Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1401840578092 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1401840581095 ms +++ localhost/127.0.0.1:59999 - Locked within 4007 ms, 3 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator OSX CALayer AWT-Mod Bug false OSType WINDOWS Java Version 1.7.0 *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, ...[truncated 86287 chars]... -EventQueue-0, java.awt.Frame[frame3,0,0,528x550,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3c9c7728: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x3c9c7728 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1401840586896 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms