The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1412856151062 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1412856187567 ms +++ localhost/127.0.0.1:59999 - Locked within 37010 ms, 72 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG offscreen layer n/a ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.u ...[truncated 3540 chars]... stOnscreenWritePNG_-n0003-GL4bc_-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x31dc339b: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x31dc339b FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG ++++ Test Singleton.unlock() SLOCK [T main @ 1412856188901 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms