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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1412855786657 ms +++ localhost/127.0.0.1:59999 - Locked within 9 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCanvas.X 0 s: 60 f / 10 ms, 6000.0 fps, 0 ms/f; total: 60 f, 6000 ...[truncated 50631 chars]... hread[AWT-EventQueue-0,6,main] GearsES2.display 0x2353b3e6 508x485, swapInterval 1, drawable 0x400008f Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2353b3e6: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2353b3e6 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT ++++ Test Singleton.unlock() SLOCK [T main @ 1412855792085 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms