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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator
Standard Error
SLOCK [T main @ 1405044409023 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1405044412026 ms +++ localhost/127.0.0.1:59999 - Locked within 3506 ms, 3 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 12 ms, 5000.0 fps, 0 ms/f; total: 6 ...[truncated 39773 chars]... l 1, drawable 0x1c010cdc Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x27243f65 496x474, swapInterval 1, drawable 0x61010b0a Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x27243f65: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x27243f65 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1405044416794 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms