JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java™ (public API).
GL.java
Go to the documentation of this file.
1/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Sat Jul 12 19:18:05 CEST 2025 ----! */
2/* !---- Java-Unit: [pkg com.jogamp.opengl, cls GL], ../build/jogl/gensrc/classes/com/jogamp/opengl/GL.java ----! */
3
4package com.jogamp.opengl;
5
6import java.util.*;
7import com.jogamp.opengl.*;
8import com.jogamp.opengl.fixedfunc.*;
9import jogamp.opengl.*;
10import com.jogamp.gluegen.runtime.*;
11import com.jogamp.common.os.*;
12import com.jogamp.common.nio.*;
13import java.nio.*;
14import com.jogamp.common.util.*;
15import java.util.Set;
16import java.util.Map;
17import java.util.HashMap;
18import java.nio.charset.Charset;
19import java.nio.charset.StandardCharsets;
20
21 /**
22 * <p> Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.<br/>
23 * This interface reflects common data types, texture and framebuffer functionality.</p>
24 */
25public interface GL extends GLBase{
26
27 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_ONE_MINUS_SRC_COLOR" with expression '<code>0x0301</code>', CType: int */
28 public static final int GL_ONE_MINUS_SRC_COLOR = 0x301;
29 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_SCISSOR_TEST" with expression '<code>0x0C11</code>', CType: int */
30 public static final int GL_SCISSOR_TEST = 0xc11;
31 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_ONE_MINUS_DST_COLOR" with expression '<code>0x0307</code>', CType: int */
32 public static final int GL_ONE_MINUS_DST_COLOR = 0x307;
33 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_APPLE_framebuffer_multisample</code>, <code>GL_ANGLE_framebuffer_multisample</code>, <code>GL_IMG_multisampled_render_to_texture</code>, <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code>, <code>GL_NV_framebuffer_multisample</code><br>Alias for: <code>GL_RENDERBUFFER_SAMPLES_APPLE</code>, <code>GL_RENDERBUFFER_SAMPLES_ANGLE</code>, <code>GL_RENDERBUFFER_SAMPLES_IMG</code>, <code>GL_RENDERBUFFER_SAMPLES_EXT</code>, <code>GL_RENDERBUFFER_SAMPLES_NV</code><br>
34Define "GL_RENDERBUFFER_SAMPLES" with expression '<code>0x8CAB</code>', CType: int */
35 public static final int GL_RENDERBUFFER_SAMPLES = 0x8cab;
36 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT</code>, <code>GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES</code><br>
37Define "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" with expression '<code>0x8CD7</code>', CType: int */
38 public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8cd7;
39 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_INVALID_FRAMEBUFFER_OPERATION_EXT</code>, <code>GL_INVALID_FRAMEBUFFER_OPERATION_OES</code><br>
40Define "GL_INVALID_FRAMEBUFFER_OPERATION" with expression '<code>0x0506</code>', CType: int */
41 public static final int GL_INVALID_FRAMEBUFFER_OPERATION = 0x506;
42 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DEPTH_TEST" with expression '<code>0x0B71</code>', CType: int */
43 public static final int GL_DEPTH_TEST = 0xb71;
44 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_INVALID_OPERATION" with expression '<code>0x0502</code>', CType: int */
45 public static final int GL_INVALID_OPERATION = 0x502;
46 /** <code>GL_EXT_texture_compression_s3tc</code><br>Define "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT" with expression '<code>0x83F2</code>', CType: int */
47 public static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83f2;
48 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_RGB32F_EXT</code>, <code>GL_RGB32F_ARB</code><br>
49Define "GL_RGB32F" with expression '<code>0x8815</code>', CType: int */
50 public static final int GL_RGB32F = 0x8815;
51 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_DYNAMIC_DRAW_ARB</code><br>
52Define "GL_DYNAMIC_DRAW" with expression '<code>0x88E8</code>', CType: int */
53 public static final int GL_DYNAMIC_DRAW = 0x88e8;
54 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DEPTH_BITS" with expression '<code>0x0D56</code>', CType: int */
55 public static final int GL_DEPTH_BITS = 0xd56;
56 /** <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code><br>Alias for: <code>GL_UNKNOWN_CONTEXT_RESET_KHR</code>, <code>GL_UNKNOWN_CONTEXT_RESET_EXT</code>, <code>GL_UNKNOWN_CONTEXT_RESET_ARB</code><br>
57Define "GL_UNKNOWN_CONTEXT_RESET" with expression '<code>0x8255</code>', CType: int */
58 public static final int GL_UNKNOWN_CONTEXT_RESET = 0x8255;
59 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_BUFFER_BIT" with expression '<code>0x00000400</code>', CType: int */
60 public static final int GL_STENCIL_BUFFER_BIT = 0x400;
61 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_NV_framebuffer_multisample</code>, <code>GL_IMG_multisampled_render_to_texture</code>, <code>GL_APPLE_framebuffer_multisample</code>, <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code>, <code>GL_ANGLE_framebuffer_multisample</code><br>Alias for: <code>GL_MAX_SAMPLES_NV</code>, <code>GL_MAX_SAMPLES_IMG</code>, <code>GL_MAX_SAMPLES_APPLE</code>, <code>GL_MAX_SAMPLES_EXT</code>, <code>GL_MAX_SAMPLES_ANGLE</code><br>
62Define "GL_MAX_SAMPLES" with expression '<code>0x8D57</code>', CType: int */
63 public static final int GL_MAX_SAMPLES = 0x8d57;
64 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT</code>, <code>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES</code><br>
65Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" with expression '<code>0x8CD3</code>', CType: int */
66 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8cd3;
67 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_FRONT_FACE" with expression '<code>0x0B46</code>', CType: int */
68 public static final int GL_FRONT_FACE = 0xb46;
69 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE0_ARB</code><br>
70Define "GL_TEXTURE0" with expression '<code>0x84C0</code>', CType: int */
71 public static final int GL_TEXTURE0 = 0x84c0;
72 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE4_ARB</code><br>
73Define "GL_TEXTURE4" with expression '<code>0x84C4</code>', CType: int */
74 public static final int GL_TEXTURE4 = 0x84c4;
75 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE3_ARB</code><br>
76Define "GL_TEXTURE3" with expression '<code>0x84C3</code>', CType: int */
77 public static final int GL_TEXTURE3 = 0x84c3;
78 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE2_ARB</code><br>
79Define "GL_TEXTURE2" with expression '<code>0x84C2</code>', CType: int */
80 public static final int GL_TEXTURE2 = 0x84c2;
81 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE1_ARB</code><br>
82Define "GL_TEXTURE1" with expression '<code>0x84C1</code>', CType: int */
83 public static final int GL_TEXTURE1 = 0x84c1;
84 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE8_ARB</code><br>
85Define "GL_TEXTURE8" with expression '<code>0x84C8</code>', CType: int */
86 public static final int GL_TEXTURE8 = 0x84c8;
87 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE7_ARB</code><br>
88Define "GL_TEXTURE7" with expression '<code>0x84C7</code>', CType: int */
89 public static final int GL_TEXTURE7 = 0x84c7;
90 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE6_ARB</code><br>
91Define "GL_TEXTURE6" with expression '<code>0x84C6</code>', CType: int */
92 public static final int GL_TEXTURE6 = 0x84c6;
93 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE5_ARB</code><br>
94Define "GL_TEXTURE5" with expression '<code>0x84C5</code>', CType: int */
95 public static final int GL_TEXTURE5 = 0x84c5;
96 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE9_ARB</code><br>
97Define "GL_TEXTURE9" with expression '<code>0x84C9</code>', CType: int */
98 public static final int GL_TEXTURE9 = 0x84c9;
99 /** <code>GL_EXT_texture_compression_s3tc</code><br>Define "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT" with expression '<code>0x83F3</code>', CType: int */
100 public static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83f3;
101 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_OES_required_internalformat</code>, <code>GL_EXT_texture</code><br>Alias for: <code>GL_RGB5_A1_OES</code>, <code>GL_RGB5_A1_EXT</code><br>
102Define "GL_RGB5_A1" with expression '<code>0x8057</code>', CType: int */
103 public static final int GL_RGB5_A1 = 0x8057;
104 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_INCR" with expression '<code>0x1E02</code>', CType: int */
105 public static final int GL_INCR = 0x1e02;
106 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DST_ALPHA" with expression '<code>0x0304</code>', CType: int */
107 public static final int GL_DST_ALPHA = 0x304;
108 /** <code>GL_ARB_map_buffer_range</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_map_buffer_range</code><br>Alias for: <code>GL_MAP_INVALIDATE_BUFFER_BIT_EXT</code><br>
109Define "GL_MAP_INVALIDATE_BUFFER_BIT" with expression '<code>0x0008</code>', CType: int */
110 public static final int GL_MAP_INVALIDATE_BUFFER_BIT = 0x8;
111 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_SRC_COLOR" with expression '<code>0x0300</code>', CType: int */
112 public static final int GL_SRC_COLOR = 0x300;
113 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_NOTEQUAL" with expression '<code>0x0205</code>', CType: int */
114 public static final int GL_NOTEQUAL = 0x205;
115 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_CULL_FACE_MODE" with expression '<code>0x0B45</code>', CType: int */
116 public static final int GL_CULL_FACE_MODE = 0xb45;
117 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_FASTEST" with expression '<code>0x1101</code>', CType: int */
118 public static final int GL_FASTEST = 0x1101;
119 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_texture_rg</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_color_buffer_half_float</code>, <code>GL_EXT_texture_storage</code><br>Alias for: <code>GL_R16F_EXT</code><br>
120Define "GL_R16F" with expression '<code>0x822D</code>', CType: int */
121 public static final int GL_R16F = 0x822d;
122 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_2</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_ALIASED_POINT_SIZE_RANGE" with expression '<code>0x846D</code>', CType: int */
123 public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846d;
124 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_SHORT" with expression '<code>0x1402</code>', CType: int */
125 public static final int GL_SHORT = 0x1402;
126 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT</code>, <code>GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES</code><br>
127Define "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" with expression '<code>0x8CD2</code>', CType: int */
128 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8cd2;
129 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_ONE_MINUS_DST_ALPHA" with expression '<code>0x0305</code>', CType: int */
130 public static final int GL_ONE_MINUS_DST_ALPHA = 0x305;
131 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DST_COLOR" with expression '<code>0x0306</code>', CType: int */
132 public static final int GL_DST_COLOR = 0x306;
133 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LESS" with expression '<code>0x0201</code>', CType: int */
134 public static final int GL_LESS = 0x201;
135 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_EXT_vertex_shader</code><br>Alias for: <code>GL_ONE_EXT</code><br>
136Define "GL_ONE" with expression '<code>1</code>', CType: int */
137 public static final int GL_ONE = 0x1;
138 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_2_1</code>, <code>GL_EXT_texture_sRGB</code>, <code>GL_EXT_sRGB</code><br>Alias for: <code>GL_SRGB_EXT</code><br>
139Define "GL_SRGB" with expression '<code>0x8C40</code>', CType: int */
140 public static final int GL_SRGB = 0x8c40;
141 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_STENCIL_SIZE_EXT</code>, <code>GL_RENDERBUFFER_STENCIL_SIZE_OES</code><br>
142Define "GL_RENDERBUFFER_STENCIL_SIZE" with expression '<code>0x8D55</code>', CType: int */
143 public static final int GL_RENDERBUFFER_STENCIL_SIZE = 0x8d55;
144 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TRIANGLES" with expression '<code>0x0004</code>', CType: int */
145 public static final int GL_TRIANGLES = 0x4;
146 /** <code>GL_ARB_ES2_compatibility</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_4_1</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_OES_fixed_point</code><br>Alias for: <code>GL_FIXED_OES</code><br>
147Define "GL_FIXED" with expression '<code>0x140C</code>', CType: int */
148 public static final int GL_FIXED = 0x140c;
149 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_RGBA" with expression '<code>0x1908</code>', CType: int */
150 public static final int GL_RGBA = 0x1908;
151 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_NEAREST_MIPMAP_LINEAR" with expression '<code>0x2702</code>', CType: int */
152 public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
153 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_EXTENSIONS" with expression '<code>0x1F03</code>', CType: int */
154 public static final int GL_EXTENSIONS = 0x1f03;
155 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_APPLE_framebuffer_multisample</code>, <code>GL_NV_framebuffer_blit</code>, <code>GL_ANGLE_framebuffer_blit</code>, <code>GL_EXT_framebuffer_blit</code><br>Alias for: <code>GL_DRAW_FRAMEBUFFER_BINDING_APPLE</code>, <code>GL_DRAW_FRAMEBUFFER_BINDING_NV</code>, <code>GL_DRAW_FRAMEBUFFER_BINDING_ANGLE</code>, <code>GL_DRAW_FRAMEBUFFER_BINDING_EXT</code><br>
156Define "GL_DRAW_FRAMEBUFFER_BINDING" with expression '<code>0x8CA6</code>', CType: int */
157 public static final int GL_DRAW_FRAMEBUFFER_BINDING = 0x8ca6;
158 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_BYTE" with expression '<code>0x1400</code>', CType: int */
159 public static final int GL_BYTE = 0x1400;
160 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_SGIS_generate_mipmap</code><br>Alias for: <code>GL_GENERATE_MIPMAP_HINT_SGIS</code><br>
161Define "GL_GENERATE_MIPMAP_HINT" with expression '<code>0x8192</code>', CType: int */
162 public static final int GL_GENERATE_MIPMAP_HINT = 0x8192;
163 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_EQUAL" with expression '<code>0x0202</code>', CType: int */
164 public static final int GL_EQUAL = 0x202;
165 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_ONE_MINUS_SRC_ALPHA" with expression '<code>0x0303</code>', CType: int */
166 public static final int GL_ONE_MINUS_SRC_ALPHA = 0x303;
167 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_POLYGON_OFFSET_UNITS" with expression '<code>0x2A00</code>', CType: int */
168 public static final int GL_POLYGON_OFFSET_UNITS = 0x2a00;
169 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_OES_required_internalformat</code><br>Alias for: <code>GL_RGBA4_EXT</code>, <code>GL_RGBA4_OES</code><br>
170Define "GL_RGBA4" with expression '<code>0x8056</code>', CType: int */
171 public static final int GL_RGBA4 = 0x8056;
172 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_2_0</code>, <code>GL_OES_blend_equation_separate</code>, <code>GL_EXT_blend_equation_separate</code><br>Alias for: <code>GL_BLEND_EQUATION_RGB_OES</code>, <code>GL_BLEND_EQUATION_RGB_EXT</code><br>
173Define "GL_BLEND_EQUATION_RGB" with expression '<code>0x8009</code>', CType: int */
174 public static final int GL_BLEND_EQUATION_RGB = 0x8009;
175 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_color_buffer_half_float</code>, <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_RGB16F_EXT</code>, <code>GL_RGB16F_ARB</code><br>
176Define "GL_RGB16F" with expression '<code>0x881B</code>', CType: int */
177 public static final int GL_RGB16F = 0x881b;
178 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multisample</code><br>Alias for: <code>GL_SAMPLE_COVERAGE_INVERT_ARB</code><br>
179Define "GL_SAMPLE_COVERAGE_INVERT" with expression '<code>0x80AB</code>', CType: int */
180 public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80ab;
181 /** <code>GL_ARB_map_buffer_range</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_map_buffer_range</code><br>Alias for: <code>GL_MAP_INVALIDATE_RANGE_BIT_EXT</code><br>
182Define "GL_MAP_INVALIDATE_RANGE_BIT" with expression '<code>0x0004</code>', CType: int */
183 public static final int GL_MAP_INVALIDATE_RANGE_BIT = 0x4;
184 /** <code>GL_EXT_texture_filter_anisotropic</code><br>Define "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" with expression '<code>0x84FF</code>', CType: int */
185 public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84ff;
186 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES</code>, <code>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT</code><br>
187Define "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" with expression '<code>0x8CD0</code>', CType: int */
188 public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8cd0;
189 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_VERSION" with expression '<code>0x1F02</code>', CType: int */
190 public static final int GL_VERSION = 0x1f02;
191 /** <code>GL_ARB_ES2_compatibility</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_4_1</code>, <code>GL_OES_read_format</code><br>Alias for: <code>GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES</code><br>
192Define "GL_IMPLEMENTATION_COLOR_READ_FORMAT" with expression '<code>0x8B9B</code>', CType: int */
193 public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8b9b;
194 /** <code>GL_EXT_read_format_bgra</code><br>Define "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT" with expression '<code>0x8366</code>', CType: int */
195 public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366;
196 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TEXTURE_MAG_FILTER" with expression '<code>0x2800</code>', CType: int */
197 public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
198 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DITHER" with expression '<code>0x0BD0</code>', CType: int */
199 public static final int GL_DITHER = 0xbd0;
200 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT</code>, <code>GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES</code><br>
201Define "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS" with expression '<code>0x8CD9</code>', CType: int */
202 public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8cd9;
203 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_INVALID_ENUM" with expression '<code>0x0500</code>', CType: int */
204 public static final int GL_INVALID_ENUM = 0x500;
205 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_OES_texture_cube_map</code>, <code>GL_ARB_texture_cube_map</code>, <code>GL_EXT_texture_cube_map</code><br>Alias for: <code>GL_TEXTURE_CUBE_MAP_OES</code>, <code>GL_TEXTURE_CUBE_MAP_ARB</code>, <code>GL_TEXTURE_CUBE_MAP_EXT</code><br>
206Define "GL_TEXTURE_CUBE_MAP" with expression '<code>0x8513</code>', CType: int */
207 public static final int GL_TEXTURE_CUBE_MAP = 0x8513;
208 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_ALWAYS" with expression '<code>0x0207</code>', CType: int */
209 public static final int GL_ALWAYS = 0x207;
210 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_INVERT" with expression '<code>0x150A</code>', CType: int */
211 public static final int GL_INVERT = 0x150a;
212 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_APPLE_framebuffer_multisample</code>, <code>GL_ANGLE_framebuffer_blit</code>, <code>GL_NV_framebuffer_blit</code>, <code>GL_EXT_framebuffer_blit</code><br>Alias for: <code>GL_READ_FRAMEBUFFER_BINDING_APPLE</code>, <code>GL_READ_FRAMEBUFFER_BINDING_ANGLE</code>, <code>GL_READ_FRAMEBUFFER_BINDING_NV</code>, <code>GL_READ_FRAMEBUFFER_BINDING_EXT</code><br>
213Define "GL_READ_FRAMEBUFFER_BINDING" with expression '<code>0x8CAA</code>', CType: int */
214 public static final int GL_READ_FRAMEBUFFER_BINDING = 0x8caa;
215 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LUMINANCE" with expression '<code>0x1909</code>', CType: int */
216 public static final int GL_LUMINANCE = 0x1909;
217 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_2_0</code>, <code>GL_EXT_blend_equation_separate</code>, <code>GL_OES_blend_equation_separate</code><br>Alias for: <code>GL_BLEND_EQUATION_ALPHA_EXT</code>, <code>GL_BLEND_EQUATION_ALPHA_OES</code><br>
218Define "GL_BLEND_EQUATION_ALPHA" with expression '<code>0x883D</code>', CType: int */
219 public static final int GL_BLEND_EQUATION_ALPHA = 0x883d;
220 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_packed_depth_stencil</code>, <code>GL_OES_packed_depth_stencil</code><br>Alias for: <code>GL_DEPTH24_STENCIL8_EXT</code>, <code>GL_DEPTH24_STENCIL8_OES</code><br>
221Define "GL_DEPTH24_STENCIL8" with expression '<code>0x88F0</code>', CType: int */
222 public static final int GL_DEPTH24_STENCIL8 = 0x88f0;
223 /** <code>GL_ARB_map_buffer_range</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_map_buffer_range</code><br>Alias for: <code>GL_MAP_FLUSH_EXPLICIT_BIT_EXT</code><br>
224Define "GL_MAP_FLUSH_EXPLICIT_BIT" with expression '<code>0x0010</code>', CType: int */
225 public static final int GL_MAP_FLUSH_EXPLICIT_BIT = 0x10;
226 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_IMG_multisampled_render_to_texture</code>, <code>GL_ANGLE_framebuffer_multisample</code>, <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code>, <code>GL_APPLE_framebuffer_multisample</code>, <code>GL_NV_framebuffer_multisample</code><br>Alias for: <code>GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG</code>, <code>GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE</code>, <code>GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT</code>, <code>GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE</code>, <code>GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV</code><br>
227Define "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" with expression '<code>0x8D56</code>', CType: int */
228 public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8d56;
229 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_texture_rg</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_texture_storage</code>, <code>GL_EXT_texture_rg</code><br>Alias for: <code>GL_RG8_EXT</code><br>
230Define "GL_RG8" with expression '<code>0x822B</code>', CType: int */
231 public static final int GL_RG8 = 0x822b;
232 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LINEAR_MIPMAP_NEAREST" with expression '<code>0x2701</code>', CType: int */
233 public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
234 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_EXT_texture</code><br>Alias for: <code>GL_REPLACE_EXT</code><br>
235Define "GL_REPLACE" with expression '<code>0x1E01</code>', CType: int */
236 public static final int GL_REPLACE = 0x1e01;
237 /** <code>GL_EXT_buffer_storage</code>, <code>GL_ARB_map_buffer_range</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_map_buffer_range</code><br>Alias for: <code>GL_MAP_WRITE_BIT_EXT</code><br>
238Define "GL_MAP_WRITE_BIT" with expression '<code>0x0002</code>', CType: int */
239 public static final int GL_MAP_WRITE_BIT = 0x2;
240 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_2_1</code>, <code>GL_EXT_texture_sRGB</code>, <code>GL_EXT_sRGB</code><br>Alias for: <code>GL_SRGB8_ALPHA8_EXT</code><br>
241Define "GL_SRGB8_ALPHA8" with expression '<code>0x8C43</code>', CType: int */
242 public static final int GL_SRGB8_ALPHA8 = 0x8c43;
243 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_MAX_TEXTURE_SIZE" with expression '<code>0x0D33</code>', CType: int */
244 public static final int GL_MAX_TEXTURE_SIZE = 0xd33;
245 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_WIDTH_EXT</code>, <code>GL_RENDERBUFFER_WIDTH_OES</code><br>
246Define "GL_RENDERBUFFER_WIDTH" with expression '<code>0x8D42</code>', CType: int */
247 public static final int GL_RENDERBUFFER_WIDTH = 0x8d42;
248 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_NEVER" with expression '<code>0x0200</code>', CType: int */
249 public static final int GL_NEVER = 0x200;
250 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_FALSE" with expression '<code>0</code>', CType: int */
251 public static final int GL_FALSE = 0x0;
252 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_ARB_depth_texture</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_OES_required_internalformat</code>, <code>GL_SGIX_depth_texture</code><br>Alias for: <code>GL_DEPTH_COMPONENT16_ARB</code>, <code>GL_DEPTH_COMPONENT16_OES</code>, <code>GL_DEPTH_COMPONENT16_SGIX</code><br>
253Define "GL_DEPTH_COMPONENT16" with expression '<code>0x81A5</code>', CType: int */
254 public static final int GL_DEPTH_COMPONENT16 = 0x81a5;
255 /** <code>GL_ARB_map_buffer_range</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_map_buffer_range</code><br>Alias for: <code>GL_MAP_UNSYNCHRONIZED_BIT_EXT</code><br>
256Define "GL_MAP_UNSYNCHRONIZED_BIT" with expression '<code>0x0020</code>', CType: int */
257 public static final int GL_MAP_UNSYNCHRONIZED_BIT = 0x20;
258 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_BINDING_EXT</code>, <code>GL_FRAMEBUFFER_BINDING_OES</code><br>
259Define "GL_FRAMEBUFFER_BINDING" with expression '<code>0x8CA6</code>', CType: int */
260 public static final int GL_FRAMEBUFFER_BINDING = 0x8ca6;
261 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_PACK_ALIGNMENT" with expression '<code>0x0D05</code>', CType: int */
262 public static final int GL_PACK_ALIGNMENT = 0xd05;
263 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_INTERNAL_FORMAT_OES</code>, <code>GL_RENDERBUFFER_INTERNAL_FORMAT_EXT</code><br>
264Define "GL_RENDERBUFFER_INTERNAL_FORMAT" with expression '<code>0x8D44</code>', CType: int */
265 public static final int GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8d44;
266 /** <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_stencil1</code><br>Alias for: <code>GL_STENCIL_INDEX1_EXT</code>, <code>GL_STENCIL_INDEX1_OES</code><br>
267Define "GL_STENCIL_INDEX1" with expression '<code>0x8D46</code>', CType: int */
268 public static final int GL_STENCIL_INDEX1 = 0x8d46;
269 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_vertex_buffer_object</code>, <code>GL_OES_mapbuffer</code><br>Alias for: <code>GL_BUFFER_MAPPED_ARB</code>, <code>GL_BUFFER_MAPPED_OES</code><br>
270Define "GL_BUFFER_MAPPED" with expression '<code>0x88BC</code>', CType: int */
271 public static final int GL_BUFFER_MAPPED = 0x88bc;
272 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_COLOR_CLEAR_VALUE" with expression '<code>0x0C22</code>', CType: int */
273 public static final int GL_COLOR_CLEAR_VALUE = 0xc22;
274 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_color_buffer_half_float</code>, <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_RGBA16F_EXT</code>, <code>GL_RGBA16F_ARB</code><br>
275Define "GL_RGBA16F" with expression '<code>0x881A</code>', CType: int */
276 public static final int GL_RGBA16F = 0x881a;
277 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_OES_rgb8_rgba8</code>, <code>GL_OES_required_internalformat</code>, <code>GL_EXT_texture</code><br>Alias for: <code>GL_RGBA8_OES</code>, <code>GL_RGBA8_EXT</code><br>
278Define "GL_RGBA8" with expression '<code>0x8058</code>', CType: int */
279 public static final int GL_RGBA8 = 0x8058;
280 /** <code>GL_ARB_imaging</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_OES_blend_subtract</code>, <code>GL_EXT_blend_minmax</code><br>Alias for: <code>GL_BLEND_EQUATION_OES</code>, <code>GL_BLEND_EQUATION_EXT</code><br>
281Define "GL_BLEND_EQUATION" with expression '<code>0x8009</code>', CType: int */
282 public static final int GL_BLEND_EQUATION = 0x8009;
283 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_UNSIGNED_BYTE" with expression '<code>0x1401</code>', CType: int */
284 public static final int GL_UNSIGNED_BYTE = 0x1401;
285 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_BLUE_SIZE_OES</code>, <code>GL_RENDERBUFFER_BLUE_SIZE_EXT</code><br>
286Define "GL_RENDERBUFFER_BLUE_SIZE" with expression '<code>0x8D52</code>', CType: int */
287 public static final int GL_RENDERBUFFER_BLUE_SIZE = 0x8d52;
288 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_WRITEMASK" with expression '<code>0x0B98</code>', CType: int */
289 public static final int GL_STENCIL_WRITEMASK = 0xb98;
290 /** <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_LUMINANCE32F_EXT</code>, <code>GL_LUMINANCE32F_ARB</code><br>
291Define "GL_LUMINANCE32F" with expression '<code>0x8818</code>', CType: int */
292 public static final int GL_LUMINANCE32F = 0x8818;
293 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_OES_element_index_uint</code><br>Define "GL_UNSIGNED_INT" with expression '<code>0x1405</code>', CType: int */
294 public static final int GL_UNSIGNED_INT = 0x1405;
295 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_DEPTH_ATTACHMENT_EXT</code>, <code>GL_DEPTH_ATTACHMENT_OES</code><br>
296Define "GL_DEPTH_ATTACHMENT" with expression '<code>0x8D00</code>', CType: int */
297 public static final int GL_DEPTH_ATTACHMENT = 0x8d00;
298 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_storage</code>, <code>GL_EXT_texture</code>, <code>GL_OES_required_internalformat</code><br>Alias for: <code>GL_RGB10_A2_EXT</code><br>
299Define "GL_RGB10_A2" with expression '<code>0x8059</code>', CType: int */
300 public static final int GL_RGB10_A2 = 0x8059;
301 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multisample</code><br>Alias for: <code>GL_SAMPLE_COVERAGE_VALUE_ARB</code><br>
302Define "GL_SAMPLE_COVERAGE_VALUE" with expression '<code>0x80AA</code>', CType: int */
303 public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80aa;
304 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_NV_framebuffer_blit</code>, <code>GL_EXT_framebuffer_blit</code>, <code>GL_APPLE_framebuffer_multisample</code>, <code>GL_ANGLE_framebuffer_blit</code><br>Alias for: <code>GL_DRAW_FRAMEBUFFER_NV</code>, <code>GL_DRAW_FRAMEBUFFER_EXT</code>, <code>GL_DRAW_FRAMEBUFFER_APPLE</code>, <code>GL_DRAW_FRAMEBUFFER_ANGLE</code><br>
305Define "GL_DRAW_FRAMEBUFFER" with expression '<code>0x8CA9</code>', CType: int */
306 public static final int GL_DRAW_FRAMEBUFFER = 0x8ca9;
307 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TRUE" with expression '<code>1</code>', CType: int */
308 public static final int GL_TRUE = 0x1;
309 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LINE_STRIP" with expression '<code>0x0003</code>', CType: int */
310 public static final int GL_LINE_STRIP = 0x3;
311 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_EXT_blend_func_separate</code>, <code>GL_OES_blend_func_separate</code><br>Alias for: <code>GL_BLEND_SRC_RGB_EXT</code>, <code>GL_BLEND_SRC_RGB_OES</code><br>
312Define "GL_BLEND_SRC_RGB" with expression '<code>0x80C9</code>', CType: int */
313 public static final int GL_BLEND_SRC_RGB = 0x80c9;
314 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DEPTH_FUNC" with expression '<code>0x0B74</code>', CType: int */
315 public static final int GL_DEPTH_FUNC = 0xb74;
316 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_ELEMENT_ARRAY_BUFFER_ARB</code><br>
317Define "GL_ELEMENT_ARRAY_BUFFER" with expression '<code>0x8893</code>', CType: int */
318 public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
319 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_MAX_RENDERBUFFER_SIZE_OES</code>, <code>GL_MAX_RENDERBUFFER_SIZE_EXT</code><br>
320Define "GL_MAX_RENDERBUFFER_SIZE" with expression '<code>0x84E8</code>', CType: int */
321 public static final int GL_MAX_RENDERBUFFER_SIZE = 0x84e8;
322 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LINEAR" with expression '<code>0x2601</code>', CType: int */
323 public static final int GL_LINEAR = 0x2601;
324 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multisample</code><br>Alias for: <code>GL_SAMPLE_COVERAGE_ARB</code><br>
325Define "GL_SAMPLE_COVERAGE" with expression '<code>0x80A0</code>', CType: int */
326 public static final int GL_SAMPLE_COVERAGE = 0x80a0;
327 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_2</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_UNSIGNED_SHORT_5_6_5" with expression '<code>0x8363</code>', CType: int */
328 public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
329 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_BACK" with expression '<code>0x0405</code>', CType: int */
330 public static final int GL_BACK = 0x405;
331 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_ARB_texture_cube_map</code>, <code>GL_EXT_texture_cube_map</code>, <code>GL_OES_texture_cube_map</code><br>Alias for: <code>GL_TEXTURE_BINDING_CUBE_MAP_ARB</code>, <code>GL_TEXTURE_BINDING_CUBE_MAP_EXT</code>, <code>GL_TEXTURE_BINDING_CUBE_MAP_OES</code><br>
332Define "GL_TEXTURE_BINDING_CUBE_MAP" with expression '<code>0x8514</code>', CType: int */
333 public static final int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
334 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_blit</code>, <code>GL_ANGLE_framebuffer_blit</code>, <code>GL_NV_framebuffer_blit</code>, <code>GL_APPLE_framebuffer_multisample</code><br>Alias for: <code>GL_READ_FRAMEBUFFER_EXT</code>, <code>GL_READ_FRAMEBUFFER_ANGLE</code>, <code>GL_READ_FRAMEBUFFER_NV</code>, <code>GL_READ_FRAMEBUFFER_APPLE</code><br>
335Define "GL_READ_FRAMEBUFFER" with expression '<code>0x8CA8</code>', CType: int */
336 public static final int GL_READ_FRAMEBUFFER = 0x8ca8;
337 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_3DFX_multisample</code>, <code>GL_ARB_multisample</code>, <code>GL_EXT_multisample</code>, <code>GL_SGIS_multisample</code><br>Alias for: <code>GL_SAMPLE_BUFFERS_3DFX</code>, <code>GL_SAMPLE_BUFFERS_ARB</code>, <code>GL_SAMPLE_BUFFERS_EXT</code>, <code>GL_SAMPLE_BUFFERS_SGIS</code><br>
338Define "GL_SAMPLE_BUFFERS" with expression '<code>0x80A8</code>', CType: int */
339 public static final int GL_SAMPLE_BUFFERS = 0x80a8;
340 /** <code>GL_EXT_read_format_bgra</code><br>Define "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT" with expression '<code>0x8365</code>', CType: int */
341 public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365;
342 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_ALPHA_SIZE_OES</code>, <code>GL_RENDERBUFFER_ALPHA_SIZE_EXT</code><br>
343Define "GL_RENDERBUFFER_ALPHA_SIZE" with expression '<code>0x8D53</code>', CType: int */
344 public static final int GL_RENDERBUFFER_ALPHA_SIZE = 0x8d53;
345 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_UNSIGNED_SHORT" with expression '<code>0x1403</code>', CType: int */
346 public static final int GL_UNSIGNED_SHORT = 0x1403;
347 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_NV_draw_buffers</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_draw_buffers</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_COLOR_ATTACHMENT0_NV</code>, <code>GL_COLOR_ATTACHMENT0_OES</code>, <code>GL_COLOR_ATTACHMENT0_EXT</code><br>
348Define "GL_COLOR_ATTACHMENT0" with expression '<code>0x8CE0</code>', CType: int */
349 public static final int GL_COLOR_ATTACHMENT0 = 0x8ce0;
350 /** <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_LUMINANCE_ALPHA16F_EXT</code>, <code>GL_LUMINANCE_ALPHA16F_ARB</code><br>
351Define "GL_LUMINANCE_ALPHA16F" with expression '<code>0x881F</code>', CType: int */
352 public static final int GL_LUMINANCE_ALPHA16F = 0x881f;
353 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LINEAR_MIPMAP_LINEAR" with expression '<code>0x2703</code>', CType: int */
354 public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
355 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_ARB_texture_cube_map</code>, <code>GL_EXT_texture_cube_map</code>, <code>GL_OES_texture_cube_map</code><br>Alias for: <code>GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB</code>, <code>GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT</code>, <code>GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES</code><br>
356Define "GL_TEXTURE_CUBE_MAP_NEGATIVE_X" with expression '<code>0x8516</code>', CType: int */
357 public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
358 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_ARB_texture_cube_map</code>, <code>GL_EXT_texture_cube_map</code>, <code>GL_OES_texture_cube_map</code><br>Alias for: <code>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB</code>, <code>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT</code>, <code>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES</code><br>
359Define "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z" with expression '<code>0x851A</code>', CType: int */
360 public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851a;
361 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_EXT_stencil_wrap</code>, <code>GL_OES_stencil_wrap</code><br>Alias for: <code>GL_INCR_WRAP_EXT</code>, <code>GL_INCR_WRAP_OES</code><br>
362Define "GL_INCR_WRAP" with expression '<code>0x8507</code>', CType: int */
363 public static final int GL_INCR_WRAP = 0x8507;
364 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_ARB_texture_cube_map</code>, <code>GL_EXT_texture_cube_map</code>, <code>GL_OES_texture_cube_map</code><br>Alias for: <code>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB</code>, <code>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT</code>, <code>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES</code><br>
365Define "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y" with expression '<code>0x8518</code>', CType: int */
366 public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
367 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_NEAREST_MIPMAP_NEAREST" with expression '<code>0x2700</code>', CType: int */
368 public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
369 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_BLUE_BITS" with expression '<code>0x0D54</code>', CType: int */
370 public static final int GL_BLUE_BITS = 0xd54;
371 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TEXTURE_MIN_FILTER" with expression '<code>0x2801</code>', CType: int */
372 public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
373 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_RGB" with expression '<code>0x1907</code>', CType: int */
374 public static final int GL_RGB = 0x1907;
375 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_texture_rg</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_color_buffer_half_float</code>, <code>GL_EXT_texture_storage</code><br>Alias for: <code>GL_RG16F_EXT</code><br>
376Define "GL_RG16F" with expression '<code>0x822F</code>', CType: int */
377 public static final int GL_RG16F = 0x822f;
378 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_SRC_ALPHA" with expression '<code>0x0302</code>', CType: int */
379 public static final int GL_SRC_ALPHA = 0x302;
380 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_ARB_texture_cube_map</code>, <code>GL_EXT_texture_cube_map</code>, <code>GL_OES_texture_cube_map</code><br>Alias for: <code>GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB</code>, <code>GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT</code>, <code>GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES</code><br>
381Define "GL_MAX_CUBE_MAP_TEXTURE_SIZE" with expression '<code>0x851C</code>', CType: int */
382 public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851c;
383 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_BINDING_OES</code>, <code>GL_RENDERBUFFER_BINDING_EXT</code><br>
384Define "GL_RENDERBUFFER_BINDING" with expression '<code>0x8CA7</code>', CType: int */
385 public static final int GL_RENDERBUFFER_BINDING = 0x8ca7;
386 /** <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code><br>Alias for: <code>GL_RESET_NOTIFICATION_STRATEGY_KHR</code>, <code>GL_RESET_NOTIFICATION_STRATEGY_EXT</code>, <code>GL_RESET_NOTIFICATION_STRATEGY_ARB</code><br>
387Define "GL_RESET_NOTIFICATION_STRATEGY" with expression '<code>0x8256</code>', CType: int */
388 public static final int GL_RESET_NOTIFICATION_STRATEGY = 0x8256;
389 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_COLOR_BUFFER_BIT" with expression '<code>0x00004000</code>', CType: int */
390 public static final int GL_COLOR_BUFFER_BIT = 0x4000;
391 /** <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_ALPHA32F_EXT</code>, <code>GL_ALPHA32F_ARB</code><br>
392Define "GL_ALPHA32F" with expression '<code>0x8816</code>', CType: int */
393 public static final int GL_ALPHA32F = 0x8816;
394 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_EXT_polygon_offset</code><br>Alias for: <code>GL_POLYGON_OFFSET_FACTOR_EXT</code><br>
395Define "GL_POLYGON_OFFSET_FACTOR" with expression '<code>0x8038</code>', CType: int */
396 public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038;
397 /** <code>GL_VERSION_1_2</code>, <code>GL_EXT_bgra</code><br>Alias for: <code>GL_BGR_EXT</code><br>
398Define "GL_BGR" with expression '<code>0x80E0</code>', CType: int */
399 public static final int GL_BGR = 0x80e0;
400 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_KEEP" with expression '<code>0x1E00</code>', CType: int */
401 public static final int GL_KEEP = 0x1e00;
402 /** <code>GL_VERSION_1_2</code>, <code>GL_IMG_read_format</code>, <code>GL_APPLE_texture_format_BGRA8888</code>, <code>GL_EXT_texture_format_BGRA8888</code>, <code>GL_EXT_bgra</code>, <code>GL_EXT_read_format_bgra</code><br>Alias for: <code>GL_BGRA_IMG</code>, <code>GL_BGRA_EXT</code><br>
403Define "GL_BGRA" with expression '<code>0x80E1</code>', CType: int */
404 public static final int GL_BGRA = 0x80e1;
405 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_COLOR_WRITEMASK" with expression '<code>0x0C23</code>', CType: int */
406 public static final int GL_COLOR_WRITEMASK = 0xc23;
407 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_OES_texture_mirrored_repeat</code>, <code>GL_IBM_texture_mirrored_repeat</code>, <code>GL_ARB_texture_mirrored_repeat</code><br>Alias for: <code>GL_MIRRORED_REPEAT_OES</code>, <code>GL_MIRRORED_REPEAT_IBM</code>, <code>GL_MIRRORED_REPEAT_ARB</code><br>
408Define "GL_MIRRORED_REPEAT" with expression '<code>0x8370</code>', CType: int */
409 public static final int GL_MIRRORED_REPEAT = 0x8370;
410 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB</code><br>
411Define "GL_ELEMENT_ARRAY_BUFFER_BINDING" with expression '<code>0x8895</code>', CType: int */
412 public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
413 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_SCISSOR_BOX" with expression '<code>0x0C10</code>', CType: int */
414 public static final int GL_SCISSOR_BOX = 0xc10;
415 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_OES_texture_cube_map</code>, <code>GL_ARB_texture_cube_map</code>, <code>GL_EXT_texture_cube_map</code><br>Alias for: <code>GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES</code>, <code>GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB</code>, <code>GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT</code><br>
416Define "GL_TEXTURE_CUBE_MAP_POSITIVE_X" with expression '<code>0x8515</code>', CType: int */
417 public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
418 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_ARB_texture_cube_map</code>, <code>GL_EXT_texture_cube_map</code>, <code>GL_OES_texture_cube_map</code><br>Alias for: <code>GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB</code>, <code>GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT</code>, <code>GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES</code><br>
419Define "GL_TEXTURE_CUBE_MAP_POSITIVE_Y" with expression '<code>0x8517</code>', CType: int */
420 public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
421 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_ARB_texture_cube_map</code>, <code>GL_EXT_texture_cube_map</code>, <code>GL_OES_texture_cube_map</code><br>Alias for: <code>GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB</code>, <code>GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT</code>, <code>GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES</code><br>
422Define "GL_TEXTURE_CUBE_MAP_POSITIVE_Z" with expression '<code>0x8519</code>', CType: int */
423 public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
424 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DECR" with expression '<code>0x1E03</code>', CType: int */
425 public static final int GL_DECR = 0x1e03;
426 /** <code>GL_ARB_imaging</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_EXT_blend_minmax</code>, <code>GL_OES_blend_subtract</code><br>Alias for: <code>GL_FUNC_ADD_EXT</code>, <code>GL_FUNC_ADD_OES</code><br>
427Define "GL_FUNC_ADD" with expression '<code>0x8006</code>', CType: int */
428 public static final int GL_FUNC_ADD = 0x8006;
429 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LINES" with expression '<code>0x0001</code>', CType: int */
430 public static final int GL_LINES = 0x1;
431 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_ALPHA_BITS" with expression '<code>0x0D55</code>', CType: int */
432 public static final int GL_ALPHA_BITS = 0xd55;
433 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_OES_blend_func_separate</code>, <code>GL_EXT_blend_func_separate</code><br>Alias for: <code>GL_BLEND_SRC_ALPHA_OES</code>, <code>GL_BLEND_SRC_ALPHA_EXT</code><br>
434Define "GL_BLEND_SRC_ALPHA" with expression '<code>0x80CB</code>', CType: int */
435 public static final int GL_BLEND_SRC_ALPHA = 0x80cb;
436 /** <code>GL_VERSION_2_1</code>, <code>GL_EXT_texture_sRGB</code>, <code>GL_EXT_sRGB</code><br>Alias for: <code>GL_SRGB_ALPHA_EXT</code><br>
437Define "GL_SRGB_ALPHA" with expression '<code>0x8C42</code>', CType: int */
438 public static final int GL_SRGB_ALPHA = 0x8c42;
439 /** <code>GL_ARB_framebuffer_sRGB</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_sRGB</code>, <code>GL_EXT_sRGB_write_control</code><br>Alias for: <code>GL_FRAMEBUFFER_SRGB_EXT</code><br>
440Define "GL_FRAMEBUFFER_SRGB" with expression '<code>0x8DB9</code>', CType: int */
441 public static final int GL_FRAMEBUFFER_SRGB = 0x8db9;
442 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_2</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_EXT_packed_pixels</code><br>Alias for: <code>GL_UNSIGNED_SHORT_4_4_4_4_EXT</code><br>
443Define "GL_UNSIGNED_SHORT_4_4_4_4" with expression '<code>0x8033</code>', CType: int */
444 public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
445 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_PASS_DEPTH_FAIL" with expression '<code>0x0B95</code>', CType: int */
446 public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0xb95;
447 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_HEIGHT_OES</code>, <code>GL_RENDERBUFFER_HEIGHT_EXT</code><br>
448Define "GL_RENDERBUFFER_HEIGHT" with expression '<code>0x8D43</code>', CType: int */
449 public static final int GL_RENDERBUFFER_HEIGHT = 0x8d43;
450 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_POLYGON_OFFSET_FILL" with expression '<code>0x8037</code>', CType: int */
451 public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
452 /** <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_storage</code>, <code>GL_EXT_texture</code>, <code>GL_OES_required_internalformat</code><br>Alias for: <code>GL_LUMINANCE8_ALPHA8_EXT</code>, <code>GL_LUMINANCE8_ALPHA8_OES</code><br>
453Define "GL_LUMINANCE8_ALPHA8" with expression '<code>0x8045</code>', CType: int */
454 public static final int GL_LUMINANCE8_ALPHA8 = 0x8045;
455 /** <code>GL_ARB_ES2_compatibility</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_4_1</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_OES_required_internalformat</code><br>Alias for: <code>GL_RGB565_OES</code><br>
456Define "GL_RGB565" with expression '<code>0x8D62</code>', CType: int */
457 public static final int GL_RGB565 = 0x8d62;
458 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LINE_WIDTH" with expression '<code>0x0B21</code>', CType: int */
459 public static final int GL_LINE_WIDTH = 0xb21;
460 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_2</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_EXT_packed_pixels</code><br>Alias for: <code>GL_UNSIGNED_SHORT_5_5_5_1_EXT</code><br>
461Define "GL_UNSIGNED_SHORT_5_5_5_1" with expression '<code>0x8034</code>', CType: int */
462 public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
463 /** <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_storage</code>, <code>GL_EXT_texture</code>, <code>GL_OES_required_internalformat</code><br>Alias for: <code>GL_ALPHA8_EXT</code>, <code>GL_ALPHA8_OES</code><br>
464Define "GL_ALPHA8" with expression '<code>0x803C</code>', CType: int */
465 public static final int GL_ALPHA8 = 0x803c;
466 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_CW" with expression '<code>0x0900</code>', CType: int */
467 public static final int GL_CW = 0x900;
468 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LEQUAL" with expression '<code>0x0203</code>', CType: int */
469 public static final int GL_LEQUAL = 0x203;
470 /** <code>GL_VERSION_1_1</code>, <code>GL_OES_required_internalformat</code>, <code>GL_EXT_texture_storage</code>, <code>GL_EXT_texture</code><br>Alias for: <code>GL_LUMINANCE8_OES</code>, <code>GL_LUMINANCE8_EXT</code><br>
471Define "GL_LUMINANCE8" with expression '<code>0x8040</code>', CType: int */
472 public static final int GL_LUMINANCE8 = 0x8040;
473 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_GREEN_BITS" with expression '<code>0x0D53</code>', CType: int */
474 public static final int GL_GREEN_BITS = 0xd53;
475 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_RED_BITS" with expression '<code>0x0D52</code>', CType: int */
476 public static final int GL_RED_BITS = 0xd52;
477 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture</code>, <code>GL_OES_rgb8_rgba8</code>, <code>GL_OES_required_internalformat</code><br>Alias for: <code>GL_RGB8_EXT</code>, <code>GL_RGB8_OES</code><br>
478Define "GL_RGB8" with expression '<code>0x8051</code>', CType: int */
479 public static final int GL_RGB8 = 0x8051;
480 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_NO_ERROR" with expression '<code>0</code>', CType: int */
481 public static final int GL_NO_ERROR = 0x0;
482 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_VALUE_MASK" with expression '<code>0x0B93</code>', CType: int */
483 public static final int GL_STENCIL_VALUE_MASK = 0xb93;
484 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TEXTURE_WRAP_S" with expression '<code>0x2802</code>', CType: int */
485 public static final int GL_TEXTURE_WRAP_S = 0x2802;
486 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DEPTH_CLEAR_VALUE" with expression '<code>0x0B73</code>', CType: int */
487 public static final int GL_DEPTH_CLEAR_VALUE = 0xb73;
488 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TEXTURE_WRAP_T" with expression '<code>0x2803</code>', CType: int */
489 public static final int GL_TEXTURE_WRAP_T = 0x2803;
490 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TEXTURE_2D" with expression '<code>0x0DE1</code>', CType: int */
491 public static final int GL_TEXTURE_2D = 0xde1;
492 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_ACTIVE_TEXTURE_ARB</code><br>
493Define "GL_ACTIVE_TEXTURE" with expression '<code>0x84E0</code>', CType: int */
494 public static final int GL_ACTIVE_TEXTURE = 0x84e0;
495 /** <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code>, <code>GL_KHR_robustness</code><br>Alias for: <code>GL_INNOCENT_CONTEXT_RESET_EXT</code>, <code>GL_INNOCENT_CONTEXT_RESET_ARB</code>, <code>GL_INNOCENT_CONTEXT_RESET_KHR</code><br>
496Define "GL_INNOCENT_CONTEXT_RESET" with expression '<code>0x8254</code>', CType: int */
497 public static final int GL_INNOCENT_CONTEXT_RESET = 0x8254;
498 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_BUFFER_USAGE_ARB</code><br>
499Define "GL_BUFFER_USAGE" with expression '<code>0x8765</code>', CType: int */
500 public static final int GL_BUFFER_USAGE = 0x8765;
501 /** <code>GL_ARB_ES2_compatibility</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_4_1</code>, <code>GL_OES_read_format</code><br>Alias for: <code>GL_IMPLEMENTATION_COLOR_READ_TYPE_OES</code><br>
502Define "GL_IMPLEMENTATION_COLOR_READ_TYPE" with expression '<code>0x8B9A</code>', CType: int */
503 public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8b9a;
504 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_texture_compression</code><br>Alias for: <code>GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB</code><br>
505Define "GL_NUM_COMPRESSED_TEXTURE_FORMATS" with expression '<code>0x86A2</code>', CType: int */
506 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86a2;
507 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LINE_LOOP" with expression '<code>0x0002</code>', CType: int */
508 public static final int GL_LINE_LOOP = 0x2;
509 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_BUFFER_SIZE_ARB</code><br>
510Define "GL_BUFFER_SIZE" with expression '<code>0x8764</code>', CType: int */
511 public static final int GL_BUFFER_SIZE = 0x8764;
512 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TRIANGLE_FAN" with expression '<code>0x0006</code>', CType: int */
513 public static final int GL_TRIANGLE_FAN = 0x6;
514 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_DEPTH_SIZE_EXT</code>, <code>GL_RENDERBUFFER_DEPTH_SIZE_OES</code><br>
515Define "GL_RENDERBUFFER_DEPTH_SIZE" with expression '<code>0x8D54</code>', CType: int */
516 public static final int GL_RENDERBUFFER_DEPTH_SIZE = 0x8d54;
517 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE20_ARB</code><br>
518Define "GL_TEXTURE20" with expression '<code>0x84D4</code>', CType: int */
519 public static final int GL_TEXTURE20 = 0x84d4;
520 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_MAX_VIEWPORT_DIMS" with expression '<code>0x0D3A</code>', CType: int */
521 public static final int GL_MAX_VIEWPORT_DIMS = 0xd3a;
522 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_OES_stencil_wrap</code>, <code>GL_EXT_stencil_wrap</code><br>Alias for: <code>GL_DECR_WRAP_OES</code>, <code>GL_DECR_WRAP_EXT</code><br>
523Define "GL_DECR_WRAP" with expression '<code>0x8508</code>', CType: int */
524 public static final int GL_DECR_WRAP = 0x8508;
525 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE19_ARB</code><br>
526Define "GL_TEXTURE19" with expression '<code>0x84D3</code>', CType: int */
527 public static final int GL_TEXTURE19 = 0x84d3;
528 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE18_ARB</code><br>
529Define "GL_TEXTURE18" with expression '<code>0x84D2</code>', CType: int */
530 public static final int GL_TEXTURE18 = 0x84d2;
531 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE17_ARB</code><br>
532Define "GL_TEXTURE17" with expression '<code>0x84D1</code>', CType: int */
533 public static final int GL_TEXTURE17 = 0x84d1;
534 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE16_ARB</code><br>
535Define "GL_TEXTURE16" with expression '<code>0x84D0</code>', CType: int */
536 public static final int GL_TEXTURE16 = 0x84d0;
537 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE15_ARB</code><br>
538Define "GL_TEXTURE15" with expression '<code>0x84CF</code>', CType: int */
539 public static final int GL_TEXTURE15 = 0x84cf;
540 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE14_ARB</code><br>
541Define "GL_TEXTURE14" with expression '<code>0x84CE</code>', CType: int */
542 public static final int GL_TEXTURE14 = 0x84ce;
543 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE13_ARB</code><br>
544Define "GL_TEXTURE13" with expression '<code>0x84CD</code>', CType: int */
545 public static final int GL_TEXTURE13 = 0x84cd;
546 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE12_ARB</code><br>
547Define "GL_TEXTURE12" with expression '<code>0x84CC</code>', CType: int */
548 public static final int GL_TEXTURE12 = 0x84cc;
549 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE11_ARB</code><br>
550Define "GL_TEXTURE11" with expression '<code>0x84CB</code>', CType: int */
551 public static final int GL_TEXTURE11 = 0x84cb;
552 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE10_ARB</code><br>
553Define "GL_TEXTURE10" with expression '<code>0x84CA</code>', CType: int */
554 public static final int GL_TEXTURE10 = 0x84ca;
555 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE31_ARB</code><br>
556Define "GL_TEXTURE31" with expression '<code>0x84DF</code>', CType: int */
557 public static final int GL_TEXTURE31 = 0x84df;
558 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE30_ARB</code><br>
559Define "GL_TEXTURE30" with expression '<code>0x84DE</code>', CType: int */
560 public static final int GL_TEXTURE30 = 0x84de;
561 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_texture_rg</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_texture_storage</code>, <code>GL_EXT_texture_rg</code><br>Alias for: <code>GL_R8_EXT</code><br>
562Define "GL_R8" with expression '<code>0x8229</code>', CType: int */
563 public static final int GL_R8 = 0x8229;
564 /** <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_ALPHA16F_EXT</code>, <code>GL_ALPHA16F_ARB</code><br>
565Define "GL_ALPHA16F" with expression '<code>0x881C</code>', CType: int */
566 public static final int GL_ALPHA16F = 0x881c;
567 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE29_ARB</code><br>
568Define "GL_TEXTURE29" with expression '<code>0x84DD</code>', CType: int */
569 public static final int GL_TEXTURE29 = 0x84dd;
570 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE28_ARB</code><br>
571Define "GL_TEXTURE28" with expression '<code>0x84DC</code>', CType: int */
572 public static final int GL_TEXTURE28 = 0x84dc;
573 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE27_ARB</code><br>
574Define "GL_TEXTURE27" with expression '<code>0x84DB</code>', CType: int */
575 public static final int GL_TEXTURE27 = 0x84db;
576 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE26_ARB</code><br>
577Define "GL_TEXTURE26" with expression '<code>0x84DA</code>', CType: int */
578 public static final int GL_TEXTURE26 = 0x84da;
579 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE25_ARB</code><br>
580Define "GL_TEXTURE25" with expression '<code>0x84D9</code>', CType: int */
581 public static final int GL_TEXTURE25 = 0x84d9;
582 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE24_ARB</code><br>
583Define "GL_TEXTURE24" with expression '<code>0x84D8</code>', CType: int */
584 public static final int GL_TEXTURE24 = 0x84d8;
585 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE23_ARB</code><br>
586Define "GL_TEXTURE23" with expression '<code>0x84D7</code>', CType: int */
587 public static final int GL_TEXTURE23 = 0x84d7;
588 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE22_ARB</code><br>
589Define "GL_TEXTURE22" with expression '<code>0x84D6</code>', CType: int */
590 public static final int GL_TEXTURE22 = 0x84d6;
591 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>GL_TEXTURE21_ARB</code><br>
592Define "GL_TEXTURE21" with expression '<code>0x84D5</code>', CType: int */
593 public static final int GL_TEXTURE21 = 0x84d5;
594 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_FAIL" with expression '<code>0x0B94</code>', CType: int */
595 public static final int GL_STENCIL_FAIL = 0xb94;
596 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_FRONT" with expression '<code>0x0404</code>', CType: int */
597 public static final int GL_FRONT = 0x404;
598 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_SUBPIXEL_BITS" with expression '<code>0x0D50</code>', CType: int */
599 public static final int GL_SUBPIXEL_BITS = 0xd50;
600 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_ARRAY_BUFFER_BINDING_ARB</code><br>
601Define "GL_ARRAY_BUFFER_BINDING" with expression '<code>0x8894</code>', CType: int */
602 public static final int GL_ARRAY_BUFFER_BINDING = 0x8894;
603 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_COMPLETE_EXT</code>, <code>GL_FRAMEBUFFER_COMPLETE_OES</code><br>
604Define "GL_FRAMEBUFFER_COMPLETE" with expression '<code>0x8CD5</code>', CType: int */
605 public static final int GL_FRAMEBUFFER_COMPLETE = 0x8cd5;
606 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_VENDOR" with expression '<code>0x1F00</code>', CType: int */
607 public static final int GL_VENDOR = 0x1f00;
608 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_2</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_ALIASED_LINE_WIDTH_RANGE" with expression '<code>0x846E</code>', CType: int */
609 public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846e;
610 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_CCW" with expression '<code>0x0901</code>', CType: int */
611 public static final int GL_CCW = 0x901;
612 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_REF" with expression '<code>0x0B97</code>', CType: int */
613 public static final int GL_STENCIL_REF = 0xb97;
614 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TEXTURE" with expression '<code>0x1702</code>', CType: int */
615 public static final int GL_TEXTURE = 0x1702;
616 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_PASS_DEPTH_PASS" with expression '<code>0x0B96</code>', CType: int */
617 public static final int GL_STENCIL_PASS_DEPTH_PASS = 0xb96;
618 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_FRONT_AND_BACK" with expression '<code>0x0408</code>', CType: int */
619 public static final int GL_FRONT_AND_BACK = 0x408;
620 /** <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_LUMINANCE_ALPHA32F_EXT</code>, <code>GL_LUMINANCE_ALPHA32F_ARB</code><br>
621Define "GL_LUMINANCE_ALPHA32F" with expression '<code>0x8819</code>', CType: int */
622 public static final int GL_LUMINANCE_ALPHA32F = 0x8819;
623 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_LUMINANCE_ALPHA" with expression '<code>0x190A</code>', CType: int */
624 public static final int GL_LUMINANCE_ALPHA = 0x190a;
625 /** <code>GL_EXT_buffer_storage</code>, <code>GL_ARB_map_buffer_range</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_map_buffer_range</code><br>Alias for: <code>GL_MAP_READ_BIT_EXT</code><br>
626Define "GL_MAP_READ_BIT" with expression '<code>0x0001</code>', CType: int */
627 public static final int GL_MAP_READ_BIT = 0x1;
628 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_OES</code>, <code>GL_FRAMEBUFFER_EXT</code><br>
629Define "GL_FRAMEBUFFER" with expression '<code>0x8D40</code>', CType: int */
630 public static final int GL_FRAMEBUFFER = 0x8d40;
631 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_ARRAY_BUFFER_ARB</code><br>
632Define "GL_ARRAY_BUFFER" with expression '<code>0x8892</code>', CType: int */
633 public static final int GL_ARRAY_BUFFER = 0x8892;
634 /** <code>GL_ARB_texture_storage</code>, <code>GL_VERSION_4_2</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_EXT_texture_storage</code><br>Alias for: <code>GL_TEXTURE_IMMUTABLE_FORMAT_EXT</code><br>
635Define "GL_TEXTURE_IMMUTABLE_FORMAT" with expression '<code>0x912F</code>', CType: int */
636 public static final int GL_TEXTURE_IMMUTABLE_FORMAT = 0x912f;
637 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_OUT_OF_MEMORY" with expression '<code>0x0505</code>', CType: int */
638 public static final int GL_OUT_OF_MEMORY = 0x505;
639 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_NONE_OES</code><br>
640Define "GL_NONE" with expression '<code>0</code>', CType: int */
641 public static final int GL_NONE = 0x0;
642 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_ALPHA" with expression '<code>0x1906</code>', CType: int */
643 public static final int GL_ALPHA = 0x1906;
644 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DONT_CARE" with expression '<code>0x1100</code>', CType: int */
645 public static final int GL_DONT_CARE = 0x1100;
646 /** <code>GL_EXT_texture_compression_s3tc</code>, <code>GL_EXT_texture_compression_dxt1</code><br>Define "GL_COMPRESSED_RGB_S3TC_DXT1_EXT" with expression '<code>0x83F0</code>', CType: int */
647 public static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83f0;
648 /** <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_LUMINANCE16F_EXT</code>, <code>GL_LUMINANCE16F_ARB</code><br>
649Define "GL_LUMINANCE16F" with expression '<code>0x881E</code>', CType: int */
650 public static final int GL_LUMINANCE16F = 0x881e;
651 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DEPTH_WRITEMASK" with expression '<code>0x0B72</code>', CType: int */
652 public static final int GL_DEPTH_WRITEMASK = 0xb72;
653 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES</code>, <code>GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT</code><br>
654Define "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT" with expression '<code>0x8CD6</code>', CType: int */
655 public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8cd6;
656 /** <code>GL_ARB_imaging</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_OES_blend_subtract</code>, <code>GL_EXT_blend_subtract</code><br>Alias for: <code>GL_FUNC_REVERSE_SUBTRACT_OES</code>, <code>GL_FUNC_REVERSE_SUBTRACT_EXT</code><br>
657Define "GL_FUNC_REVERSE_SUBTRACT" with expression '<code>0x800B</code>', CType: int */
658 public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800b;
659 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_REPEAT" with expression '<code>0x2901</code>', CType: int */
660 public static final int GL_REPEAT = 0x2901;
661 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_RENDERER" with expression '<code>0x1F01</code>', CType: int */
662 public static final int GL_RENDERER = 0x1f01;
663 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_stencil8</code>, <code>GL_OES_texture_stencil8</code><br>Alias for: <code>GL_STENCIL_INDEX8_EXT</code>, <code>GL_STENCIL_INDEX8_OES</code><br>
664Define "GL_STENCIL_INDEX8" with expression '<code>0x8D48</code>', CType: int */
665 public static final int GL_STENCIL_INDEX8 = 0x8d48;
666 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_TEST" with expression '<code>0x0B90</code>', CType: int */
667 public static final int GL_STENCIL_TEST = 0xb90;
668 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_3_1</code>, <code>GL_OES_mapbuffer</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_WRITE_ONLY_OES</code>, <code>GL_WRITE_ONLY_ARB</code><br>
669Define "GL_WRITE_ONLY" with expression '<code>0x88B9</code>', CType: int */
670 public static final int GL_WRITE_ONLY = 0x88b9;
671 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_STATIC_DRAW_ARB</code><br>
672Define "GL_STATIC_DRAW" with expression '<code>0x88E4</code>', CType: int */
673 public static final int GL_STATIC_DRAW = 0x88e4;
674 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_POINTS" with expression '<code>0x0000</code>', CType: int */
675 public static final int GL_POINTS = 0x0;
676 /** <code>GL_VERSION_1_4</code>, <code>GL_ARB_depth_texture</code>, <code>GL_SGIX_depth_texture</code>, <code>GL_OES_depth32</code><br>Alias for: <code>GL_DEPTH_COMPONENT32_ARB</code>, <code>GL_DEPTH_COMPONENT32_SGIX</code>, <code>GL_DEPTH_COMPONENT32_OES</code><br>
677Define "GL_DEPTH_COMPONENT32" with expression '<code>0x81A7</code>', CType: int */
678 public static final int GL_DEPTH_COMPONENT32 = 0x81a7;
679 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DEPTH_RANGE" with expression '<code>0x0B70</code>', CType: int */
680 public static final int GL_DEPTH_RANGE = 0xb70;
681 /** <code>GL_ARB_imaging</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_OES_blend_subtract</code>, <code>GL_EXT_blend_subtract</code><br>Alias for: <code>GL_FUNC_SUBTRACT_OES</code>, <code>GL_FUNC_SUBTRACT_EXT</code><br>
682Define "GL_FUNC_SUBTRACT" with expression '<code>0x800A</code>', CType: int */
683 public static final int GL_FUNC_SUBTRACT = 0x800a;
684 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_UNSUPPORTED_EXT</code>, <code>GL_FRAMEBUFFER_UNSUPPORTED_OES</code><br>
685Define "GL_FRAMEBUFFER_UNSUPPORTED" with expression '<code>0x8CDD</code>', CType: int */
686 public static final int GL_FRAMEBUFFER_UNSUPPORTED = 0x8cdd;
687 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_3DFX_multisample</code>, <code>GL_ARB_multisample</code>, <code>GL_EXT_multisample</code>, <code>GL_SGIS_multisample</code><br>Alias for: <code>GL_SAMPLES_3DFX</code>, <code>GL_SAMPLES_ARB</code>, <code>GL_SAMPLES_EXT</code>, <code>GL_SAMPLES_SGIS</code><br>
688Define "GL_SAMPLES" with expression '<code>0x80A9</code>', CType: int */
689 public static final int GL_SAMPLES = 0x80a9;
690 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TEXTURE_BINDING_2D" with expression '<code>0x8069</code>', CType: int */
691 public static final int GL_TEXTURE_BINDING_2D = 0x8069;
692 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_ARB_depth_texture</code>, <code>GL_OES_depth24</code>, <code>GL_SGIX_depth_texture</code><br>Alias for: <code>GL_DEPTH_COMPONENT24_ARB</code>, <code>GL_DEPTH_COMPONENT24_OES</code>, <code>GL_DEPTH_COMPONENT24_SGIX</code><br>
693Define "GL_DEPTH_COMPONENT24" with expression '<code>0x81A6</code>', CType: int */
694 public static final int GL_DEPTH_COMPONENT24 = 0x81a6;
695 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_BITS" with expression '<code>0x0D57</code>', CType: int */
696 public static final int GL_STENCIL_BITS = 0xd57;
697 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_GREEN_SIZE_EXT</code>, <code>GL_RENDERBUFFER_GREEN_SIZE_OES</code><br>
698Define "GL_RENDERBUFFER_GREEN_SIZE" with expression '<code>0x8D51</code>', CType: int */
699 public static final int GL_RENDERBUFFER_GREEN_SIZE = 0x8d51;
700 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_EXT_blend_func_separate</code>, <code>GL_OES_blend_func_separate</code><br>Alias for: <code>GL_BLEND_DST_RGB_EXT</code>, <code>GL_BLEND_DST_RGB_OES</code><br>
701Define "GL_BLEND_DST_RGB" with expression '<code>0x80C8</code>', CType: int */
702 public static final int GL_BLEND_DST_RGB = 0x80c8;
703 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_BLEND" with expression '<code>0x0BE2</code>', CType: int */
704 public static final int GL_BLEND = 0xbe2;
705 /** <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code>, <code>GL_KHR_robustness</code><br>Alias for: <code>GL_NO_RESET_NOTIFICATION_EXT</code>, <code>GL_NO_RESET_NOTIFICATION_ARB</code>, <code>GL_NO_RESET_NOTIFICATION_KHR</code><br>
706Define "GL_NO_RESET_NOTIFICATION" with expression '<code>0x8261</code>', CType: int */
707 public static final int GL_NO_RESET_NOTIFICATION = 0x8261;
708 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_packed_depth_stencil</code>, <code>GL_NV_packed_depth_stencil</code>, <code>GL_EXT_packed_depth_stencil</code><br>Alias for: <code>GL_DEPTH_STENCIL_OES</code>, <code>GL_DEPTH_STENCIL_NV</code>, <code>GL_DEPTH_STENCIL_EXT</code><br>
709Define "GL_DEPTH_STENCIL" with expression '<code>0x84F9</code>', CType: int */
710 public static final int GL_DEPTH_STENCIL = 0x84f9;
711 /** <code>GL_VERSION_1_5</code>, <code>GL_ARB_vertex_buffer_object</code>, <code>GL_OES_mapbuffer</code><br>Alias for: <code>GL_BUFFER_ACCESS_ARB</code>, <code>GL_BUFFER_ACCESS_OES</code><br>
712Define "GL_BUFFER_ACCESS" with expression '<code>0x88BB</code>', CType: int */
713 public static final int GL_BUFFER_ACCESS = 0x88bb;
714 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_NEAREST" with expression '<code>0x2600</code>', CType: int */
715 public static final int GL_NEAREST = 0x2600;
716 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_EXT</code>, <code>GL_RENDERBUFFER_OES</code><br>
717Define "GL_RENDERBUFFER" with expression '<code>0x8D41</code>', CType: int */
718 public static final int GL_RENDERBUFFER = 0x8d41;
719 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_CULL_FACE" with expression '<code>0x0B44</code>', CType: int */
720 public static final int GL_CULL_FACE = 0xb44;
721 /** <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code>, <code>GL_KHR_robustness</code><br>Alias for: <code>GL_GUILTY_CONTEXT_RESET_EXT</code>, <code>GL_GUILTY_CONTEXT_RESET_ARB</code>, <code>GL_GUILTY_CONTEXT_RESET_KHR</code><br>
722Define "GL_GUILTY_CONTEXT_RESET" with expression '<code>0x8253</code>', CType: int */
723 public static final int GL_GUILTY_CONTEXT_RESET = 0x8253;
724 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_VIEWPORT" with expression '<code>0x0BA2</code>', CType: int */
725 public static final int GL_VIEWPORT = 0xba2;
726 /** <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code><br>Alias for: <code>GL_LOSE_CONTEXT_ON_RESET_KHR</code>, <code>GL_LOSE_CONTEXT_ON_RESET_EXT</code>, <code>GL_LOSE_CONTEXT_ON_RESET_ARB</code><br>
727Define "GL_LOSE_CONTEXT_ON_RESET" with expression '<code>0x8252</code>', CType: int */
728 public static final int GL_LOSE_CONTEXT_ON_RESET = 0x8252;
729 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_GREATER" with expression '<code>0x0204</code>', CType: int */
730 public static final int GL_GREATER = 0x204;
731 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT</code>, <code>GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES</code><br>
732Define "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" with expression '<code>0x8CD1</code>', CType: int */
733 public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8cd1;
734 /** <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_stencil4</code><br>Alias for: <code>GL_STENCIL_INDEX4_EXT</code>, <code>GL_STENCIL_INDEX4_OES</code><br>
735Define "GL_STENCIL_INDEX4" with expression '<code>0x8D47</code>', CType: int */
736 public static final int GL_STENCIL_INDEX4 = 0x8d47;
737 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_DEPTH_BUFFER_BIT" with expression '<code>0x00000100</code>', CType: int */
738 public static final int GL_DEPTH_BUFFER_BIT = 0x100;
739 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>GL_RENDERBUFFER_RED_SIZE_OES</code>, <code>GL_RENDERBUFFER_RED_SIZE_EXT</code><br>
740Define "GL_RENDERBUFFER_RED_SIZE" with expression '<code>0x8D50</code>', CType: int */
741 public static final int GL_RENDERBUFFER_RED_SIZE = 0x8d50;
742 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_EXT_blend_func_extended</code><br>Alias for: <code>GL_SRC_ALPHA_SATURATE_EXT</code><br>
743Define "GL_SRC_ALPHA_SATURATE" with expression '<code>0x0308</code>', CType: int */
744 public static final int GL_SRC_ALPHA_SATURATE = 0x308;
745 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_UNPACK_ALIGNMENT" with expression '<code>0x0CF5</code>', CType: int */
746 public static final int GL_UNPACK_ALIGNMENT = 0xcf5;
747 /** <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture</code>, <code>GL_OES_required_internalformat</code><br>Alias for: <code>GL_LUMINANCE4_ALPHA4_EXT</code>, <code>GL_LUMINANCE4_ALPHA4_OES</code><br>
748Define "GL_LUMINANCE4_ALPHA4" with expression '<code>0x8043</code>', CType: int */
749 public static final int GL_LUMINANCE4_ALPHA4 = 0x8043;
750 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_texture_rg</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_texture_storage</code><br>Alias for: <code>GL_RG32F_EXT</code><br>
751Define "GL_RG32F" with expression '<code>0x8230</code>', CType: int */
752 public static final int GL_RG32F = 0x8230;
753 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_texture_rg</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_texture_storage</code><br>Alias for: <code>GL_R32F_EXT</code><br>
754Define "GL_R32F" with expression '<code>0x822E</code>', CType: int */
755 public static final int GL_R32F = 0x822e;
756 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_multisample</code><br>Alias for: <code>GL_SAMPLE_ALPHA_TO_COVERAGE_ARB</code><br>
757Define "GL_SAMPLE_ALPHA_TO_COVERAGE" with expression '<code>0x809E</code>', CType: int */
758 public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809e;
759 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_TRIANGLE_STRIP" with expression '<code>0x0005</code>', CType: int */
760 public static final int GL_TRIANGLE_STRIP = 0x5;
761 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_NV_packed_depth_stencil</code>, <code>GL_EXT_packed_depth_stencil</code>, <code>GL_OES_packed_depth_stencil</code><br>Alias for: <code>GL_UNSIGNED_INT_24_8_NV</code>, <code>GL_UNSIGNED_INT_24_8_EXT</code>, <code>GL_UNSIGNED_INT_24_8_OES</code><br>
762Define "GL_UNSIGNED_INT_24_8" with expression '<code>0x84FA</code>', CType: int */
763 public static final int GL_UNSIGNED_INT_24_8 = 0x84fa;
764 /** <code>GL_EXT_texture_filter_anisotropic</code><br>Define "GL_TEXTURE_MAX_ANISOTROPY_EXT" with expression '<code>0x84FE</code>', CType: int */
765 public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84fe;
766 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_CLEAR_VALUE" with expression '<code>0x0B91</code>', CType: int */
767 public static final int GL_STENCIL_CLEAR_VALUE = 0xb91;
768 /** <code>GL_EXT_texture_compression_s3tc</code>, <code>GL_EXT_texture_compression_dxt1</code><br>Define "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" with expression '<code>0x83F1</code>', CType: int */
769 public static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83f1;
770 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_EXT_vertex_shader</code><br>Alias for: <code>GL_ZERO_EXT</code><br>
771Define "GL_ZERO" with expression '<code>0</code>', CType: int */
772 public static final int GL_ZERO = 0x0;
773 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_2</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_SGIS_texture_edge_clamp</code><br>Alias for: <code>GL_CLAMP_TO_EDGE_SGIS</code><br>
774Define "GL_CLAMP_TO_EDGE" with expression '<code>0x812F</code>', CType: int */
775 public static final int GL_CLAMP_TO_EDGE = 0x812f;
776 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_EXT_blend_func_separate</code>, <code>GL_OES_blend_func_separate</code><br>Alias for: <code>GL_BLEND_DST_ALPHA_EXT</code>, <code>GL_BLEND_DST_ALPHA_OES</code><br>
777Define "GL_BLEND_DST_ALPHA" with expression '<code>0x80CA</code>', CType: int */
778 public static final int GL_BLEND_DST_ALPHA = 0x80ca;
779 /** <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_storage</code>, <code>GL_EXT_texture</code>, <code>GL_OES_required_internalformat</code><br>Alias for: <code>GL_RGB10_EXT</code><br>
780Define "GL_RGB10" with expression '<code>0x8052</code>', CType: int */
781 public static final int GL_RGB10 = 0x8052;
782 /** <code>GL_APPLE_texture_format_BGRA8888</code>, <code>GL_EXT_texture_storage</code><br>Alias for: <code>GL_BGRA8_EXT</code><br>
783Define "GL_BGRA8" with expression '<code>0x93A1</code>', CType: int */
784 public static final int GL_BGRA8 = 0x93a1;
785 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_FLOAT" with expression '<code>0x1406</code>', CType: int */
786 public static final int GL_FLOAT = 0x1406;
787 /** <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_float</code><br>Alias for: <code>GL_RGBA32F_EXT</code>, <code>GL_RGBA32F_ARB</code><br>
788Define "GL_RGBA32F" with expression '<code>0x8814</code>', CType: int */
789 public static final int GL_RGBA32F = 0x8814;
790 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>GL_STENCIL_ATTACHMENT_EXT</code>, <code>GL_STENCIL_ATTACHMENT_OES</code><br>
791Define "GL_STENCIL_ATTACHMENT" with expression '<code>0x8D20</code>', CType: int */
792 public static final int GL_STENCIL_ATTACHMENT = 0x8d20;
793 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_INVALID_VALUE" with expression '<code>0x0501</code>', CType: int */
794 public static final int GL_INVALID_VALUE = 0x501;
795 /** <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_OES_mapbuffer</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>GL_BUFFER_MAP_POINTER_OES</code>, <code>GL_BUFFER_MAP_POINTER_ARB</code><br>
796Define "GL_BUFFER_MAP_POINTER" with expression '<code>0x88BD</code>', CType: int */
797 public static final int GL_BUFFER_MAP_POINTER = 0x88bd;
798 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_GEQUAL" with expression '<code>0x0206</code>', CType: int */
799 public static final int GL_GEQUAL = 0x206;
800 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_NICEST" with expression '<code>0x1102</code>', CType: int */
801 public static final int GL_NICEST = 0x1102;
802 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_VERSION_ES_1_0</code><br>Define "GL_STENCIL_FUNC" with expression '<code>0x0B92</code>', CType: int */
803 public static final int GL_STENCIL_FUNC = 0xb92;
804 /** <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_1_0</code>, <code>GL_ARB_texture_compression</code><br>Alias for: <code>GL_COMPRESSED_TEXTURE_FORMATS_ARB</code><br>
805Define "GL_COMPRESSED_TEXTURE_FORMATS" with expression '<code>0x86A3</code>', CType: int */
806 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86a3;
807
808 /** Entry point to C language function: <code> void {@native glActiveTexture}(GLenum texture) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_multitexture</code><br>Alias for: <code>glActiveTextureARB</code> */
809 public void glActiveTexture(int texture);
810
811 /** Entry point to C language function: <code> void {@native glBindBuffer}(GLenum target, GLuint buffer) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glBindBufferARB</code> */
812 public void glBindBuffer(int target, int buffer);
813
814 /** Entry point to C language function: <code> void {@native glBindFramebuffer}(GLenum target, GLuint framebuffer) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glBindFramebufferOES</code>, <code>glBindFramebufferEXT</code> */
815 public void glBindFramebuffer(int target, int framebuffer);
816
817 /** Entry point to C language function: <code> void {@native glBindRenderbuffer}(GLenum target, GLuint renderbuffer) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glBindRenderbufferEXT</code>, <code>glBindRenderbufferOES</code> */
818 public void glBindRenderbuffer(int target, int renderbuffer);
819
820 /** Entry point to C language function: <code> void {@native glBindTexture}(GLenum target, GLuint texture) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_object</code><br>Alias for: <code>glBindTextureEXT</code> */
821 public void glBindTexture(int target, int texture);
822
823 /** Entry point to C language function: <code> void {@native glBlendEquation}(GLenum mode) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_VERSION_1_2</code>, <code>GL_OES_blend_subtract</code>, <code>GL_EXT_blend_minmax</code><br>Alias for: <code>glBlendEquationOES</code>, <code>glBlendEquationEXT</code> */
824 public void glBlendEquation(int mode);
825
826 /** Entry point to C language function: <code> void {@native glBlendEquationSeparate}(GLenum modeRGB, GLenum modeAlpha) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_2_0</code>, <code>GL_OES_blend_equation_separate</code>, <code>GL_EXT_blend_equation_separate</code><br>Alias for: <code>glBlendEquationSeparateOES</code>, <code>glBlendEquationSeparateEXT</code> */
827 public void glBlendEquationSeparate(int modeRGB, int modeAlpha);
828
829 /** Entry point to C language function: <code> void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
830 public void glBlendFunc(int sfactor, int dfactor);
831
832 /** Entry point to C language function: <code> void {@native glBlendFuncSeparate}(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_4</code>, <code>GL_INGR_blend_func_separate</code>, <code>GL_OES_blend_func_separate</code>, <code>GL_EXT_blend_func_separate</code><br>Alias for: <code>glBlendFuncSeparateINGR</code>, <code>glBlendFuncSeparateOES</code>, <code>glBlendFuncSeparateEXT</code> */
833 public void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha);
834
835 /** Entry point to C language function: <code> void {@native glBufferData}(GLenum target, GLsizeiptr size, const void * data, GLenum usage) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glBufferDataARB</code>
836 @param data a direct or array-backed {@link java.nio.Buffer}
837 * <p>
838 * Throws a {@link GLException} if GL-function constraints are not met or the native GL-function fails.
839 * </p>
840 * <p>
841 * @throws GLException if buffer is not bound to target
842 * @throws GLException if size is less-than zero
843 * @throws GLException if a native GL-Error occurs
844 * </p>
845 */
846 public void glBufferData(int target, long size, Buffer data, int usage);
847
848 /** Entry point to C language function: <code> void {@native glBufferSubData}(GLenum target, GLintptr offset, GLsizeiptr size, const void * data) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glBufferSubDataARB</code>
849 @param data a direct or array-backed {@link java.nio.Buffer} */
850 public void glBufferSubData(int target, long offset, long size, Buffer data);
851
852 /** Entry point to C language function: <code> GLenum {@native glCheckFramebufferStatus}(GLenum target) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glCheckFramebufferStatusEXT</code>, <code>glCheckFramebufferStatusOES</code> */
853 public int glCheckFramebufferStatus(int target);
854
855 /** Entry point to C language function: <code> void {@native glClear}(GLbitfield mask) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
856 public void glClear(int mask);
857
858 /** Entry point to C language function: <code> void {@native glClearColor}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code><br> */
859 public void glClearColor(float red, float green, float blue, float alpha);
860
861 /** Entry point to C language function: <code> void {@native glClearDepthf}(GLfloat d) </code> <br>Part of <code>GL_ARB_ES2_compatibility</code>, <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_4_1</code>, <code>GL_OES_single_precision</code><br>Alias for: <code>glClearDepthfOES</code> */
862 public void glClearDepthf(float d);
863
864 /** Entry point to C language function: <code> void {@native glClearStencil}(GLint s) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
865 public void glClearStencil(int s);
866
867 /** Entry point to C language function: <code> void {@native glColorMask}(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
868 public void glColorMask(boolean red, boolean green, boolean blue, boolean alpha);
869
870 /** Entry point to C language function: <code> void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_texture_compression</code><br>Alias for: <code>glCompressedTexImage2DARB</code>
871 @param data a direct or array-backed {@link java.nio.Buffer} */
872 public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data);
873
874 /** Entry point to C language function: <code> void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_texture_compression</code><br>Alias for: <code>glCompressedTexImage2DARB</code> */
875 public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset);
876
877 /** Entry point to C language function: <code> void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_texture_compression</code><br>Alias for: <code>glCompressedTexSubImage2DARB</code>
878 @param data a direct or array-backed {@link java.nio.Buffer} */
879 public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data);
880
881 /** Entry point to C language function: <code> void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_texture_compression</code><br>Alias for: <code>glCompressedTexSubImage2DARB</code> */
882 public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset);
883
884 /** Entry point to C language function: <code> void {@native glCopyTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_copy_texture</code><br>Alias for: <code>glCopyTexImage2DEXT</code> */
885 public void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border);
886
887 /** Entry point to C language function: <code> void {@native glCopyTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_copy_texture</code><br>Alias for: <code>glCopyTexSubImage2DEXT</code> */
888 public void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
889
890 /** Entry point to C language function: <code> void {@native glCullFace}(GLenum mode) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
891 public void glCullFace(int mode);
892
893 /** Entry point to C language function: <code> void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glDeleteBuffersARB</code>
894 @param buffers a direct or array-backed {@link java.nio.IntBuffer} */
895 public void glDeleteBuffers(int n, IntBuffer buffers);
896
897 /** Entry point to C language function: <code> void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glDeleteBuffersARB</code> */
898 public void glDeleteBuffers(int n, int[] buffers, int buffers_offset);
899
900 /** Entry point to C language function: <code> void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glDeleteFramebuffersOES</code>, <code>glDeleteFramebuffersEXT</code>
901 @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */
902 public void glDeleteFramebuffers(int n, IntBuffer framebuffers);
903
904 /** Entry point to C language function: <code> void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glDeleteFramebuffersOES</code>, <code>glDeleteFramebuffersEXT</code> */
905 public void glDeleteFramebuffers(int n, int[] framebuffers, int framebuffers_offset);
906
907 /** Entry point to C language function: <code> void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glDeleteRenderbuffersOES</code>, <code>glDeleteRenderbuffersEXT</code>
908 @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */
909 public void glDeleteRenderbuffers(int n, IntBuffer renderbuffers);
910
911 /** Entry point to C language function: <code> void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glDeleteRenderbuffersOES</code>, <code>glDeleteRenderbuffersEXT</code> */
912 public void glDeleteRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset);
913
914 /** Entry point to C language function: <code> void {@native glDeleteTextures}(GLsizei n, const GLuint * textures) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_object</code><br>Alias for: <code>glDeleteTexturesEXT</code>
915 @param textures a direct or array-backed {@link java.nio.IntBuffer} */
916 public void glDeleteTextures(int n, IntBuffer textures);
917
918 /** Entry point to C language function: <code> void {@native glDeleteTextures}(GLsizei n, const GLuint * textures) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_object</code><br>Alias for: <code>glDeleteTexturesEXT</code> */
919 public void glDeleteTextures(int n, int[] textures, int textures_offset);
920
921 /** Entry point to C language function: <code> void {@native glDepthFunc}(GLenum func) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
922 public void glDepthFunc(int func);
923
924 /** Entry point to C language function: <code> void {@native glDepthMask}(GLboolean flag) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
925 public void glDepthMask(boolean flag);
926
927 /** Entry point to C language function: <code> void {@native glDepthRangef}(GLfloat n, GLfloat f) </code> <br>Part of <code>GL_ARB_ES2_compatibility</code>, <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_4_1</code>, <code>GL_OES_single_precision</code><br>Alias for: <code>glDepthRangefOES</code> */
928 public void glDepthRangef(float n, float f);
929
930 /** Entry point to C language function: <code> void {@native glDisable}(GLenum cap) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
931 public void glDisable(int cap);
932
933 /** Entry point to C language function: <code> void {@native glDrawArrays}(GLenum mode, GLint first, GLsizei count) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_vertex_array</code><br>Alias for: <code>glDrawArraysEXT</code> */
934 public void glDrawArrays(int mode, int first, int count);
935
936 /** Entry point to C language function: <code> void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const void * indices) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code><br> */
937 public void glDrawElements(int mode, int count, int type, long indices_buffer_offset);
938
939 /** Entry point to C language function: <code> void {@native glEnable}(GLenum cap) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
940 public void glEnable(int cap);
941
942 /** Entry point to C language function: <code> void {@native glFinish}() </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
943 public void glFinish();
944
945 /** Entry point to C language function: <code> void {@native glFlush}() </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
946 public void glFlush();
947
948 /** Entry point to C language function: <code> void {@native glFramebufferRenderbuffer}(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glFramebufferRenderbufferOES</code>, <code>glFramebufferRenderbufferEXT</code> */
949 public void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer);
950
951 /** Entry point to C language function: <code> void {@native glFramebufferTexture2D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glFramebufferTexture2DEXT</code>, <code>glFramebufferTexture2DOES</code> */
952 public void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level);
953
954 /** Entry point to C language function: <code> void {@native glFrontFace}(GLenum mode) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
955 public void glFrontFace(int mode);
956
957 /** Entry point to C language function: <code> void {@native glGenBuffers}(GLsizei n, GLuint * buffers) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glGenBuffersARB</code>
958 @param buffers a direct or array-backed {@link java.nio.IntBuffer} */
959 public void glGenBuffers(int n, IntBuffer buffers);
960
961 /** Entry point to C language function: <code> void {@native glGenBuffers}(GLsizei n, GLuint * buffers) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glGenBuffersARB</code> */
962 public void glGenBuffers(int n, int[] buffers, int buffers_offset);
963
964 /** Entry point to C language function: <code> void {@native glGenerateMipmap}(GLenum target) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glGenerateMipmapOES</code>, <code>glGenerateMipmapEXT</code> */
965 public void glGenerateMipmap(int target);
966
967 /** Entry point to C language function: <code> void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glGenFramebuffersOES</code>, <code>glGenFramebuffersEXT</code>
968 @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */
969 public void glGenFramebuffers(int n, IntBuffer framebuffers);
970
971 /** Entry point to C language function: <code> void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glGenFramebuffersOES</code>, <code>glGenFramebuffersEXT</code> */
972 public void glGenFramebuffers(int n, int[] framebuffers, int framebuffers_offset);
973
974 /** Entry point to C language function: <code> void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glGenRenderbuffersEXT</code>, <code>glGenRenderbuffersOES</code>
975 @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */
976 public void glGenRenderbuffers(int n, IntBuffer renderbuffers);
977
978 /** Entry point to C language function: <code> void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glGenRenderbuffersEXT</code>, <code>glGenRenderbuffersOES</code> */
979 public void glGenRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset);
980
981 /** Entry point to C language function: <code> void {@native glGenTextures}(GLsizei n, GLuint * textures) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_object</code><br>Alias for: <code>glGenTexturesEXT</code>
982 @param textures a direct or array-backed {@link java.nio.IntBuffer} */
983 public void glGenTextures(int n, IntBuffer textures);
984
985 /** Entry point to C language function: <code> void {@native glGenTextures}(GLsizei n, GLuint * textures) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_object</code><br>Alias for: <code>glGenTexturesEXT</code> */
986 public void glGenTextures(int n, int[] textures, int textures_offset);
987
988 /** Entry point to C language function: <code> void {@native glGetBooleanv}(GLenum pname, GLboolean * data) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br>
989 @param data a direct or array-backed {@link java.nio.ByteBuffer} */
990 public void glGetBooleanv(int pname, ByteBuffer data);
991
992 /** Entry point to C language function: <code> void {@native glGetBooleanv}(GLenum pname, GLboolean * data) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
993 public void glGetBooleanv(int pname, byte[] data, int data_offset);
994
995 /** Entry point to C language function: <code> void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glGetBufferParameterivARB</code>
996 @param params a direct or array-backed {@link java.nio.IntBuffer} */
997 public void glGetBufferParameteriv(int target, int pname, IntBuffer params);
998
999 /** Entry point to C language function: <code> void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glGetBufferParameterivARB</code> */
1000 public void glGetBufferParameteriv(int target, int pname, int[] params, int params_offset);
1001
1002 /** Entry point to C language function: <code> GLenum {@native glGetError}() </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1003 public int glGetError();
1004
1005 /** Entry point to C language function: <code> void {@native glGetFloatv}(GLenum pname, GLfloat * data) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code><br>
1006 @param data a direct or array-backed {@link java.nio.FloatBuffer} */
1007 public void glGetFloatv(int pname, FloatBuffer data);
1008
1009 /** Entry point to C language function: <code> void {@native glGetFloatv}(GLenum pname, GLfloat * data) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code><br> */
1010 public void glGetFloatv(int pname, float[] data, int data_offset);
1011
1012 /** Entry point to C language function: <code> void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glGetFramebufferAttachmentParameterivEXT</code>, <code>glGetFramebufferAttachmentParameterivOES</code>
1013 @param params a direct or array-backed {@link java.nio.IntBuffer} */
1014 public void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params);
1015
1016 /** Entry point to C language function: <code> void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glGetFramebufferAttachmentParameterivEXT</code>, <code>glGetFramebufferAttachmentParameterivOES</code> */
1017 public void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, int[] params, int params_offset);
1018
1019 /** Entry point to C language function: <code> void {@native glGetIntegerv}(GLenum pname, GLint * data) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br>
1020 @param data a direct or array-backed {@link java.nio.IntBuffer} */
1021 public void glGetIntegerv(int pname, IntBuffer data);
1022
1023 /** Entry point to C language function: <code> void {@native glGetIntegerv}(GLenum pname, GLint * data) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1024 public void glGetIntegerv(int pname, int[] data, int data_offset);
1025
1026 /** Entry point to C language function: <code> void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glGetRenderbufferParameterivEXT</code>, <code>glGetRenderbufferParameterivOES</code>
1027 @param params a direct or array-backed {@link java.nio.IntBuffer} */
1028 public void glGetRenderbufferParameteriv(int target, int pname, IntBuffer params);
1029
1030 /** Entry point to C language function: <code> void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glGetRenderbufferParameterivEXT</code>, <code>glGetRenderbufferParameterivOES</code> */
1031 public void glGetRenderbufferParameteriv(int target, int pname, int[] params, int params_offset);
1032
1033 /** Entry point to C language function: <code> const GLubyte * {@native glGetString}(GLenum name) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1034 public String glGetString(int name);
1035
1036 /** Entry point to C language function: <code> void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code><br>
1037 @param params a direct or array-backed {@link java.nio.FloatBuffer} */
1038 public void glGetTexParameterfv(int target, int pname, FloatBuffer params);
1039
1040 /** Entry point to C language function: <code> void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code><br> */
1041 public void glGetTexParameterfv(int target, int pname, float[] params, int params_offset);
1042
1043 /** Entry point to C language function: <code> void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br>
1044 @param params a direct or array-backed {@link java.nio.IntBuffer} */
1045 public void glGetTexParameteriv(int target, int pname, IntBuffer params);
1046
1047 /** Entry point to C language function: <code> void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1048 public void glGetTexParameteriv(int target, int pname, int[] params, int params_offset);
1049
1050 /** Entry point to C language function: <code> void {@native glHint}(GLenum target, GLenum mode) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code>, <code>GL_PGI_misc_hints</code><br>Alias for: <code>glHintPGI</code> */
1051 public void glHint(int target, int mode);
1052
1053 /** Entry point to C language function: <code> GLboolean {@native glIsBuffer}(GLuint buffer) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glIsBufferARB</code> */
1054 public boolean glIsBuffer(int buffer);
1055
1056 /** Entry point to C language function: <code> GLboolean {@native glIsEnabled}(GLenum cap) </code> <br>Part of <code>GL_NV_vertex_buffer_unified_memory</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1057 public boolean glIsEnabled(int cap);
1058
1059 /** Entry point to C language function: <code> GLboolean {@native glIsFramebuffer}(GLuint framebuffer) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glIsFramebufferEXT</code>, <code>glIsFramebufferOES</code> */
1060 public boolean glIsFramebuffer(int framebuffer);
1061
1062 /** Entry point to C language function: <code> GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_OES_framebuffer_object</code>, <code>GL_EXT_framebuffer_object</code><br>Alias for: <code>glIsRenderbufferOES</code>, <code>glIsRenderbufferEXT</code> */
1063 public boolean glIsRenderbuffer(int renderbuffer);
1064
1065 /** Entry point to C language function: <code> GLboolean {@native glIsTexture}(GLuint texture) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_texture_object</code><br>Alias for: <code>glIsTextureEXT</code> */
1066 public boolean glIsTexture(int texture);
1067
1068 /** Entry point to C language function: <code> void {@native glLineWidth}(GLfloat width) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code><br> */
1069 public void glLineWidth(float width);
1070
1071 /** Entry point to C language function: <code> void {@native glPixelStorei}(GLenum pname, GLint param) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1072 public void glPixelStorei(int pname, int param);
1073
1074 /** Entry point to C language function: <code> void {@native glPolygonOffset}(GLfloat factor, GLfloat units) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_1</code>, <code>GL_VERSION_1_0</code>, <code>GL_EXT_polygon_offset</code><br>Alias for: <code>glPolygonOffsetEXT</code> */
1075 public void glPolygonOffset(float factor, float units);
1076
1077 /** Entry point to C language function: <code> void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br>
1078 @param pixels a direct or array-backed {@link java.nio.Buffer} */
1079 public void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels);
1080
1081 /** Entry point to C language function: <code> void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1082 public void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset);
1083
1084 /** Entry point to C language function: <code> void {@native glRenderbufferStorage}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_framebuffer_object</code>, <code>GL_OES_framebuffer_object</code><br>Alias for: <code>glRenderbufferStorageEXT</code>, <code>glRenderbufferStorageOES</code> */
1085 public void glRenderbufferStorage(int target, int internalformat, int width, int height);
1086
1087 /** Entry point to C language function: <code> void {@native glSampleCoverage}(GLfloat value, GLboolean invert) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_3</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_ARB_multisample</code>, <code>GL_OES_fixed_point</code><br>Alias for: <code>glSampleCoverageARB</code>, <code>glSampleCoverageOES</code> */
1088 public void glSampleCoverage(float value, boolean invert);
1089
1090 /** Entry point to C language function: <code> void {@native glScissor}(GLint x, GLint y, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1091 public void glScissor(int x, int y, int width, int height);
1092
1093 /** Entry point to C language function: <code> void {@native glStencilFunc}(GLenum func, GLint ref, GLuint mask) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1094 public void glStencilFunc(int func, int ref, int mask);
1095
1096 /** Entry point to C language function: <code> void {@native glStencilMask}(GLuint mask) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1097 public void glStencilMask(int mask);
1098
1099 /** Entry point to C language function: <code> void {@native glStencilOp}(GLenum fail, GLenum zfail, GLenum zpass) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1100 public void glStencilOp(int fail, int zfail, int zpass);
1101
1102 /** Entry point to C language function: <code> void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br>
1103 @param pixels a direct or array-backed {@link java.nio.Buffer} */
1104 public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels);
1105
1106 /** Entry point to C language function: <code> void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1107 public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset);
1108
1109 /** Entry point to C language function: <code> void {@native glTexParameterf}(GLenum target, GLenum pname, GLfloat param) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code><br> */
1110 public void glTexParameterf(int target, int pname, float param);
1111
1112 /** Entry point to C language function: <code> void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code><br>
1113 @param params a direct or array-backed {@link java.nio.FloatBuffer} */
1114 public void glTexParameterfv(int target, int pname, FloatBuffer params);
1115
1116 /** Entry point to C language function: <code> void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params) </code> <br>Part of <code>GL_VERSION_ES_CM</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_1_0</code><br> */
1117 public void glTexParameterfv(int target, int pname, float[] params, int params_offset);
1118
1119 /** Entry point to C language function: <code> void {@native glTexParameteri}(GLenum target, GLenum pname, GLint param) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1120 public void glTexParameteri(int target, int pname, int param);
1121
1122 /** Entry point to C language function: <code> void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br>
1123 @param params a direct or array-backed {@link java.nio.IntBuffer} */
1124 public void glTexParameteriv(int target, int pname, IntBuffer params);
1125
1126 /** Entry point to C language function: <code> void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1127 public void glTexParameteriv(int target, int pname, int[] params, int params_offset);
1128
1129 /** Entry point to C language function: <code> void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_subtexture</code><br>Alias for: <code>glTexSubImage2DEXT</code>
1130 @param pixels a direct or array-backed {@link java.nio.Buffer} */
1131 public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels);
1132
1133 /** Entry point to C language function: <code> void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_1</code>, <code>GL_EXT_subtexture</code><br>Alias for: <code>glTexSubImage2DEXT</code> */
1134 public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset);
1135
1136 /** Entry point to C language function: <code> void {@native glViewport}(GLint x, GLint y, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_ES_VERSION_2_0</code>, <code>GL_VERSION_ES_CL_CM</code>, <code>GL_VERSION_1_0</code><br> */
1137 public void glViewport(int x, int y, int width, int height);
1138
1139 /** Entry point to C language function: <code> void {@native glTexStorage1D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) </code> <br>Part of <code>GL_ARB_texture_storage</code>, <code>GL_VERSION_4_2</code>, <code>GL_EXT_texture_storage</code><br>Alias for: <code>glTexStorage1DEXT</code> */
1140 public void glTexStorage1D(int target, int levels, int internalformat, int width);
1141
1142 /** Entry point to C language function: <code> void {@native glTexStorage2D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_ARB_texture_storage</code>, <code>GL_VERSION_4_2</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_EXT_texture_storage</code><br>Alias for: <code>glTexStorage2DEXT</code> */
1143 public void glTexStorage2D(int target, int levels, int internalformat, int width, int height);
1144
1145 /** Entry point to C language function: <code> void {@native glTexStorage3D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) </code> <br>Part of <code>GL_ARB_texture_storage</code>, <code>GL_VERSION_4_2</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_EXT_texture_storage</code><br>Alias for: <code>glTexStorage3DEXT</code> */
1146 public void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth);
1147
1148 /** Entry point to C language function: <code> void {@native glTextureStorage1DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) </code> <br>Part of <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_storage</code>, <code>GL_EXT_direct_state_access</code><br> */
1149 public void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width);
1150
1151 /** Entry point to C language function: <code> void {@native glTextureStorage2DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_storage</code>, <code>GL_EXT_direct_state_access</code><br> */
1152 public void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height);
1153
1154 /** Entry point to C language function: <code> void {@native glTextureStorage3DEXT}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) </code> <br>Part of <code>GL_EXT_texture_storage</code>, <code>GL_ARB_texture_storage</code>, <code>GL_EXT_direct_state_access</code><br> */
1155 public void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth);
1156
1157 /** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_OES_mapbuffer</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glMapBufferOES</code>, <code>glMapBufferARB</code>
1158 * <p>
1159 * Throws a {@link GLException} if GL-function constraints are not met.
1160 * </p>
1161 * <p>
1162 * Returns {@link GL#mapBuffer(int, int)}'s {@link GLBufferStorage#getMappedBuffer()}.
1163 * </p>
1164 * @throws GLException if buffer is not bound to target
1165 * @throws GLException if buffer is not tracked
1166 * @throws GLException if buffer is already mapped
1167 * @throws GLException if buffer has invalid store size, i.e. less-than zero
1168 * </p>
1169 */
1170 public ByteBuffer glMapBuffer(int target, int access);
1171
1172 /** Entry point to C language function: <code> GLboolean {@native glUnmapBuffer}(GLenum target) </code> <br>Part of <code>GL_VERSION_1_5</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_OES_mapbuffer</code>, <code>GL_ARB_vertex_buffer_object</code><br>Alias for: <code>glUnmapBufferOES</code>, <code>glUnmapBufferARB</code> */
1173 public boolean glUnmapBuffer(int target);
1174
1175 /** Entry point to C language function: <code> void {@native glRenderbufferStorageMultisample}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_ARB_framebuffer_object</code>, <code>GL_VERSION_3_0</code>, <code>GL_APPLE_framebuffer_multisample</code>, <code>GL_EXT_multisampled_render_to_texture</code>, <code>GL_EXT_framebuffer_multisample</code>, <code>GL_ANGLE_framebuffer_multisample</code>, <code>GL_IMG_multisampled_render_to_texture</code>, <code>GL_NV_framebuffer_multisample</code><br>Alias for: <code>glRenderbufferStorageMultisampleAPPLE</code>, <code>glRenderbufferStorageMultisampleEXT</code>, <code>glRenderbufferStorageMultisampleANGLE</code>, <code>glRenderbufferStorageMultisampleIMG</code>, <code>glRenderbufferStorageMultisampleNV</code> */
1176 public void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height);
1177
1178 /** Entry point to C language function: <code> void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) </code> <br>Part of <code>GL_ARB_map_buffer_range</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_map_buffer_range</code><br>Alias for: <code>glMapBufferRangeEXT</code>
1179 * <p>
1180 * Throws a {@link GLException} if GL-function constraints are not met.
1181 * </p>
1182 * <p>
1183 * Returns {@link GL#mapBufferRange(int, long, long, int)}'s {@link GLBufferStorage#getMappedBuffer()}.
1184 * </p>
1185 * <p>
1186 * @throws GLException if buffer is not bound to target
1187 * @throws GLException if buffer is not tracked
1188 * @throws GLException if buffer is already mapped
1189 * @throws GLException if buffer has invalid store size, i.e. less-than zero
1190 * @throws GLException if buffer mapping range does not fit, incl. offset
1191 * </p>
1192 */
1193 public ByteBuffer glMapBufferRange(int target, long offset, long length, int access);
1194
1195 /** Entry point to C language function: <code> void {@native glFlushMappedBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length) </code> <br>Part of <code>GL_ARB_map_buffer_range</code>, <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>, <code>GL_EXT_map_buffer_range</code>, <code>GL_APPLE_flush_buffer_range</code><br>Alias for: <code>glFlushMappedBufferRangeEXT</code>, <code>glFlushMappedBufferRangeAPPLE</code> */
1196 public void glFlushMappedBufferRange(int target, long offset, long length);
1197
1198 /** Entry point to C language function: <code> GLenum {@native glGetGraphicsResetStatus}() </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code>, <code>GL_KHR_robustness</code><br>Alias for: <code>glGetGraphicsResetStatusEXT</code>, <code>glGetGraphicsResetStatusARB</code>, <code>glGetGraphicsResetStatusKHR</code> */
1200
1201 /** Entry point to C language function: <code> void {@native glReadnPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data) </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code>, <code>GL_KHR_robustness</code><br>Alias for: <code>glReadnPixelsEXT</code>, <code>glReadnPixelsARB</code>, <code>glReadnPixelsKHR</code>
1202 @param data a direct or array-backed {@link java.nio.Buffer} */
1203 public void glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data);
1204
1205 /** Entry point to C language function: <code> void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code><br>Alias for: <code>glGetnUniformfvKHR</code>, <code>glGetnUniformfvEXT</code>, <code>glGetnUniformfvARB</code>
1206 @param params a direct or array-backed {@link java.nio.FloatBuffer} */
1207 public void glGetnUniformfv(int program, int location, int bufSize, FloatBuffer params);
1208
1209 /** Entry point to C language function: <code> void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, GLfloat * params) </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_KHR_robustness</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code><br>Alias for: <code>glGetnUniformfvKHR</code>, <code>glGetnUniformfvEXT</code>, <code>glGetnUniformfvARB</code> */
1210 public void glGetnUniformfv(int program, int location, int bufSize, float[] params, int params_offset);
1211
1212 /** Entry point to C language function: <code> void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params) </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code>, <code>GL_KHR_robustness</code><br>Alias for: <code>glGetnUniformivEXT</code>, <code>glGetnUniformivARB</code>, <code>glGetnUniformivKHR</code>
1213 @param params a direct or array-backed {@link java.nio.IntBuffer} */
1214 public void glGetnUniformiv(int program, int location, int bufSize, IntBuffer params);
1215
1216 /** Entry point to C language function: <code> void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params) </code> <br>Part of <code>GL_VERSION_4_5</code>, <code>GL_ES_VERSION_3_2</code>, <code>GL_EXT_robustness</code>, <code>GL_ARB_robustness</code>, <code>GL_KHR_robustness</code><br>Alias for: <code>glGetnUniformivEXT</code>, <code>glGetnUniformivARB</code>, <code>glGetnUniformivKHR</code> */
1217 public void glGetnUniformiv(int program, int location, int bufSize, int[] params, int params_offset);
1218
1219
1220 // --- Begin CustomJavaCode .cfg declarations
1221
1222 /** Common in ES1, GL2 and GL3 */
1223 public static final int GL_AND = 0x1501;
1224 /** Common in ES1, GL2 and GL3 */
1225 public static final int GL_AND_INVERTED = 0x1504;
1226 /** Common in ES1, GL2 and GL3 */
1227 public static final int GL_AND_REVERSE = 0x1502;
1228 /** Common in ES1, GL2 and GL3 */
1229 public static final int GL_BLEND_DST = 0x0BE0;
1230 /** Common in ES1, GL2 and GL3 */
1231 public static final int GL_BLEND_SRC = 0x0BE1;
1232 /** Common in ES1, GL2 and GL3 */
1233 public static final int GL_CLEAR = 0x1500;
1234 /** Common in ES1, GL2 and GL3 */
1235 public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
1236 /** Common in ES1, GL2 and GL3 */
1237 public static final int GL_COPY = 0x1503;
1238 /** Common in ES1, GL2 and GL3 */
1239 public static final int GL_COPY_INVERTED = 0x150C;
1240 /** Common in ES1, GL2 and GL3 */
1241 public static final int GL_EQUIV = 0x1509;
1242 /** Common in ES1, GL2 and GL3 */
1243 public static final int GL_LINE_SMOOTH = 0x0B20;
1244 /** Common in ES1, GL2 and GL3 */
1245 public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
1246 /** Common in ES1, GL2 and GL3 */
1247 public static final int GL_LOGIC_OP_MODE = 0x0BF0;
1248 /** Common in ES1, GL2 and GL3 */
1249 public static final int GL_MULTISAMPLE = 0x809D;
1250 /** Common in ES1, GL2 and GL3 */
1251 public static final int GL_NAND = 0x150E;
1252 /** Common in ES1, GL2 and GL3 */
1253 public static final int GL_NOOP = 0x1505;
1254 /** Common in ES1, GL2 and GL3 */
1255 public static final int GL_NOR = 0x1508;
1256 /** Common in ES1, GL2 and GL3 */
1257 public static final int GL_OR = 0x1507;
1258 /** Common in ES1, GL2 and GL3 */
1259 public static final int GL_OR_INVERTED = 0x150D;
1260 /** Common in ES1, GL2 and GL3 */
1261 public static final int GL_OR_REVERSE = 0x150B;
1262 /** Common in ES1, GL2 and GL3 */
1263 public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
1264 /** Common in ES1, GL2 and GL3 */
1265 public static final int GL_POINT_SIZE = 0x0B11;
1266 /** Common in ES1, GL2 and GL3 */
1267 public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
1268 /** Common in ES1, GL2 and GL3 */
1269 public static final int GL_SET = 0x150F;
1270 /** Common in ES1, GL2 and GL3 */
1271 public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
1272 /** Common in ES1, GL2 and GL3 */
1273 public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
1274 /** Common in ES1, GL2 and GL3 */
1275 public static final int GL_XOR = 0x1506;
1276 /** Part of <code>GL_ARB_half_float_vertex</code>; <code>GL_NV_half_float</code>; <code>GL_ARB_half_float_pixel</code>,
1277 earmarked for ES 3.0 (hence kept in GL while fixing Bug 590) */
1278 public static final int GL_HALF_FLOAT = 0x140B;
1279
1280 /** Part of <code>GL_EXT_framebuffer_object</code>; <code>GL_ES_VERSION_2_0</code>; <code>GL_OES_framebuffer_object</code> */
1281 public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS = 0x8CDA;
1282 /** Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>; <code>GL_EXT_packed_float</code> */
1283 public static final int GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B;
1284
1285 // ---- End CustomJavaCode .cfg declarations
1286} // end of class GL
void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level)
Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target,...
void glGenFramebuffers(int n, int[] framebuffers, int framebuffers_offset)
Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffer...
void glGetFloatv(int pname, FloatBuffer data)
Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data) Part ...
static final int GL_UNSIGNED_SHORT_4_4_4_4
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0, GL_EXT_packed_pixels Alias for: GL_UNSIGNED_SHO...
Definition: GL.java:444
void glGenTextures(int n, int[] textures, int textures_offset)
Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures) Par...
static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:38
void glGenBuffers(int n, IntBuffer buffers)
Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers) Part ...
static final int GL_R8
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage, GL_EXT_texture_rg Alias...
Definition: GL.java:563
static final int GL_TEXTURE_MAG_FILTER
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TEXTURE_MAG_FILTER" w...
Definition: GL.java:197
void glPixelStorei(int pname, int param)
Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param) Part o...
static final int GL_NEVER
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_NEVER" with expressio...
Definition: GL.java:249
static final int GL_RGBA16F
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storage,...
Definition: GL.java:276
static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:655
static final int GL_TEXTURE11
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE11_ARB...
Definition: GL.java:551
ByteBuffer glMapBuffer(int target, int access)
Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access) Par...
static final int GL_LOSE_CONTEXT_ON_RESET
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustness Alias for:...
Definition: GL.java:728
static final int GL_TEXTURE24
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE24_ARB...
Definition: GL.java:584
static final int GL_TEXTURE12
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE12_ARB...
Definition: GL.java:548
static final int GL_NO_RESET_NOTIFICATION
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness Alias for:...
Definition: GL.java:707
static final int GL_DEPTH_CLEAR_VALUE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DEPTH_CLEAR_VALUE" wi...
Definition: GL.java:487
static final int GL_TEXTURE16
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE16_ARB...
Definition: GL.java:536
void glGetRenderbufferParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target,...
static final int GL_BACK
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_BACK" with expression...
Definition: GL.java:330
static final int GL_TEXTURE30
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE30_ARB...
Definition: GL.java:560
static final int GL_READ_FRAMEBUFFER
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_blit,...
Definition: GL.java:336
static final int GL_RGBA4
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_EXT_texture, GL_OES_framebuffer_object, GL_OES_required_interna...
Definition: GL.java:171
void glTextureStorage3DEXT(int texture, int target, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: void {@native glTextureStorage3DEXT}(GLuint texture,...
static final int GL_GENERATE_MIPMAP_HINT
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_VERSION_ES_1_0, GL_SGIS_generate_mipmap Alias for: GL_GENERATE_...
Definition: GL.java:162
void glGenRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset)
Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuff...
void glGetIntegerv(int pname, IntBuffer data)
Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data) Part ...
boolean glIsTexture(int texture)
Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture) Part of GL_ES_...
static final int GL_MULTISAMPLE
Common in ES1, GL2 and GL3.
Definition: GL.java:1249
void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexSubImage2D}(GLenum target,...
static final int GL_TEXTURE4
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE4_ARB ...
Definition: GL.java:74
static final int GL_TEXTURE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TEXTURE" with express...
Definition: GL.java:615
static final int GL_SAMPLE_BUFFERS
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_3DFX_multisample, GL_ARB_multisample,...
Definition: GL.java:339
void glBlendEquation(int mode)
Entry point to C language function: void {@native glBlendEquation}(GLenum mode) Part of GL_ES_VERS...
static final int GL_RENDERBUFFER_DEPTH_SIZE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:516
void glFlushMappedBufferRange(int target, long offset, long length)
Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target,...
void glDeleteTextures(int n, int[] textures, int textures_offset)
Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textur...
void glDrawArrays(int mode, int first, int count)
Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first,...
static final int GL_COMPRESSED_TEXTURE_FORMATS
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_texture_compression Alias for: GL_COMPRE...
Definition: GL.java:806
static final int GL_LUMINANCE_ALPHA16F
GL_EXT_texture_storage, GL_ARB_texture_float Alias for: GL_LUMINANCE_ALPHA16F_EXT,...
Definition: GL.java:352
static final int GL_NONE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_OES_framebuffer_object Alias for: GL_NONE_OES ...
Definition: GL.java:641
void glGetBooleanv(int pname, ByteBuffer data)
Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data) P...
static final int GL_BLEND_SRC_ALPHA
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_func_separate, GL_EXT_blend_func_separate Alias for: ...
Definition: GL.java:435
static final int GL_ALWAYS
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_ALWAYS" with expressi...
Definition: GL.java:209
static final int GL_SUBPIXEL_BITS
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_SUBPIXEL_BITS" with e...
Definition: GL.java:599
void glGetTexParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target,...
static final int GL_RGB8
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_EXT_texture, GL_OES_rgb8_rgba8, GL_OES_required_internalformat ...
Definition: GL.java:479
static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:733
void glTextureStorage1DEXT(int texture, int target, int levels, int internalformat, int width)
Entry point to C language function: void {@native glTextureStorage1DEXT}(GLuint texture,...
static final int GL_BGRA
GL_VERSION_1_2, GL_IMG_read_format, GL_APPLE_texture_format_BGRA8888, GL_EXT_texture_format_BGRA8888,...
Definition: GL.java:404
static final int GL_RGBA32F
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_storage, GL_ARB_texture_float Alias for: GL_RGBA32F...
Definition: GL.java:789
static final int GL_TEXTURE6
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE6_ARB ...
Definition: GL.java:92
static final int GL_LINE_LOOP
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LINE_LOOP" with expre...
Definition: GL.java:508
static final int GL_STATIC_DRAW
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object Alias for: GL_STATI...
Definition: GL.java:673
static final int GL_LUMINANCE8_ALPHA8
GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformat Alias for: GL_...
Definition: GL.java:454
static final int GL_ARRAY_BUFFER_BINDING
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object Alias for: GL_ARRAY...
Definition: GL.java:602
void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset)
Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target,...
static final int GL_SRGB
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_EXT_sRGB Alias for: GL_SRGB_EXT Define "G...
Definition: GL.java:140
void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target,...
static final int GL_UNPACK_ALIGNMENT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_UNPACK_ALIGNMENT" wit...
Definition: GL.java:746
void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y,...
static final int GL_EXTENSIONS
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_EXTENSIONS" with expr...
Definition: GL.java:154
static final int GL_INVALID_VALUE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVALID_VALUE" with e...
Definition: GL.java:794
static final int GL_SET
Common in ES1, GL2 and GL3.
Definition: GL.java:1269
static final int GL_TEXTURE21
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE21_ARB...
Definition: GL.java:593
static final int GL_TRIANGLES
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TRIANGLES" with expre...
Definition: GL.java:145
static final int GL_TEXTURE19
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE19_ARB...
Definition: GL.java:527
boolean glIsEnabled(int cap)
Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap) Part of GL_NV_vert...
static final int GL_RGB
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_RGB" with expression ...
Definition: GL.java:374
static final int GL_ONE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_vertex_shader Alias for:...
Definition: GL.java:137
void glGetRenderbufferParameteriv(int target, int pname, int[] params, int params_offset)
Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target,...
static final int GL_RG16F
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_color_buffer_half_float,...
Definition: GL.java:377
static final int GL_UNSIGNED_INT_10F_11F_11F_REV
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_packed_float
Definition: GL.java:1283
static final int GL_FIXED
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_VERSION_ES_1_0, GL_OES_fixed_point Al...
Definition: GL.java:148
static final int GL_INVALID_FRAMEBUFFER_OPERATION
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:41
static final int GL_INNOCENT_CONTEXT_RESET
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness Alias for:...
Definition: GL.java:497
static final int GL_DST_ALPHA
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DST_ALPHA" with expre...
Definition: GL.java:107
static final int GL_LINE_SMOOTH_HINT
Common in ES1, GL2 and GL3.
Definition: GL.java:1245
static final int GL_LUMINANCE_ALPHA
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LUMINANCE_ALPHA" with expression '0x1...
Definition: GL.java:624
static final int GL_GUILTY_CONTEXT_RESET
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_EXT_robustness, GL_ARB_robustness, GL_KHR_robustness Alias for:...
Definition: GL.java:723
static final int GL_RENDERBUFFER_RED_SIZE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:741
static final int GL_NEAREST_MIPMAP_NEAREST
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_NEAREST_MIPMAP_NEARES...
Definition: GL.java:368
static final int GL_REPEAT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_REPEAT" with expressi...
Definition: GL.java:660
static final int GL_LUMINANCE4_ALPHA4
GL_VERSION_1_1, GL_EXT_texture, GL_OES_required_internalformat Alias for: GL_LUMINANCE4_ALPHA4_EXT,...
Definition: GL.java:749
static final int GL_MAP_INVALIDATE_RANGE_BIT
GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range Alias for: GL_MAP...
Definition: GL.java:183
static final int GL_ALPHA_BITS
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_ALPHA_BITS" with expression '0x0D55',...
Definition: GL.java:432
static final int GL_AND_INVERTED
Common in ES1, GL2 and GL3.
Definition: GL.java:1225
static final int GL_TEXTURE_2D
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TEXTURE_2D" with expr...
Definition: GL.java:491
static final int GL_POLYGON_OFFSET_FACTOR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_polygon_offset Alias for...
Definition: GL.java:396
static final int GL_MIRRORED_REPEAT
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_texture_mirrored_repeat, GL_IBM_texture_mirrored_repeat,...
Definition: GL.java:409
static final int GL_ALPHA16F
GL_EXT_texture_storage, GL_ARB_texture_float Alias for: GL_ALPHA16F_EXT, GL_ALPHA16F_ARB Define "GL_...
Definition: GL.java:566
static final int GL_BLEND_DST
Common in ES1, GL2 and GL3.
Definition: GL.java:1229
static final int GL_TEXTURE14
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE14_ARB...
Definition: GL.java:542
static final int GL_RENDERBUFFER_STENCIL_SIZE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:143
static final int GL_IMPLEMENTATION_COLOR_READ_TYPE
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_read_format Alias for: GL_IMPLEME...
Definition: GL.java:503
static final int GL_LUMINANCE32F
GL_EXT_texture_storage, GL_ARB_texture_float Alias for: GL_LUMINANCE32F_EXT, GL_LUMINANCE32F_ARB Def...
Definition: GL.java:292
static final int GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
GL_EXT_texture_compression_s3tc Define "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT" with expression '0x83F3',...
Definition: GL.java:100
static final int GL_LINEAR_MIPMAP_LINEAR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LINEAR_MIPMAP_LINEAR"...
Definition: GL.java:354
static final int GL_STENCIL_PASS_DEPTH_FAIL
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_PASS_DEPTH_FA...
Definition: GL.java:446
static final int GL_DECR_WRAP
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_stencil_wrap, GL_EXT_stencil_wrap Alias for: GL_DECR_WRAP_O...
Definition: GL.java:524
static final int GL_TEXTURE_WRAP_S
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TEXTURE_WRAP_S" with ...
Definition: GL.java:485
static final int GL_DEPTH_STENCIL
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_packed_depth_stencil,...
Definition: GL.java:710
static final int GL_R16F
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_color_buffer_half_float,...
Definition: GL.java:121
void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth)
Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels,...
void glGetBooleanv(int pname, byte[] data, int data_offset)
Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * data) P...
static final int GL_LOGIC_OP_MODE
Common in ES1, GL2 and GL3.
Definition: GL.java:1247
void glDrawElements(int mode, int count, int type, long indices_buffer_offset)
Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count,...
static final int GL_BUFFER_SIZE
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object Alias for: GL_BUFFE...
Definition: GL.java:511
static final int GL_LINE_WIDTH
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LINE_WIDTH" with expr...
Definition: GL.java:459
static final int GL_OR_INVERTED
Common in ES1, GL2 and GL3.
Definition: GL.java:1259
static final int GL_INVALID_ENUM
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVALID_ENUM" with ex...
Definition: GL.java:204
static final int GL_VERSION
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_VERSION" with express...
Definition: GL.java:190
void glDeleteTextures(int n, IntBuffer textures)
Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textur...
static final int GL_SRC_ALPHA_SATURATE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_blend_func_extended Alia...
Definition: GL.java:744
static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map,...
Definition: GL.java:420
void glBindTexture(int target, int texture)
Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture) Pa...
static final int GL_SHORT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_SHORT" with expressio...
Definition: GL.java:125
static final int GL_UNSIGNED_INT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_OES_element_index_uint Define "GL_UNSIGNED_INT"...
Definition: GL.java:294
static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_texture_compression Alias for: GL_NUM_CO...
Definition: GL.java:506
static final int GL_TEXTURE13
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE13_ARB...
Definition: GL.java:545
static final int GL_POINT_FADE_THRESHOLD_SIZE
Common in ES1, GL2 and GL3.
Definition: GL.java:1263
void glSampleCoverage(float value, boolean invert)
Entry point to C language function: void {@native glSampleCoverage}(GLfloat value,...
static final int GL_SAMPLE_COVERAGE_INVERT
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisample Alias for: GL_SAMPLE_COVERAG...
Definition: GL.java:180
static final int GL_BLEND_EQUATION_RGB
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_OES_blend_equation_separate, GL_EXT_blend_equation_separate Ali...
Definition: GL.java:174
void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, int[] params, int params_offset)
Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum targ...
static final int GL_SAMPLE_COVERAGE
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisample Alias for: GL_SAMPLE_COVERAG...
Definition: GL.java:326
static final int GL_FLOAT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_FLOAT" with expressio...
Definition: GL.java:786
static final int GL_TEXTURE27
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE27_ARB...
Definition: GL.java:575
static final int GL_FUNC_REVERSE_SUBTRACT
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_subtract, GL_EXT_blend_subtract Alias...
Definition: GL.java:658
static final int GL_TEXTURE20
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE20_ARB...
Definition: GL.java:519
void glDisable(int cap)
Entry point to C language function: void {@native glDisable}(GLenum cap) Part of GL_ES_VERSION_2_0...
static final int GL_INVALID_OPERATION
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVALID_OPERATION" wi...
Definition: GL.java:45
static final int GL_TEXTURE10
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE10_ARB...
Definition: GL.java:554
static final int GL_MAP_FLUSH_EXPLICIT_BIT
GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range Alias for: GL_MAP...
Definition: GL.java:225
static final int GL_TEXTURE29
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE29_ARB...
Definition: GL.java:569
void glGetBufferParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target,...
static final int GL_TEXTURE3
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE3_ARB ...
Definition: GL.java:77
static final int GL_MAP_WRITE_BIT
GL_EXT_buffer_storage, GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0,...
Definition: GL.java:239
static final int GL_BLEND_SRC_RGB
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_func_separate, GL_OES_blend_func_separate Alias for: ...
Definition: GL.java:313
static final int GL_BLEND_SRC
Common in ES1, GL2 and GL3.
Definition: GL.java:1231
static final int GL_RENDERBUFFER_ALPHA_SIZE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:344
void glPolygonOffset(float factor, float units)
Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor,...
void glBufferSubData(int target, long offset, long size, Buffer data)
Entry point to C language function: void {@native glBufferSubData}(GLenum target,...
static final int GL_UNKNOWN_CONTEXT_RESET
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustness Alias for:...
Definition: GL.java:58
void glGenTextures(int n, IntBuffer textures)
Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures) Par...
static final int GL_INCR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INCR" with expression...
Definition: GL.java:105
static final int GL_LINEAR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LINEAR" with expressi...
Definition: GL.java:323
void glStencilOp(int fail, int zfail, int zpass)
Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail,...
static final int GL_LUMINANCE
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LUMINANCE" with expression '0x1909',...
Definition: GL.java:216
static final int GL_TEXTURE_BINDING_2D
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_ES_1_0 Define "GL_TEXTURE_BINDING_2D" with expression '...
Definition: GL.java:691
void glTexParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glTexParameteriv}(GLenum target,...
static final int GL_UNSIGNED_SHORT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_UNSIGNED_SHORT" with ...
Definition: GL.java:346
static final int GL_TRIANGLE_FAN
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TRIANGLE_FAN" with ex...
Definition: GL.java:513
int glCheckFramebufferStatus(int target)
Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target) Part ...
static final int GL_STENCIL_INDEX8
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:665
static final int GL_RGB565
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_framebuffer_object,...
Definition: GL.java:457
static final int GL_BLUE_BITS
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_BLUE_BITS" with expression '0x0D54',...
Definition: GL.java:370
static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map,...
Definition: GL.java:360
void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset)
Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target,...
static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:188
void glTexStorage2D(int target, int levels, int internalformat, int width, int height)
Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels,...
void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum sfactorRGB,...
static final int GL_TEXTURE9
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE9_ARB ...
Definition: GL.java:98
void glGenerateMipmap(int target)
Entry point to C language function: void {@native glGenerateMipmap}(GLenum target) Part of GL_ES_V...
void glDeleteRenderbuffers(int n, IntBuffer renderbuffers)
Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n,...
static final int GL_RED_BITS
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_RED_BITS" with expression '0x0D52',...
Definition: GL.java:476
static final int GL_DST_COLOR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DST_COLOR" with expre...
Definition: GL.java:132
void glRenderbufferStorage(int target, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target,...
boolean glIsBuffer(int buffer)
Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer) Part of GL_VERSI...
static final int GL_RG8
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage, GL_EXT_texture_rg Alias...
Definition: GL.java:231
static final int GL_NO_ERROR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_NO_ERROR" with expres...
Definition: GL.java:481
static final int GL_MAX_RENDERBUFFER_SIZE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:321
int glGetError()
Entry point to C language function: GLenum {@native glGetError}() Part of GL_ES_VERSION_2_0,...
static final int GL_XOR
Common in ES1, GL2 and GL3.
Definition: GL.java:1275
static final int GL_RENDERBUFFER_WIDTH
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:247
void glGenFramebuffers(int n, IntBuffer framebuffers)
Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffer...
static final int GL_RENDERBUFFER_BINDING
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:385
static final int GL_UNSIGNED_SHORT_5_5_5_1
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0, GL_EXT_packed_pixels Alias for: GL_UNSIGNED_SHO...
Definition: GL.java:462
static final int GL_STENCIL_INDEX4
GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_stencil4 Alias for: GL_S...
Definition: GL.java:736
static final int GL_RENDERBUFFER
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:718
void glDeleteFramebuffers(int n, IntBuffer framebuffers)
Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n,...
static final int GL_NEAREST_MIPMAP_LINEAR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_NEAREST_MIPMAP_LINEAR...
Definition: GL.java:152
static final int GL_RESET_NOTIFICATION_STRATEGY
GL_VERSION_4_5, GL_ES_VERSION_3_2, GL_KHR_robustness, GL_EXT_robustness, GL_ARB_robustness Alias for:...
Definition: GL.java:388
static final int GL_STENCIL_FUNC
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_FUNC" with ex...
Definition: GL.java:803
static final int GL_TEXTURE_MIN_FILTER
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TEXTURE_MIN_FILTER" w...
Definition: GL.java:372
static final int GL_MAP_INVALIDATE_BUFFER_BIT
GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range Alias for: GL_MAP...
Definition: GL.java:110
static final int GL_COLOR_BUFFER_BIT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_COLOR_BUFFER_BIT" wit...
Definition: GL.java:390
void glDeleteRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset)
Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n,...
static final int GL_MAP_READ_BIT
GL_EXT_buffer_storage, GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0,...
Definition: GL.java:627
static final int GL_LINE_SMOOTH
Common in ES1, GL2 and GL3.
Definition: GL.java:1243
void glBindRenderbuffer(int target, int renderbuffer)
Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target,...
static final int GL_OUT_OF_MEMORY
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_OUT_OF_MEMORY" with e...
Definition: GL.java:638
static final int GL_RGBA8
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_OES_rgb8_rgba8, GL_OES_required_internalformat,...
Definition: GL.java:279
void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset)
Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y,...
static final int GL_BLEND_DST_RGB
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_func_separate, GL_OES_blend_func_separate Alias for: ...
Definition: GL.java:702
static final int GL_RENDERBUFFER_BLUE_SIZE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:287
void glBlendEquationSeparate(int modeRGB, int modeAlpha)
Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB,...
boolean glIsFramebuffer(int framebuffer)
Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer) Part o...
static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_OES_texture_cube_map, GL_ARB_texture_cube_map,...
Definition: GL.java:417
void glGetTexParameteriv(int target, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target,...
void glDeleteBuffers(int n, int[] buffers, int buffers_offset)
Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers...
static final int GL_ONE_MINUS_SRC_ALPHA
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_ONE_MINUS_SRC_ALPHA" ...
Definition: GL.java:166
void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer)
Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target,...
static final int GL_RENDERBUFFER_GREEN_SIZE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:699
static final int GL_ALPHA32F
GL_EXT_texture_storage, GL_ARB_texture_float Alias for: GL_ALPHA32F_EXT, GL_ALPHA32F_ARB Define "GL_...
Definition: GL.java:393
void glClearColor(float red, float green, float blue, float alpha)
Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green,...
static final int GL_LINE_STRIP
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LINE_STRIP" with expr...
Definition: GL.java:310
boolean glIsRenderbuffer(int renderbuffer)
Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer) Part...
void glTexParameterfv(int target, int pname, FloatBuffer params)
Entry point to C language function: void {@native glTexParameterfv}(GLenum target,...
static final int GL_TEXTURE18
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE18_ARB...
Definition: GL.java:530
static final int GL_SRC_ALPHA
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_SRC_ALPHA" with expre...
Definition: GL.java:379
static final int GL_COPY
Common in ES1, GL2 and GL3.
Definition: GL.java:1237
static final int GL_POINTS
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_POINTS" with expressi...
Definition: GL.java:675
static final int GL_GEQUAL
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_GEQUAL" with expressi...
Definition: GL.java:799
static final int GL_NOR
Common in ES1, GL2 and GL3.
Definition: GL.java:1255
static final int GL_ACTIVE_TEXTURE
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_ACTIVE_TEXTUR...
Definition: GL.java:494
static final int GL_RGB32F
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_texture_storage, GL_ARB_texture_float Alias for: GL_RGB32F_...
Definition: GL.java:50
static final int GL_LINEAR_MIPMAP_NEAREST
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LINEAR_MIPMAP_NEAREST...
Definition: GL.java:233
void glGetnUniformfv(int program, int location, int bufSize, FloatBuffer params)
Entry point to C language function: void {@native glGetnUniformfv}(GLuint program,...
static final int GL_DEPTH_COMPONENT32
GL_VERSION_1_4, GL_ARB_depth_texture, GL_SGIX_depth_texture, GL_OES_depth32 Alias for: GL_DEPTH_COMPO...
Definition: GL.java:678
static final int GL_BGR
GL_VERSION_1_2, GL_EXT_bgra Alias for: GL_BGR_EXT Define "GL_BGR" with expression '0x80E0',...
Definition: GL.java:399
static final int GL_FRONT_FACE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_FRONT_FACE" with expr...
Definition: GL.java:68
void glEnable(int cap)
Entry point to C language function: void {@native glEnable}(GLenum cap) Part of GL_ES_VERSION_2_0,...
static final int GL_READ_FRAMEBUFFER_BINDING
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample,...
Definition: GL.java:214
static final int GL_SAMPLES
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_3DFX_multisample, GL_ARB_multisample,...
Definition: GL.java:689
static final int GL_COLOR_ATTACHMENT0
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_draw_buffers, GL_OES_framebuffer_...
Definition: GL.java:349
static final int GL_TEXTURE_BINDING_CUBE_MAP
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map,...
Definition: GL.java:333
static final int GL_TEXTURE2
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE2_ARB ...
Definition: GL.java:80
static final int GL_HALF_FLOAT
Part of GL_ARB_half_float_vertex; GL_NV_half_float; GL_ARB_half_float_pixel, earmarked for ES 3....
Definition: GL.java:1278
static final int GL_ALPHA
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_ALPHA" with expressio...
Definition: GL.java:643
static final int GL_FRONT_AND_BACK
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_FRONT_AND_BACK" with ...
Definition: GL.java:619
void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target,...
static final int GL_MAP_UNSYNCHRONIZED_BIT
GL_ARB_map_buffer_range, GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_map_buffer_range Alias for: GL_MAP...
Definition: GL.java:257
static final int GL_OR_REVERSE
Common in ES1, GL2 and GL3.
Definition: GL.java:1261
static final int GL_BUFFER_ACCESS
GL_VERSION_1_5, GL_ARB_vertex_buffer_object, GL_OES_mapbuffer Alias for: GL_BUFFER_ACCESS_ARB,...
Definition: GL.java:713
static final int GL_DEPTH_BITS
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DEPTH_BITS" with expression '0x0D56',...
Definition: GL.java:55
static final int GL_INCR_WRAP
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_stencil_wrap, GL_OES_stencil_wrap Alias for: GL_INCR_WRAP_E...
Definition: GL.java:363
boolean glUnmapBuffer(int target)
Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target) Part of GL_VE...
static final int GL_BUFFER_MAPPED
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_ARB_vertex_buffer_object, GL_OES_mapbuffer Alias for: GL_BUFFER...
Definition: GL.java:271
static final int GL_CLEAR
Common in ES1, GL2 and GL3.
Definition: GL.java:1233
static final int GL_BLEND_DST_ALPHA
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_func_separate, GL_OES_blend_func_separate Alias for: ...
Definition: GL.java:778
static final int GL_FALSE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_FALSE" with expressio...
Definition: GL.java:251
void glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green,...
static final int GL_DEPTH_FUNC
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DEPTH_FUNC" with expr...
Definition: GL.java:315
static final int GL_DONT_CARE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DONT_CARE" with expre...
Definition: GL.java:645
static final int GL_LUMINANCE16F
GL_EXT_texture_storage, GL_ARB_texture_float Alias for: GL_LUMINANCE16F_EXT, GL_LUMINANCE16F_ARB Def...
Definition: GL.java:650
void glGetTexParameteriv(int target, int pname, int[] params, int params_offset)
Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target,...
int glGetGraphicsResetStatus()
Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}() Part of GL_VERSION...
String glGetString(int name)
Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name) Part of GL_...
static final int GL_KEEP
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_KEEP" with expression...
Definition: GL.java:401
static final int GL_INVERT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_INVERT" with expressi...
Definition: GL.java:211
static final int GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT
GL_EXT_read_format_bgra Define "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT" with expression '0x8366',...
Definition: GL.java:195
static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map,...
Definition: GL.java:382
static final int GL_TEXTURE1
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE1_ARB ...
Definition: GL.java:83
static final int GL_OR
Common in ES1, GL2 and GL3.
Definition: GL.java:1257
static final int GL_GREATER
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_GREATER" with express...
Definition: GL.java:730
static final int GL_TEXTURE_WRAP_T
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TEXTURE_WRAP_T" with ...
Definition: GL.java:489
void glBlendFunc(int sfactor, int dfactor)
Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor) Par...
void glStencilFunc(int func, int ref, int mask)
Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref,...
static final int GL_CULL_FACE_MODE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_CULL_FACE_MODE" with ...
Definition: GL.java:116
static final int GL_BUFFER_USAGE
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object Alias for: GL_BUFFE...
Definition: GL.java:500
static final int GL_SAMPLE_ALPHA_TO_ONE
Common in ES1, GL2 and GL3.
Definition: GL.java:1267
static final int GL_DEPTH_TEST
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DEPTH_TEST" with expr...
Definition: GL.java:43
static final int GL_TEXTURE28
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE28_ARB...
Definition: GL.java:572
void glActiveTexture(int texture)
Entry point to C language function: void {@native glActiveTexture}(GLenum texture) Part of GL_ES_V...
static final int GL_STENCIL_VALUE_MASK
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_VALUE_MASK" w...
Definition: GL.java:483
static final int GL_ALIASED_LINE_WIDTH_RANGE
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0 Define "GL_ALIASED_LINE_WIDTH_RANGE" with expres...
Definition: GL.java:609
static final int GL_PACK_ALIGNMENT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_PACK_ALIGNMENT" with ...
Definition: GL.java:262
static final int GL_COLOR_LOGIC_OP
Common in ES1, GL2 and GL3.
Definition: GL.java:1235
static final int GL_TEXTURE15
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE15_ARB...
Definition: GL.java:539
static final int GL_DEPTH_WRITEMASK
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DEPTH_WRITEMASK" with...
Definition: GL.java:652
static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
GL_EXT_texture_filter_anisotropic Define "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" with expression '0x84FF'...
Definition: GL.java:185
static final int GL_RENDERER
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_RENDERER" with expres...
Definition: GL.java:662
void glClear(int mask)
Entry point to C language function: void {@native glClear}(GLbitfield mask) Part of GL_ES_VERSION_...
void glTexParameteri(int target, int pname, int param)
Entry point to C language function: void {@native glTexParameteri}(GLenum target,...
static final int GL_SCISSOR_BOX
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_SCISSOR_BOX" with exp...
Definition: GL.java:414
static final int GL_BUFFER_MAP_POINTER
GL_VERSION_1_5, GL_ES_VERSION_3_0, GL_OES_mapbuffer, GL_ARB_vertex_buffer_object Alias for: GL_BUFFER...
Definition: GL.java:797
static final int GL_UNSIGNED_SHORT_5_6_5
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0 Define "GL_UNSIGNED_SHORT_5_6_5" with expression...
Definition: GL.java:328
static final int GL_FRAMEBUFFER_COMPLETE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:605
ByteBuffer glMapBufferRange(int target, long offset, long length, int access)
Entry point to C language function: void * {@native glMapBufferRange}(GLenum target,...
void glTextureStorage2DEXT(int texture, int target, int levels, int internalformat, int width, int height)
Entry point to C language function: void {@native glTextureStorage2DEXT}(GLuint texture,...
static final int GL_TEXTURE_IMMUTABLE_FORMAT
GL_ARB_texture_storage, GL_VERSION_4_2, GL_ES_VERSION_3_0, GL_EXT_texture_storage Alias for: GL_TEXTU...
Definition: GL.java:636
static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS
Part of GL_EXT_framebuffer_object; GL_ES_VERSION_2_0; GL_OES_framebuffer_object
Definition: GL.java:1281
void glStencilMask(int mask)
Entry point to C language function: void {@native glStencilMask}(GLuint mask) Part of GL_ES_VERSIO...
static final int GL_STENCIL_BITS
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_BITS" with expression '0x0D57...
Definition: GL.java:696
static final int GL_POINT_SIZE
Common in ES1, GL2 and GL3.
Definition: GL.java:1265
static final int GL_RENDERBUFFER_SAMPLES
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample,...
Definition: GL.java:35
void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params)
Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum targ...
void glLineWidth(float width)
Entry point to C language function: void {@native glLineWidth}(GLfloat width) Part of GL_VERSION_E...
static final int GL_ONE_MINUS_DST_ALPHA
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_ONE_MINUS_DST_ALPHA" ...
Definition: GL.java:130
static final int GL_TRIANGLE_STRIP
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TRIANGLE_STRIP" with ...
Definition: GL.java:760
static final int GL_STENCIL_INDEX1
GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object, GL_OES_stencil1 Alias for: GL_S...
Definition: GL.java:268
static final int GL_CCW
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_CCW" with expression ...
Definition: GL.java:611
void glGenBuffers(int n, int[] buffers, int buffers_offset)
Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers) Part ...
static final int GL_FRAMEBUFFER_SRGB
GL_ARB_framebuffer_sRGB, GL_VERSION_3_0, GL_EXT_framebuffer_sRGB, GL_EXT_sRGB_write_control Alias for...
Definition: GL.java:441
static final int GL_STENCIL_CLEAR_VALUE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_CLEAR_VALUE" ...
Definition: GL.java:767
static final int GL_LUMINANCE_ALPHA32F
GL_EXT_texture_storage, GL_ARB_texture_float Alias for: GL_LUMINANCE_ALPHA32F_EXT,...
Definition: GL.java:622
void glBindFramebuffer(int target, int framebuffer)
Entry point to C language function: void {@native glBindFramebuffer}(GLenum target,...
static final int GL_SRC_COLOR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_SRC_COLOR" with expre...
Definition: GL.java:112
static final int GL_ONE_MINUS_SRC_COLOR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_ONE_MINUS_SRC_COLOR" ...
Definition: GL.java:28
static final int GL_BLEND_EQUATION_ALPHA
GL_ES_VERSION_2_0, GL_VERSION_2_0, GL_EXT_blend_equation_separate, GL_OES_blend_equation_separate Ali...
Definition: GL.java:219
static final int GL_MAX_VIEWPORT_DIMS
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_MAX_VIEWPORT_DIMS" wi...
Definition: GL.java:521
static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map,...
Definition: GL.java:423
static final int GL_VENDOR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_VENDOR" with expressi...
Definition: GL.java:607
static final int GL_RGB10
GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformat Alias for: GL_...
Definition: GL.java:781
void glClearStencil(int s)
Entry point to C language function: void {@native glClearStencil}(GLint s) Part of GL_ES_VERSION_2...
static final int GL_GREEN_BITS
GL_ES_VERSION_2_0, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_GREEN_BITS" with expression '0x0D53',...
Definition: GL.java:474
static final int GL_NEAREST
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_NEAREST" with express...
Definition: GL.java:715
static final int GL_AND
Common in ES1, GL2 and GL3.
Definition: GL.java:1223
static final int GL_CW
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_CW" with expression '...
Definition: GL.java:467
static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map,...
Definition: GL.java:366
static final int GL_FASTEST
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_FASTEST" with express...
Definition: GL.java:118
static final int GL_SCISSOR_TEST
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_SCISSOR_TEST" with ex...
Definition: GL.java:30
void glTexParameteriv(int target, int pname, int[] params, int params_offset)
Entry point to C language function: void {@native glTexParameteriv}(GLenum target,...
static final int GL_BLEND_EQUATION
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_OES_blend_subtract, GL_EXT_blend_minmax Alias for: GL_BLEND_EQU...
Definition: GL.java:282
void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target,...
void glGetTexParameterfv(int target, int pname, float[] params, int params_offset)
Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target,...
void glTexStorage1D(int target, int levels, int internalformat, int width)
Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels,...
static final int GL_DITHER
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DITHER" with expressi...
Definition: GL.java:199
static final int GL_SAMPLE_ALPHA_TO_COVERAGE
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisample Alias for: GL_SAMPLE_ALPHA_T...
Definition: GL.java:758
static final int GL_BGRA8
GL_APPLE_texture_format_BGRA8888, GL_EXT_texture_storage Alias for: GL_BGRA8_EXT Define "GL_BGRA8" w...
Definition: GL.java:784
void glFinish()
Entry point to C language function: void {@native glFinish}() Part of GL_ES_VERSION_2_0,...
static final int GL_TEXTURE25
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE25_ARB...
Definition: GL.java:581
static final int GL_FRONT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_FRONT" with expressio...
Definition: GL.java:597
static final int GL_DEPTH_COMPONENT16
GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_ARB_depth_texture, GL_OES_framebuffer_object,...
Definition: GL.java:254
void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target,...
static final int GL_COLOR_WRITEMASK
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_COLOR_WRITEMASK" with...
Definition: GL.java:406
static final int GL_STENCIL_BUFFER_BIT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_BUFFER_BIT" w...
Definition: GL.java:60
static final int GL_SMOOTH_POINT_SIZE_RANGE
Common in ES1, GL2 and GL3.
Definition: GL.java:1273
static final int GL_COLOR_CLEAR_VALUE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_COLOR_CLEAR_VALUE" wi...
Definition: GL.java:273
static final int GL_LUMINANCE8
GL_VERSION_1_1, GL_OES_required_internalformat, GL_EXT_texture_storage, GL_EXT_texture Alias for: GL_...
Definition: GL.java:472
static final int GL_SAMPLE_COVERAGE_VALUE
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multisample Alias for: GL_SAMPLE_COVERAG...
Definition: GL.java:303
void glViewport(int x, int y, int width, int height)
Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width,...
static final int GL_TEXTURE23
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE23_ARB...
Definition: GL.java:587
static final int GL_RGBA
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_RGBA" with expression...
Definition: GL.java:150
void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
Entry point to C language function: void {@native glTexSubImage2D}(GLenum target,...
static final int GL_STENCIL_REF
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_REF" with exp...
Definition: GL.java:613
static final int GL_TEXTURE0
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE0_ARB ...
Definition: GL.java:71
void glGetFloatv(int pname, float[] data, int data_offset)
Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * data) Part ...
static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
GL_ES_VERSION_2_0, GL_EXT_framebuffer_object, GL_OES_framebuffer_object Alias for: GL_FRAMEBUFFER_INC...
Definition: GL.java:202
static final int GL_NOTEQUAL
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_NOTEQUAL" with expres...
Definition: GL.java:114
static final int GL_BLEND
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_BLEND" with expressio...
Definition: GL.java:704
static final int GL_TEXTURE26
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE26_ARB...
Definition: GL.java:578
void glGetBufferParameteriv(int target, int pname, int[] params, int params_offset)
Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target,...
static final int GL_COPY_INVERTED
Common in ES1, GL2 and GL3.
Definition: GL.java:1239
void glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data)
Entry point to C language function: void {@native glReadnPixels}(GLint x, GLint y,...
static final int GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
GL_EXT_texture_compression_s3tc Define "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT" with expression '0x83F2',...
Definition: GL.java:47
static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT
GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_4_1, GL_OES_read_format Alias for: GL_IMPLEME...
Definition: GL.java:193
static final int GL_FRAMEBUFFER_UNSUPPORTED
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:686
static final int GL_MAX_TEXTURE_SIZE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_MAX_TEXTURE_SIZE" wit...
Definition: GL.java:244
void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height)
Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target,...
void glGetIntegerv(int pname, int[] data, int data_offset)
Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * data) Part ...
static final int GL_AND_REVERSE
Common in ES1, GL2 and GL3.
Definition: GL.java:1227
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:66
static final int GL_SMOOTH_LINE_WIDTH_RANGE
Common in ES1, GL2 and GL3.
Definition: GL.java:1271
static final int GL_ALPHA8
GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalformat Alias for: GL_...
Definition: GL.java:465
static final int GL_RENDERBUFFER_INTERNAL_FORMAT
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:265
void glFrontFace(int mode)
Entry point to C language function: void {@native glFrontFace}(GLenum mode) Part of GL_ES_VERSION_...
static final int GL_SRGB_ALPHA
GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_EXT_sRGB Alias for: GL_SRGB_ALPHA_EXT Define "GL_SRGB_ALPHA"...
Definition: GL.java:438
void glHint(int target, int mode)
Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode) Part of GL_E...
static final int GL_RG32F
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage Alias for: GL_RG32F_EXT ...
Definition: GL.java:752
static final int GL_TEXTURE_MAX_ANISOTROPY_EXT
GL_EXT_texture_filter_anisotropic Define "GL_TEXTURE_MAX_ANISOTROPY_EXT" with expression '0x84FE',...
Definition: GL.java:765
static final int GL_STENCIL_TEST
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_TEST" with ex...
Definition: GL.java:667
void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level,...
void glGetnUniformfv(int program, int location, int bufSize, float[] params, int params_offset)
Entry point to C language function: void {@native glGetnUniformfv}(GLuint program,...
static final int GL_DEPTH_RANGE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DEPTH_RANGE" with exp...
Definition: GL.java:680
static final int GL_TRUE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_TRUE" with expression...
Definition: GL.java:308
static final int GL_NAND
Common in ES1, GL2 and GL3.
Definition: GL.java:1251
static final int GL_DRAW_FRAMEBUFFER_BINDING
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_APPLE_framebuffer_multisample,...
Definition: GL.java:157
static final int GL_STENCIL_FAIL
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_FAIL" with ex...
Definition: GL.java:595
void glClearDepthf(float d)
Entry point to C language function: void {@native glClearDepthf}(GLfloat d) Part of GL_ARB_ES2_com...
static final int GL_ZERO
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_vertex_shader Alias for:...
Definition: GL.java:772
static final int GL_MAX_SAMPLES
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_framebuffer_multisample,...
Definition: GL.java:63
static final int GL_DRAW_FRAMEBUFFER
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_framebuffer_blit,...
Definition: GL.java:306
static final int GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_dxt1 Define "GL_COMPRESSED_RGBA_S3TC_DXT1...
Definition: GL.java:769
static final int GL_EQUIV
Common in ES1, GL2 and GL3.
Definition: GL.java:1241
static final int GL_REPLACE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0, GL_EXT_texture Alias for: GL_RE...
Definition: GL.java:236
static final int GL_NICEST
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_NICEST" with expressi...
Definition: GL.java:801
void glDeleteFramebuffers(int n, int[] framebuffers, int framebuffers_offset)
Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n,...
static final int GL_DEPTH_BUFFER_BIT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DEPTH_BUFFER_BIT" wit...
Definition: GL.java:738
void glGetnUniformiv(int program, int location, int bufSize, int[] params, int params_offset)
Entry point to C language function: void {@native glGetnUniformiv}(GLuint program,...
static final int GL_SRGB8_ALPHA8
GL_ES_VERSION_3_0, GL_VERSION_2_1, GL_EXT_texture_sRGB, GL_EXT_sRGB Alias for: GL_SRGB8_ALPHA8_EXT D...
Definition: GL.java:242
static final int GL_DEPTH_COMPONENT24
GL_ES_VERSION_3_0, GL_VERSION_1_4, GL_ARB_depth_texture, GL_OES_depth24, GL_SGIX_depth_texture Alias ...
Definition: GL.java:694
static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_ARB_texture_cube_map, GL_EXT_texture_cube_map,...
Definition: GL.java:357
static final int GL_RENDERBUFFER_HEIGHT
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:449
void glTexParameterf(int target, int pname, float param)
Entry point to C language function: void {@native glTexParameterf}(GLenum target,...
static final int GL_ELEMENT_ARRAY_BUFFER_BINDING
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object Alias for: GL_ELEME...
Definition: GL.java:412
static final int GL_CLAMP_TO_EDGE
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0, GL_SGIS_texture_edge_clamp Alias for: GL_CLAMP_...
Definition: GL.java:775
static final int GL_LESS
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LESS" with expression...
Definition: GL.java:134
static final int GL_NOOP
Common in ES1, GL2 and GL3.
Definition: GL.java:1253
static final int GL_RGB10_A2
GL_ES_VERSION_3_0, GL_VERSION_1_1, GL_EXT_texture_storage, GL_EXT_texture, GL_OES_required_internalfo...
Definition: GL.java:300
static final int GL_TEXTURE5
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE5_ARB ...
Definition: GL.java:95
void glDepthMask(boolean flag)
Entry point to C language function: void {@native glDepthMask}(GLboolean flag) Part of GL_ES_VERSI...
static final int GL_LINES
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LINES" with expressio...
Definition: GL.java:430
static final int GL_DEPTH_ATTACHMENT
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:297
static final int GL_R32F
GL_ES_VERSION_3_0, GL_ARB_texture_rg, GL_VERSION_3_0, GL_EXT_texture_storage Alias for: GL_R32F_EXT ...
Definition: GL.java:755
static final int GL_TEXTURE17
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE17_ARB...
Definition: GL.java:533
static final int GL_CULL_FACE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_CULL_FACE" with expre...
Definition: GL.java:720
static final int GL_UNSIGNED_INT_24_8
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_NV_packed_depth_stencil,...
Definition: GL.java:763
void glGetnUniformiv(int program, int location, int bufSize, IntBuffer params)
Entry point to C language function: void {@native glGetnUniformiv}(GLuint program,...
static final int GL_RGB16F
GL_ES_VERSION_3_0, GL_VERSION_3_0, GL_EXT_color_buffer_half_float, GL_EXT_texture_storage,...
Definition: GL.java:177
static final int GL_TEXTURE7
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE7_ARB ...
Definition: GL.java:89
static final int GL_POLYGON_OFFSET_FILL
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_POLYGON_OFFSET_FILL" ...
Definition: GL.java:451
static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:128
static final int GL_WRITE_ONLY
GL_VERSION_1_5, GL_ES_VERSION_3_1, GL_OES_mapbuffer, GL_ARB_vertex_buffer_object Alias for: GL_WRITE_...
Definition: GL.java:670
void glDepthRangef(float n, float f)
Entry point to C language function: void {@native glDepthRangef}(GLfloat n, GLfloat f) Part of GL_...
static final int GL_DYNAMIC_DRAW
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object Alias for: GL_DYNAM...
Definition: GL.java:53
static final int GL_UNSIGNED_BYTE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_UNSIGNED_BYTE" with e...
Definition: GL.java:284
static final int GL_TEXTURE22
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE22_ARB...
Definition: GL.java:590
static final int GL_FUNC_ADD
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_EXT_blend_minmax, GL_OES_blend_subtract Alias f...
Definition: GL.java:428
void glDeleteBuffers(int n, IntBuffer buffers)
Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers...
static final int GL_TEXTURE31
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE31_ARB...
Definition: GL.java:557
void glScissor(int x, int y, int width, int height)
Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width,...
static final int GL_DECR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_DECR" with expression...
Definition: GL.java:425
static final int GL_DEPTH24_STENCIL8
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_packed_depth_stencil,...
Definition: GL.java:222
void glFlush()
Entry point to C language function: void {@native glFlush}() Part of GL_ES_VERSION_2_0,...
void glCullFace(int mode)
Entry point to C language function: void {@native glCullFace}(GLenum mode) Part of GL_ES_VERSION_2...
void glDepthFunc(int func)
Entry point to C language function: void {@native glDepthFunc}(GLenum func) Part of GL_ES_VERSION_...
static final int GL_LEQUAL
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_LEQUAL" with expressi...
Definition: GL.java:469
static final int GL_VIEWPORT
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_VIEWPORT" with expres...
Definition: GL.java:725
static final int GL_FRAMEBUFFER_BINDING
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:260
static final int GL_ELEMENT_ARRAY_BUFFER
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object Alias for: GL_ELEME...
Definition: GL.java:318
static final int GL_FUNC_SUBTRACT
GL_ARB_imaging, GL_ES_VERSION_2_0, GL_VERSION_1_4, GL_OES_blend_subtract, GL_EXT_blend_subtract Alias...
Definition: GL.java:683
void glBindBuffer(int target, int buffer)
Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer) Part...
void glGenRenderbuffers(int n, IntBuffer renderbuffers)
Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuff...
static final int GL_ALIASED_POINT_SIZE_RANGE
GL_ES_VERSION_2_0, GL_VERSION_1_2, GL_VERSION_ES_1_0 Define "GL_ALIASED_POINT_SIZE_RANGE" with expres...
Definition: GL.java:123
static final int GL_TEXTURE_CUBE_MAP
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_OES_texture_cube_map, GL_ARB_texture_cube_map,...
Definition: GL.java:207
static final int GL_STENCIL_ATTACHMENT
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_EXT_framebuffer_object,...
Definition: GL.java:792
static final int GL_BYTE
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_BYTE" with expression...
Definition: GL.java:159
static final int GL_FRAMEBUFFER
GL_ES_VERSION_2_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_OES_framebuffer_object,...
Definition: GL.java:630
static final int GL_ONE_MINUS_DST_COLOR
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_ONE_MINUS_DST_COLOR" ...
Definition: GL.java:32
static final int GL_RGB5_A1
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_OES_framebuffer_object, GL_OES_required_internalformat,...
Definition: GL.java:103
static final int GL_STENCIL_WRITEMASK
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_WRITEMASK" wi...
Definition: GL.java:289
void glBufferData(int target, long size, Buffer data, int usage)
Entry point to C language function: void {@native glBufferData}(GLenum target, GLsizeiptr size,...
void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset)
Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level,...
static final int GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT
GL_EXT_read_format_bgra Define "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT" with expression '0x8365',...
Definition: GL.java:341
static final int GL_STENCIL_PASS_DEPTH_PASS
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_STENCIL_PASS_DEPTH_PA...
Definition: GL.java:617
static final int GL_EQUAL
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_EQUAL" with expressio...
Definition: GL.java:164
static final int GL_TEXTURE8
GL_ES_VERSION_2_0, GL_VERSION_1_3, GL_VERSION_ES_1_0, GL_ARB_multitexture Alias for: GL_TEXTURE8_ARB ...
Definition: GL.java:86
static final int GL_POLYGON_OFFSET_UNITS
GL_ES_VERSION_2_0, GL_VERSION_1_1, GL_VERSION_1_0, GL_VERSION_ES_1_0 Define "GL_POLYGON_OFFSET_UNITS"...
Definition: GL.java:168
static final int GL_COMPRESSED_RGB_S3TC_DXT1_EXT
GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_dxt1 Define "GL_COMPRESSED_RGB_S3TC_DXT1_...
Definition: GL.java:647
void glTexParameterfv(int target, int pname, float[] params, int params_offset)
Entry point to C language function: void {@native glTexParameterfv}(GLenum target,...
static final int GL_ARRAY_BUFFER
GL_VERSION_1_5, GL_ES_VERSION_2_0, GL_VERSION_ES_1_0, GL_ARB_vertex_buffer_object Alias for: GL_ARRAY...
Definition: GL.java:633
static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
GL_ES_VERSION_3_0, GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_IMG_multisampled_render_to_texture,...
Definition: GL.java:228