| AA_RENDERING_MASK | com.jogamp.graph.curve.Region | static |
| addInterleavedVertexAndNormalArrays(final GLArrayDataServer array, final int components) | com.jogamp.graph.curve.opengl.GLRegion | |
| addOutlineShape(final OutlineShape shape, final AffineTransform t, final Vec4f rgbaColor) | com.jogamp.graph.curve.Region | |
| addOutlineShapes(final List< OutlineShape > shapes, final AffineTransform transform, final Vec4f rgbaColor) | com.jogamp.graph.curve.Region | |
| box | com.jogamp.graph.curve.Region | protected |
| clear(final GL2ES2 gl) | com.jogamp.graph.curve.opengl.GLRegion | |
| clearDirtyBits(final int v) | com.jogamp.graph.curve.Region | protected |
| clearImpl(final GL2ES2 gl) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| com::jogamp::graph::curve::Region.clearImpl() | com.jogamp.graph.curve.Region | protected |
| clipAAQuality(final int v) | com.jogamp.graph.curve.Region | static |
| clipAASampleCount(final int v) | com.jogamp.graph.curve.Region | static |
| COLORCHANNEL_RENDERING_BIT | com.jogamp.graph.curve.Region | static |
| colorTexSeq | com.jogamp.graph.curve.opengl.GLRegion | protected |
| COLORTEXTURE_RENDERING_BIT | com.jogamp.graph.curve.Region | static |
| countOutlineShape(final OutlineShape shape, final int[] vertIndexCount) | com.jogamp.graph.curve.Region | static |
| countOutlineShapes(final List< OutlineShape > shapes, final int[] vertIndexCount) | com.jogamp.graph.curve.Region | static |
| create(final GLProfile glp, int renderModes, final TextureSequence colorTexSeq, final int pass2TexUnit, final int initialVerticesCount, final int initialIndicesCount) | com.jogamp.graph.curve.opengl.GLRegion | static |
| create(final GLProfile glp, final int renderModes, final TextureSequence colorTexSeq, final int initialVerticesCount, final int initialIndicesCount) | com.jogamp.graph.curve.opengl.GLRegion | static |
| create(final GLProfile glp, final int renderModes, final TextureSequence colorTexSeq) | com.jogamp.graph.curve.opengl.GLRegion | static |
| create(final GLProfile glp, final int renderModes, final TextureSequence colorTexSeq, final OutlineShape shape) | com.jogamp.graph.curve.opengl.GLRegion | static |
| create(final GLProfile glp, final int renderModes, final TextureSequence colorTexSeq, final Font font, final CharSequence str) | com.jogamp.graph.curve.opengl.GLRegion | static |
| createInterleaved(final boolean useMappedBuffers, final int comps, final int dataType, final boolean normalized, final int initialSize, final int vboUsage) | com.jogamp.graph.curve.opengl.GLRegion | |
| curIndicesCap | com.jogamp.graph.curve.opengl.GLRegion | protected |
| curVerticesCap | com.jogamp.graph.curve.opengl.GLRegion | protected |
| DEBUG | com.jogamp.graph.curve.Region | static |
| DEBUG_ALL_EVENT | com.jogamp.graph.curve.Region | static |
| DEBUG_INSTANCE | com.jogamp.graph.curve.Region | static |
| DEFAULT_AA_QUALITY | com.jogamp.graph.curve.Region | static |
| DEFAULT_AA_SAMPLE_COUNT | com.jogamp.graph.curve.Region | static |
| DEFAULT_TWO_PASS_TEXTURE_UNIT | com.jogamp.graph.curve.Region | static |
| defaultIndicesCount | com.jogamp.graph.curve.opengl.GLRegion | static |
| defaultVerticesCount | com.jogamp.graph.curve.opengl.GLRegion | static |
| destroy(final GL2ES2 gl) | com.jogamp.graph.curve.opengl.GLRegion | |
| destroyImpl(final GL2ES2 gl) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| DIRTY_SHAPE | com.jogamp.graph.curve.Region | protectedstatic |
| DIRTY_STATE | com.jogamp.graph.curve.Region | protectedstatic |
| draw(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.curve.opengl.GLRegion | |
| drawImpl(final GL2ES2 gl, final RegionRenderer renderer, final int curRenderModes) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| drawToSelect(final GL2ES2 gl, final RegionRenderer renderer) | com.jogamp.graph.curve.opengl.GLRegion | |
| frustum | com.jogamp.graph.curve.Region | protected |
| gca_ColorsAttr | com.jogamp.graph.curve.opengl.GLRegion | protected |
| gca_CurveParamsAttr | com.jogamp.graph.curve.opengl.GLRegion | protected |
| gca_VerticesAttr | com.jogamp.graph.curve.opengl.GLRegion | protected |
| getBounds() | com.jogamp.graph.curve.Region | |
| getDirtyBits() | com.jogamp.graph.curve.Region | protected |
| getFrustum() | com.jogamp.graph.curve.Region | |
| getRenderModes() | com.jogamp.graph.curve.Region | |
| getRenderModeString(final int renderModes) | com.jogamp.graph.curve.Region | static |
| getRenderModeString(final int renderModes, final int graphAAQuality, final int graphSampleCount, final int fsaaSampleCount) | com.jogamp.graph.curve.Region | static |
| GL_INT32_MAX | com.jogamp.graph.curve.Region | protectedstatic |
| GL_UINT16_MAX | com.jogamp.graph.curve.Region | protectedstatic |
| glIdxType() | com.jogamp.graph.curve.opengl.GLRegion | protected |
| GLRegion(final GLProfile glp, final int renderModes, final TextureSequence colorTexSeq) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| growBuffer(final int verticesCount, final int indicesCount) | com.jogamp.graph.curve.opengl.GLRegion | |
| growCount | com.jogamp.graph.curve.opengl.GLRegion | protected |
| growthFactor | com.jogamp.graph.curve.opengl.GLRegion | protectedstatic |
| hasColorChannel(final int renderModes) | com.jogamp.graph.curve.Region | static |
| hasColorChannel() | com.jogamp.graph.curve.Region | |
| hasColorTexture(final int renderModes) | com.jogamp.graph.curve.Region | static |
| hasColorTexture() | com.jogamp.graph.curve.Region | |
| hasVariableWeight(final int renderModes) | com.jogamp.graph.curve.Region | static |
| hasVariableWeight() | com.jogamp.graph.curve.Region | |
| indicesBuffer | com.jogamp.graph.curve.opengl.GLRegion | protected |
| initBuffer(final int verticeCount, final int indexCount) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| isGraphAA(final int renderModes) | com.jogamp.graph.curve.Region | static |
| isMSAA(final int renderModes) | com.jogamp.graph.curve.Region | static |
| isMSAA() | com.jogamp.graph.curve.Region | |
| isRenderModeSet(final int renderModes, final int mask) | com.jogamp.graph.curve.Region | static |
| isRenderModeSet(final int mask) | com.jogamp.graph.curve.Region | |
| isShapeDirty() | com.jogamp.graph.curve.Region | |
| isStateDirty() | com.jogamp.graph.curve.Region | |
| isTwoPass(final int renderModes) | com.jogamp.graph.curve.Region | static |
| isVBAA(final int renderModes) | com.jogamp.graph.curve.Region | static |
| isVBAA() | com.jogamp.graph.curve.Region | |
| markShapeDirty() | com.jogamp.graph.curve.Region | |
| markStateDirty() | com.jogamp.graph.curve.Region | |
| MAX_AA_QUALITY | com.jogamp.graph.curve.Region | static |
| MAX_AA_SAMPLE_COUNT | com.jogamp.graph.curve.Region | static |
| MIN_AA_QUALITY | com.jogamp.graph.curve.Region | static |
| MIN_AA_SAMPLE_COUNT | com.jogamp.graph.curve.Region | static |
| MSAA_RENDERING_BIT | com.jogamp.graph.curve.Region | static |
| NORM_RENDERING_BIT | com.jogamp.graph.curve.Region | static |
| perfCounter() | com.jogamp.graph.curve.Region | |
| printBufferStats(final PrintStream out) | com.jogamp.graph.curve.opengl.GLRegion | |
| pushIndex(final int idx) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| pushIndices(final int idx1, final int idx2, final int idx3) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| pushVertex(final Vec3f coords, final Vec3f texParams, final Vec4f rgba) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| pushVertices(final Vec3f coords1, final Vec3f coords2, final Vec3f coords3, final Vec3f texParams1, final Vec3f texParams2, final Vec3f texParams3, final Vec4f rgba) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| put3f(final FloatBuffer b, final Vec3f v) | com.jogamp.graph.curve.Region | protectedstatic |
| put3i(final IntBuffer b, final int v1, final int v2, final int v3) | com.jogamp.graph.curve.Region | protectedstatic |
| put3s(final ShortBuffer b, final short v1, final short v2, final short v3) | com.jogamp.graph.curve.Region | protectedstatic |
| put4f(final FloatBuffer b, final float v1, final float v2, final float v3, final float v4) | com.jogamp.graph.curve.Region | protectedstatic |
| put4f(final FloatBuffer b, final Vec4f v) | com.jogamp.graph.curve.Region | protectedstatic |
| Region(final int regionRenderModes, final boolean use_int32_idx) | com.jogamp.graph.curve.Region | protected |
| setBufferCapacity(final int verticesCount, final int indicesCount) | com.jogamp.graph.curve.opengl.GLRegion | |
| setFrustum(final Frustum frustum) | com.jogamp.graph.curve.Region | |
| setRenderMode(int renderModes, final int mask, final boolean v) | com.jogamp.graph.curve.Region | static |
| setTextureUnit(final int pass2TexUnit) | com.jogamp.graph.curve.opengl.GLRegion | |
| toString() | com.jogamp.graph.curve.Region | |
| updateImpl(final GL2ES2 gl, final RegionRenderer renderer, final int curRenderModes) | com.jogamp.graph.curve.opengl.GLRegion | protected |
| usesI32Idx() | com.jogamp.graph.curve.Region | |
| VARWEIGHT_RENDERING_BIT | com.jogamp.graph.curve.Region | static |
| VBAA_RENDERING_BIT | com.jogamp.graph.curve.Region | static |
| vpc_ileave | com.jogamp.graph.curve.opengl.GLRegion | protected |