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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT.test02WithCheckGraphicsEnvironment

Took 2.1 sec.

Standard Output

cleaning up...

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1423113535113 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1423113536617 ms +++ localhost/127.0.0.1:59999 - Locked within 2010 ms, 2 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
number of graphics devices 1
D3DGraphicsDevice[screen=0]
graphics configuration for device 0 is: java.a
...[truncated 1986 chars]...
v-flip false
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0xd1243c8 496x474, swapInterval 1, drawable 0xffffffffd1010edf
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xd1243c8: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xd1243c8 FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
++++ Test Singleton.unlock()
SLOCK [T main @ 1423113538849 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms