Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT.test03_texUnit1_keepTex1_ES2

Took 0.61 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1444368644092 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444368645095 ms III - Start
SLOCK [T main @ 1444368645095 ms +++ localhost/127.0.0.1:59999 - Locked within 1007 ms, 3 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test01_texUnit0_keepTex0_ES2
Thread[AWT-EventQueue-0,6,main] GearsES2.init.0 0x63bede95: t
...[truncated 15167 chars]...
AWT-EventQueue-0,6,main] RedSquareES2.dispose: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLJPanelTextureStateAWT - test03_texUnit1_keepTex1_ES2
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444368648443 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1444368648444 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms