Passed
com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT.test04_PbufferMsaa
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1444050928660 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444050931696 ms III - Start SLOCK [T main @ 1444050931697 ms +++ localhost/127.0.0.1:59999 - Locked within 3046 ms, 7 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm Thread[AWT-EventQueue-0,6,main] Gears.init: tileRendererInUse null G ...[truncated 13777 chars]... nt[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:com.jogamp.opengl.awt.GLJPanel, consumed false, when:1444050936511 d 0ms]] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLJPanel, consumed false, when:1444050936512 d 0ms]] ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444050936563 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1444050936563 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms