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JOGL v2.6.0-rc-20250712
JOGL, High-Performance Graphics Binding for Java (public API).
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Complex interactive GraphUI Scene demo with different Button and Label Shapes layout on the screen. More...
Public Member Functions | |
| UISceneDemo20 (final int renderModes) | |
| UISceneDemo20 (final String fontfilename, final String filmURL, final int renderModes, final boolean debug, final boolean trace) | |
| UISceneDemo20 (final String fontfilename, final String filmURL, final float noAADPIThreshold, final boolean debug, final boolean trace) | |
| Shape | getShapeByID (final int name) |
| void | init (final GLAutoDrawable drawable) |
| Called by the drawable immediately after the OpenGL context is initialized. More... | |
| void | reshape (final GLAutoDrawable drawable, final int x, final int y, final int width, final int height) |
| Called by the drawable during the first repaint after the component has been resized. More... | |
| void | dispose (final GLAutoDrawable drawable) |
| Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs. More... | |
| void | display (final GLAutoDrawable drawable) |
| Called by the drawable to initiate OpenGL rendering by the client. More... | |
| void | init (GLAutoDrawable drawable) |
| Called by the drawable immediately after the OpenGL context is initialized. More... | |
| void | dispose (GLAutoDrawable drawable) |
| Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs. More... | |
| void | display (GLAutoDrawable drawable) |
| Called by the drawable to initiate OpenGL rendering by the client. More... | |
| void | reshape (GLAutoDrawable drawable, int x, int y, int width, int height) |
| Called by the drawable during the first repaint after the component has been resized. More... | |
Static Public Member Functions | |
| static void | main (final String[] args) |
Static Public Attributes | |
| static final float | DefaultNoAADPIThreshold = 200f |
Default DPI threshold value to disable VBAA: {@value} dpi. More... | |
| static final int | BUTTON_NEXTTEXT = 100 |
| static final int | BUTTON_FPS = 101 |
| static final int | BUTTON_VSYNC = 102 |
| static final int | BUTTON_QUIT = 102 |
| static final int | BUTTON_MOVIE = 200 |
| static final int | BUTTON_GLEL = 200 |
Complex interactive GraphUI Scene demo with different Button and Label Shapes layout on the screen.
This demo uses sets up an own Scene.PMVMatrixSetup, MyPMVMatrixSetup, with a plane origin bottom-left and keeping the perspective non-normalized object screen dimension of < 1.
Unlike UISceneDemo00, the Scene's GLEventListener method are called directly from this GLEventListener implementation, i.e. the Scene is not attached to GLAutoDrawable#addGLEventListener(GLEventListener) itself.
Definition at line 116 of file UISceneDemo20.java.
| com.jogamp.opengl.demos.graph.ui.UISceneDemo20.UISceneDemo20 | ( | final int | renderModes | ) |
| renderModes |
Definition at line 257 of file UISceneDemo20.java.
| com.jogamp.opengl.demos.graph.ui.UISceneDemo20.UISceneDemo20 | ( | final String | fontfilename, |
| final String | filmURL, | ||
| final int | renderModes, | ||
| final boolean | debug, | ||
| final boolean | trace | ||
| ) |
| filmURL | TODO |
| renderModes | |
| debug | |
| trace |
Definition at line 267 of file UISceneDemo20.java.
| com.jogamp.opengl.demos.graph.ui.UISceneDemo20.UISceneDemo20 | ( | final String | fontfilename, |
| final String | filmURL, | ||
| final float | noAADPIThreshold, | ||
| final boolean | debug, | ||
| final boolean | trace | ||
| ) |
| filmURL | TODO |
| noAADPIThreshold | see DefaultNoAADPIThreshold |
| debug | |
| trace |
Definition at line 277 of file UISceneDemo20.java.
| void com.jogamp.opengl.demos.graph.ui.UISceneDemo20.display | ( | final GLAutoDrawable | drawable | ) |
Called by the drawable to initiate OpenGL rendering by the client.
After all GLEventListeners have been notified of a display event, the drawable will swap its buffers if setAutoSwapBufferMode is enabled.
Implements com.jogamp.opengl.GLEventListener.
Definition at line 1103 of file UISceneDemo20.java.
| void com.jogamp.opengl.demos.graph.ui.UISceneDemo20.dispose | ( | final GLAutoDrawable | drawable | ) |
Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs.
Called by the drawable before the OpenGL context is destroyed by an external event, like a reconfiguration of the GLAutoDrawable closing an attached window, but also manually by calling destroy.
Note that this event does not imply the end of life of the application. It could be produced with a followup call to init(GLAutoDrawable) in case the GLContext has been recreated, e.g. due to a pixel configuration change in a multihead environment.
Implements com.jogamp.opengl.GLEventListener.
Definition at line 1096 of file UISceneDemo20.java.
| Shape com.jogamp.opengl.demos.graph.ui.UISceneDemo20.getShapeByID | ( | final int | name | ) |
| void com.jogamp.opengl.demos.graph.ui.UISceneDemo20.init | ( | final GLAutoDrawable | drawable | ) |
Called by the drawable immediately after the OpenGL context is initialized.
Can be used to perform one-time OpenGL initialization per GLContext, such as setup of lights and display lists.
Note that this method may be called more than once if the underlying OpenGL context for the GLAutoDrawable is destroyed and recreated, for example if a GLCanvas is removed from the widget hierarchy and later added again.
Implements com.jogamp.opengl.GLEventListener.
Definition at line 960 of file UISceneDemo20.java.
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| void com.jogamp.opengl.demos.graph.ui.UISceneDemo20.reshape | ( | final GLAutoDrawable | drawable, |
| final int | x, | ||
| final int | y, | ||
| final int | width, | ||
| final int | height | ||
| ) |
Called by the drawable during the first repaint after the component has been resized.
The client can update it's viewport associated data and view volume of the window appropriately.
For efficiency the GL viewport has already been updated via glViewport(x, y, width, height) when this method is called.
| drawable | the triggering GLAutoDrawable |
| x | lower left corner of the viewport rectangle in pixel units |
| y | lower left corner of the viewport rectangle in pixel units |
| width | width of the viewport rectangle in pixel units |
| height | height of the viewport rectangle in pixel units |
Implements com.jogamp.opengl.GLEventListener.
Definition at line 1020 of file UISceneDemo20.java.
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Definition at line 374 of file UISceneDemo20.java.
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Definition at line 378 of file UISceneDemo20.java.
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Definition at line 377 of file UISceneDemo20.java.
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Definition at line 373 of file UISceneDemo20.java.
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Definition at line 376 of file UISceneDemo20.java.
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Definition at line 375 of file UISceneDemo20.java.
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Default DPI threshold value to disable VBAA: {@value} dpi.
Definition at line 221 of file UISceneDemo20.java.