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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.testGLSLCompilation01

Took 1.7 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1412842369830 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-6 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1412842370837 ms +++ localhost/127.0.0.1:59999 - Locked within 1015 ms, 3 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
++++ TestCase.tearDown: com.jogamp.opengl.test.junit
...[truncated 1610 chars]...
leRendererInUse null
Thread[Thread-8-Animator#00,5,main] RedSquareES2.reshape FIN
Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
++++ Test Singleton.unlock()
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1412842372994 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms