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Passed

com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG

Took 0.31 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1412823570772 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1412823607271 ms +++ localhost/127.0.0.1:59999 - Locked within 36504 ms, 72 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
offscreen layer n/a
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.u
...[truncated 3080 chars]...
stOnscreenWritePNG_-n0002-GL4bc_-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x31dc339b: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x31dc339b FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
++++ Test Singleton.unlock()
SLOCK [T main @ 1412823608573 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms