The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT.test02WithCheckGraphicsEnvironment
Standard Output
cleaning up...
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1425668786650 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1425668793656 ms +++ localhost/127.0.0.1:59999 - Locked within 7511 ms, 13 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment number of graphics devices 1 D3DGraphicsDevice[screen=0] graphics configuration for device 0 is: java. ...[truncated 2000 chars]... lip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x33e3b2a3 496x474, swapInterval 1, drawable 0xfffffffff301095b Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x33e3b2a3: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x33e3b2a3 FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment ++++ Test Singleton.unlock() SLOCK [T main @ 1425668795993 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms