The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT.test02FPSAnimator
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1412843666271 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator OSX CALayer AWT-Mod Bug false OSType LINUX Java Version 1.8.0 *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGL ...[truncated 49879 chars]... ame[frame3,0,0,522x542,invalid,title=f 0, fps 0.0,normal], displayable true, valid false, visible true Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4abdb505: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4abdb505 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT ++++ Test Singleton.unlock() SLOCK [T main @ 1412843672834 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms