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Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1423153585889 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1423153622394 ms +++ localhost/127.0.0.1:59999 - Locked within 36510 ms, 72 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG offscreen layer n/a ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.u ...[truncated 3806 chars]... stOnscreenWritePNG_-n0004-GL4bc_-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x21213b92: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x21213b92 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG ++++ Test Singleton.unlock() SLOCK [T main @ 1423153623718 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms