Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test01AllVisible

Took 3.8 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1444442413117 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444442416621 ms III - Start
SLOCK [T main @ 1444442416622 ms +++ localhost/127.0.0.1:59999 - Locked within 3510 ms, 8 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible
XXX SetVisible ON XXX GLCanvas on Panel1(0x5f84f84)
XXXX GL
...[truncated 44517 chars]...
jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas
XXX SetVisible OFF XXX
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444442422962 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1444442422962 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1b020bff: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1b020bff FIN