The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT.test02AWTWinHopFrame2FrameStdAnimator
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1444332677167 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444332680692 ms III - Start SLOCK [T main @ 1444332680694 ms +++ localhost/127.0.0.1:59999 - Locked within 3535 ms, 8 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - test01AWTWinHopFrame2FrameFPS25Animator Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedS ...[truncated 4763 chars]... ] RedSquareES2.dispose: tileRendererInUse null Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - test02AWTWinHopFrame2FrameStdAnimator ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444332688049 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1444332688050 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms