JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java™ (public API).
Package com.jogamp.opengl.util

Copyright 2010 JogAmp Community. More...

Packages

package  av
 Copyright 2024 JogAmp Community.
 
package  awt
 Copyright 2013 JogAmp Community.
 
package  caps
 Copyright 2023 JogAmp Community.
 
package  gl2
 
package  glsl
 Copyright 2010 JogAmp Community.
 
package  packrect
 
package  stereo
 Copyright 2014-2023 JogAmp Community.
 
package  texture
 Copyright 2014-2024 JogAmp Community.
 

Classes

class  Animator
 
class  AnimatorBase
 Base implementation of GLAnimatorControl
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class  AWTAnimatorImpl
 Abstraction to factor out AWT dependencies from the Animator's implementation in a way that still allows the FPSAnimator to pick up this behavior if desired.
 
interface  CustomGLEventListener
 Extended GLEventListener interface supporting more fine grained control over the implementation. More...
 
class  DefaultAnimatorImpl
 Abstraction to factor out AWT dependencies from the Animator's implementation in a way that still allows the FPSAnimator to pick up this behavior if desired.
 
class  FPSAnimator
 An Animator subclass which attempts to achieve a target frames-per-second rate to avoid using all CPU time. More...
 
class  Gamma
 Provides convenient wrapper for GLDrawableFactory control over individual display's gamma, brightness and contrast values via the hardware gamma ramp tables. More...
 
class  GLArrayDataClient
 
interface  GLArrayDataEditable
 The total number of bytes hold by the referenced buffer is: getComponentSize()* getComponentNumber() * getElementNumber() More...
 
class  GLArrayDataServer
 
class  GLArrayDataWrapper
 
class  GLBuffers
 Utility routines for dealing with direct buffers. More...
 
class  GLDrawableUtil
 Providing utility functions dealing w/ GLDrawables, GLAutoDrawable and their GLEventListener. More...
 
class  GLPixelBuffer
 OpenGL pixel data buffer, allowing user to provide buffers via their GLPixelBufferProvider implementation. More...
 
class  GLPixelStorageModes
 Utility to safely set and restore the PACK and UNPACK pixel storage mode, regardless of the GLProfile. More...
 
class  GLReadBufferUtil
 Utility to read out the current FB to TextureData, optionally writing the data back to a texture object. More...
 
class  ImmModeSink
 
class  PMVMatrix
 PMVMatrix implements a subset of the fixed function pipeline GLMatrixFunc using PMVMatrix4f. More...
 
class  PNGPixelRect
 
class  RandomTileRenderer
 Variation of TileRenderer w/o using fixed tiles but arbitrary rectangular regions. More...
 
class  TileRenderer
 A fairly direct port of Brian Paul's tile rendering library, found at http://www.mesa3d.org/brianp/TR.html . More...
 
class  TileRendererBase
 A fairly direct port of Brian Paul's tile rendering library, found at http://www.mesa3d.org/brianp/TR.html . More...
 

Detailed Description

Copyright 2010 JogAmp Community.

Copyright 2009-2023 JogAmp Community.

Copyright 2013 JogAmp Community.

Copyright 2012 JogAmp Community.

Copyright 2010-2023 JogAmp Community.

Copyright 2014 JogAmp Community.

All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY JogAmp Community `‘AS IS’' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted as representing official policies, either expressed or implied, of JogAmp Community.

All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY JogAmp Community `‘AS IS’' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted as representing official policies, either expressed or implied, of JogAmp Community.


Based on Brian Paul's tile rendering library, found at http://www.mesa3d.org/brianp/TR.html.

Copyright (C) 1997-2005 Brian Paul. Licensed under BSD-compatible terms with permission of the author. See LICENSE.txt for license information.