0x8fb1;
1122 /** <code>GL_EXT_geometry_shader</code><br>Define "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT" with expression '<code>0x92CF</code>', CType: int */
1123 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92cf;
1124 /** <code>GL_DMP_program_binary</code><br>Define "GL_SMAPHS30_PROGRAM_BINARY_DMP" with expression '<code>0x9251</code>', CType: int */
1125 public static final int GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251;
1126 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x910C</code>', CType: int */
1127 public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910c;
1128 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT" with expression '<code>0x9307</code>', CType: int */
1129 public static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307;
1130 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES" with expression '<code>0x8E82</code>', CType: int */
1131 public static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8e82;
1132 /** <code>GL_VERSION_4_5</code>, <code>GL_KHR_context_flush_control</code><br>Alias for: <code>GL_CONTEXT_RELEASE_BEHAVIOR_KHR</code><br>
1133Define "GL_CONTEXT_RELEASE_BEHAVIOR" with expression '<code>0x82FB</code>', CType: int */
1134 public static final int GL_CONTEXT_RELEASE_BEHAVIOR = 0x82fb;
1135 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES" with expression '<code>0x92D3</code>', CType: int */
1136 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92d3;
1137 /** <code>GL_EXT_raster_multisample</code><br>Define "GL_EFFECTIVE_RASTER_SAMPLES_EXT" with expression '<code>0x932C</code>', CType: int */
1138 public static final int GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932c;
1139 /** <code>GL_OES_geometry_shader</code><br>Define "GL_GEOMETRY_LINKED_INPUT_TYPE_OES" with expression '<code>0x8917</code>', CType: int */
1140 public static final int GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917;
1141 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES" with expression '<code>0x92D4</code>', CType: int */
1142 public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92d4;
1143 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_QUADS_OES" with expression '<code>0x0007</code>', CType: int */
1144 public static final int GL_QUADS_OES = 0x7;
1145 /** <code>GL_QCOM_binning_control</code><br>Define "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM" with expression '<code>0x8FB3</code>', CType: int */
1146 public static final int GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8fb3;
1147 /** <code>GL_OES_tessellation_shader</code><br>Define "GL_TESS_GEN_SPACING_OES" with expression '<code>0x8E77</code>', CType: int */
1148 public static final int GL_TESS_GEN_SPACING_OES = 0x8e77;
1149 /** <code>GL_KHR_texture_compression_astc_hdr</code>, <code>GL_KHR_texture_compression_astc_ldr</code><br>Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR" with expression '<code>0x93DC</code>', CType: int */
1150 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93dc;
1151 /** <code>GL_EXT_shader_image_load_store</code>, <code>GL_EXT_texture_cube_map_array</code><br>Define "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT" with expression '<code>0x905F</code>', CType: int */
1152 public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905f;
1153 /** <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br>Define "GL_TEXTURE_BUFFER_EXT" with expression '<code>0x8C2A</code>', CType: int */
1154 public static final int GL_TEXTURE_BUFFER_EXT = 0x8c2a;
1155 /** <code>GL_EXT_tessellation_shader</code><br>Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT" with expression '<code>0x8E85</code>', CType: int */
1156 public static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8e85;
1157 /** <code>GL_OVR_multiview</code><br>Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR" with expression '<code>0x9632</code>', CType: int */
1159 /** <code>GL_OES_texture_compression_astc</code><br>Define "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES" with expression '<code>0x93C8</code>', CType: int */
1160 public static final int GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93c8;
1161 /** <code>GL_QCOM_binning_control</code><br>Define "GL_BINNING_CONTROL_HINT_QCOM" with expression '<code>0x8FB0</code>', CType: int */
1162 public static final int GL_BINNING_CONTROL_HINT_QCOM = 0x8fb0;
1163 /** <code>GL_OES_texture_cube_map_array</code><br>Define "GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '<code>0x900E</code>', CType: int */
1164 public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900e;
1165 /** <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_blend_equation_advanced</code>, <code>GL_NV_blend_equation_advanced</code><br>Alias for: <code>GL_SCREEN_KHR</code>, <code>GL_SCREEN_NV</code><br>
1166Define "GL_SCREEN" with expression '<code>0x9295</code>', CType: int */
1167 public static final int GL_SCREEN = 0x9295;
1168 /** <code>GL_QCOM_tiled_rendering</code><br>Define "GL_MULTISAMPLE_BUFFER_BIT5_QCOM" with expression '<code>0x20000000</code>', CType: int */
1169 public static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000;
1170 /** <code>GL_NV_sample_locations</code><br>Define "GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV" with expression '<code>0x9342</code>', CType: int */
1171 public static final int GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342;
1172 /** <code>GL_OES_texture_storage_multisample_2d_array</code><br>Define "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with expression '<code>0x910D</code>', CType: int */
1174 /** <code>GL_ARM_mali_shader_binary</code><br>Define "GL_MALI_SHADER_BINARY_ARM" with expression '<code>0x8F60</code>', CType: int */
1175 public static final int GL_MALI_SHADER_BINARY_ARM = 0x8f60;
1176 /** <code>GL_NV_sRGB_formats</code><br>Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV" with expression '<code>0x8C4D</code>', CType: int */
1177 public static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8c4d;
1178
1179 /** Entry point to C language function: <code> void {@native glBlendBarrier}() </code> <br>Part of <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_blend_equation_advanced</code>, <code>GL_NV_blend_equation_advanced</code><br>Alias for: <code>glBlendBarrierKHR</code>, <code>glBlendBarrierNV</code> */
1180 public void glBlendBarrier();
1181
1182 /** Entry point to C language function: <code> void {@native glGetnUniformuiv}(GLuint program, GLint location, GLsizei bufSize, GLuint * params) </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code>, <code>GL_ARB_robustness</code><br>Alias for: <code>glGetnUniformuivKHR</code>, <code>glGetnUniformuivARB</code>
1183 @param params a direct or array-backed {@link java.nio.IntBuffer} */
1184 public void glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params);
1185
1186 /** Entry point to C language function: <code> void {@native glGetnUniformuiv}(GLuint program, GLint location, GLsizei bufSize, GLuint * params) </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code>, <code>GL_ARB_robustness</code><br>Alias for: <code>glGetnUniformuivKHR</code>, <code>glGetnUniformuivARB</code> */
1187 public void glGetnUniformuiv(int program, int location, int bufSize, int[] params, int params_offset);
1188
1189 /** Entry point to C language function: <code> void {@native glEGLImageTargetTexture2DOES}(GLenum target, GLeglImageOES image) </code> <br>Part of <code>GL_OES_EGL_image</code><br> */
1190 public void glEGLImageTargetTexture2DOES(int target, long image);
1191
1192 /** Entry point to C language function: <code> void {@native glEGLImageTargetRenderbufferStorageOES}(GLenum target, GLeglImageOES image) </code> <br>Part of <code>GL_OES_EGL_image</code><br> */
1193 public void glEGLImageTargetRenderbufferStorageOES(int target, long image);
1194
1195 /** Entry point to C language function: <code> void {@native glEnableiOES}(GLenum target, GLuint index) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1196 public void glEnableiOES(int target, int index);
1197
1198 /** Entry point to C language function: <code> void {@native glDisableiOES}(GLenum target, GLuint index) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1199 public void glDisableiOES(int target, int index);
1200
1201 /** Entry point to C language function: <code> void {@native glBlendEquationiOES}(GLuint buf, GLenum mode) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1202 public void glBlendEquationiOES(int buf, int mode);
1203
1204 /** Entry point to C language function: <code> void {@native glBlendEquationSeparateiOES}(GLuint buf, GLenum modeRGB, GLenum modeAlpha) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1205 public void glBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha);
1206
1207 /** Entry point to C language function: <code> void {@native glBlendFunciOES}(GLuint buf, GLenum src, GLenum dst) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1208 public void glBlendFunciOES(int buf, int src, int dst);
1209
1210 /** Entry point to C language function: <code> void {@native glBlendFuncSeparateiOES}(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1211 public void glBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha);
1212
1213 /** Entry point to C language function: <code> void {@native glColorMaskiOES}(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1214 public void glColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a);
1215
1216 /** Entry point to C language function: <code> GLboolean {@native glIsEnablediOES}(GLenum target, GLuint index) </code> <br>Part of <code>GL_OES_draw_buffers_indexed</code><br> */
1217 public boolean glIsEnablediOES(int target, int index);
1218
1219 /** Entry point to C language function: <code> void {@native glDrawElementsBaseVertexOES}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1220 @param indices a direct or array-backed {@link java.nio.Buffer} */
1221 public void glDrawElementsBaseVertexOES(int mode, int count, int type, Buffer indices, int basevertex);
1222
1223 /** Entry point to C language function: <code> void {@native glDrawRangeElementsBaseVertexOES}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1224 @param indices a direct or array-backed {@link java.nio.Buffer} */
1225 public void glDrawRangeElementsBaseVertexOES(int mode, int start, int end, int count, int type, Buffer indices, int basevertex);
1226
1227 /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseVertexOES}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1228 @param indices a direct or array-backed {@link java.nio.Buffer} */
1229 public void glDrawElementsInstancedBaseVertexOES(int mode, int count, int type, Buffer indices, int instancecount, int basevertex);
1230
1231 /** Entry point to C language function: <code> void {@native glMultiDrawElementsBaseVertexOES}(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1232 @param count a direct or array-backed {@link java.nio.IntBuffer}
1233 @param indices a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer}
1234 @param basevertex a direct or array-backed {@link java.nio.IntBuffer} */
1235 public void glMultiDrawElementsBaseVertexOES(int mode, IntBuffer count, int type, PointerBuffer indices, int primcount, IntBuffer basevertex);
1236
1237 /** Entry point to C language function: <code> void {@native glMultiDrawElementsBaseVertexOES}(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex) </code> <br>Part of <code>GL_OES_draw_elements_base_vertex</code><br>
1238 @param indices a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer} */
1239 public void glMultiDrawElementsBaseVertexOES(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset);
1240
1241 /** Entry point to C language function: <code> void {@native glFramebufferTextureOES}(GLenum target, GLenum attachment, GLuint texture, GLint level) </code> <br>Part of <code>GL_OES_geometry_shader</code><br> */
1242 public void glFramebufferTextureOES(int target, int attachment, int texture, int level);
1243
1244 /** Entry point to C language function: <code> void {@native glPrimitiveBoundingBoxOES}(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) </code> <br>Part of <code>GL_OES_primitive_bounding_box</code><br> */
1245 public void glPrimitiveBoundingBoxOES(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW);
1246
1247 /** Entry point to C language function: <code> void {@native glMinSampleShadingOES}(GLfloat value) </code> <br>Part of <code>GL_OES_sample_shading</code><br> */
1248 public void glMinSampleShadingOES(float value);
1249
1250 /** Entry point to C language function: <code> void {@native glPatchParameteriOES}(GLenum pname, GLint value) </code> <br>Part of <code>GL_OES_tessellation_shader</code><br> */
1251 public void glPatchParameteriOES(int pname, int value);
1252
1253 /** Entry point to C language function: <code> void {@native glTexBufferOES}(GLenum target, GLenum internalformat, GLuint buffer) </code> <br>Part of <code>GL_OES_texture_buffer</code><br> */
1254 public void glTexBufferOES(int target, int internalformat, int buffer);
1255
1256 /** Entry point to C language function: <code> void {@native glTexBufferRangeOES}(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) </code> <br>Part of <code>GL_OES_texture_buffer</code><br> */
1257 public void glTexBufferRangeOES(int target, int internalformat, int buffer, long offset, long size);
1258
1259 /** Entry point to C language function: <code> void {@native glTexStorage3DMultisampleOES}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) </code> <br>Part of <code>GL_OES_texture_storage_multisample_2d_array</code><br> */
1260 public void glTexStorage3DMultisampleOES(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations);
1261
1262 /** Entry point to C language function: <code> void {@native glTextureView}(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) </code> <br>Part of <code>GL_VERSION_4_3</code>, <code>GL_ARB_texture_view</code>, <code>GL_OES_texture_view</code>, <code>GL_EXT_texture_view</code><br>Alias for: <code>glTextureViewOES</code>, <code>glTextureViewEXT</code> */
1263 public void glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers);
1264
1265 /** Entry point to C language function: <code> void {@native glBindVertexArrayOES}(GLuint array) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br> */
1266 public void glBindVertexArrayOES(int array);
1267
1268 /** Entry point to C language function: <code> void {@native glDeleteVertexArraysOES}(GLsizei n, const GLuint * arrays) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br>
1269 @param arrays a direct or array-backed {@link java.nio.IntBuffer} */
1270 public void glDeleteVertexArraysOES(int n, IntBuffer arrays);
1271
1272 /** Entry point to C language function: <code> void {@native glDeleteVertexArraysOES}(GLsizei n, const GLuint * arrays) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br> */
1273 public void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset);
1274
1275 /** Entry point to C language function: <code> void {@native glGenVertexArraysOES}(GLsizei n, GLuint * arrays) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br>
1276 @param arrays a direct or array-backed {@link java.nio.IntBuffer} */
1277 public void glGenVertexArraysOES(int n, IntBuffer arrays);
1278
1279 /** Entry point to C language function: <code> void {@native glGenVertexArraysOES}(GLsizei n, GLuint * arrays) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br> */
1280 public void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset);
1281
1282 /** Entry point to C language function: <code> GLboolean {@native glIsVertexArrayOES}(GLuint array) </code> <br>Part of <code>GL_OES_vertex_array_object</code><br> */
1283 public boolean glIsVertexArrayOES(int array);
1284
1285 /** Entry point to C language function: <code> void {@native glBlitFramebufferANGLE}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) </code> <br>Part of <code>GL_ANGLE_framebuffer_blit</code><br> */
1286 public void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter);
1287
1288 /** Entry point to C language function: <code> void {@native glDrawArraysInstancedANGLE}(GLenum mode, GLint first, GLsizei count, GLsizei primcount) </code> <br>Part of <code>GL_ANGLE_instanced_arrays</code><br> */
1289 public void glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount);
1290
1291 /** Entry point to C language function: <code> void {@native glDrawElementsInstancedANGLE}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) </code> <br>Part of <code>GL_ANGLE_instanced_arrays</code><br>
1292 @param indices a direct or array-backed {@link java.nio.Buffer} */
1293 public void glDrawElementsInstancedANGLE(int mode, int count, int type, Buffer indices, int primcount);
1294
1295 /** Entry point to C language function: <code> void {@native glVertexAttribDivisorANGLE}(GLuint index, GLuint divisor) </code> <br>Part of <code>GL_ANGLE_instanced_arrays</code><br> */
1296 public void glVertexAttribDivisorANGLE(int index, int divisor);
1297
1298 /** Entry point to C language function: <code> void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source) </code> <br>Part of <code>GL_ANGLE_translated_shader_source</code><br>
1299 @param length a direct or array-backed {@link java.nio.IntBuffer}
1300 @param source a direct or array-backed {@link java.nio.ByteBuffer} */
1301 public void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, IntBuffer length, ByteBuffer source);
1302
1303 /** Entry point to C language function: <code> void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source) </code> <br>Part of <code>GL_ANGLE_translated_shader_source</code><br> */
1304 public void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset);
1305
1306 /** Entry point to C language function: <code> void {@native glCopyTextureLevelsAPPLE}(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount) </code> <br>Part of <code>GL_APPLE_copy_texture_levels</code><br> */
1307 public void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount);
1308
1309 /** Entry point to C language function: <code> void {@native glResolveMultisampleFramebuffer}() </code> <br>Part of <code>GL_APPLE_framebuffer_multisample</code><br>Alias for: <code>glResolveMultisampleFramebufferAPPLE</code> */
1311
1312 /** Entry point to C language function: <code> void {@native glBindFragDataLocationIndexedEXT}(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br>
1313 @param name a direct or array-backed {@link java.nio.ByteBuffer} */
1314 public void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, ByteBuffer name);
1315
1316 /** Entry point to C language function: <code> void {@native glBindFragDataLocationIndexedEXT}(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br> */
1317 public void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, byte[] name, int name_offset);
1318
1319 /** Entry point to C language function: <code> void {@native glBindFragDataLocationEXT}(GLuint program, GLuint color, const GLchar * name) </code> <br>Part of <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_blend_func_extended</code><br>
1320 @param name a direct or array-backed {@link java.nio.ByteBuffer} */
1321 public void glBindFragDataLocationEXT(int program, int color, ByteBuffer name);
1322
1323 /** Entry point to C language function: <code> void {@native glBindFragDataLocationEXT}(GLuint program, GLuint color, const GLchar * name) </code> <br>Part of <code>GL_EXT_gpu_shader4</code>, <code>GL_EXT_blend_func_extended</code><br> */
1324 public void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset);
1325
1326 /** Entry point to C language function: <code> GLint {@native glGetProgramResourceLocationIndexEXT}(GLuint program, GLenum programInterface, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br>
1327 @param name a direct or array-backed {@link java.nio.ByteBuffer} */
1328 public int glGetProgramResourceLocationIndexEXT(int program, int programInterface, ByteBuffer name);
1329
1330 /** Entry point to C language function: <code> GLint {@native glGetProgramResourceLocationIndexEXT}(GLuint program, GLenum programInterface, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br> */
1331 public int glGetProgramResourceLocationIndexEXT(int program, int programInterface, byte[] name, int name_offset);
1332
1333 /** Entry point to C language function: <code> GLint {@native glGetFragDataIndexEXT}(GLuint program, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br>
1334 @param name a direct or array-backed {@link java.nio.ByteBuffer} */
1335 public int glGetFragDataIndexEXT(int program, ByteBuffer name);
1336
1337 /** Entry point to C language function: <code> GLint {@native glGetFragDataIndexEXT}(GLuint program, const GLchar * name) </code> <br>Part of <code>GL_EXT_blend_func_extended</code><br> */
1338 public int glGetFragDataIndexEXT(int program, byte[] name, int name_offset);
1339
1340 /** Entry point to C language function: <code> void {@native glBufferStorageEXT}(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags) </code> <br>Part of <code>GL_EXT_buffer_storage</code><br>
1341 @param data a direct or array-backed {@link java.nio.Buffer} */
1342 public void glBufferStorageEXT(int target, long size, Buffer data, int flags);
1343
1344 /** Entry point to C language function: <code> void {@native glDiscardFramebufferEXT}(GLenum target, GLsizei numAttachments, const GLenum * attachments) </code> <br>Part of <code>GL_EXT_discard_framebuffer</code><br>
1345 @param attachments a direct or array-backed {@link java.nio.IntBuffer} */
1346 public void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments);
1347
1348 /** Entry point to C language function: <code> void {@native glDiscardFramebufferEXT}(GLenum target, GLsizei numAttachments, const GLenum * attachments) </code> <br>Part of <code>GL_EXT_discard_framebuffer</code><br> */
1349 public void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset);
1350
1351 /** Entry point to C language function: <code> void {@native glEnableiEXT}(GLenum target, GLuint index) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1352 public void glEnableiEXT(int target, int index);
1353
1354 /** Entry point to C language function: <code> void {@native glDisableiEXT}(GLenum target, GLuint index) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1355 public void glDisableiEXT(int target, int index);
1356
1357 /** Entry point to C language function: <code> void {@native glBlendEquationiEXT}(GLuint buf, GLenum mode) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1358 public void glBlendEquationiEXT(int buf, int mode);
1359
1360 /** Entry point to C language function: <code> void {@native glBlendEquationSeparateiEXT}(GLuint buf, GLenum modeRGB, GLenum modeAlpha) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1361 public void glBlendEquationSeparateiEXT(int buf, int modeRGB, int modeAlpha);
1362
1363 /** Entry point to C language function: <code> void {@native glBlendFunciEXT}(GLuint buf, GLenum src, GLenum dst) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1364 public void glBlendFunciEXT(int buf, int src, int dst);
1365
1366 /** Entry point to C language function: <code> void {@native glBlendFuncSeparateiEXT}(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1367 public void glBlendFuncSeparateiEXT(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha);
1368
1369 /** Entry point to C language function: <code> void {@native glColorMaskiEXT}(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1370 public void glColorMaskiEXT(int index, boolean r, boolean g, boolean b, boolean a);
1371
1372 /** Entry point to C language function: <code> GLboolean {@native glIsEnablediEXT}(GLenum target, GLuint index) </code> <br>Part of <code>GL_EXT_draw_buffers_indexed</code><br> */
1373 public boolean glIsEnablediEXT(int target, int index);
1374
1375 /** Entry point to C language function: <code> void {@native glDrawElementsBaseVertexEXT}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex) </code> <br>Part of <code>GL_EXT_draw_elements_base_vertex</code><br>
1376 @param indices a direct or array-backed {@link java.nio.Buffer} */
1377 public void glDrawElementsBaseVertexEXT(int mode, int count, int type, Buffer indices, int basevertex);
1378
1379 /** Entry point to C language function: <code> void {@native glDrawRangeElementsBaseVertexEXT}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex) </code> <br>Part of <code>GL_EXT_draw_elements_base_vertex</code><br>
1380 @param indices a direct or array-backed {@link java.nio.Buffer} */
1381 public void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, Buffer indices, int basevertex);
1382
1383 /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseVertexEXT}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex) </code> <br>Part of <code>GL_EXT_draw_elements_base_vertex</code><br>
1384 @param indices a direct or array-backed {@link java.nio.Buffer} */
1385 public void glDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, Buffer indices, int instancecount, int basevertex);
1386
1387 /** Entry point to C language function: <code> void {@native glMultiDrawElementsBaseVertexEXT}(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex) </code> <br>Part of <code>GL_EXT_draw_elements_base_vertex</code><br>
1388 @param count a direct or array-backed {@link java.nio.IntBuffer}
1389 @param indices a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer}
1390 @param basevertex a direct or array-backed {@link java.nio.IntBuffer} */
1391 public void glMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, PointerBuffer indices, int primcount, IntBuffer basevertex);
1392
1393 /** Entry point to C language function: <code> void {@native glMultiDrawElementsBaseVertexEXT}(GLenum mode, const GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount, const GLint * basevertex) </code> <br>Part of <code>GL_EXT_draw_elements_base_vertex</code><br>
1394 @param indices a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer} */
1395 public void glMultiDrawElementsBaseVertexEXT(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset);
1396
1397 /** Entry point to C language function: <code> void {@native glFramebufferTextureEXT}(GLenum target, GLenum attachment, GLuint texture, GLint level) </code> <br>Part of <code>GL_NV_geometry_program4</code>, <code>GL_EXT_geometry_shader</code><br> */
1398 public void glFramebufferTextureEXT(int target, int attachment, int texture, int level);
1399
1400 /** Entry point to C language function: <code> void {@native glVertexAttribDivisor}(GLuint index, GLuint divisor) </code> <br>Part of <code>GL_VERSION_3_3</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_NV_instanced_arrays</code>, <code>GL_ANGLE_instanced_arrays</code>, <code>GL_EXT_instanced_arrays</code>, <code>GL_ARB_instanced_arrays</code><br>Alias for: <code>glVertexAttribDivisorNV</code>, <code>glVertexAttribDivisorANGLE</code>, <code>glVertexAttribDivisorEXT</code>, <code>glVertexAttribDivisorARB</code> */
1401 public void glVertexAttribDivisor(int index, int divisor);
1402
1403 /** Entry point to C language function: <code> void {@native glMultiDrawArraysIndirectEXT}(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride) </code> <br>Part of <code>GL_EXT_multi_draw_indirect</code><br>
1404 @param indirect a direct or array-backed {@link java.nio.Buffer} */
1405 public void glMultiDrawArraysIndirectEXT(int mode, Buffer indirect, int drawcount, int stride);
1406
1407 /** Entry point to C language function: <code> void {@native glMultiDrawElementsIndirectEXT}(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride) </code> <br>Part of <code>GL_EXT_multi_draw_indirect</code><br>
1408 @param indirect a direct or array-backed {@link java.nio.Buffer} */
1409 public void glMultiDrawElementsIndirectEXT(int mode, int type, Buffer indirect, int drawcount, int stride);
1410
1411 /** Entry point to C language function: <code> void {@native glRenderbufferStorageMultisampleEXT}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code><br> */
1412 public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height);
1413
1414 /** Entry point to C language function: <code> void {@native glFramebufferTexture2DMultisampleEXT}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) </code> <br>Part of <code>GL_EXT_multisampled_render_to_texture</code><br> */
1415 public void glFramebufferTexture2DMultisampleEXT(int target, int attachment, int textarget, int texture, int level, int samples);
1416
1417 /** Entry point to C language function: <code> void {@native glReadBufferIndexedEXT}(GLenum src, GLint index) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br> */
1418 public void glReadBufferIndexedEXT(int src, int index);
1419
1420 /** Entry point to C language function: <code> void {@native glDrawBuffersIndexedEXT}(GLint n, const GLenum * location, const GLint * indices) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br>
1421 @param location a direct or array-backed {@link java.nio.IntBuffer}
1422 @param indices a direct or array-backed {@link java.nio.IntBuffer} */
1423 public void glDrawBuffersIndexedEXT(int n, IntBuffer location, IntBuffer indices);
1424
1425 /** Entry point to C language function: <code> void {@native glDrawBuffersIndexedEXT}(GLint n, const GLenum * location, const GLint * indices) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br> */
1426 public void glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset);
1427
1428 /** Entry point to C language function: <code> void {@native glGetIntegeri_vEXT}(GLenum target, GLuint index, GLint * data) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br>
1429 @param data a direct or array-backed {@link java.nio.IntBuffer} */
1430 public void glGetIntegeri_vEXT(int target, int index, IntBuffer data);
1431
1432 /** Entry point to C language function: <code> void {@native glGetIntegeri_vEXT}(GLenum target, GLuint index, GLint * data) </code> <br>Part of <code>GL_EXT_multiview_draw_buffers</code><br> */
1433 public void glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset);
1434
1435 /** Entry point to C language function: <code> void {@native glPrimitiveBoundingBoxEXT}(GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) </code> <br>Part of <code>GL_EXT_primitive_bounding_box</code><br> */
1436 public void glPrimitiveBoundingBoxEXT(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW);
1437
1438 /** Entry point to C language function: <code> void {@native glRasterSamplesEXT}(GLuint samples, GLboolean fixedsamplelocations) </code> <br>Part of <code>GL_EXT_raster_multisample</code><br> */
1439 public void glRasterSamplesEXT(int samples, boolean fixedsamplelocations);
1440
1441 /** Entry point to C language function: <code> void {@native glTexPageCommitmentEXT}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) </code> <br>Part of <code>GL_EXT_sparse_texture</code><br> */
1442 public void glTexPageCommitmentEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit);
1443
1444 /** Entry point to C language function: <code> void {@native glPatchParameteriEXT}(GLenum pname, GLint value) </code> <br>Part of <code>GL_EXT_tessellation_shader</code><br> */
1445 public void glPatchParameteriEXT(int pname, int value);
1446
1447 /** Entry point to C language function: <code> void {@native glTexBufferEXT}(GLenum target, GLenum internalformat, GLuint buffer) </code> <br>Part of <code>GL_EXT_texture_buffer</code>, <code>GL_EXT_texture_buffer_object</code><br> */
1448 public void glTexBufferEXT(int target, int internalformat, int buffer);
1449
1450 /** Entry point to C language function: <code> void {@native glTexBufferRangeEXT}(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) </code> <br>Part of <code>GL_EXT_texture_buffer</code><br> */
1451 public void glTexBufferRangeEXT(int target, int internalformat, int buffer, long offset, long size);
1452
1453 /** Entry point to C language function: <code> void {@native glRenderbufferStorageMultisampleIMG}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_IMG_multisampled_render_to_texture</code><br> */
1454 public void glRenderbufferStorageMultisampleIMG(int target, int samples, int internalformat, int width, int height);
1455
1456 /** Entry point to C language function: <code> void {@native glFramebufferTexture2DMultisampleIMG}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) </code> <br>Part of <code>GL_IMG_multisampled_render_to_texture</code><br> */
1457 public void glFramebufferTexture2DMultisampleIMG(int target, int attachment, int textarget, int texture, int level, int samples);
1458
1459 /** Entry point to C language function: <code> void {@native glBeginConditionalRender}(GLuint id, GLenum mode) </code> <br>Part of <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>glBeginConditionalRenderNV</code> */
1460 public void glBeginConditionalRender(int id, int mode);
1461
1462 /** Entry point to C language function: <code> void {@native glEndConditionalRender}() </code> <br>Part of <code>GL_VERSION_3_0</code>, <code>GL_NV_conditional_render</code><br>Alias for: <code>glEndConditionalRenderNV</code> */
1464
1465 /** Entry point to C language function: <code> void {@native glSubpixelPrecisionBiasNV}(GLuint xbits, GLuint ybits) </code> <br>Part of <code>GL_NV_conservative_raster</code><br> */
1466 public void glSubpixelPrecisionBiasNV(int xbits, int ybits);
1467
1468 /** Entry point to C language function: <code> void {@native glCopyBufferSubDataNV}(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) </code> <br>Part of <code>GL_NV_copy_buffer</code><br> */
1469 public void glCopyBufferSubDataNV(int readTarget, int writeTarget, long readOffset, long writeOffset, long size);
1470
1471 /** Entry point to C language function: <code> void {@native glCoverageMaskNV}(GLboolean mask) </code> <br>Part of <code>GL_NV_coverage_sample</code><br> */
1472 public void glCoverageMaskNV(boolean mask);
1473
1474 /** Entry point to C language function: <code> void {@native glCoverageOperationNV}(GLenum operation) </code> <br>Part of <code>GL_NV_coverage_sample</code><br> */
1475 public void glCoverageOperationNV(int operation);
1476
1477 /** Entry point to C language function: <code> void {@native glDrawArraysInstancedNV}(GLenum mode, GLint first, GLsizei count, GLsizei primcount) </code> <br>Part of <code>GL_NV_draw_instanced</code><br> */
1478 public void glDrawArraysInstancedNV(int mode, int first, int count, int primcount);
1479
1480 /** Entry point to C language function: <code> void {@native glDrawElementsInstancedNV}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount) </code> <br>Part of <code>GL_NV_draw_instanced</code><br>
1481 @param indices a direct or array-backed {@link java.nio.Buffer} */
1482 public void glDrawElementsInstancedNV(int mode, int count, int type, Buffer indices, int primcount);
1483
1484 /** Entry point to C language function: <code> void {@native glFragmentCoverageColorNV}(GLuint color) </code> <br>Part of <code>GL_NV_fragment_coverage_to_color</code><br> */
1485 public void glFragmentCoverageColorNV(int color);
1486
1487 /** Entry point to C language function: <code> void {@native glBlitFramebufferNV}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) </code> <br>Part of <code>GL_NV_framebuffer_blit</code><br> */
1488 public void glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter);
1489
1490 /** Entry point to C language function: <code> void {@native glCoverageModulationTableNV}(GLsizei n, const GLfloat * v) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br>
1491 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1492 public void glCoverageModulationTableNV(int n, FloatBuffer v);
1493
1494 /** Entry point to C language function: <code> void {@native glCoverageModulationTableNV}(GLsizei n, const GLfloat * v) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br> */
1495 public void glCoverageModulationTableNV(int n, float[] v, int v_offset);
1496
1497 /** Entry point to C language function: <code> void {@native glGetCoverageModulationTableNV}(GLsizei bufsize, GLfloat * v) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br>
1498 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1499 public void glGetCoverageModulationTableNV(int bufsize, FloatBuffer v);
1500
1501 /** Entry point to C language function: <code> void {@native glGetCoverageModulationTableNV}(GLsizei bufsize, GLfloat * v) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br> */
1502 public void glGetCoverageModulationTableNV(int bufsize, float[] v, int v_offset);
1503
1504 /** Entry point to C language function: <code> void {@native glCoverageModulationNV}(GLenum components) </code> <br>Part of <code>GL_NV_framebuffer_mixed_samples</code><br> */
1505 public void glCoverageModulationNV(int components);
1506
1507 /** Entry point to C language function: <code> void {@native glRenderbufferStorageMultisampleNV}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_NV_framebuffer_multisample</code><br> */
1508 public void glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height);
1509
1510 /** Entry point to C language function: <code> void {@native glVertexAttribDivisorNV}(GLuint index, GLuint divisor) </code> <br>Part of <code>GL_NV_instanced_arrays</code><br> */
1511 public void glVertexAttribDivisorNV(int index, int divisor);
1512
1513 /** Entry point to C language function: <code> void {@native glUniformMatrix2x3fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1514 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1515 public void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, FloatBuffer value);
1516
1517 /** Entry point to C language function: <code> void {@native glUniformMatrix2x3fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1518 public void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1519
1520 /** Entry point to C language function: <code> void {@native glUniformMatrix3x2fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1521 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1522 public void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, FloatBuffer value);
1523
1524 /** Entry point to C language function: <code> void {@native glUniformMatrix3x2fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1525 public void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1526
1527 /** Entry point to C language function: <code> void {@native glUniformMatrix2x4fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1528 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1529 public void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, FloatBuffer value);
1530
1531 /** Entry point to C language function: <code> void {@native glUniformMatrix2x4fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1532 public void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1533
1534 /** Entry point to C language function: <code> void {@native glUniformMatrix4x2fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1535 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1536 public void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, FloatBuffer value);
1537
1538 /** Entry point to C language function: <code> void {@native glUniformMatrix4x2fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1539 public void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1540
1541 /** Entry point to C language function: <code> void {@native glUniformMatrix3x4fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1542 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1543 public void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, FloatBuffer value);
1544
1545 /** Entry point to C language function: <code> void {@native glUniformMatrix3x4fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1546 public void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1547
1548 /** Entry point to C language function: <code> void {@native glUniformMatrix4x3fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br>
1549 @param value a direct or array-backed {@link java.nio.FloatBuffer} */
1550 public void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, FloatBuffer value);
1551
1552 /** Entry point to C language function: <code> void {@native glUniformMatrix4x3fvNV}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) </code> <br>Part of <code>GL_NV_non_square_matrices</code><br> */
1553 public void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset);
1554
1555 /** Entry point to C language function: <code> void {@native glPolygonModeNV}(GLenum face, GLenum mode) </code> <br>Part of <code>GL_NV_polygon_mode</code><br> */
1556 public void glPolygonModeNV(int face, int mode);
1557
1558 /** Entry point to C language function: <code> void {@native glReadBufferNV}(GLenum mode) </code> <br>Part of <code>GL_NV_read_buffer</code><br> */
1559 public void glReadBufferNV(int mode);
1560
1561 /** Entry point to C language function: <code> void {@native glFramebufferSampleLocationsfvNV}(GLenum target, GLuint start, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_sample_locations</code><br>
1562 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1563 public void glFramebufferSampleLocationsfvNV(int target, int start, int count, FloatBuffer v);
1564
1565 /** Entry point to C language function: <code> void {@native glFramebufferSampleLocationsfvNV}(GLenum target, GLuint start, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_sample_locations</code><br> */
1566 public void glFramebufferSampleLocationsfvNV(int target, int start, int count, float[] v, int v_offset);
1567
1568 /** Entry point to C language function: <code> void {@native glNamedFramebufferSampleLocationsfvNV}(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_sample_locations</code><br>
1569 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1570 public void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, FloatBuffer v);
1571
1572 /** Entry point to C language function: <code> void {@native glNamedFramebufferSampleLocationsfvNV}(GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_sample_locations</code><br> */
1573 public void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, float[] v, int v_offset);
1574
1575 /** Entry point to C language function: <code> void {@native glResolveDepthValuesNV}() </code> <br>Part of <code>GL_NV_sample_locations</code><br> */
1577
1578 /** Entry point to C language function: <code> void {@native glViewportArrayvNV}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
1579 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1580 public void glViewportArrayvNV(int first, int count, FloatBuffer v);
1581
1582 /** Entry point to C language function: <code> void {@native glViewportArrayvNV}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1583 public void glViewportArrayvNV(int first, int count, float[] v, int v_offset);
1584
1585 /** Entry point to C language function: <code> void {@native glViewportIndexedfNV}(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1586 public void glViewportIndexedfNV(int index, float x, float y, float w, float h);
1587
1588 /** Entry point to C language function: <code> void {@native glViewportIndexedfvNV}(GLuint index, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
1589 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1590 public void glViewportIndexedfvNV(int index, FloatBuffer v);
1591
1592 /** Entry point to C language function: <code> void {@native glViewportIndexedfvNV}(GLuint index, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1593 public void glViewportIndexedfvNV(int index, float[] v, int v_offset);
1594
1595 /** Entry point to C language function: <code> void {@native glScissorArrayvNV}(GLuint first, GLsizei count, const GLint * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
1596 @param v a direct or array-backed {@link java.nio.IntBuffer} */
1597 public void glScissorArrayvNV(int first, int count, IntBuffer v);
1598
1599 /** Entry point to C language function: <code> void {@native glScissorArrayvNV}(GLuint first, GLsizei count, const GLint * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1600 public void glScissorArrayvNV(int first, int count, int[] v, int v_offset);
1601
1602 /** Entry point to C language function: <code> void {@native glScissorIndexedNV}(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1603 public void glScissorIndexedNV(int index, int left, int bottom, int width, int height);
1604
1605 /** Entry point to C language function: <code> void {@native glScissorIndexedvNV}(GLuint index, const GLint * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
1606 @param v a direct or array-backed {@link java.nio.IntBuffer} */
1607 public void glScissorIndexedvNV(int index, IntBuffer v);
1608
1609 /** Entry point to C language function: <code> void {@native glScissorIndexedvNV}(GLuint index, const GLint * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1610 public void glScissorIndexedvNV(int index, int[] v, int v_offset);
1611
1612 /** Entry point to C language function: <code> void {@native glDepthRangeArrayfvNV}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
1613 @param v a direct or array-backed {@link java.nio.FloatBuffer} */
1614 public void glDepthRangeArrayfvNV(int first, int count, FloatBuffer v);
1615
1616 /** Entry point to C language function: <code> void {@native glDepthRangeArrayfvNV}(GLuint first, GLsizei count, const GLfloat * v) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1617 public void glDepthRangeArrayfvNV(int first, int count, float[] v, int v_offset);
1618
1619 /** Entry point to C language function: <code> void {@native glDepthRangeIndexedfNV}(GLuint index, GLfloat n, GLfloat f) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1620 public void glDepthRangeIndexedfNV(int index, float n, float f);
1621
1622 /** Entry point to C language function: <code> void {@native glGetFloati_vNV}(GLenum target, GLuint index, GLfloat * data) </code> <br>Part of <code>GL_NV_viewport_array</code><br>
1623 @param data a direct or array-backed {@link java.nio.FloatBuffer} */
1624 public void glGetFloati_vNV(int target, int index, FloatBuffer data);
1625
1626 /** Entry point to C language function: <code> void {@native glGetFloati_vNV}(GLenum target, GLuint index, GLfloat * data) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1627 public void glGetFloati_vNV(int target, int index, float[] data, int data_offset);
1628
1629 /** Entry point to C language function: <code> void {@native glEnableiNV}(GLenum target, GLuint index) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1630 public void glEnableiNV(int target, int index);
1631
1632 /** Entry point to C language function: <code> void {@native glDisableiNV}(GLenum target, GLuint index) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1633 public void glDisableiNV(int target, int index);
1634
1635 /** Entry point to C language function: <code> GLboolean {@native glIsEnablediNV}(GLenum target, GLuint index) </code> <br>Part of <code>GL_NV_viewport_array</code><br> */
1636 public boolean glIsEnablediNV(int target, int index);
1637
1638 /** Entry point to C language function: <code> void {@native glFramebufferTextureMultiviewOVR}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews) </code> <br>Part of <code>GL_OVR_multiview</code><br> */
1639 public void glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews);
1640
1641 /** Entry point to C language function: <code> void {@native glAlphaFuncQCOM}(GLenum func, GLclampf ref) </code> <br>Part of <code>GL_QCOM_alpha_test</code><br> */
1642 public void glAlphaFuncQCOM(int func, float ref);
1643
1644 /** Entry point to C language function: <code> void {@native glGetDriverControlsQCOM}(GLint * num, GLsizei size, GLuint * driverControls) </code> <br>Part of <code>GL_QCOM_driver_control</code><br>
1645 @param num a direct or array-backed {@link java.nio.IntBuffer}
1646 @param driverControls a direct or array-backed {@link java.nio.IntBuffer} */
1647 public void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls);
1648
1649 /** Entry point to C language function: <code> void {@native glGetDriverControlsQCOM}(GLint * num, GLsizei size, GLuint * driverControls) </code> <br>Part of <code>GL_QCOM_driver_control</code><br> */
1650 public void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset);
1651
1652 /** Entry point to C language function: <code> void {@native glGetDriverControlStringQCOM}(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) </code> <br>Part of <code>GL_QCOM_driver_control</code><br>
1653 @param length a direct or array-backed {@link java.nio.IntBuffer}
1654 @param driverControlString a direct or array-backed {@link java.nio.ByteBuffer} */
1655 public void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString);
1656
1657 /** Entry point to C language function: <code> void {@native glGetDriverControlStringQCOM}(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString) </code> <br>Part of <code>GL_QCOM_driver_control</code><br> */
1658 public void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset);
1659
1660 /** Entry point to C language function: <code> void {@native glEnableDriverControlQCOM}(GLuint driverControl) </code> <br>Part of <code>GL_QCOM_driver_control</code><br> */
1661 public void glEnableDriverControlQCOM(int driverControl);
1662
1663 /** Entry point to C language function: <code> void {@native glDisableDriverControlQCOM}(GLuint driverControl) </code> <br>Part of <code>GL_QCOM_driver_control</code><br> */
1664 public void glDisableDriverControlQCOM(int driverControl);
1665
1666 /** Entry point to C language function: <code> void {@native glExtGetTexturesQCOM}(GLuint * textures, GLint maxTextures, GLint * numTextures) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
1667 @param textures a direct or array-backed {@link java.nio.IntBuffer}
1668 @param numTextures a direct or array-backed {@link java.nio.IntBuffer} */
1669 public void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures);
1670
1671 /** Entry point to C language function: <code> void {@native glExtGetTexturesQCOM}(GLuint * textures, GLint maxTextures, GLint * numTextures) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
1672 public void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset);
1673
1674 /** Entry point to C language function: <code> void {@native glExtGetBuffersQCOM}(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
1675 @param buffers a direct or array-backed {@link java.nio.IntBuffer}
1676 @param numBuffers a direct or array-backed {@link java.nio.IntBuffer} */
1677 public void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers);
1678
1679 /** Entry point to C language function: <code> void {@native glExtGetBuffersQCOM}(GLuint * buffers, GLint maxBuffers, GLint * numBuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
1680 public void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset);
1681
1682 /** Entry point to C language function: <code> void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
1683 @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer}
1684 @param numRenderbuffers a direct or array-backed {@link java.nio.IntBuffer} */
1685 public void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers);
1686
1687 /** Entry point to C language function: <code> void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
1688 public void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset);
1689
1690 /** Entry point to C language function: <code> void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
1691 @param framebuffers a direct or array-backed {@link java.nio.IntBuffer}
1692 @param numFramebuffers a direct or array-backed {@link java.nio.IntBuffer} */
1693 public void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers);
1694
1695 /** Entry point to C language function: <code> void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
1696 public void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset);
1697
1698 /** Entry point to C language function: <code> void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
1699 @param params a direct or array-backed {@link java.nio.IntBuffer} */
1700 public void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params);
1701
1702 /** Entry point to C language function: <code> void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
1703 public void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset);
1704
1705 /** Entry point to C language function: <code> void {@native glExtTexObjectStateOverrideiQCOM}(GLenum target, GLenum pname, GLint param) </code> <br>Part of <code>GL_QCOM_extended_get</code><br> */
1706 public void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param);
1707
1708 /** Entry point to C language function: <code> void {@native glExtGetTexSubImageQCOM}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
1709 @param texels a direct or array-backed {@link java.nio.Buffer} */
1710 public void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels);
1711
1712 /** Entry point to C language function: <code> void {@native glExtGetBufferPointervQCOM}(GLenum target, void * * params) </code> <br>Part of <code>GL_QCOM_extended_get</code><br>
1713 @param params a direct only {@link com.jogamp.common.nio.PointerBuffer} */
1714 public void glExtGetBufferPointervQCOM(int target, PointerBuffer params);
1715
1716 /** Entry point to C language function: <code> void {@native glExtGetShadersQCOM}(GLuint * shaders, GLint maxShaders, GLint * numShaders) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br>
1717 @param shaders a direct or array-backed {@link java.nio.IntBuffer}
1718 @param numShaders a direct or array-backed {@link java.nio.IntBuffer} */
1719 public void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders);
1720
1721 /** Entry point to C language function: <code> void {@native glExtGetShadersQCOM}(GLuint * shaders, GLint maxShaders, GLint * numShaders) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br> */
1722 public void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset);
1723
1724 /** Entry point to C language function: <code> void {@native glExtGetProgramsQCOM}(GLuint * programs, GLint maxPrograms, GLint * numPrograms) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br>
1725 @param programs a direct or array-backed {@link java.nio.IntBuffer}
1726 @param numPrograms a direct or array-backed {@link java.nio.IntBuffer} */
1727 public void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms);
1728
1729 /** Entry point to C language function: <code> void {@native glExtGetProgramsQCOM}(GLuint * programs, GLint maxPrograms, GLint * numPrograms) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br> */
1730 public void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset);
1731
1732 /** Entry point to C language function: <code> GLboolean {@native glExtIsProgramBinaryQCOM}(GLuint program) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br> */
1733 public boolean glExtIsProgramBinaryQCOM(int program);
1734
1735 /** Entry point to C language function: <code> void {@native glExtGetProgramBinarySourceQCOM}(GLuint program, GLenum shadertype, GLchar * source, GLint * length) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br>
1736 @param source a direct or array-backed {@link java.nio.ByteBuffer}
1737 @param length a direct or array-backed {@link java.nio.IntBuffer} */
1738 public void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length);
1739
1740 /** Entry point to C language function: <code> void {@native glExtGetProgramBinarySourceQCOM}(GLuint program, GLenum shadertype, GLchar * source, GLint * length) </code> <br>Part of <code>GL_QCOM_extended_get2</code><br> */
1741 public void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset);
1742
1743 /** Entry point to C language function: <code> void {@native glStartTilingQCOM}(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) </code> <br>Part of <code>GL_QCOM_tiled_rendering</code><br> */
1744 public void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask);
1745
1746 /** Entry point to C language function: <code> void {@native glEndTilingQCOM}(GLbitfield preserveMask) </code> <br>Part of <code>GL_QCOM_tiled_rendering</code><br> */
1747 public void glEndTilingQCOM(int preserveMask);
1748
1749
1750 // --- Begin CustomJavaCode .cfg declarations
1751 /** Entry point to C language function: <code> void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); </code> <br>Part of <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_ES_VERSION_2_0</code>
1752 @param indices a direct or array-backed {@link java.nio.Buffer} */
1753 public void glDrawElements(int mode, int count, int type, Buffer indices);
1754
1755 /** Entry point to C language function: <code> void {@native glVertexAttribPointer}(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr); </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_2_0</code>
1756 @param ptr a direct only {@link java.nio.Buffer} */
1757 public void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr);
1758
1759 public static final int GL_NVIDIA_PLATFORM_BINARY_NV = 0x890B;
1760 // ---- End CustomJavaCode .cfg declarations
1761} // end of class GLES2
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES" with expression '0x92D...
Definition: GLES2.java:1142
static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_INT_IMAGE_CUBE_MAP_ARRAY_OES" with expression '0x905F',...
Definition: GLES2.java:87
void glFramebufferTexture2DMultisampleEXT(int target, int attachment, int textarget, int texture, int level, int samples)
Entry point to C language function: void {@native glFramebufferTexture2DMultisampleEXT}(GLenum targe...
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV
GL_NV_sRGB_formats Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV" with expression '0x8C4D',...
Definition: GLES2.java:1177
static final int GL_TESS_CONTROL_OUTPUT_VERTICES_EXT
GL_EXT_tessellation_shader Define "GL_TESS_CONTROL_OUTPUT_VERTICES_EXT" with expression '0x8E75',...
Definition: GLES2.java:181
void glDrawRangeElementsBaseVertexOES(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawRangeElementsBaseVertexOES}(GLenum mode,...
void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask)
Entry point to C language function: void {@native glStartTilingQCOM}(GLuint x, GLuint y,...
static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array Define "GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT...
Definition: GLES2.java:1152
static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:142
void glDrawElementsInstancedNV(int mode, int count, int type, Buffer indices, int primcount)
Entry point to C language function: void {@native glDrawElementsInstancedNV}(GLenum mode,...
static final int GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
GL_ARM_shader_framebuffer_fetch Define "GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM" with expression...
Definition: GLES2.java:693
static final int GL_VIRTUAL_PAGE_SIZE_Z_EXT
GL_EXT_sparse_texture Define "GL_VIRTUAL_PAGE_SIZE_Z_EXT" with expression '0x9197',...
Definition: GLES2.java:1103
static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES" with expression '0x8E8A...
Definition: GLES2.java:960
static final int GL_SRG8_EXT
GL_EXT_texture_sRGB_RG8 Define "GL_SRG8_EXT" with expression '0x8FBE', CType: int
Definition: GLES2.java:302
static final int GL_MAX_FRAMEBUFFER_LAYERS_EXT
GL_EXT_geometry_shader Define "GL_MAX_FRAMEBUFFER_LAYERS_EXT" with expression '0x9317',...
Definition: GLES2.java:353
void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x3fvNV}(GLint location,...
void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix4x2fvNV}(GLint location,...
static final int GL_TEXTURE_MAX_LEVEL_APPLE
GL_APPLE_texture_max_level Define "GL_TEXTURE_MAX_LEVEL_APPLE" with expression '0x813D',...
Definition: GLES2.java:132
void glEGLImageTargetTexture2DOES(int target, long image)
Entry point to C language function: void {@native glEGLImageTargetTexture2DOES}(GLenum target,...
static final int GL_READ_BUFFER_NV
GL_NV_read_buffer Define "GL_READ_BUFFER_NV" with expression '0x0C02', CType: int
Definition: GLES2.java:455
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT" with expression '0x92D3',...
Definition: GLES2.java:205
static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '0x900E',...
Definition: GLES2.java:258
static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT" with expression '0x8E89',...
Definition: GLES2.java:498
void glDisableiNV(int target, int index)
Entry point to C language function: void {@native glDisableiNV}(GLenum target, GLuint index) Part ...
void glTexBufferRangeOES(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTexBufferRangeOES}(GLenum target,...
static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES" with expression '0x9124',...
Definition: GLES2.java:252
static final int GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV
GL_NV_sample_locations Define "GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV" with expression '0x93...
Definition: GLES2.java:1171
static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES" with express...
Definition: GLES2.java:533
static final int GL_TEXTURE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_TEXTURE_CUBE_MAP_ARRAY_OES" with expression '0x9009',...
Definition: GLES2.java:507
void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x4fvNV}(GLint location,...
static final int GL_UNSIGNED_INT_5_9_9_9_REV_APPLE
GL_APPLE_texture_packed_float Define "GL_UNSIGNED_INT_5_9_9_9_REV_APPLE" with expression '0x8C3E',...
Definition: GLES2.java:879
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset)
Entry point to C language function: void {@native glExtGetProgramBinarySourceQCOM}(GLuint program,...
static final int GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
GL_EXT_raster_multisample Define "GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT" with expression '0x932B',...
Definition: GLES2.java:435
static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES" with expression '0x9123',...
Definition: GLES2.java:545
static final int GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM
GL_QCOM_binning_control Define "GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM" with expression '0x8FB3',...
Definition: GLES2.java:1146
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:783
static final int GL_MULTIPLY
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced Alias for: GL_MULTIP...
Definition: GLES2.java:429
static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT
GL_EXT_geometry_shader Define "GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT" with expression '0x9312',...
Definition: GLES2.java:697
static final int GL_GEOMETRY_LINKED_INPUT_TYPE_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_LINKED_INPUT_TYPE_EXT" with expression '0x8917',...
Definition: GLES2.java:843
static final int GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT
GL_EXT_blend_func_extended Define "GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT" with expression '0x88FC',...
Definition: GLES2.java:560
static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES
GL_OES_tessellation_shader Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES" with expression '0x9307'...
Definition: GLES2.java:775
void glViewportIndexedfvNV(int index, float[] v, int v_offset)
Entry point to C language function: void {@native glViewportIndexedfvNV}(GLuint index,...
void glBlendEquationSeparateiEXT(int buf, int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparateiEXT}(GLuint buf,...
static final int GL_WRITEONLY_RENDERING_QCOM
GL_QCOM_writeonly_rendering Define "GL_WRITEONLY_RENDERING_QCOM" with expression '0x8823',...
Definition: GLES2.java:1105
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES" with expression '0...
Definition: GLES2.java:120
static final int GL_STENCIL_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT6_QCOM" with expression '0x00400000',...
Definition: GLES2.java:570
static final int GL_MAX_TEXTURE_BUFFER_SIZE_OES
GL_OES_texture_buffer Define "GL_MAX_TEXTURE_BUFFER_SIZE_OES" with expression '0x8C2B',...
Definition: GLES2.java:954
static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES" with expression '0x8E5A',...
Definition: GLES2.java:816
void glScissorArrayvNV(int first, int count, int[] v, int v_offset)
Entry point to C language function: void {@native glScissorArrayvNV}(GLuint first,...
static final int GL_READ_FRAMEBUFFER_BINDING_ANGLE
GL_ANGLE_framebuffer_blit Define "GL_READ_FRAMEBUFFER_BINDING_ANGLE" with expression '0x8CAA',...
Definition: GLES2.java:284
static final int GL_GEOMETRY_LINKED_INPUT_TYPE_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_LINKED_INPUT_TYPE_OES" with expression '0x8917',...
Definition: GLES2.java:1140
void glCoverageModulationTableNV(int n, FloatBuffer v)
Entry point to C language function: void {@native glCoverageModulationTableNV}(GLsizei n,...
static final int GL_SAMPLE_ALPHA_TO_ONE_EXT
GL_EXT_multisample, GL_EXT_multisampled_compatibility Define "GL_SAMPLE_ALPHA_TO_ONE_EXT" with expres...
Definition: GLES2.java:651
void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, float[] v, int v_offset)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvNV}(GLuint fram...
static final int GL_FRACTIONAL_EVEN_OES
GL_OES_tessellation_shader Define "GL_FRACTIONAL_EVEN_OES" with expression '0x8E7C',...
Definition: GLES2.java:649
static final int GL_FRACTIONAL_EVEN_EXT
GL_EXT_tessellation_shader Define "GL_FRACTIONAL_EVEN_EXT" with expression '0x8E7C',...
Definition: GLES2.java:370
static final int GL_TEXTURE_BUFFER_SIZE_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_SIZE_OES" with expression '0x919E',...
Definition: GLES2.java:899
static final int GL_MAX_TESS_GEN_LEVEL_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_GEN_LEVEL_OES" with expression '0x8E7E',...
Definition: GLES2.java:164
void glGetFloati_vNV(int target, int index, float[] data, int data_offset)
Entry point to C language function: void {@native glGetFloati_vNV}(GLenum target,...
static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:472
static final int GL_PRIMITIVE_BOUNDING_BOX_EXT
GL_EXT_primitive_bounding_box Define "GL_PRIMITIVE_BOUNDING_BOX_EXT" with expression '0x92BE',...
Definition: GLES2.java:709
static final int GL_RG8_SNORM
GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1 Define "GL_RG8_SNORM" with expression '0x8F95'...
Definition: GLES2.java:793
static final int GL_FLOAT_MAT2x3_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT2x3_NV" with expression '0x8B65', CType: int
Definition: GLES2.java:402
static final int GL_TRIANGLES_ADJACENCY_OES
GL_OES_geometry_shader Define "GL_TRIANGLES_ADJACENCY_OES" with expression '0x000C',...
Definition: GLES2.java:707
static final int GL_MAX_FRAMEBUFFER_LAYERS_OES
GL_OES_geometry_shader Define "GL_MAX_FRAMEBUFFER_LAYERS_OES" with expression '0x9317',...
Definition: GLES2.java:769
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES" with expression '0...
Definition: GLES2.java:162
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES
GL_OES_geometry_shader Define "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES" with expression '0x8DA7',...
Definition: GLES2.java:114
static final int GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE
GL_ANGLE_texture_compression_dxt5 Define "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE" with expression '0x83F3...
Definition: GLES2.java:276
static final int GL_IS_PER_PATCH_OES
GL_OES_tessellation_shader Define "GL_IS_PER_PATCH_OES" with expression '0x92E7', CType: int
Definition: GLES2.java:233
static final int GL_SMAPHS30_PROGRAM_BINARY_DMP
GL_DMP_program_binary Define "GL_SMAPHS30_PROGRAM_BINARY_DMP" with expression '0x9251',...
Definition: GLES2.java:1125
static final int GL_COMPRESSED_RGBA_ASTC_6x6x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES" with expression '0x93C8',...
Definition: GLES2.java:1160
static final int GL_BUFFER_STORAGE_FLAGS_EXT
GL_EXT_buffer_storage Define "GL_BUFFER_STORAGE_FLAGS_EXT" with expression '0x8220',...
Definition: GLES2.java:1089
static final int GL_CLIP_DISTANCE2_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE2_APPLE" with expression '0x3002', CType: int
Definition: GLES2.java:556
static final int GL_TEXTURE_VIEW_NUM_LAYERS
GL_VERSION_4_3, GL_ARB_texture_view, GL_EXT_texture_view, GL_OES_texture_view Alias for: GL_TEXTURE_V...
Definition: GLES2.java:683
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES" with expression '0...
Definition: GLES2.java:977
static final int GL_COMPRESSED_RGBA_ASTC_6x5x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES" with expression '0x93C7',...
Definition: GLES2.java:1119
static final int GL_DEPTH_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT1_QCOM" with expression '0x00000200',...
Definition: GLES2.java:668
static final int GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc Define "GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG" with expression '0x8C00'...
Definition: GLES2.java:193
static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
GL_OES_EGL_image_external Define "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES" with expression '0x8D68',...
Definition: GLES2.java:166
static final int GL_FLOAT_MAT3x2_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT3x2_NV" with expression '0x8B67', CType: int
Definition: GLES2.java:168
static final int GL_CLIP_DISTANCE3_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE3_APPLE" with expression '0x3003', CType: int
Definition: GLES2.java:568
static final int GL_TEXTURE_IMAGE_VALID_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_IMAGE_VALID_QCOM" with expression '0x8BD8',...
Definition: GLES2.java:931
void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix3x2fvNV}(GLint location,...
static final int GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
GL_ANGLE_translated_shader_source Define "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE" with expression '...
Definition: GLES2.java:222
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:903
static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:158
void glBlendFunciOES(int buf, int src, int dst)
Entry point to C language function: void {@native glBlendFunciOES}(GLuint buf, GLenum src,...
static final int GL_SLUMINANCE_ALPHA_NV
GL_NV_sRGB_formats Define "GL_SLUMINANCE_ALPHA_NV" with expression '0x8C44', CType: int
Definition: GLES2.java:893
static final int GL_TEXTURE_BUFFER_SIZE_EXT
GL_EXT_texture_buffer Define "GL_TEXTURE_BUFFER_SIZE_EXT" with expression '0x919E',...
Definition: GLES2.java:118
static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
GL_AMD_compressed_ATC_texture Define "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD" with expression '0x87EE',...
Definition: GLES2.java:376
static final int GL_MULTISAMPLE_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT0_QCOM" with expression '0x01000000',...
Definition: GLES2.java:247
static final int GL_R16_SNORM_EXT
GL_EXT_render_snorm Define "GL_R16_SNORM_EXT" with expression '0x8F98', CType: int
Definition: GLES2.java:1081
static final int GL_TESS_CONTROL_SHADER_OES
GL_OES_tessellation_shader Define "GL_TESS_CONTROL_SHADER_OES" with expression '0x8E88',...
Definition: GLES2.java:705
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:203
static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4, GL_EXT_texture_buffer Define "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT" with expression...
Definition: GLES2.java:795
static final int GL_TESS_GEN_VERTEX_ORDER_EXT
GL_EXT_tessellation_shader Define "GL_TESS_GEN_VERTEX_ORDER_EXT" with expression '0x8E78',...
Definition: GLES2.java:647
static final int GL_TEXTURE_NUM_LEVELS_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_NUM_LEVELS_QCOM" with expression '0x8BD9',...
Definition: GLES2.java:789
void glFramebufferSampleLocationsfvNV(int target, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvNV}(GLenum target,...
static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT
GL_EXT_tessellation_shader Define "GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT" with expression '0x9307'...
Definition: GLES2.java:1129
static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES" with expression '0...
Definition: GLES2.java:1131
static final int GL_FRAGMENT_COVERAGE_COLOR_NV
GL_NV_fragment_coverage_to_color Define "GL_FRAGMENT_COVERAGE_COLOR_NV" with expression '0x92DE',...
Definition: GLES2.java:1099
static final int GL_COLOR_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT7_QCOM" with expression '0x00000080',...
Definition: GLES2.java:81
void glBeginConditionalRender(int id, int mode)
Entry point to C language function: void {@native glBeginConditionalRender}(GLuint id,...
static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_OES
GL_OES_geometry_shader Define "GL_FRAMEBUFFER_DEFAULT_LAYERS_OES" with expression '0x9312',...
Definition: GLES2.java:1045
void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset)
Entry point to C language function: void {@native glExtGetBuffersQCOM}(GLuint * buffers,...
static final int GL_TEXTURE_IMMUTABLE_LEVELS
GL_OES_texture_view, GL_VERSION_4_3, GL_ES_VERSION_3_0, GL_ARB_texture_view Define "GL_TEXTURE_IMMUTA...
Definition: GLES2.java:1115
static final int GL_ETC1_SRGB8_NV
GL_NV_sRGB_formats Define "GL_ETC1_SRGB8_NV" with expression '0x88EE', CType: int
Definition: GLES2.java:151
static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT" with expression '0x8...
Definition: GLES2.java:577
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES" with expression '0x92CF',...
Definition: GLES2.java:863
static final int GL_TESS_CONTROL_SHADER_EXT
GL_EXT_tessellation_shader Define "GL_TESS_CONTROL_SHADER_EXT" with expression '0x8E88',...
Definition: GLES2.java:388
static final int GL_FILL_NV
GL_NV_polygon_mode Define "GL_FILL_NV" with expression '0x1B02', CType: int
Definition: GLES2.java:134
int glGetFragDataIndexEXT(int program, byte[] name, int name_offset)
Entry point to C language function: GLint {@native glGetFragDataIndexEXT}(GLuint program,...
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT" with expression '0x92D...
Definition: GLES2.java:618
static final int GL_TRIANGLES_ADJACENCY_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_TRIANGLES_ADJACEN...
Definition: GLES2.java:341
static final int GL_DEPTH_EXT
GL_EXT_discard_framebuffer Define "GL_DEPTH_EXT" with expression '0x1801', CType: int
Definition: GLES2.java:384
void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount)
Entry point to C language function: void {@native glCopyTextureLevelsAPPLE}(GLuint destinationTextur...
static final int GL_STATE_RESTORE
GL_QCOM_extended_get Define "GL_STATE_RESTORE" with expression '0x8BDC', CType: int
Definition: GLES2.java:636
static final int GL_COLOR_SAMPLES_NV
GL_NV_framebuffer_mixed_samples, GL_NV_multisample_coverage Define "GL_COLOR_SAMPLES_NV" with express...
Definition: GLES2.java:777
static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT" with expression '0x88...
Definition: GLES2.java:1065
static final int GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
GL_NV_conservative_raster Define "GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV" with expression '0x9348',...
Definition: GLES2.java:494
static final int GL_COLOR_EXT
GL_EXT_discard_framebuffer Define "GL_COLOR_EXT" with expression '0x1800', CType: int
Definition: GLES2.java:1002
static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT" with expression '0x90CC...
Definition: GLES2.java:614
static final int GL_POINT_NV
GL_NV_polygon_mode Define "GL_POINT_NV" with expression '0x1B00', CType: int
Definition: GLES2.java:304
static final int GL_DEPTH_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT3_QCOM" with expression '0x00000800',...
Definition: GLES2.java:659
static final int GL_TEXTURE_BINDING_BUFFER_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BINDING_BUFFER_OES" with expression '0x8C2C',...
Definition: GLES2.java:1069
static final int GL_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_buffer Define "GL_IMAGE_BUFFER_EXT" with expression '0...
Definition: GLES2.java:511
void glViewportArrayvNV(int first, int count, float[] v, int v_offset)
Entry point to C language function: void {@native glViewportArrayvNV}(GLuint first,...
static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
GL_EXT_tessellation_shader, GL_VERSION_4_4, GL_ES_VERSION_3_2, GL_OES_tessellation_shader Alias for: ...
Definition: GLES2.java:969
static final int GL_SGX_PROGRAM_BINARY_IMG
GL_IMG_program_binary Define "GL_SGX_PROGRAM_BINARY_IMG" with expression '0x9130',...
Definition: GLES2.java:478
void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls)
Entry point to C language function: void {@native glGetDriverControlsQCOM}(GLint * num,...
void glFramebufferTextureOES(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTextureOES}(GLenum target,...
static final int GL_QUERY_BY_REGION_NO_WAIT
GL_VERSION_3_0, GL_NV_conditional_render Alias for: GL_QUERY_BY_REGION_NO_WAIT_NV Define "GL_QUERY_B...
Definition: GLES2.java:171
void glFragmentCoverageColorNV(int color)
Entry point to C language function: void {@native glFragmentCoverageColorNV}(GLuint color) Part of...
void glDisableDriverControlQCOM(int driverControl)
Entry point to C language function: void {@native glDisableDriverControlQCOM}(GLuint driverControl) ...
static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES" with expression '0x8E...
Definition: GLES2.java:63
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG" with expression '0x93F0',...
Definition: GLES2.java:703
static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG
GL_IMG_read_format Define "GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG" with expression '0x8365',...
Definition: GLES2.java:422
static final int GL_READ_FRAMEBUFFER_NV
GL_NV_framebuffer_blit Define "GL_READ_FRAMEBUFFER_NV" with expression '0x8CA8', CType: int
Definition: GLES2.java:40
static final int GL_LAST_VERTEX_CONVENTION_OES
GL_OES_geometry_shader Define "GL_LAST_VERTEX_CONVENTION_OES" with expression '0x8E4E',...
Definition: GLES2.java:758
static final int GL_DYNAMIC_STORAGE_BIT_EXT
GL_EXT_buffer_storage Define "GL_DYNAMIC_STORAGE_BIT_EXT" with expression '0x0100',...
Definition: GLES2.java:312
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES
GL_OES_geometry_shader Define "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES" with expression '0x8DA8',...
Definition: GLES2.java:457
static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:952
static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES" with expression '0x8...
Definition: GLES2.java:235
static final int GL_COMPRESSED_SRGB_S3TC_DXT1_NV
GL_NV_sRGB_formats Define "GL_COMPRESSED_SRGB_S3TC_DXT1_NV" with expression '0x8C4C',...
Definition: GLES2.java:199
void glScissorIndexedvNV(int index, int[] v, int v_offset)
Entry point to C language function: void {@native glScissorIndexedvNV}(GLuint index,...
static final int GL_READ_BUFFER_EXT
GL_EXT_multiview_draw_buffers Define "GL_READ_BUFFER_EXT" with expression '0x0C02',...
Definition: GLES2.java:829
static final int GL_CONSERVATIVE_RASTERIZATION_NV
GL_NV_conservative_raster Define "GL_CONSERVATIVE_RASTERIZATION_NV" with expression '0x9346',...
Definition: GLES2.java:130
void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr)
Entry point to C language function: void {@native glVertexAttribPointer}(GLuint indx,...
static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with express...
Definition: GLES2.java:1085
void glDrawElements(int mode, int count, int type, Buffer indices)
Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count,...
void glGetIntegeri_vEXT(int target, int index, IntBuffer data)
Entry point to C language function: void {@native glGetIntegeri_vEXT}(GLenum target,...
void glCoverageMaskNV(boolean mask)
Entry point to C language function: void {@native glCoverageMaskNV}(GLboolean mask) Part of GL_NV_...
static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES" with expression '0x8A...
Definition: GLES2.java:1039
static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
GL_EXT_texture_buffer, GL_EXT_texture_buffer_object Define "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"...
Definition: GLES2.java:1109
static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT" with exp...
Definition: GLES2.java:596
void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleEXT}(GLenum target...
void glDrawElementsInstancedBaseVertexEXT(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexEXT}(GLenum mode,...
static final int GL_TEXTURE_BUFFER_BINDING_EXT
GL_EXT_texture_buffer Define "GL_TEXTURE_BUFFER_BINDING_EXT" with expression '0x8C2A',...
Definition: GLES2.java:711
static final int GL_LIGHTEN
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced Alias for: GL_LIGHTE...
Definition: GLES2.java:368
static final int GL_CONTEXT_RELEASE_BEHAVIOR
GL_VERSION_4_5, GL_KHR_context_flush_control Alias for: GL_CONTEXT_RELEASE_BEHAVIOR_KHR Define "GL_C...
Definition: GLES2.java:1134
void glPrimitiveBoundingBoxOES(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function: void {@native glPrimitiveBoundingBoxOES}(GLfloat minX,...
static final int GL_MAX_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample Define "GL_MAX_RASTER_SAMPLES_EXT" with expression '0x9329',...
Definition: GLES2.java:1029
static final int GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV
GL_NV_sample_locations Define "GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV" with expression '0x933D',...
Definition: GLES2.java:394
static final int GL_COLORBURN
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced Alias for: GL_COLORB...
Definition: GLES2.java:156
boolean glIsEnablediNV(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnablediNV}(GLenum target,...
static final int GL_CLAMP_TO_BORDER_NV
GL_NV_texture_border_clamp Define "GL_CLAMP_TO_BORDER_NV" with expression '0x812D',...
Definition: GLES2.java:948
static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES" with expression '0x...
Definition: GLES2.java:539
static final int GL_SLUMINANCE8_NV
GL_NV_sRGB_formats Define "GL_SLUMINANCE8_NV" with expression '0x8C47', CType: int
Definition: GLES2.java:93
void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset)
Entry point to C language function: void {@native glExtGetShadersQCOM}(GLuint * shaders,...
void glColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function: void {@native glColorMaskiOES}(GLuint index, GLboolean r,...
void glBindFragDataLocationEXT(int program, int color, ByteBuffer name)
Entry point to C language function: void {@native glBindFragDataLocationEXT}(GLuint program,...
static final int GL_CLIP_DISTANCE0_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE0_APPLE" with expression '0x3000', CType: int
Definition: GLES2.java:535
static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT" ...
Definition: GLES2.java:746
static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES" with expression '0x8918',...
Definition: GLES2.java:296
static final int GL_SKIP_DECODE_EXT
GL_EXT_texture_sRGB_decode Define "GL_SKIP_DECODE_EXT" with expression '0x8A4A', CType: int
Definition: GLES2.java:678
static final int GL_INT_SAMPLER_BUFFER_OES
GL_OES_texture_buffer Define "GL_INT_SAMPLER_BUFFER_OES" with expression '0x8DD0',...
Definition: GLES2.java:138
static final int GL_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4, GL_EXT_texture_buffer Define "GL_SAMPLER_BUFFER_EXT" with expression '0x8DC2',...
Definition: GLES2.java:721
static final int GL_QUERY_WAIT
GL_VERSION_3_0, GL_NV_conditional_render Alias for: GL_QUERY_WAIT_NV Define "GL_QUERY_WAIT" with exp...
Definition: GLES2.java:49
static final int GL_TESS_GEN_MODE_EXT
GL_EXT_tessellation_shader Define "GL_TESS_GEN_MODE_EXT" with expression '0x8E76',...
Definition: GLES2.java:1063
static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '0x900E',...
Definition: GLES2.java:1164
void glViewportIndexedfvNV(int index, FloatBuffer v)
Entry point to C language function: void {@native glViewportIndexedfvNV}(GLuint index,...
static final int GL_SHADER_BINARY_VIV
GL_VIV_shader_binary Define "GL_SHADER_BINARY_VIV" with expression '0x8FC4', CType: int
Definition: GLES2.java:110
static final int GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
GL_NV_framebuffer_mixed_samples Define "GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV" with expression '0x932F'...
Definition: GLES2.java:241
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES" with expression '0...
Definition: GLES2.java:488
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:1150
static final int GL_PRIMITIVE_BOUNDING_BOX_OES
GL_OES_primitive_bounding_box Define "GL_PRIMITIVE_BOUNDING_BOX_OES" with expression '0x92BE',...
Definition: GLES2.java:398
static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT" with expression '0x9123',...
Definition: GLES2.java:760
void glUniformMatrix3x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix3x4fvNV}(GLint location,...
static final int GL_SRC1_ALPHA_EXT
GL_EXT_blend_func_extended Define "GL_SRC1_ALPHA_EXT" with expression '0x8589', CType: int
Definition: GLES2.java:1059
void glDepthRangeIndexedfNV(int index, float n, float f)
Entry point to C language function: void {@native glDepthRangeIndexedfNV}(GLuint index,...
static final int GL_SLUMINANCE_NV
GL_NV_sRGB_formats Define "GL_SLUMINANCE_NV" with expression '0x8C46', CType: int
Definition: GLES2.java:451
static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT" with ...
Definition: GLES2.java:61
static final int GL_MIN
GL_OES_draw_buffers_indexed, GL_ARB_imaging, GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_blend_minmax A...
Definition: GLES2.java:767
static final int GL_TEXTURE_BUFFER_OFFSET_EXT
GL_EXT_texture_buffer Define "GL_TEXTURE_BUFFER_OFFSET_EXT" with expression '0x919D',...
Definition: GLES2.java:386
static final int GL_RGB16_EXT
GL_EXT_texture, GL_EXT_texture_norm16 Define "GL_RGB16_EXT" with expression '0x8054',...
Definition: GLES2.java:885
static final int GL_POLYGON_OFFSET_POINT_NV
GL_NV_polygon_mode Define "GL_POLYGON_OFFSET_POINT_NV" with expression '0x2A01', CType: int
Definition: GLES2.java:1004
static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_NV
GL_NV_sample_locations Define "GL_PROGRAMMABLE_SAMPLE_LOCATION_NV" with expression '0x9341',...
Definition: GLES2.java:547
void glCoverageModulationTableNV(int n, float[] v, int v_offset)
Entry point to C language function: void {@native glCoverageModulationTableNV}(GLsizei n,...
void glResolveDepthValuesNV()
Entry point to C language function: void {@native glResolveDepthValuesNV}() Part of GL_NV_sample_l...
void glBindFragDataLocationEXT(int program, int color, byte[] name, int name_offset)
Entry point to C language function: void {@native glBindFragDataLocationEXT}(GLuint program,...
static final int GL_FILL_RECTANGLE_NV
GL_NV_fill_rectangle Define "GL_FILL_RECTANGLE_NV" with expression '0x933C', CType: int
Definition: GLES2.java:51
void glEnableiOES(int target, int index)
Entry point to C language function: void {@native glEnableiOES}(GLenum target, GLuint index) Part ...
static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES" with expre...
Definition: GLES2.java:102
void glAlphaFuncQCOM(int func, float ref)
Entry point to C language function: void {@native glAlphaFuncQCOM}(GLenum func, GLclampf ref) Part...
void glUniformMatrix4x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix4x3fvNV}(GLint location,...
void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset)
Entry point to C language function: void {@native glGetDriverControlsQCOM}(GLint * num,...
static final int GL_TEXTURE_2D_ARRAY
GL_ES_VERSION_3_0, GL_EXT_sparse_texture, GL_VERSION_3_0, GL_EXT_texture_array Alias for: GL_TEXTURE_...
Definition: GLES2.java:728
static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES" with expression '0x8E89',...
Definition: GLES2.java:412
static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT" with expression '0x8E8A...
Definition: GLES2.java:634
static final int GL_SR8_EXT
GL_EXT_texture_sRGB_R8 Define "GL_SR8_EXT" with expression '0x8FBD', CType: int
Definition: GLES2.java:179
static final int GL_RENDERBUFFER_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture Define "GL_RENDERBUFFER_SAMPLES_IMG" with expression '0x9133',...
Definition: GLES2.java:907
void glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset)
Entry point to C language function: void {@native glDrawBuffersIndexedEXT}(GLint n,...
static final int GL_CLIP_DISTANCE4_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE4_APPLE" with expression '0x3004', CType: int
Definition: GLES2.java:583
static final int GL_FIRST_VERTEX_CONVENTION_OES
GL_OES_geometry_shader Define "GL_FIRST_VERTEX_CONVENTION_OES" with expression '0x8E4D',...
Definition: GLES2.java:44
static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" with expressi...
Definition: GLES2.java:670
static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES" with expression '...
Definition: GLES2.java:622
static final int GL_TESS_GEN_MODE_OES
GL_OES_tessellation_shader Define "GL_TESS_GEN_MODE_OES" with expression '0x8E76',...
Definition: GLES2.java:243
static final int GL_TESS_EVALUATION_SHADER_EXT
GL_EXT_tessellation_shader Define "GL_TESS_EVALUATION_SHADER_EXT" with expression '0x8E87',...
Definition: GLES2.java:361
static final int GL_DEPTH_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT7_QCOM" with expression '0x00008000',...
Definition: GLES2.java:270
static final int GL_TESS_GEN_VERTEX_ORDER_OES
GL_OES_tessellation_shader Define "GL_TESS_GEN_VERTEX_ORDER_OES" with expression '0x8E78',...
Definition: GLES2.java:306
static final int GL_GEOMETRY_LINKED_VERTICES_OUT_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_LINKED_VERTICES_OUT_OES" with expression '0x8916',...
Definition: GLES2.java:921
static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:237
static final int GL_TEXTURE_DEPTH_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_DEPTH_QCOM" with expression '0x8BD4', CType: int
Definition: GLES2.java:752
void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset)
Entry point to C language function: void {@native glGetDriverControlStringQCOM}(GLuint driverControl...
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV
GL_NV_sRGB_formats Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV" with expression '0x8C4F',...
Definition: GLES2.java:1071
static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT" with expression '0x8E...
Definition: GLES2.java:1021
static final int GL_INT_SAMPLER_BUFFER_EXT
GL_EXT_gpu_shader4, GL_EXT_texture_buffer Define "GL_INT_SAMPLER_BUFFER_EXT" with expression '0x8DD0'...
Definition: GLES2.java:950
static final int GL_COLOR_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT3_QCOM" with expression '0x00000008',...
Definition: GLES2.java:869
static final int GL_RENDERBUFFER_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample Define "GL_RENDERBUFFER_SAMPLES...
Definition: GLES2.java:855
void glGetCoverageModulationTableNV(int bufsize, float[] v, int v_offset)
Entry point to C language function: void {@native glGetCoverageModulationTableNV}(GLsizei bufsize,...
static final int GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT" with expression '0x8A54',...
Definition: GLES2.java:801
static final int GL_MALI_PROGRAM_BINARY_ARM
GL_ARM_mali_program_binary Define "GL_MALI_PROGRAM_BINARY_ARM" with expression '0x8F61',...
Definition: GLES2.java:326
static final int GL_TESS_EVALUATION_SHADER_BIT_OES
GL_OES_tessellation_shader Define "GL_TESS_EVALUATION_SHADER_BIT_OES" with expression '0x00000010',...
Definition: GLES2.java:797
void glFramebufferTexture2DMultisampleIMG(int target, int attachment, int textarget, int texture, int level, int samples)
Entry point to C language function: void {@native glFramebufferTexture2DMultisampleIMG}(GLenum targe...
static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT" with expression '0x90D7',...
Definition: GLES2.java:805
static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:343
static final int GL_POLYGON_MODE_NV
GL_NV_polygon_mode Define "GL_POLYGON_MODE_NV" with expression '0x0B40', CType: int
Definition: GLES2.java:260
static final int GL_DEPTH_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT2_QCOM" with expression '0x00000400',...
Definition: GLES2.java:587
static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:1012
static final int GL_TESS_EVALUATION_SHADER_BIT_EXT
GL_EXT_tessellation_shader Define "GL_TESS_EVALUATION_SHADER_BIT_EXT" with expression '0x00000010',...
Definition: GLES2.java:562
static final int GL_STENCIL_SAMPLES_NV
GL_NV_framebuffer_mixed_samples Define "GL_STENCIL_SAMPLES_NV" with expression '0x932E',...
Definition: GLES2.java:408
static final int GL_COVERAGE_AUTOMATIC_NV
GL_NV_coverage_sample Define "GL_COVERAGE_AUTOMATIC_NV" with expression '0x8ED7', CType: int
Definition: GLES2.java:55
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES" with expression '0...
Definition: GLES2.java:67
static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
GL_AMD_compressed_ATC_texture Define "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD" with expression '0x8C93',...
Definition: GLES2.java:672
void glDisableiEXT(int target, int index)
Entry point to C language function: void {@native glDisableiEXT}(GLenum target, GLuint index) Part...
static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT
GL_EXT_buffer_storage Define "GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT" with expression '0x00004000',...
Definition: GLES2.java:531
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
GL_ANGLE_instanced_arrays Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE" with expression '0x88FE',...
Definition: GLES2.java:566
static final int GL_MULTISAMPLE_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT4_QCOM" with expression '0x10000000',...
Definition: GLES2.java:372
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
GL_NV_instanced_arrays Define "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV" with expression '0x88FE',...
Definition: GLES2.java:513
static final int GL_COMPRESSED_RGBA_ASTC_4x4x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES" with expression '0x93C3',...
Definition: GLES2.java:144
void glBufferStorageEXT(int target, long size, Buffer data, int flags)
Entry point to C language function: void {@native glBufferStorageEXT}(GLenum target,...
void glMultiDrawElementsBaseVertexOES(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset)
Entry point to C language function: void {@native glMultiDrawElementsBaseVertexOES}(GLenum mode,...
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT" with expression...
Definition: GLES2.java:229
static final int GL_LINES_ADJACENCY_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_LINES_ADJACENCY_E...
Definition: GLES2.java:106
static final int GL_VIEWPORT_BOUNDS_RANGE_NV
GL_NV_viewport_array Define "GL_VIEWPORT_BOUNDS_RANGE_NV" with expression '0x825D',...
Definition: GLES2.java:396
static final int GL_READ_FRAMEBUFFER_ANGLE
GL_ANGLE_framebuffer_blit Define "GL_READ_FRAMEBUFFER_ANGLE" with expression '0x8CA8',...
Definition: GLES2.java:256
static final int GL_REFERENCED_BY_GEOMETRY_SHADER_OES
GL_OES_geometry_shader Define "GL_REFERENCED_BY_GEOMETRY_SHADER_OES" with expression '0x9309',...
Definition: GLES2.java:126
static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES" with expression '0x90CC...
Definition: GLES2.java:426
static final int GL_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_IMAGE_CUBE_MAP_ARRAY_OES" with expression '0x9054',...
Definition: GLES2.java:122
void glViewportArrayvNV(int first, int count, FloatBuffer v)
Entry point to C language function: void {@native glViewportArrayvNV}(GLuint first,...
static final int GL_COVERAGE_MODULATION_TABLE_NV
GL_NV_framebuffer_mixed_samples Define "GL_COVERAGE_MODULATION_TABLE_NV" with expression '0x9331',...
Definition: GLES2.java:124
static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
GL_EXT_texture_cube_map_array Define "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT" with expression '0x900D',...
Definition: GLES2.java:811
void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset)
Entry point to C language function: void {@native glGenVertexArraysOES}(GLsizei n,...
static final int GL_SAMPLER_BUFFER_OES
GL_OES_texture_buffer Define "GL_SAMPLER_BUFFER_OES" with expression '0x8DC2', CType: int
Definition: GLES2.java:357
void glGetnUniformuiv(int program, int location, int bufSize, IntBuffer params)
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program,...
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:322
static final int GL_RENDERBUFFER_SAMPLES_NV
GL_NV_framebuffer_multisample Define "GL_RENDERBUFFER_SAMPLES_NV" with expression '0x8CAB',...
Definition: GLES2.java:91
static final int GL_TESS_GEN_POINT_MODE_EXT
GL_EXT_tessellation_shader Define "GL_TESS_GEN_POINT_MODE_EXT" with expression '0x8E79',...
Definition: GLES2.java:881
static final int GL_TEXTURE_INTERNAL_FORMAT_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_INTERNAL_FORMAT_QCOM" with expression '0x8BD5',...
Definition: GLES2.java:441
void glBindVertexArrayOES(int array)
Entry point to C language function: void {@native glBindVertexArrayOES}(GLuint array) Part of GL_O...
static final int GL_R16_EXT
GL_EXT_texture_norm16 Define "GL_R16_EXT" with expression '0x822A', CType: int
Definition: GLES2.java:558
static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES" with expression '0x886C'...
Definition: GLES2.java:986
static final int GL_DEPTH_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT0_QCOM" with expression '0x00000100',...
Definition: GLES2.java:187
static final int GL_VIRTUAL_PAGE_SIZE_X_EXT
GL_EXT_sparse_texture Define "GL_VIRTUAL_PAGE_SIZE_X_EXT" with expression '0x9195',...
Definition: GLES2.java:602
static final int GL_HALF_FLOAT_OES
GL_OES_texture_half_float Define "GL_HALF_FLOAT_OES" with expression '0x8D61', CType: int
Definition: GLES2.java:666
static final int GL_PATCHES_EXT
GL_EXT_tessellation_shader Define "GL_PATCHES_EXT" with expression '0x000E', CType: int
Definition: GLES2.java:1087
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES" with expression '0x92D5',...
Definition: GLES2.java:116
static final int GL_BUFFER_IMMUTABLE_STORAGE_EXT
GL_EXT_buffer_storage Define "GL_BUFFER_IMMUTABLE_STORAGE_EXT" with expression '0x821F',...
Definition: GLES2.java:685
static final int GL_MULTIVIEW_EXT
GL_EXT_multiview_draw_buffers Define "GL_MULTIVIEW_EXT" with expression '0x90F1', CType: int
Definition: GLES2.java:998
static final int GL_CLIENT_STORAGE_BIT_EXT
GL_EXT_buffer_storage Define "GL_CLIENT_STORAGE_BIT_EXT" with expression '0x0200',...
Definition: GLES2.java:1006
static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:328
static final int GL_LINE_STRIP_ADJACENCY_OES
GL_OES_geometry_shader Define "GL_LINE_STRIP_ADJACENCY_OES" with expression '0x000B',...
Definition: GLES2.java:347
void glDrawElementsInstancedBaseVertexOES(int mode, int count, int type, Buffer indices, int instancecount, int basevertex)
Entry point to C language function: void {@native glDrawElementsInstancedBaseVertexOES}(GLenum mode,...
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES" with expression '0...
Definition: GLES2.java:266
static final int GL_DRAW_FRAMEBUFFER_NV
GL_NV_framebuffer_blit Define "GL_DRAW_FRAMEBUFFER_NV" with expression '0x8CA9', CType: int
Definition: GLES2.java:136
void glMultiDrawArraysIndirectEXT(int mode, Buffer indirect, int drawcount, int stride)
Entry point to C language function: void {@native glMultiDrawArraysIndirectEXT}(GLenum mode,...
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
GL_IMG_multisampled_render_to_texture Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG" with express...
Definition: GLES2.java:699
static final int GL_TEXTURE_BINDING_BUFFER_EXT
GL_EXT_texture_buffer, GL_EXT_texture_buffer_object Define "GL_TEXTURE_BINDING_BUFFER_EXT" with expre...
Definition: GLES2.java:209
void glFramebufferTextureMultiviewOVR(int target, int attachment, int texture, int level, int baseViewIndex, int numViews)
Entry point to C language function: void {@native glFramebufferTextureMultiviewOVR}(GLenum target,...
static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES" with expression '0x90D7',...
Definition: GLES2.java:895
void glBlendEquationiEXT(int buf, int mode)
Entry point to C language function: void {@native glBlendEquationiEXT}(GLuint buf,...
static final int GL_COVERAGE_ALL_FRAGMENTS_NV
GL_NV_coverage_sample Define "GL_COVERAGE_ALL_FRAGMENTS_NV" with expression '0x8ED5',...
Definition: GLES2.java:492
static final int GL_PRIMITIVES_GENERATED_EXT
GL_EXT_transform_feedback, GL_EXT_geometry_shader Define "GL_PRIMITIVES_GENERATED_EXT" with expressio...
Definition: GLES2.java:390
void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments)
Entry point to C language function: void {@native glDiscardFramebufferEXT}(GLenum target,...
static final int GL_TEXTURE_SRGB_DECODE_EXT
GL_EXT_texture_sRGB_decode Define "GL_TEXTURE_SRGB_DECODE_EXT" with expression '0x8A48',...
Definition: GLES2.java:437
static final int GL_TEXTURE_VIEW_MIN_LAYER
GL_VERSION_4_3, GL_ARB_texture_view, GL_OES_texture_view, GL_EXT_texture_view Alias for: GL_TEXTURE_V...
Definition: GLES2.java:149
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:406
void glScissorIndexedvNV(int index, IntBuffer v)
Entry point to C language function: void {@native glScissorIndexedvNV}(GLuint index,...
static final int GL_STENCIL_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT4_QCOM" with expression '0x00100000',...
Definition: GLES2.java:207
static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT" with expression ...
Definition: GLES2.java:719
static final int GL_STENCIL_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT5_QCOM" with expression '0x00200000',...
Definition: GLES2.java:1014
static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES" with expression '0x8C29',...
Definition: GLES2.java:833
static final int GL_TEXTURE_SPARSE_EXT
GL_EXT_sparse_texture Define "GL_TEXTURE_SPARSE_EXT" with expression '0x91A6', CType: int
Definition: GLES2.java:820
static final int GL_R11F_G11F_B10F_APPLE
GL_APPLE_texture_packed_float Define "GL_R11F_G11F_B10F_APPLE" with expression '0x8C3A',...
Definition: GLES2.java:449
static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES" with exp...
Definition: GLES2.java:1127
void glVertexAttribDivisorNV(int index, int divisor)
Entry point to C language function: void {@native glVertexAttribDivisorNV}(GLuint index,...
static final int GL_DEPTH_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT6_QCOM" with expression '0x00004000',...
Definition: GLES2.java:919
static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT" with expression '0x8918',...
Definition: GLES2.java:515
void glGetCoverageModulationTableNV(int bufsize, FloatBuffer v)
Entry point to C language function: void {@native glGetCoverageModulationTableNV}(GLsizei bufsize,...
static final int GL_QUADS_OES
GL_OES_tessellation_shader Define "GL_QUADS_OES" with expression '0x0007', CType: int
Definition: GLES2.java:1144
void glDeleteVertexArraysOES(int n, IntBuffer arrays)
Entry point to C language function: void {@native glDeleteVertexArraysOES}(GLsizei n,...
static final int GL_COPY_WRITE_BUFFER_NV
GL_NV_copy_buffer Define "GL_COPY_WRITE_BUFFER_NV" with expression '0x8F37', CType: int
Definition: GLES2.java:600
static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES" with expression '0x8DE0',...
Definition: GLES2.java:400
static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array Define "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_...
Definition: GLES2.java:1027
static final int GL_MULTISAMPLE_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT3_QCOM" with expression '0x08000000',...
Definition: GLES2.java:316
void glBlendFunciEXT(int buf, int src, int dst)
Entry point to C language function: void {@native glBlendFunciEXT}(GLuint buf, GLenum src,...
static final int GL_TEXTURE_BUFFER_OFFSET_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_OFFSET_OES" with expression '0x919D',...
Definition: GLES2.java:466
void glDrawElementsBaseVertexOES(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawElementsBaseVertexOES}(GLenum mode,...
static final int GL_TESS_CONTROL_SHADER_BIT_OES
GL_OES_tessellation_shader Define "GL_TESS_CONTROL_SHADER_BIT_OES" with expression '0x00000008',...
Definition: GLES2.java:523
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:847
static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT" with expression '0...
Definition: GLES2.java:867
static final int GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE
GL_APPLE_texture_packed_float Define "GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE" with expression '0x8C3B'...
Definition: GLES2.java:484
void glDrawArraysInstancedNV(int mode, int first, int count, int primcount)
Entry point to C language function: void {@native glDrawArraysInstancedNV}(GLenum mode,...
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT" with expression '0x92CF',...
Definition: GLES2.java:1123
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES" with expression '0...
Definition: GLES2.java:286
static final int GL_SAMPLER_EXTERNAL_OES
GL_OES_EGL_image_external Define "GL_SAMPLER_EXTERNAL_OES" with expression '0x8D66',...
Definition: GLES2.java:680
static final int GL_HARDLIGHT
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced Alias for: GL_HARDLI...
Definition: GLES2.java:291
static final int GL_STENCIL_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT7_QCOM" with expression '0x00800000',...
Definition: GLES2.java:990
void glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset)
Entry point to C language function: void {@native glGetIntegeri_vEXT}(GLenum target,...
void glGetnUniformuiv(int program, int location, int bufSize, int[] params, int params_offset)
Entry point to C language function: void {@native glGetnUniformuiv}(GLuint program,...
void glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleNV}(GLenum target,...
static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_OES
GL_OES_texture_buffer Define "GL_UNSIGNED_INT_SAMPLER_BUFFER_OES" with expression '0x8DD8',...
Definition: GLES2.java:447
static final int GL_MULTISAMPLE_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT1_QCOM" with expression '0x02000000',...
Definition: GLES2.java:490
static final int GL_ALPHA_TEST_FUNC_QCOM
GL_QCOM_alpha_test Define "GL_ALPHA_TEST_FUNC_QCOM" with expression '0x0BC1', CType: int
Definition: GLES2.java:935
static final int GL_EXCLUSION
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced Alias for: GL_EXCLUS...
Definition: GLES2.java:980
static final int GL_HSL_COLOR
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced Alias for: GL_HSL_CO...
Definition: GLES2.java:814
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT" with expression '0x8A57',...
Definition: GLES2.java:318
static final int GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT
GL_EXT_sparse_texture Define "GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT" with expression '0x91A9'...
Definition: GLES2.java:382
void glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount)
Entry point to C language function: void {@native glDrawArraysInstancedANGLE}(GLenum mode,...
static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG
GL_IMG_texture_compression_pvrtc2 Define "GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG" with expression '0x913...
Definition: GLES2.java:521
void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset)
Entry point to C language function: void {@native glExtGetTexturesQCOM}(GLuint * textures,...
static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_TEXT...
Definition: GLES2.java:482
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES" with expression '0...
Definition: GLES2.java:1117
static final int GL_SRC1_COLOR_EXT
GL_EXT_blend_func_extended Define "GL_SRC1_COLOR_EXT" with expression '0x88F9', CType: int
Definition: GLES2.java:83
static final int GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV
GL_NV_sample_locations Define "GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV" with expression '0x9340...
Definition: GLES2.java:486
static final int GL_SAMPLE_LOCATION_NV
GL_NV_sample_locations Define "GL_SAMPLE_LOCATION_NV" with expression '0x8E50', CType: int
Definition: GLES2.java:799
static final int GL_TEXTURE_HEIGHT_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_HEIGHT_QCOM" with expression '0x8BD3', CType: int
Definition: GLES2.java:392
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample Define "GL_FRAMEBUFFER_INCOMPLE...
Definition: GLES2.java:785
static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES" with expression...
Definition: GLES2.java:46
void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset)
Entry point to C language function: void {@native glDeleteVertexArraysOES}(GLsizei n,...
void glDrawRangeElementsBaseVertexEXT(int mode, int start, int end, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawRangeElementsBaseVertexEXT}(GLenum mode,...
static final int GL_MAX_SAMPLES_NV
GL_NV_framebuffer_multisample Define "GL_MAX_SAMPLES_NV" with expression '0x8D57',...
Definition: GLES2.java:1113
static final int GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE
GL_ANGLE_texture_compression_dxt3 Define "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE" with expression '0x83F2...
Definition: GLES2.java:195
static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT" with expression '0x8A2C',...
Definition: GLES2.java:695
static final int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_buffer Define "GL_UNSIGNED_INT_IMAGE_BUFFER_EXT" with ...
Definition: GLES2.java:549
static final int GL_PRIMITIVES_GENERATED_OES
GL_OES_geometry_shader Define "GL_PRIMITIVES_GENERATED_OES" with expression '0x8C87',...
Definition: GLES2.java:754
void glScissorIndexedNV(int index, int left, int bottom, int width, int height)
Entry point to C language function: void {@native glScissorIndexedNV}(GLuint index,...
static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES
GL_OES_tessellation_shader Define "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES" with expression '0...
Definition: GLES2.java:717
static final int GL_COLOR_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT0_QCOM" with expression '0x00000001',...
Definition: GLES2.java:97
void glMultiDrawElementsBaseVertexEXT(int mode, IntBuffer count, int type, PointerBuffer indices, int primcount, IntBuffer basevertex)
Entry point to C language function: void {@native glMultiDrawElementsBaseVertexEXT}(GLenum mode,...
static final int GL_TEXTURE_TYPE_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_TYPE_QCOM" with expression '0x8BD7', CType: int
Definition: GLES2.java:337
static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG
GL_IMG_texture_compression_pvrtc2 Define "GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG" with expression '0x913...
Definition: GLES2.java:940
void glViewportIndexedfNV(int index, float x, float y, float w, float h)
Entry point to C language function: void {@native glViewportIndexedfNV}(GLuint index,...
static final int GL_TESS_GEN_SPACING_EXT
GL_EXT_tessellation_shader Define "GL_TESS_GEN_SPACING_EXT" with expression '0x8E77',...
Definition: GLES2.java:925
static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT" with expression '0x8E7...
Definition: GLES2.java:917
static final int GL_COVERAGE_SAMPLES_NV
GL_NV_multisample_coverage, GL_NV_coverage_sample Define "GL_COVERAGE_SAMPLES_NV" with expression '0x...
Definition: GLES2.java:779
static final int GL_TEXTURE_BUFFER_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_OES" with expression '0x8C2A', CType: int
Definition: GLES2.java:822
static final int GL_COVERAGE_EDGE_FRAGMENTS_NV
GL_NV_coverage_sample Define "GL_COVERAGE_EDGE_FRAGMENTS_NV" with expression '0x8ED6',...
Definition: GLES2.java:923
static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES
GL_OES_texture_cube_map_array Define "GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES" with expression '0x900D',...
Definition: GLES2.java:608
static final int GL_TESS_CONTROL_OUTPUT_VERTICES_OES
GL_OES_tessellation_shader Define "GL_TESS_CONTROL_OUTPUT_VERTICES_OES" with expression '0x8E75',...
Definition: GLES2.java:984
void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers)
Entry point to C language function: void {@native glExtGetBuffersQCOM}(GLuint * buffers,...
static final int GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT
GL_EXT_sparse_texture Define "GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT" with expression '0x919A',...
Definition: GLES2.java:38
static final int GL_VIRTUAL_PAGE_SIZE_INDEX_EXT
GL_EXT_sparse_texture Define "GL_VIRTUAL_PAGE_SIZE_INDEX_EXT" with expression '0x91A7',...
Definition: GLES2.java:891
static final int GL_GPU_OPTIMIZED_QCOM
GL_QCOM_binning_control Define "GL_GPU_OPTIMIZED_QCOM" with expression '0x8FB2', CType: int
Definition: GLES2.java:254
void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param)
Entry point to C language function: void {@native glExtTexObjectStateOverrideiQCOM}(GLenum target,...
static final int GL_RASTER_MULTISAMPLE_EXT
GL_EXT_raster_multisample Define "GL_RASTER_MULTISAMPLE_EXT" with expression '0x9327',...
Definition: GLES2.java:30
static final int GL_COMPRESSED_RGBA_ASTC_3x3x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES" with expression '0x93C0',...
Definition: GLES2.java:480
void glBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparateiOES}(GLuint buf,...
void glVertexAttribDivisorANGLE(int index, int divisor)
Entry point to C language function: void {@native glVertexAttribDivisorANGLE}(GLuint index,...
static final int GL_COVERAGE_COMPONENT4_NV
GL_NV_coverage_sample Define "GL_COVERAGE_COMPONENT4_NV" with expression '0x8ED1',...
Definition: GLES2.java:996
static final int GL_ALPHA_TEST_QCOM
GL_QCOM_alpha_test Define "GL_ALPHA_TEST_QCOM" with expression '0x0BC0', CType: int
Definition: GLES2.java:418
static final int GL_HSL_LUMINOSITY
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced Alias for: GL_HSL_LU...
Definition: GLES2.java:662
void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString)
Entry point to C language function: void {@native glGetDriverControlStringQCOM}(GLuint driverControl...
int glGetProgramResourceLocationIndexEXT(int program, int programInterface, ByteBuffer name)
Entry point to C language function: GLint {@native glGetProgramResourceLocationIndexEXT}(GLuint prog...
static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT" with expression '0x90CB',...
Definition: GLES2.java:992
void glCoverageOperationNV(int operation)
Entry point to C language function: void {@native glCoverageOperationNV}(GLenum operation) Part of...
void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix2x3fvNV}(GLint location,...
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR
GL_OVR_multiview Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR" with expression '0x96...
Definition: GLES2.java:1158
static final int GL_LAST_VERTEX_CONVENTION_EXT
GL_EXT_provoking_vertex, GL_EXT_geometry_shader Define "GL_LAST_VERTEX_CONVENTION_EXT" with expressio...
Definition: GLES2.java:500
static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT" with expression '0x9124',...
Definition: GLES2.java:32
static final int GL_COMPRESSED_RGBA_ASTC_5x5x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES" with expression '0x93C5',...
Definition: GLES2.java:363
void glCopyBufferSubDataNV(int readTarget, int writeTarget, long readOffset, long writeOffset, long size)
Entry point to C language function: void {@native glCopyBufferSubDataNV}(GLenum readTarget,...
static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" with expre...
Definition: GLES2.java:1067
static final int GL_TEXTURE_BINDING_EXTERNAL_OES
GL_OES_EGL_image_external Define "GL_TEXTURE_BINDING_EXTERNAL_OES" with expression '0x8D67',...
Definition: GLES2.java:1111
static final int GL_MAP_PERSISTENT_BIT_EXT
GL_EXT_buffer_storage Define "GL_MAP_PERSISTENT_BIT_EXT" with expression '0x0040',...
Definition: GLES2.java:272
void glMinSampleShadingOES(float value)
Entry point to C language function: void {@native glMinSampleShadingOES}(GLfloat value) Part of GL...
static final int GL_MAX_TESS_PATCH_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_PATCH_COMPONENTS_EXT" with expression '0x8E84',...
Definition: GLES2.java:183
static final int GL_STENCIL_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT1_QCOM" with expression '0x00020000',...
Definition: GLES2.java:764
static final int GL_MALI_SHADER_BINARY_ARM
GL_ARM_mali_shader_binary Define "GL_MALI_SHADER_BINARY_ARM" with expression '0x8F60',...
Definition: GLES2.java:1175
static final int GL_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '0x900C',...
Definition: GLES2.java:128
void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels)
Entry point to C language function: void {@native glExtGetTexSubImageQCOM}(GLenum target,...
static final int GL_EFFECTIVE_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample Define "GL_EFFECTIVE_RASTER_SAMPLES_EXT" with expression '0x932C',...
Definition: GLES2.java:1138
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:620
static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES" with...
Definition: GLES2.java:732
void glMultiDrawElementsIndirectEXT(int mode, int type, Buffer indirect, int drawcount, int stride)
Entry point to C language function: void {@native glMultiDrawElementsIndirectEXT}(GLenum mode,...
static final int GL_TESS_CONTROL_SHADER_BIT_EXT
GL_EXT_tessellation_shader Define "GL_TESS_CONTROL_SHADER_BIT_EXT" with expression '0x00000008',...
Definition: GLES2.java:201
static final int GL_INT_IMAGE_BUFFER_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_buffer Define "GL_INT_IMAGE_BUFFER_EXT" with expressio...
Definition: GLES2.java:691
void glScissorArrayvNV(int first, int count, IntBuffer v)
Entry point to C language function: void {@native glScissorArrayvNV}(GLuint first,...
static final int GL_TEXTURE_BORDER_COLOR_NV
GL_NV_texture_border_clamp Define "GL_TEXTURE_BORDER_COLOR_NV" with expression '0x1004',...
Definition: GLES2.java:1041
static final int GL_R8_SNORM
GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1 Define "GL_R8_SNORM" with expression '0x8F94',...
Definition: GLES2.java:915
void glPatchParameteriOES(int pname, int value)
Entry point to C language function: void {@native glPatchParameteriOES}(GLenum pname,...
void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders)
Entry point to C language function: void {@native glExtGetShadersQCOM}(GLuint * shaders,...
static final int GL_PATCH_VERTICES_EXT
GL_EXT_tessellation_shader Define "GL_PATCH_VERTICES_EXT" with expression '0x8E72',...
Definition: GLES2.java:655
static final int GL_IMAGE_CUBE_MAP_ARRAY_EXT
GL_EXT_shader_image_load_store, GL_EXT_texture_cube_map_array Define "GL_IMAGE_CUBE_MAP_ARRAY_EXT" wi...
Definition: GLES2.java:988
void glCoverageModulationNV(int components)
Entry point to C language function: void {@native glCoverageModulationNV}(GLenum components) Part ...
static final int GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV
GL_NV_sample_locations Define "GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV" with expression '0x9343'...
Definition: GLES2.java:653
static final int GL_QUERY_BY_REGION_WAIT
GL_VERSION_3_0, GL_NV_conditional_render Alias for: GL_QUERY_BY_REGION_WAIT_NV Define "GL_QUERY_BY_R...
Definition: GLES2.java:639
static final int GL_RG16_EXT
GL_EXT_texture_norm16 Define "GL_RG16_EXT" with expression '0x822C', CType: int
Definition: GLES2.java:1047
static final int GL_TESS_EVALUATION_SHADER_OES
GL_OES_tessellation_shader Define "GL_TESS_EVALUATION_SHADER_OES" with expression '0x8E87',...
Definition: GLES2.java:730
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:861
static final int GL_HSL_HUE
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced Alias for: GL_HSL_HU...
Definition: GLES2.java:1017
static final int GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
GL_IMG_texture_compression_pvrtc Define "GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG" with expression '0x8C02...
Definition: GLES2.java:831
static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT" with expression '0x90CD',...
Definition: GLES2.java:643
static final int GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV
GL_NV_sample_locations Define "GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV" with expression '0x933F',...
Definition: GLES2.java:579
static final int GL_CLIP_DISTANCE5_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE5_APPLE" with expression '0x3005', CType: int
Definition: GLES2.java:551
static final int GL_CPU_OPTIMIZED_QCOM
GL_QCOM_binning_control Define "GL_CPU_OPTIMIZED_QCOM" with expression '0x8FB1', CType: int
Definition: GLES2.java:1121
static final int GL_MAX_CLIP_DISTANCES_APPLE
GL_APPLE_clip_distance Define "GL_MAX_CLIP_DISTANCES_APPLE" with expression '0x0D32',...
Definition: GLES2.java:1091
void glSubpixelPrecisionBiasNV(int xbits, int ybits)
Entry point to C language function: void {@native glSubpixelPrecisionBiasNV}(GLuint xbits,...
static final int GL_TEXTURE_TARGET_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_TARGET_QCOM" with expression '0x8BDA', CType: int
Definition: GLES2.java:1023
void glExtGetBufferPointervQCOM(int target, PointerBuffer params)
Entry point to C language function: void {@native glExtGetBufferPointervQCOM}(GLenum target,...
static final int GL_SRGB8_NV
GL_NV_sRGB_formats Define "GL_SRGB8_NV" with expression '0x8C41', CType: int
Definition: GLES2.java:320
void glBlendEquationiOES(int buf, int mode)
Entry point to C language function: void {@native glBlendEquationiOES}(GLuint buf,...
static final int GL_MAX_VIEWS_OVR
GL_OVR_multiview Define "GL_MAX_VIEWS_OVR" with expression '0x9631', CType: int
Definition: GLES2.java:905
static final int GL_CLIP_DISTANCE6_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE6_APPLE" with expression '0x3006', CType: int
Definition: GLES2.java:519
static final int GL_SOFTLIGHT
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced Alias for: GL_SOFTLI...
Definition: GLES2.java:218
static final int GL_COMPRESSED_RGBA_ASTC_5x4x4_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES" with expression '0x93C4',...
Definition: GLES2.java:324
void glUniformMatrix3x2fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix3x2fvNV}(GLint location,...
static final int GL_MAX_SPARSE_TEXTURE_SIZE_EXT
GL_EXT_sparse_texture Define "GL_MAX_SPARSE_TEXTURE_SIZE_EXT" with expression '0x9198',...
Definition: GLES2.java:913
static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES" with expression '0x8C2D',...
Definition: GLES2.java:1019
void glRasterSamplesEXT(int samples, boolean fixedsamplelocations)
Entry point to C language function: void {@native glRasterSamplesEXT}(GLuint samples,...
static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:433
static final int GL_NUM_SPARSE_LEVELS_EXT
GL_EXT_sparse_texture Define "GL_NUM_SPARSE_LEVELS_EXT" with expression '0x91AA', CType: int
Definition: GLES2.java:280
static final int GL_FLOAT_MAT2x4_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT2x4_NV" with expression '0x8B66', CType: int
Definition: GLES2.java:146
static final int GL_TRIANGLE_STRIP_ADJACENCY_OES
GL_OES_geometry_shader Define "GL_TRIANGLE_STRIP_ADJACENCY_OES" with expression '0x000D',...
Definition: GLES2.java:944
void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures)
Entry point to C language function: void {@native glExtGetTexturesQCOM}(GLuint * textures,...
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:34
static final int GL_NVIDIA_PLATFORM_BINARY_NV
Definition: GLES2.java:1759
static final int GL_OVERLAY
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced Alias for: GL_OVERLA...
Definition: GLES2.java:573
static final int GL_MULTISAMPLE_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT5_QCOM" with expression '0x20000000',...
Definition: GLES2.java:1169
static final int GL_VERTEX_ARRAY
GL_ES_VERSION_3_2, GL_VERSION_1_1, GL_VERSION_ES_1_0, GL_EXT_vertex_array, GL_KHR_debug Alias for: GL...
Definition: GLES2.java:227
static final int GL_SAMPLER_2D_ARRAY_SHADOW_NV
GL_NV_shadow_samplers_array Define "GL_SAMPLER_2D_ARRAY_SHADOW_NV" with expression '0x8DC4',...
Definition: GLES2.java:946
void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers)
Entry point to C language function: void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers,...
static final int GL_COVERAGE_ATTACHMENT_NV
GL_NV_coverage_sample Define "GL_COVERAGE_ATTACHMENT_NV" with expression '0x8ED2',...
Definition: GLES2.java:911
static final int GL_MAX_PATCH_VERTICES_OES
GL_OES_tessellation_shader Define "GL_MAX_PATCH_VERTICES_OES" with expression '0x8E7D',...
Definition: GLES2.java:901
static final int GL_BGRA_IMG
GL_IMG_read_format Define "GL_BGRA_IMG" with expression '0x80E1', CType: int
Definition: GLES2.java:740
static final int GL_COVERAGE_BUFFER_BIT_NV
GL_NV_coverage_sample Define "GL_COVERAGE_BUFFER_BIT_NV" with expression '0x00008000',...
Definition: GLES2.java:591
static final int GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
GL_EXT_raster_multisample Define "GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT" with expression '0x932A',...
Definition: GLES2.java:264
void glEGLImageTargetRenderbufferStorageOES(int target, long image)
Entry point to C language function: void {@native glEGLImageTargetRenderbufferStorageOES}(GLenum tar...
void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params)
Entry point to C language function: void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture,...
static final int GL_GEOMETRY_SHADER_INVOCATIONS_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_SHADER_INVOCATIONS_OES" with expression '0x887F',...
Definition: GLES2.java:859
void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: void {@native glUniformMatrix2x4fvNV}(GLint location,...
static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES" with expression '0x...
Definition: GLES2.java:750
void glPatchParameteriEXT(int pname, int value)
Entry point to C language function: void {@native glPatchParameteriEXT}(GLenum pname,...
static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES" with expressi...
Definition: GLES2.java:314
void glDepthRangeArrayfvNV(int first, int count, float[] v, int v_offset)
Entry point to C language function: void {@native glDepthRangeArrayfvNV}(GLuint first,...
static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:982
static final int GL_INT_IMAGE_BUFFER_OES
GL_OES_texture_buffer Define "GL_INT_IMAGE_BUFFER_OES" with expression '0x905C', CType: int
Definition: GLES2.java:742
static final int GL_SLUMINANCE8_ALPHA8_NV
GL_NV_sRGB_formats Define "GL_SLUMINANCE8_ALPHA8_NV" with expression '0x8C45', CType: int
Definition: GLES2.java:1000
void glColorMaskiEXT(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function: void {@native glColorMaskiEXT}(GLuint index, GLboolean r,...
static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT" with expression '...
Definition: GLES2.java:1156
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:160
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT" with exp...
Definition: GLES2.java:468
static final int GL_FLOAT_MAT4x3_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT4x3_NV" with expression '0x8B6A', CType: int
Definition: GLES2.java:723
static final int GL_PERFMON_GLOBAL_MODE_QCOM
GL_QCOM_perfmon_global_mode Define "GL_PERFMON_GLOBAL_MODE_QCOM" with expression '0x8FA0',...
Definition: GLES2.java:439
static final int GL_MAX_MULTIVIEW_BUFFERS_EXT
GL_EXT_multiview_draw_buffers Define "GL_MAX_MULTIVIEW_BUFFERS_EXT" with expression '0x90F2',...
Definition: GLES2.java:330
void glEndTilingQCOM(int preserveMask)
Entry point to C language function: void {@native glEndTilingQCOM}(GLbitfield preserveMask) Part o...
static final int GL_DARKEN
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced Alias for: GL_DARKEN...
Definition: GLES2.java:594
static final int GL_IMAGE_BUFFER_OES
GL_OES_texture_buffer Define "GL_IMAGE_BUFFER_OES" with expression '0x9051', CType: int
Definition: GLES2.java:771
static final int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
GL_VERSION_4_5, GL_KHR_context_flush_control Alias for: GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR Define...
Definition: GLES2.java:503
static final int GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT
GL_EXT_sparse_texture Define "GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT" with expression '0x9199',...
Definition: GLES2.java:626
void glReadBufferIndexedEXT(int src, int index)
Entry point to C language function: void {@native glReadBufferIndexedEXT}(GLenum src,...
static final int GL_SMAPHS_PROGRAM_BINARY_DMP
GL_DMP_program_binary Define "GL_SMAPHS_PROGRAM_BINARY_DMP" with expression '0x9252',...
Definition: GLES2.java:762
void glPrimitiveBoundingBoxEXT(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function: void {@native glPrimitiveBoundingBoxEXT}(GLfloat minX,...
static final int GL_MIN_SAMPLE_SHADING_VALUE_OES
GL_OES_sample_shading Define "GL_MIN_SAMPLE_SHADING_VALUE_OES" with expression '0x8C37',...
Definition: GLES2.java:310
static final int GL_ONE_MINUS_SRC1_ALPHA_EXT
GL_EXT_blend_func_extended Define "GL_ONE_MINUS_SRC1_ALPHA_EXT" with expression '0x88FB',...
Definition: GLES2.java:835
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES" with expression '0x92D3',...
Definition: GLES2.java:1136
static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:966
static final int GL_DRAW_FRAMEBUFFER_ANGLE
GL_ANGLE_framebuffer_blit Define "GL_DRAW_FRAMEBUFFER_ANGLE" with expression '0x8CA9',...
Definition: GLES2.java:927
static final int GL_DMP_PROGRAM_BINARY_DMP
GL_DMP_program_binary Define "GL_DMP_PROGRAM_BINARY_DMP" with expression '0x9253',...
Definition: GLES2.java:1025
static final int GL_COMPRESSED_RGBA_ASTC_4x4x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES" with expression '0x93C2',...
Definition: GLES2.java:416
static final int GL_CLIP_DISTANCE1_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE1_APPLE" with expression '0x3001', CType: int
Definition: GLES2.java:541
static final int GL_MULTISAMPLE_EXT
GL_EXT_multisample, GL_EXT_multisampled_compatibility Define "GL_MULTISAMPLE_EXT" with expression '0x...
Definition: GLES2.java:738
void glEndConditionalRender()
Entry point to C language function: void {@native glEndConditionalRender}() Part of GL_VERSION_3_0...
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES" with expression '0...
Definition: GLES2.java:756
static final int GL_TEXTURE_VIEW_MIN_LEVEL
GL_VERSION_4_3, GL_ARB_texture_view, GL_OES_texture_view, GL_EXT_texture_view Alias for: GL_TEXTURE_V...
Definition: GLES2.java:294
static final int GL_REFERENCED_BY_GEOMETRY_SHADER_EXT
GL_EXT_geometry_shader Define "GL_REFERENCED_BY_GEOMETRY_SHADER_EXT" with expression '0x9309',...
Definition: GLES2.java:197
static final int GL_GEOMETRY_LINKED_VERTICES_OUT_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_LINKED_VERTICES_OUT_EXT" with expression '0x8916',...
Definition: GLES2.java:59
static final int GL_UNDEFINED_VERTEX_OES
GL_OES_geometry_shader Define "GL_UNDEFINED_VERTEX_OES" with expression '0x8260', CType: int
Definition: GLES2.java:220
static final int GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
GL_ANGLE_framebuffer_blit Define "GL_DRAW_FRAMEBUFFER_BINDING_ANGLE" with expression '0x8CA6',...
Definition: GLES2.java:674
static final int GL_RG16_SNORM_EXT
GL_EXT_render_snorm Define "GL_RG16_SNORM_EXT" with expression '0x8F99', CType: int
Definition: GLES2.java:1101
static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:359
static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES" with expression '0x919F',...
Definition: GLES2.java:108
static final int GL_QUADS_EXT
GL_EXT_tessellation_shader Define "GL_QUADS_EXT" with expression '0x0007', CType: int
Definition: GLES2.java:897
static final int GL_FRAMEBUFFER_UNDEFINED_OES
GL_OES_surfaceless_context Define "GL_FRAMEBUFFER_UNDEFINED_OES" with expression '0x8219',...
Definition: GLES2.java:803
void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset)
Entry point to C language function: void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture,...
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR
GL_OVR_multiview Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR" with expression '0x9630',...
Definition: GLES2.java:224
static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR
GL_VERSION_3_3, GL_ES_VERSION_3_0, GL_NV_instanced_arrays, GL_EXT_instanced_arrays,...
Definition: GLES2.java:333
static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES" with expression '0x90...
Definition: GLES2.java:173
void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers)
Entry point to C language function: void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers,...
static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES
GL_OES_texture_cube_map_array Define "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES" with expression '0x900A'...
Definition: GLES2.java:645
static final int GL_PATCHES_OES
GL_OES_tessellation_shader Define "GL_PATCHES_OES" with expression '0x000E', CType: int
Definition: GLES2.java:1033
static final int GL_QUERY_NO_WAIT
GL_VERSION_3_0, GL_NV_conditional_render Alias for: GL_QUERY_NO_WAIT_NV Define "GL_QUERY_NO_WAIT" wi...
Definition: GLES2.java:529
void glDisableiOES(int target, int index)
Entry point to C language function: void {@native glDisableiOES}(GLenum target, GLuint index) Part...
static final int GL_SRC_ALPHA_SATURATE_EXT
GL_EXT_blend_func_extended Define "GL_SRC_ALPHA_SATURATE_EXT" with expression '0x0308',...
Definition: GLES2.java:65
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
GL_NV_framebuffer_multisample Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV" with expression '0x8D...
Definition: GLES2.java:443
static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:604
boolean glIsVertexArrayOES(int array)
Entry point to C language function: GLboolean {@native glIsVertexArrayOES}(GLuint array) Part of G...
static final int GL_GEOMETRY_SHADER_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_SHADER_OES" with expression '0x8DD9', CType: int
Definition: GLES2.java:1093
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES" with expression '0...
Definition: GLES2.java:657
static final int GL_LAYER_PROVOKING_VERTEX_EXT
GL_EXT_geometry_shader Define "GL_LAYER_PROVOKING_VERTEX_EXT" with expression '0x825E',...
Definition: GLES2.java:1055
static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '0x900C',...
Definition: GLES2.java:464
static final int GL_TESS_GEN_POINT_MODE_OES
GL_OES_tessellation_shader Define "GL_TESS_GEN_POINT_MODE_OES" with expression '0x8E79',...
Definition: GLES2.java:725
static final int GL_DEPTH_SAMPLES_NV
GL_NV_framebuffer_mixed_samples Define "GL_DEPTH_SAMPLES_NV" with expression '0x932D',...
Definition: GLES2.java:958
void glFramebufferSampleLocationsfvNV(int target, int start, int count, float[] v, int v_offset)
Entry point to C language function: void {@native glFramebufferSampleLocationsfvNV}(GLenum target,...
static final int GL_STENCIL_EXT
GL_EXT_discard_framebuffer Define "GL_STENCIL_EXT" with expression '0x1802', CType: int
Definition: GLES2.java:189
static final int GL_GEOMETRY_SHADER_BIT_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_SHADER_BIT_EXT" with expression '0x00000004',...
Definition: GLES2.java:335
static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
GL_OES_texture_storage_multisample_2d_array Define "GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"...
Definition: GLES2.java:1173
static final int GL_PATCH_VERTICES_OES
GL_OES_tessellation_shader Define "GL_PATCH_VERTICES_OES" with expression '0x8E72',...
Definition: GLES2.java:424
static final int GL_ALPHA_TEST_REF_QCOM
GL_QCOM_alpha_test Define "GL_ALPHA_TEST_REF_QCOM" with expression '0x0BC2', CType: int
Definition: GLES2.java:1107
static final int GL_POLYGON_OFFSET_LINE_NV
GL_NV_polygon_mode Define "GL_POLYGON_OFFSET_LINE_NV" with expression '0x2A02', CType: int
Definition: GLES2.java:288
static final int GL_FIRST_VERTEX_CONVENTION_EXT
GL_EXT_provoking_vertex, GL_EXT_geometry_shader Define "GL_FIRST_VERTEX_CONVENTION_EXT" with expressi...
Definition: GLES2.java:404
static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT" with expression '0x8E5A',...
Definition: GLES2.java:883
static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES" with expression '0x8E7...
Definition: GLES2.java:153
void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length)
Entry point to C language function: void {@native glExtGetProgramBinarySourceQCOM}(GLuint program,...
static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
GL_EXT_geometry_shader Define "GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT" with expression '0x92D5',...
Definition: GLES2.java:933
static final int GL_STENCIL_INDEX8_OES
GL_OES_stencil8, GL_OES_texture_stencil8 Define "GL_STENCIL_INDEX8_OES" with expression '0x8D48',...
Definition: GLES2.java:71
static final int GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV
GL_NV_conservative_raster Define "GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV" with expression '0x9347',...
Definition: GLES2.java:841
static final int GL_TEXTURE_BUFFER_BINDING_OES
GL_OES_texture_buffer Define "GL_TEXTURE_BUFFER_BINDING_OES" with expression '0x8C2A',...
Definition: GLES2.java:942
static final int GL_SHADER_PIXEL_LOCAL_STORAGE_EXT
GL_EXT_shader_pixel_local_storage Define "GL_SHADER_PIXEL_LOCAL_STORAGE_EXT" with expression '0x8F64'...
Definition: GLES2.java:807
static final int GL_FLOAT_MAT3x4_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT3x4_NV" with expression '0x8B68', CType: int
Definition: GLES2.java:851
static final int GL_LOCATION_INDEX_EXT
GL_EXT_blend_func_extended Define "GL_LOCATION_INDEX_EXT" with expression '0x930F',...
Definition: GLES2.java:849
static final int GL_GEOMETRY_SHADER_EXT
GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_GEOMETRY_SHADER_EXT" with expression '0x8D...
Definition: GLES2.java:736
static final int GL_COMPRESSED_RGBA_ASTC_6x6x6_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES" with expression '0x93C9',...
Definition: GLES2.java:517
void glBlendBarrier()
Entry point to C language function: void {@native glBlendBarrier}() Part of GL_ES_VERSION_3_2,...
static final int GL_GEOMETRY_SHADER_INVOCATIONS_EXT
GL_EXT_geometry_shader Define "GL_GEOMETRY_SHADER_INVOCATIONS_EXT" with expression '0x887F',...
Definition: GLES2.java:624
static final int GL_LINES_ADJACENCY_OES
GL_OES_geometry_shader Define "GL_LINES_ADJACENCY_OES" with expression '0x000A', CType: int
Definition: GLES2.java:1008
static final int GL_DECODE_EXT
GL_EXT_texture_sRGB_decode Define "GL_DECODE_EXT" with expression '0x8A49', CType: int
Definition: GLES2.java:239
static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES" with expression '0x90CB',...
Definition: GLES2.java:713
static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_RGBA_A...
Definition: GLES2.java:865
static final int GL_MAX
GL_OES_draw_buffers_indexed, GL_ARB_imaging, GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_EXT_blend_minmax A...
Definition: GLES2.java:825
static final int GL_TEXTURE_USAGE_ANGLE
GL_ANGLE_texture_usage Define "GL_TEXTURE_USAGE_ANGLE" with expression '0x93A2', CType: int
Definition: GLES2.java:1077
void glDrawElementsBaseVertexEXT(int mode, int count, int type, Buffer indices, int basevertex)
Entry point to C language function: void {@native glDrawElementsBaseVertexEXT}(GLenum mode,...
static final int GL_FRACTIONAL_ODD_OES
GL_OES_tessellation_shader Define "GL_FRACTIONAL_ODD_OES" with expression '0x8E7B',...
Definition: GLES2.java:781
static final int GL_CONTEXT_LOST
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness Alias for: GL_CONTEXT_LOST_KHR Define "GL_CONTE...
Definition: GLES2.java:554
static final int GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT
GL_EXT_YUV_target Define "GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT" with expression '0x8BE7',...
Definition: GLES2.java:104
void glPolygonModeNV(int face, int mode)
Entry point to C language function: void {@native glPolygonModeNV}(GLenum face, GLenum mode) Part ...
void glUniformMatrix2x3fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x3fvNV}(GLint location,...
static final int GL_COPY_READ_BUFFER_NV
GL_NV_copy_buffer Define "GL_COPY_READ_BUFFER_NV" with expression '0x8F36', CType: int
Definition: GLES2.java:1035
static final int GL_GCCSO_SHADER_BINARY_FJ
GL_FJ_shader_binary_GCCSO Define "GL_GCCSO_SHADER_BINARY_FJ" with expression '0x9260',...
Definition: GLES2.java:1079
int glGetFragDataIndexEXT(int program, ByteBuffer name)
Entry point to C language function: GLint {@native glGetFragDataIndexEXT}(GLuint program,...
static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT
GL_EXT_texture_buffer, GL_EXT_texture_buffer_object Define "GL_MAX_TEXTURE_BUFFER_SIZE_EXT" with expr...
Definition: GLES2.java:1095
static final int GL_SAMPLER_CUBE_SHADOW_NV
GL_NV_shadow_samplers_cube Define "GL_SAMPLER_CUBE_SHADOW_NV" with expression '0x8DC5',...
Definition: GLES2.java:496
int glGetProgramResourceLocationIndexEXT(int program, int programInterface, byte[] name, int name_offset)
Entry point to C language function: GLint {@native glGetProgramResourceLocationIndexEXT}(GLuint prog...
static final int GL_LAYER_PROVOKING_VERTEX_OES
GL_OES_geometry_shader Define "GL_LAYER_PROVOKING_VERTEX_OES" with expression '0x825E',...
Definition: GLES2.java:231
static final int GL_SGX_BINARY_IMG
GL_IMG_shader_binary Define "GL_SGX_BINARY_IMG" with expression '0x8C0A', CType: int
Definition: GLES2.java:355
static final int GL_Z400_BINARY_AMD
GL_AMD_program_binary_Z400 Define "GL_Z400_BINARY_AMD" with expression '0x8740', CType: int
Definition: GLES2.java:79
static final int GL_ISOLINES_EXT
GL_EXT_tessellation_shader Define "GL_ISOLINES_EXT" with expression '0x8E7A', CType: int
Definition: GLES2.java:875
static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
GL_OES_shader_multisample_interpolation Define "GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES" with expres...
Definition: GLES2.java:1037
static final int GL_SHARED_EDGE_NV
GL_NV_path_rendering_shared_edge Define "GL_SHARED_EDGE_NV" with expression '0xC0',...
Definition: GLES2.java:89
static final int GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV
GL_NV_sRGB_formats Define "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV" with expression '0x8C4E',...
Definition: GLES2.java:470
static final int GL_SAMPLE_SHADING_OES
GL_OES_sample_shading Define "GL_SAMPLE_SHADING_OES" with expression '0x8C36', CType: int
Definition: GLES2.java:349
static final int GL_ISOLINES_OES
GL_OES_tessellation_shader Define "GL_ISOLINES_OES" with expression '0x8E7A', CType: int
Definition: GLES2.java:85
static final int GL_COLOR_ATTACHMENT_EXT
GL_EXT_multiview_draw_buffers Define "GL_COLOR_ATTACHMENT_EXT" with expression '0x90F0',...
Definition: GLES2.java:715
static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
GL_EXT_tessellation_shader Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT" with expression '0x93...
Definition: GLES2.java:445
static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_TRIANGLE_STRIP_AD...
Definition: GLES2.java:36
static final int GL_RGB16_SNORM_EXT
GL_EXT_texture_norm16 Define "GL_RGB16_SNORM_EXT" with expression '0x8F9A', CType: int
Definition: GLES2.java:853
static final int GL_RGBA8_SNORM
GL_EXT_render_snorm, GL_ES_VERSION_3_0, GL_VERSION_3_1 Define "GL_RGBA8_SNORM" with expression '0x8F9...
Definition: GLES2.java:687
static final int GL_PACK_REVERSE_ROW_ORDER_ANGLE
GL_ANGLE_pack_reverse_row_order Define "GL_PACK_REVERSE_ROW_ORDER_ANGLE" with expression '0x93A4',...
Definition: GLES2.java:564
static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES" with expression '0x8DDF',...
Definition: GLES2.java:278
static final int GL_DRAW_FRAMEBUFFER_BINDING_NV
GL_NV_framebuffer_blit Define "GL_DRAW_FRAMEBUFFER_BINDING_NV" with expression '0x8CA6',...
Definition: GLES2.java:610
void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, IntBuffer length, ByteBuffer source)
Entry point to C language function: void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader,...
void glRenderbufferStorageMultisampleIMG(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisampleIMG}(GLenum target...
static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES" with expression '0x...
Definition: GLES2.java:374
static final int GL_COLOR_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT5_QCOM" with expression '0x00000020',...
Definition: GLES2.java:462
void glBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function: void {@native glBlendFuncSeparateiOES}(GLuint buf,...
static final int GL_MAX_VIEWPORTS_NV
GL_NV_viewport_array Define "GL_MAX_VIEWPORTS_NV" with expression '0x825B', CType: int
Definition: GLES2.java:809
static final int GL_ATC_RGB_AMD
GL_AMD_compressed_ATC_texture Define "GL_ATC_RGB_AMD" with expression '0x8C92', CType: int
Definition: GLES2.java:773
static final int GL_COLOR_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT6_QCOM" with expression '0x00000040',...
Definition: GLES2.java:632
void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset)
Entry point to C language function: void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers,...
boolean glIsEnablediOES(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnablediOES}(GLenum target,...
static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES" with expression '0x8DE1',...
Definition: GLES2.java:581
static final int GL_VIRTUAL_PAGE_SIZE_Y_EXT
GL_EXT_sparse_texture Define "GL_VIRTUAL_PAGE_SIZE_Y_EXT" with expression '0x9196',...
Definition: GLES2.java:75
static final int GL_MAX_TESS_GEN_LEVEL_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_GEN_LEVEL_EXT" with expression '0x8E7E',...
Definition: GLES2.java:213
void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glBlitFramebufferANGLE}(GLint srcX0,...
static final int GL_RASTER_SAMPLES_EXT
GL_EXT_raster_multisample Define "GL_RASTER_SAMPLES_EXT" with expression '0x9328',...
Definition: GLES2.java:268
static final int GL_TEXTURE_FORMAT_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_FORMAT_QCOM" with expression '0x8BD6', CType: int
Definition: GLES2.java:308
static final int GL_RGBA16_SNORM_EXT
GL_EXT_render_snorm Define "GL_RGBA16_SNORM_EXT" with expression '0x8F9B', CType: int
Definition: GLES2.java:453
void glUniformMatrix2x4fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix2x4fvNV}(GLint location,...
static final int GL_STENCIL_BUFFER_BIT0_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT0_QCOM" with expression '0x00010000',...
Definition: GLES2.java:431
static final int GL_COLOR_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT2_QCOM" with expression '0x00000004',...
Definition: GLES2.java:365
static final int GL_DIFFERENCE
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced Alias for: GL_DIFFER...
Definition: GLES2.java:526
void glEnableDriverControlQCOM(int driverControl)
Entry point to C language function: void {@native glEnableDriverControlQCOM}(GLuint driverControl) ...
static final int GL_HSL_SATURATION
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced Alias for: GL_HSL_SA...
Definition: GLES2.java:100
static final int GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
GL_NV_conservative_raster Define "GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV" with expression '0x9349',...
Definition: GLES2.java:175
static final int GL_FRAMEBUFFER_ATTACHMENT_ANGLE
GL_ANGLE_texture_usage Define "GL_FRAMEBUFFER_ATTACHMENT_ANGLE" with expression '0x93A3',...
Definition: GLES2.java:505
static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT" with expression '0x886C'...
Definition: GLES2.java:589
void glBlendFuncSeparateiEXT(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function: void {@native glBlendFuncSeparateiEXT}(GLuint buf,...
void glTexPageCommitmentEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, boolean commit)
Entry point to C language function: void {@native glTexPageCommitmentEXT}(GLenum target,...
static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT" with expression '0x...
Definition: GLES2.java:53
void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, ByteBuffer name)
Entry point to C language function: void {@native glBindFragDataLocationIndexedEXT}(GLuint program,...
static final int GL_BINNING_CONTROL_HINT_QCOM
GL_QCOM_binning_control Define "GL_BINNING_CONTROL_HINT_QCOM" with expression '0x8FB0',...
Definition: GLES2.java:1162
void glReadBufferNV(int mode)
Entry point to C language function: void {@native glReadBufferNV}(GLenum mode) Part of GL_NV_read_...
static final int GL_TEXTURE_EXTERNAL_OES
GL_OES_EGL_image_external Define "GL_TEXTURE_EXTERNAL_OES" with expression '0x8D65',...
Definition: GLES2.java:57
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:845
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
GL_OES_texture_3D, GL_EXT_framebuffer_object Alias for: GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_...
Definition: GLES2.java:250
void glDepthRangeArrayfvNV(int first, int count, FloatBuffer v)
Entry point to C language function: void {@native glDepthRangeArrayfvNV}(GLuint first,...
static final int GL_MAX_TESS_PATCH_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_PATCH_COMPONENTS_OES" with expression '0x8E84',...
Definition: GLES2.java:112
static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT" with expression '0x...
Definition: GLES2.java:994
static final int GL_MULTISAMPLE_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT2_QCOM" with expression '0x04000000',...
Definition: GLES2.java:971
static final int GL_COLOR_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT4_QCOM" with expression '0x00000010',...
Definition: GLES2.java:975
static final int GL_3DC_XY_AMD
GL_AMD_compressed_3DC_texture Define "GL_3DC_XY_AMD" with expression '0x87FA', CType: int
Definition: GLES2.java:215
void glBindFragDataLocationIndexedEXT(int program, int colorNumber, int index, byte[] name, int name_offset)
Entry point to C language function: void {@native glBindFragDataLocationIndexedEXT}(GLuint program,...
static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT" with expression '0...
Definition: GLES2.java:1075
static final int GL_3DC_X_AMD
GL_AMD_compressed_3DC_texture Define "GL_3DC_X_AMD" with expression '0x87F9', CType: int
Definition: GLES2.java:734
static final int GL_LINE_STRIP_ADJACENCY_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_LINE_STRIP_ADJACE...
Definition: GLES2.java:42
void glMultiDrawElementsBaseVertexOES(int mode, IntBuffer count, int type, PointerBuffer indices, int primcount, IntBuffer basevertex)
Entry point to C language function: void {@native glMultiDrawElementsBaseVertexOES}(GLenum mode,...
void glTexBufferOES(int target, int internalformat, int buffer)
Entry point to C language function: void {@native glTexBufferOES}(GLenum target, GLenum internalform...
static final int GL_TEXTURE_WIDTH_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_WIDTH_QCOM" with expression '0x8BD2', CType: int
Definition: GLES2.java:973
void glGetFloati_vNV(int target, int index, FloatBuffer data)
Entry point to C language function: void {@native glGetFloati_vNV}(GLenum target,...
void glTexBufferEXT(int target, int internalformat, int buffer)
Entry point to C language function: void {@native glTexBufferEXT}(GLenum target, GLenum internalform...
static final int GL_MAP_COHERENT_BIT_EXT
GL_EXT_buffer_storage Define "GL_MAP_COHERENT_BIT_EXT" with expression '0x0080', CType: int
Definition: GLES2.java:1057
void glGenVertexArraysOES(int n, IntBuffer arrays)
Entry point to C language function: void {@native glGenVertexArraysOES}(GLsizei n,...
static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES" with expression '0x88...
Definition: GLES2.java:964
static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES" with expression '0x8A2C',...
Definition: GLES2.java:787
static final int GL_UNSIGNED_INT_IMAGE_BUFFER_OES
GL_OES_texture_buffer Define "GL_UNSIGNED_INT_IMAGE_BUFFER_OES" with expression '0x9067',...
Definition: GLES2.java:630
static final int GL_FETCH_PER_SAMPLE_ARM
GL_ARM_shader_framebuffer_fetch Define "GL_FETCH_PER_SAMPLE_ARM" with expression '0x8F65',...
Definition: GLES2.java:664
static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES
GL_OES_tessellation_shader Define "GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES" with expression '0x93...
Definition: GLES2.java:689
static final int GL_ETC1_RGB8_OES
GL_OES_compressed_ETC1_RGB8_texture Define "GL_ETC1_RGB8_OES" with expression '0x8D64',...
Definition: GLES2.java:420
static final int GL_IS_PER_PATCH_EXT
GL_EXT_tessellation_shader Define "GL_IS_PER_PATCH_EXT" with expression '0x92E7', CType: int
Definition: GLES2.java:345
static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT" with expression '0x...
Definition: GLES2.java:598
static final int GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc Define "GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG" with expression '0x8C03...
Definition: GLES2.java:909
static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
GL_OES_shader_multisample_interpolation Define "GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES" with expre...
Definition: GLES2.java:887
static final int GL_VERTEX_ARRAY_BINDING_OES
GL_OES_vertex_array_object Define "GL_VERTEX_ARRAY_BINDING_OES" with expression '0x85B5',...
Definition: GLES2.java:641
static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT" with expression '0x900A'...
Definition: GLES2.java:839
static final int GL_MAX_PATCH_VERTICES_EXT
GL_EXT_tessellation_shader Define "GL_MAX_PATCH_VERTICES_EXT" with expression '0x8E7D',...
Definition: GLES2.java:69
static final int GL_RGBA16_EXT
GL_EXT_texture, GL_EXT_texture_norm16 Define "GL_RGBA16_EXT" with expression '0x805B',...
Definition: GLES2.java:962
static final int GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
GL_IMG_texture_compression_pvrtc Define "GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG" with expression '0x8C01'...
Definition: GLES2.java:612
void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms)
Entry point to C language function: void {@native glExtGetProgramsQCOM}(GLuint * programs,...
static final int GL_MAX_SAMPLES_EXT
GL_EXT_multisampled_render_to_texture, GL_EXT_framebuffer_multisample Define "GL_MAX_SAMPLES_EXT" wit...
Definition: GLES2.java:877
static final int GL_FRAGMENT_COVERAGE_TO_COLOR_NV
GL_NV_fragment_coverage_to_color Define "GL_FRAGMENT_COVERAGE_TO_COLOR_NV" with expression '0x92DD',...
Definition: GLES2.java:262
static final int GL_SCREEN
GL_ES_VERSION_3_2, GL_KHR_blend_equation_advanced, GL_NV_blend_equation_advanced Alias for: GL_SCREEN...
Definition: GLES2.java:1167
static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT
GL_EXT_tessellation_shader Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT" with expression '0x8E83...
Definition: GLES2.java:410
static final int GL_STENCIL_BUFFER_BIT2_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT2_QCOM" with expression '0x00040000',...
Definition: GLES2.java:73
static final int GL_COMPRESSED_RGBA_ASTC_5x5x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES" with expression '0x93C6',...
Definition: GLES2.java:791
static final int GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
GL_KHR_no_error Define "GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" with expression '0x00000008',...
Definition: GLES2.java:509
static final int GL_COVERAGE_BUFFERS_NV
GL_NV_coverage_sample Define "GL_COVERAGE_BUFFERS_NV" with expression '0x8ED3', CType: int
Definition: GLES2.java:873
void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset)
Entry point to C language function: void {@native glExtGetProgramsQCOM}(GLuint * programs,...
static final int GL_COVERAGE_MODULATION_NV
GL_NV_framebuffer_mixed_samples Define "GL_COVERAGE_MODULATION_NV" with expression '0x9332',...
Definition: GLES2.java:748
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES" with expression '0...
Definition: GLES2.java:857
static final int GL_DEPTH_COMPONENT16_NONLINEAR_NV
GL_NV_depth_nonlinear Define "GL_DEPTH_COMPONENT16_NONLINEAR_NV" with expression '0x8E2C',...
Definition: GLES2.java:1049
static final int GL_MAX_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture Define "GL_MAX_SAMPLES_IMG" with expression '0x9135',...
Definition: GLES2.java:1083
static final int GL_DEPTH_BUFFER_BIT4_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT4_QCOM" with expression '0x00001000',...
Definition: GLES2.java:191
static final int GL_COVERAGE_COMPONENT_NV
GL_NV_coverage_sample Define "GL_COVERAGE_COMPONENT_NV" with expression '0x8ED0', CType: int
Definition: GLES2.java:1031
static final int GL_READ_FRAMEBUFFER_BINDING_NV
GL_NV_framebuffer_blit Define "GL_READ_FRAMEBUFFER_BINDING_NV" with expression '0x8CAA',...
Definition: GLES2.java:818
static final long GL_MULTISAMPLE_BUFFER_BIT7_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT7_QCOM" with expression '0x80000000',...
Definition: GLES2.java:77
void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset)
Entry point to C language function: void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader,...
static final int GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
GL_EXT_shader_framebuffer_fetch Define "GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT" with expression '0x8...
Definition: GLES2.java:889
static final int GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT" with expression '0x8A55',...
Definition: GLES2.java:1010
void glMultiDrawElementsBaseVertexEXT(int mode, int[] count, int count_offset, int type, PointerBuffer indices, int primcount, int[] basevertex, int basevertex_offset)
Entry point to C language function: void {@native glMultiDrawElementsBaseVertexEXT}(GLenum mode,...
static final int GL_MULTISAMPLE_BUFFER_BIT6_QCOM
GL_QCOM_tiled_rendering Define "GL_MULTISAMPLE_BUFFER_BIT6_QCOM" with expression '0x40000000',...
Definition: GLES2.java:676
static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_FRAMEBUFFER_INCOM...
Definition: GLES2.java:827
void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset)
Entry point to C language function: void {@native glDiscardFramebufferEXT}(GLenum target,...
static final int GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
GL_NV_framebuffer_mixed_samples Define "GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV" with expression '0x933...
Definition: GLES2.java:476
void glDrawElementsInstancedANGLE(int mode, int count, int type, Buffer indices, int primcount)
Entry point to C language function: void {@native glDrawElementsInstancedANGLE}(GLenum mode,...
static final int GL_UNDEFINED_VERTEX_EXT
GL_EXT_geometry_shader Define "GL_UNDEFINED_VERTEX_EXT" with expression '0x8260', CType: int
Definition: GLES2.java:380
static final int GL_DRAW_BUFFER_EXT
GL_EXT_multiview_draw_buffers Define "GL_DRAW_BUFFER_EXT" with expression '0x0C01',...
Definition: GLES2.java:543
static final int GL_TESS_GEN_SPACING_OES
GL_OES_tessellation_shader Define "GL_TESS_GEN_SPACING_OES" with expression '0x8E77',...
Definition: GLES2.java:1148
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:245
static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXT
GL_EXT_texture_cube_map_array Define "GL_TEXTURE_CUBE_MAP_ARRAY_EXT" with expression '0x9009',...
Definition: GLES2.java:606
void glTexBufferRangeEXT(int target, int internalformat, int buffer, long offset, long size)
Entry point to C language function: void {@native glTexBufferRangeEXT}(GLenum target,...
static final int GL_CLIP_DISTANCE7_APPLE
GL_APPLE_clip_distance Define "GL_CLIP_DISTANCE7_APPLE" with expression '0x3007', CType: int
Definition: GLES2.java:537
boolean glExtIsProgramBinaryQCOM(int program)
Entry point to C language function: GLboolean {@native glExtIsProgramBinaryQCOM}(GLuint program) P...
static final int GL_TEXTURE_BUFFER_EXT
GL_EXT_texture_buffer, GL_EXT_texture_buffer_object Define "GL_TEXTURE_BUFFER_EXT" with expression '0...
Definition: GLES2.java:1154
static final int GL_TEXTURE_SAMPLES_IMG
GL_IMG_multisampled_render_to_texture Define "GL_TEXTURE_SAMPLES_IMG" with expression '0x9136',...
Definition: GLES2.java:1073
void glTextureView(int texture, int target, int origtexture, int internalformat, int minlevel, int numlevels, int minlayer, int numlayers)
Entry point to C language function: void {@native glTextureView}(GLuint texture, GLenum target,...
static final int GL_VIEWPORT_SUBPIXEL_BITS_NV
GL_NV_viewport_array Define "GL_VIEWPORT_SUBPIXEL_BITS_NV" with expression '0x825C',...
Definition: GLES2.java:956
static final int GL_LINE_NV
GL_NV_polygon_mode Define "GL_LINE_NV" with expression '0x1B01', CType: int
Definition: GLES2.java:744
static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES" with expression ...
Definition: GLES2.java:871
static final int GL_FLOAT_MAT4x2_NV
GL_NV_non_square_matrices Define "GL_FLOAT_MAT4x2_NV" with expression '0x8B69', CType: int
Definition: GLES2.java:378
static final int GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV
GL_NV_sample_locations Define "GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV" with expression '0x933E',...
Definition: GLES2.java:628
static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
GL_EXT_geometry_shader Define "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT" with expression '0x8A...
Definition: GLES2.java:140
static final int GL_FRACTIONAL_ODD_EXT
GL_EXT_tessellation_shader Define "GL_FRACTIONAL_ODD_EXT" with expression '0x8E7B',...
Definition: GLES2.java:1053
static final int GL_TEXTURE_VIEW_NUM_LEVELS
GL_VERSION_4_3, GL_ARB_texture_view, GL_EXT_texture_view, GL_OES_texture_view Alias for: GL_TEXTURE_V...
Definition: GLES2.java:460
static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
GL_OES_shader_multisample_interpolation Define "GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES" with expres...
Definition: GLES2.java:1097
void glFramebufferTextureEXT(int target, int attachment, int texture, int level)
Entry point to C language function: void {@native glFramebufferTextureEXT}(GLenum target,...
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG" with expression '0x93F1',...
Definition: GLES2.java:274
static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES
GL_OES_geometry_shader Define "GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES" with expression '0x90CD',...
Definition: GLES2.java:837
void glVertexAttribDivisor(int index, int divisor)
Entry point to C language function: void {@native glVertexAttribDivisor}(GLuint index,...
static final int GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
GL_EXT_pvrtc_sRGB Define "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT" with expression '0x8A56',...
Definition: GLES2.java:177
static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT
GL_EXT_shader_pixel_local_storage Define "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT" with expre...
Definition: GLES2.java:298
void glTexStorage3DMultisampleOES(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: void {@native glTexStorage3DMultisampleOES}(GLenum target,...
void glUniformMatrix4x2fvNV(int location, int count, boolean transpose, FloatBuffer value)
Entry point to C language function: void {@native glUniformMatrix4x2fvNV}(GLint location,...
static final int GL_ONE_MINUS_SRC1_COLOR_EXT
GL_EXT_blend_func_extended Define "GL_ONE_MINUS_SRC1_COLOR_EXT" with expression '0x88FA',...
Definition: GLES2.java:929
static final int GL_COLOR_BUFFER_BIT1_QCOM
GL_QCOM_tiled_rendering Define "GL_COLOR_BUFFER_BIT1_QCOM" with expression '0x00000002',...
Definition: GLES2.java:1061
void glEnableiNV(int target, int index)
Entry point to C language function: void {@native glEnableiNV}(GLenum target, GLuint index) Part o...
static final int GL_COLORDODGE
GL_ES_VERSION_3_2, GL_NV_blend_equation_advanced, GL_KHR_blend_equation_advanced Alias for: GL_COLORD...
Definition: GLES2.java:938
static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr Define "GL_COMPRESSED_SRGB8_...
Definition: GLES2.java:282
static final int GL_RGB9_E5_APPLE
GL_APPLE_texture_packed_float Define "GL_RGB9_E5_APPLE" with expression '0x8C3D', CType: int
Definition: GLES2.java:474
static final int GL_GEOMETRY_SHADER_BIT_OES
GL_OES_geometry_shader Define "GL_GEOMETRY_SHADER_BIT_OES" with expression '0x00000004',...
Definition: GLES2.java:701
void glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: void {@native glBlitFramebufferNV}(GLint srcX0,...
static final int GL_TEXTURE_OBJECT_VALID_QCOM
GL_QCOM_extended_get Define "GL_TEXTURE_OBJECT_VALID_QCOM" with expression '0x8BDB',...
Definition: GLES2.java:575
static final int GL_COVERAGE_MODULATION_TABLE_SIZE_NV
GL_NV_framebuffer_mixed_samples Define "GL_COVERAGE_MODULATION_TABLE_SIZE_NV" with expression '0x9333...
Definition: GLES2.java:1051
void glResolveMultisampleFramebuffer()
Entry point to C language function: void {@native glResolveMultisampleFramebuffer}() Part of GL_AP...
void glNamedFramebufferSampleLocationsfvNV(int framebuffer, int start, int count, FloatBuffer v)
Entry point to C language function: void {@native glNamedFramebufferSampleLocationsfvNV}(GLuint fram...
static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
GL_EXT_texture_buffer Define "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT" with expression '0x919F',...
Definition: GLES2.java:414
static final int GL_STENCIL_INDEX_OES
GL_OES_texture_stencil8 Define "GL_STENCIL_INDEX_OES" with expression '0x1901', CType: int
Definition: GLES2.java:1043
static final int GL_PROGRAM_BINARY_ANGLE
GL_ANGLE_program_binary Define "GL_PROGRAM_BINARY_ANGLE" with expression '0x93A6',...
Definition: GLES2.java:28
void glDrawBuffersIndexedEXT(int n, IntBuffer location, IntBuffer indices)
Entry point to C language function: void {@native glDrawBuffersIndexedEXT}(GLint n,...
void glEnableiEXT(int target, int index)
Entry point to C language function: void {@native glEnableiEXT}(GLenum target, GLuint index) Part ...
static final int GL_DEPTH_BUFFER_BIT5_QCOM
GL_QCOM_tiled_rendering Define "GL_DEPTH_BUFFER_BIT5_QCOM" with expression '0x00002000',...
Definition: GLES2.java:339
static final int GL_NUM_VIRTUAL_PAGE_SIZES_EXT
GL_EXT_sparse_texture Define "GL_NUM_VIRTUAL_PAGE_SIZES_EXT" with expression '0x91A8',...
Definition: GLES2.java:351
static final int GL_COMPRESSED_RGBA_ASTC_4x3x3_OES
GL_OES_texture_compression_astc Define "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES" with expression '0x93C1',...
Definition: GLES2.java:300
static final int GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT
GL_EXT_shader_pixel_local_storage Define "GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT" with expression...
Definition: GLES2.java:585
boolean glIsEnablediEXT(int target, int index)
Entry point to C language function: GLboolean {@native glIsEnablediEXT}(GLenum target,...
static final int GL_STENCIL_BUFFER_BIT3_QCOM
GL_QCOM_tiled_rendering Define "GL_STENCIL_BUFFER_BIT3_QCOM" with expression '0x00080000',...
Definition: GLES2.java:616
static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES
GL_OES_tessellation_shader Define "GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES" with expression '0x8E83...
Definition: GLES2.java:95
static final int GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV
GL_NV_viewport_array Define "GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV" with expression '0x825F',...
Definition: GLES2.java:211
void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset)
Entry point to C language function: void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers,...
static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
GL_NV_geometry_program4, GL_EXT_geometry_shader4, GL_EXT_geometry_shader Define "GL_FRAMEBUFFER_ATTAC...
Definition: GLES2.java:185