Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.

Passed

com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLJPanelRecreate01.testAddRemove3Times

Took 3 sec.

Standard Output

GLProfile Natives[GL4bc false, GL4 true [4.1 (Core profile, arb, ES2 compat, FBO, software)], GLES3 false, GL3bc false, GL3 true [3.3 (Core profile, arb, ES2 compat, FBO, hardware)], GL2 true [2.1 (Compat profile, arb, FBO, hardware)], GLES2 false, GLES1 false, count 3 / 8], Common[, GL4ES3 false, GL2GL3 true, GL2ES2 true, GL2ES1 true], Mappings[GL2ES2 GLProfile[GL2ES2/GL3.hw], GL2ES1 GLProfile[GL2ES1/GL2.hw], GL2 GLProfile[GL2/GL2.hw], GL4 GLProfile[GL4/GL4.sw], GL3 GLProfile[GL3/GL3.hw], GL2GL3 GLProfile[GL2GL3/GL3.hw], , default GLProfile[GL2/GL2.hw], count 6 / 12]

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1412855790478 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1412855793491 ms +++ localhost/127.0.0.1:59999 - Locked within 3046 ms, 7 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLJPanelRecreate01 - testAddRemove3Times
Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x4e2016b0: tileRendererInUse null, GearsES2[obj 0x4e201
...[truncated 8019 chars]...
454139, r 1.1454139, b -1.0, t 1.0] 2.2908278x2.0 -> [l -1.1454139, r 1.1454139, b -1.0, t 1.0] 2.2908278x2.0, v-flip false
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4e2016b0: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4e2016b0 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLJPanelRecreate01 - testAddRemove3Times
++++ Test Singleton.unlock()
SLOCK [T main @ 1412855798794 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms